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-rw-r--r--editor/scene_tree_editor.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index 5f0bc8841b..8fd0d13b32 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -6,6 +6,7 @@
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -161,16 +162,16 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
//open scene request
Rect2 item_rect = tree->get_item_rect(item, 0);
item_rect.pos.y -= tree->get_scroll().y;
- item_rect.pos += tree->get_global_pos();
+ item_rect.pos += tree->get_global_position();
if (n == get_scene_node()) {
- inheritance_menu->set_pos(item_rect.pos + Vector2(0, item_rect.size.y));
+ inheritance_menu->set_position(item_rect.pos + Vector2(0, item_rect.size.y));
inheritance_menu->set_size(Vector2(item_rect.size.x, 0));
inheritance_menu->popup();
instance_node = n->get_instance_ID();
} else {
- instance_menu->set_pos(item_rect.pos + Vector2(0, item_rect.size.y));
+ instance_menu->set_position(item_rect.pos + Vector2(0, item_rect.size.y));
instance_menu->set_size(Vector2(item_rect.size.x, 0));
if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
instance_menu->set_item_checked(0, true);
@@ -1102,7 +1103,7 @@ SceneTreeEditor::SceneTreeEditor(bool p_label, bool p_can_rename, bool p_can_ope
if (p_label) {
Label *label = memnew(Label);
- label->set_pos(Point2(10, 0));
+ label->set_position(Point2(10, 0));
label->set_text(TTR("Scene Tree (Nodes):"));
add_child(label);