diff options
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r-- | editor/scene_tree_editor.cpp | 1316 |
1 files changed, 1316 insertions, 0 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp new file mode 100644 index 0000000000..fb21747ebb --- /dev/null +++ b/editor/scene_tree_editor.cpp @@ -0,0 +1,1316 @@ +/*************************************************************************/ +/* scene_tree_editor.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "scene_tree_editor.h" + +#include "scene/gui/label.h" +#include "editor_node.h" +#include "print_string.h" +#include "message_queue.h" +#include "scene/main/viewport.h" +#include "editor/plugins/canvas_item_editor_plugin.h" +#include "scene/resources/packed_scene.h" + +Node *SceneTreeEditor::get_scene_node() { + + ERR_FAIL_COND_V(!is_inside_tree(),NULL); + + return get_tree()->get_edited_scene_root(); +} + + +void SceneTreeEditor::_subscene_option(int p_idx) { + + Object *obj = ObjectDB::get_instance(instance_node); + if (!obj) + return; + Node *node = obj->cast_to<Node>(); + if (!node) + return; + + switch(p_idx) { + + case SCENE_MENU_EDITABLE_CHILDREN: { + + bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node); + editable = !editable; + + //node->set_instance_children_editable(editable); + EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,editable); + instance_menu->set_item_checked(0,editable); + if (editable) { + node->set_scene_instance_load_placeholder(false); + instance_menu->set_item_checked(1,false); + } + + _update_tree(); + + } break; + case SCENE_MENU_USE_PLACEHOLDER: { + + bool placeholder = node->get_scene_instance_load_placeholder(); + placeholder = !placeholder; + + //node->set_instance_children_editable(editable); + if (placeholder) { + EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,false); + } + node->set_scene_instance_load_placeholder(placeholder); + instance_menu->set_item_checked(0,false); + instance_menu->set_item_checked(1,placeholder); + + _update_tree(); + + } break; + case SCENE_MENU_OPEN: { + + emit_signal("open",node->get_filename()); + } break; + case SCENE_MENU_CLEAR_INHERITANCE: { + clear_inherit_confirm->popup_centered_minsize(); + } break; + case SCENE_MENU_CLEAR_INSTANCING: { + + Node*root=EditorNode::get_singleton()->get_edited_scene(); + if (!root) + break; + + + ERR_FAIL_COND(node->get_filename()==String()); + + undo_redo->create_action("Discard Instancing"); + + undo_redo->add_do_method(node,"set_filename",""); + undo_redo->add_undo_method(node,"set_filename",node->get_filename()); + + _node_replace_owner(node,node,root); + + undo_redo->add_do_method(this,"update_tree"); + undo_redo->add_undo_method(this,"update_tree"); + + undo_redo->commit_action(); + + + } break; + case SCENE_MENU_OPEN_INHERITED: { + if (node && node->get_scene_inherited_state().is_valid()) { + emit_signal("open",node->get_scene_inherited_state()->get_path()); + } + } break; + case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: { + if (node && node->get_scene_inherited_state().is_valid()) { + node->set_scene_inherited_state(Ref<SceneState>()); + update_tree(); + EditorNode::get_singleton()->get_property_editor()->update_tree(); + } + + } break; + + + } + +} + + +void SceneTreeEditor::_node_replace_owner(Node* p_base,Node* p_node,Node* p_root) { + + if (p_base!=p_node) { + + if (p_node->get_owner()==p_base) { + + undo_redo->add_do_method(p_node,"set_owner",p_root); + undo_redo->add_undo_method(p_node,"set_owner",p_base); + } + } + + for(int i=0;i<p_node->get_child_count();i++) { + + _node_replace_owner(p_base,p_node->get_child(i),p_root); + } +} + + +void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) { + + TreeItem *item=p_item->cast_to<TreeItem>(); + ERR_FAIL_COND(!item); + + NodePath np = item->get_metadata(0); + + Node *n=get_node(np); + ERR_FAIL_COND(!n); + + if (p_id==BUTTON_SUBSCENE) { + //open scene request + Rect2 item_rect = tree->get_item_rect(item,0); + item_rect.pos.y-=tree->get_scroll().y; + item_rect.pos+=tree->get_global_pos(); + + if (n==get_scene_node()) { + inheritance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y)); + inheritance_menu->set_size(Vector2(item_rect.size.x,0)); + inheritance_menu->popup(); + instance_node=n->get_instance_ID(); + + } else { + instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y)); + instance_menu->set_size(Vector2(item_rect.size.x,0)); + if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n)) + instance_menu->set_item_checked(0,true); + else + instance_menu->set_item_checked(0,false); + + if (n->get_owner()==get_scene_node()) { + instance_menu->set_item_checked(1,n->get_scene_instance_load_placeholder()); + instance_menu->set_item_disabled(1,false); + } else { + + instance_menu->set_item_checked(1,false); + instance_menu->set_item_disabled(1,true); + } + + instance_menu->popup(); + instance_node=n->get_instance_ID(); + } + //emit_signal("open",n->get_filename()); + } else if (p_id==BUTTON_SCRIPT) { + RefPtr script=n->get_script(); + if (!script.is_null()) + emit_signal("open_script",script); + + } else if (p_id==BUTTON_VISIBILITY) { + + + if (n->is_class("Spatial")) { + + bool v = bool(n->call("is_visible")); + undo_redo->create_action(TTR("Toggle Spatial Visible")); + undo_redo->add_do_method(n,"set_visible",!v); + undo_redo->add_undo_method(n,"set_visible",v); + undo_redo->commit_action(); + + } else if (n->is_class("CanvasItem")) { + + bool v = bool(n->call("is_visible")); + undo_redo->create_action(TTR("Toggle CanvasItem Visible")); + undo_redo->add_do_method(n,v?"hide":"show"); + undo_redo->add_undo_method(n,v?"show":"hide"); + undo_redo->commit_action(); + } + + } else if (p_id==BUTTON_LOCK) { + + if (n->is_class("CanvasItem")) { + n->set_meta("_edit_lock_", Variant()); + _update_tree(); + emit_signal("node_changed"); + } + + } else if (p_id==BUTTON_GROUP) { + if (n->is_class("CanvasItem")) { + n->set_meta("_edit_group_", Variant()); + _update_tree(); + emit_signal("node_changed"); + } + } else if (p_id==BUTTON_WARNING) { + + String config_err = n->get_configuration_warning(); + if (config_err==String()) + return; + config_err=config_err.word_wrap(80); + warning->set_text(config_err); + warning->popup_centered_minsize(); + + } else if (p_id==BUTTON_SIGNALS) { + + editor_selection->clear(); + editor_selection->add_node(n); + + set_selected(n); + + NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index()); + NodeDock::singleton->show_connections(); + + } else if (p_id==BUTTON_GROUPS) { + + editor_selection->clear(); + editor_selection->add_node(n); + + set_selected(n); + + NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index()); + NodeDock::singleton->show_groups(); + } +} + +bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) { + + if (!p_node) + return false; + + // only owned nodes are editable, since nodes can create their own (manually owned) child nodes, + // which the editor needs not to know about. + + bool part_of_subscene=false; + + if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) { + + if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && (get_scene_node()->is_editable_instance(p_node->get_owner()))) { + + part_of_subscene=true; + //allow + } else { + return false; + } + } else { + part_of_subscene = p_node!=get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0; + } + + TreeItem *item = tree->create_item(p_parent); + item->set_text(0, p_node->get_name() ); + if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/) + item->set_editable(0, true); + + item->set_selectable(0,true); + if (can_rename) { +#ifdef ENABLE_DEPRECATED + if (p_node->has_meta("_editor_collapsed")) { + //remove previous way of storing folding, which did not get along with scene inheritance and instancing + if ((bool)p_node->get_meta("_editor_collapsed")) + p_node->set_display_folded(true); + p_node->set_meta("_editor_collapsed",Variant()); + } +#endif + bool collapsed = p_node->is_displayed_folded(); + if (collapsed) + item->set_collapsed(true); + } + + Ref<Texture> icon; + if (p_node->has_meta("_editor_icon")) + icon=p_node->get_meta("_editor_icon"); + else + icon=get_icon( (has_icon(p_node->get_class(),"EditorIcons")?p_node->get_class():String("Object")),"EditorIcons"); + item->set_icon(0, icon ); + item->set_metadata( 0,p_node->get_path() ); + + if (part_of_subscene) { + + //item->set_selectable(0,marked_selectable); + item->set_custom_color(0,Color(0.8,0.4,0.20)); + + } else if (marked.has(p_node)) { + + item->set_selectable(0,marked_selectable); + item->set_custom_color(0,Color(0.8,0.1,0.10)); + } else if (!marked_selectable && !marked_children_selectable) { + + Node *node=p_node; + while(node) { + if (marked.has(node)) { + item->set_selectable(0,false); + item->set_custom_color(0,Color(0.8,0.1,0.10)); + break; + } + node=node->get_parent(); + } + } + + + + if (can_rename) { //should be can edit.. + + String warning = p_node->get_configuration_warning(); + if (warning!=String()) { + item->add_button(0,get_icon("NodeWarning","EditorIcons"),BUTTON_WARNING); + } + + bool has_connections = p_node->has_persistent_signal_connections(); + bool has_groups = p_node->has_persistent_groups(); + + if (has_connections && has_groups) { + item->add_button(0,get_icon("ConnectionAndGroups","EditorIcons"),BUTTON_SIGNALS); + } else if (has_connections) { + item->add_button(0,get_icon("Connect","EditorIcons"),BUTTON_SIGNALS); + } else if (has_groups) { + item->add_button(0,get_icon("Groups","EditorIcons"),BUTTON_GROUPS); + } + } + + if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) { + item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE); + item->set_tooltip(0,TTR("Inherits:")+" "+p_node->get_scene_inherited_state()->get_path()+"\n"+TTR("Type:")+" "+p_node->get_class()); + } else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) { + + item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE); + item->set_tooltip(0,TTR("Instance:")+" "+p_node->get_filename()+"\n"+TTR("Type:")+" "+p_node->get_class()); + } else { + item->set_tooltip(0,String(p_node->get_name())+"\n"+TTR("Type:")+" "+p_node->get_class()); + } + + if (can_open_instance) { + + if (!p_node->is_connected("script_changed",this,"_node_script_changed")) + p_node->connect("script_changed",this,"_node_script_changed",varray(p_node)); + + + if (!p_node->get_script().is_null()) { + + item->add_button(0,get_icon("Script","EditorIcons"),BUTTON_SCRIPT); + } + + if (p_node->is_class("CanvasItem")) { + + bool is_locked = p_node->has_meta("_edit_lock_");//_edit_group_ + if (is_locked) + item->add_button(0,get_icon("Lock", "EditorIcons"), BUTTON_LOCK); + + bool is_grouped = p_node->has_meta("_edit_group_"); + if (is_grouped) + item->add_button(0,get_icon("Group", "EditorIcons"), BUTTON_GROUP); + + bool v = p_node->call("is_visible"); + if (v) + item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY); + else + item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY); + + if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) + p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node)); + + _update_visibility_color(p_node, item); + } else if (p_node->is_class("Spatial")) { + + bool v = p_node->call("is_visible"); + if (v) + item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY); + else + item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY); + + if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) + p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node)); + + _update_visibility_color(p_node, item); + } + + } + + if (editor_selection) { + if (editor_selection->is_selected(p_node)) { + + item->select(0); + } + } + + if (selected==p_node) { + if (!editor_selection) + item->select(0); + item->set_as_cursor(0); + } + + bool keep= (filter.is_subsequence_ofi(String(p_node->get_name()))); + + for (int i=0;i<p_node->get_child_count();i++) { + + bool child_keep = _add_nodes(p_node->get_child(i),item); + + keep = keep || child_keep; + + } + + if (!keep) { + memdelete(item); + return false; + } else { + return true; + } + +} + + +void SceneTreeEditor::_node_visibility_changed(Node *p_node) { + + + if (p_node!=get_scene_node() && !p_node->get_owner()) { + + return; + } + TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL; + if (!item) { + + return; + } + int idx=item->get_button_by_id(0,BUTTON_VISIBILITY); + ERR_FAIL_COND(idx==-1); + + bool visible=false; + + if (p_node->is_class("CanvasItem")) { + visible = p_node->call("is_visible"); + CanvasItemEditor::get_singleton()->get_viewport_control()->update(); + } else if (p_node->is_class("Spatial")) { + visible = p_node->call("is_visible"); + } + + if (visible) + item->set_button(0,idx,get_icon("Visible","EditorIcons")); + else + item->set_button(0,idx,get_icon("Hidden","EditorIcons")); + + _update_visibility_color(p_node, item); +} + +void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) { + if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) { + Color color(1,1,1,1); + bool visible_on_screen = p_node->call("is_visible"); + if (!visible_on_screen) { + color = Color(0.6,0.6,0.6,1); + } + int idx=p_item->get_button_by_id(0,BUTTON_VISIBILITY); + p_item->set_button_color(0,idx,color); + } +} + +void SceneTreeEditor::_node_script_changed(Node *p_node) { + + _update_tree(); + /* + changes the order :| + TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL; + if (p_node->get_script().is_null()) { + + int idx=item->get_button_by_id(0,2); + if (idx>=0) + item->erase_button(0,idx); + } else { + + int idx=item->get_button_by_id(0,2); + if (idx<0) + item->add_button(0,get_icon("Script","EditorIcons"),2); + + }*/ + +} + +void SceneTreeEditor::_node_removed(Node *p_node) { + + if (EditorNode::get_singleton()->is_exiting()) + return; //speed up exit + + if (p_node->is_connected("script_changed",this,"_node_script_changed")) + p_node->disconnect("script_changed",this,"_node_script_changed"); + + if (p_node->is_class("Spatial") || p_node->is_class("CanvasItem")) { + if (p_node->is_connected("visibility_changed",this,"_node_visibility_changed")) + p_node->disconnect("visibility_changed",this,"_node_visibility_changed"); + } + + if (p_node==selected) { + selected=NULL; + emit_signal("node_selected"); + } + + +} +void SceneTreeEditor::_update_tree() { + + + if (!is_inside_tree()) { + tree_dirty=false; + return; + } + + updating_tree=true; + tree->clear(); + if (get_scene_node()) { + _add_nodes( get_scene_node(), NULL ); + last_hash = hash_djb2_one_64(0); + _compute_hash(get_scene_node(),last_hash); + + } + updating_tree=false; + + tree_dirty=false; + +} + +void SceneTreeEditor::_compute_hash(Node *p_node,uint64_t &hash) { + + hash=hash_djb2_one_64(p_node->get_instance_ID(),hash); + if (p_node->get_parent()) + hash=hash_djb2_one_64(p_node->get_parent()->get_instance_ID(),hash); //so a reparent still produces a different hash + + + for(int i=0;i<p_node->get_child_count();i++) { + + _compute_hash(p_node->get_child(i),hash); + } +} + +void SceneTreeEditor::_test_update_tree() { + + pending_test_update=false; + + if (!is_inside_tree()) + return; + + if(tree_dirty) + return; // don't even bother + + uint64_t hash = hash_djb2_one_64(0); + if (get_scene_node()) + _compute_hash(get_scene_node(),hash); + //test hash + if (hash==last_hash) + return; // did not change + + MessageQueue::get_singleton()->push_call(this,"_update_tree"); + tree_dirty=true; +} + +void SceneTreeEditor::_tree_changed() { + + if (EditorNode::get_singleton()->is_exiting()) + return; //speed up exit + if (pending_test_update) + return; + if (tree_dirty) + return; + + MessageQueue::get_singleton()->push_call(this,"_test_update_tree"); + pending_test_update=true; + +} + +void SceneTreeEditor::_selected_changed() { + + + TreeItem *s = tree->get_selected(); + ERR_FAIL_COND(!s); + NodePath np = s->get_metadata(0); + + Node *n=get_node(np); + + + if (n==selected) + return; + + + selected = get_node(np); + + blocked++; + emit_signal("node_selected"); + blocked--; + + +} + + +void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_selected) { + + TreeItem *item = p_object->cast_to<TreeItem>(); + ERR_FAIL_COND(!item); + + NodePath np = item->get_metadata(0); + + Node *n=get_node(np); + + if (!n) + return; + + if (!editor_selection) + return; + + if (p_selected) { + editor_selection->add_node(n); + + } else { + editor_selection->remove_node(n); + + } + +} + +void SceneTreeEditor::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_TREE) { + + get_tree()->connect("tree_changed",this,"_tree_changed"); + get_tree()->connect("node_removed",this,"_node_removed"); + get_tree()->connect("node_configuration_warning_changed",this,"_warning_changed"); + + instance_menu->set_item_icon(5,get_icon("Load","EditorIcons")); + tree->connect("item_collapsed",this,"_cell_collapsed"); + inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons")); + clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM)); + + EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed"); + + + //get_scene()->connect("tree_changed",this,"_tree_changed",Vector<Variant>(),CONNECT_DEFERRED); + //get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED); + _update_tree(); + } + if (p_what==NOTIFICATION_EXIT_TREE) { + + get_tree()->disconnect("tree_changed",this,"_tree_changed"); + get_tree()->disconnect("node_removed",this,"_node_removed"); + tree->disconnect("item_collapsed",this,"_cell_collapsed"); + clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option"); + get_tree()->disconnect("node_configuration_warning_changed",this,"_warning_changed"); + EditorSettings::get_singleton()->disconnect("settings_changed",this,"_editor_settings_changed"); + } + +} + + +TreeItem* SceneTreeEditor::_find(TreeItem *p_node,const NodePath& p_path) { + + if (!p_node) + return NULL; + + NodePath np=p_node->get_metadata(0); + if (np==p_path) + return p_node; + + TreeItem *children=p_node->get_children(); + while(children) { + + TreeItem *n=_find(children,p_path); + if (n) + return n; + children=children->get_next(); + } + + return NULL; +} + +void SceneTreeEditor::set_selected(Node *p_node,bool p_emit_selected) { + + ERR_FAIL_COND(blocked>0); + + if (pending_test_update) + _test_update_tree(); + if (tree_dirty) + _update_tree(); + + if (selected==p_node) + return; + + + TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL; + + if (item) { + // make visible when it's collapsed + TreeItem* node=item->get_parent(); + while (node && node!=tree->get_root()) { + node->set_collapsed(false); + node=node->get_parent(); + } + item->select(0); + item->set_as_cursor(0); + selected=p_node; + tree->ensure_cursor_is_visible(); + } else { + if (!p_node) + selected=NULL; + _update_tree(); + selected=p_node; + if (p_emit_selected) + emit_signal("node_selected"); + } + +} + +void SceneTreeEditor::_rename_node(ObjectID p_node,const String& p_name) { + + Object *o = ObjectDB::get_instance(p_node); + ERR_FAIL_COND(!o); + Node *n = o->cast_to<Node>(); + ERR_FAIL_COND(!n); + TreeItem* item=_find(tree->get_root(),n->get_path()); + ERR_FAIL_COND(!item); + + n->set_name( p_name ); + item->set_metadata(0,n->get_path()); + item->set_text(0,p_name); + emit_signal("node_renamed"); + + if (!tree_dirty) { + MessageQueue::get_singleton()->push_call(this,"_update_tree"); + tree_dirty=true; + } + + +} + + +void SceneTreeEditor::_renamed() { + + TreeItem *which=tree->get_edited(); + + ERR_FAIL_COND(!which); + NodePath np = which->get_metadata(0); + Node *n=get_node(np); + ERR_FAIL_COND(!n); + + String new_name=which->get_text(0); + if (new_name.find(".") != -1 || new_name.find("/") != -1) { + + error->set_text(TTR("Invalid node name, the following characters are not allowed:")+"\n \".\", \"/\""); + error->popup_centered_minsize(); + new_name=n->get_name(); + } + + if (new_name==n->get_name()) + return; + + if (!undo_redo) { + n->set_name( new_name ); + which->set_metadata(0,n->get_path()); + emit_signal("node_renamed"); + } else { + undo_redo->create_action(TTR("Rename Node")); + emit_signal("node_prerename",n,new_name); + undo_redo->add_do_method(this,"_rename_node",n->get_instance_ID(),new_name); + undo_redo->add_undo_method(this,"_rename_node",n->get_instance_ID(),n->get_name()); + undo_redo->commit_action(); + } +} + + +Node *SceneTreeEditor::get_selected() { + + return selected; +} + +void SceneTreeEditor::set_marked(const Set<Node*>& p_marked,bool p_selectable,bool p_children_selectable) { + + if (tree_dirty) + _update_tree(); + marked=p_marked; + marked_selectable=p_selectable; + marked_children_selectable=p_children_selectable; + _update_tree(); +} + +void SceneTreeEditor::set_marked(Node *p_marked,bool p_selectable,bool p_children_selectable) { + + Set<Node*> s; + if (p_marked) + s.insert(p_marked); + set_marked(s,p_selectable,p_children_selectable); + + +} + +void SceneTreeEditor::set_filter(const String& p_filter) { + + filter=p_filter; + _update_tree(); +} + +String SceneTreeEditor::get_filter() const { + + return filter; +} + + +void SceneTreeEditor::set_display_foreign_nodes(bool p_display) { + + display_foreign=p_display; + _update_tree(); +} +bool SceneTreeEditor::get_display_foreign_nodes() const { + + return display_foreign; +} + +void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) { + + editor_selection=p_selection; + tree->set_select_mode(Tree::SELECT_MULTI); + tree->set_cursor_can_exit_tree(false); + editor_selection->connect("selection_changed",this,"_selection_changed"); +} + +void SceneTreeEditor::_update_selection(TreeItem *item) { + + ERR_FAIL_COND(!item); + + NodePath np = item->get_metadata(0); + + if (!has_node(np)) + return; + + Node *n=get_node(np); + + if (!n) + return; + + if (editor_selection->is_selected(n)) + item->select(0); + else + item->deselect(0); + + TreeItem *c=item->get_children(); + + + while(c) { + + _update_selection(c); + c=c->get_next(); + } +} + +void SceneTreeEditor::_selection_changed() { + + if (!editor_selection) + return; + + TreeItem *root=tree->get_root(); + + if (!root) + return; + _update_selection(root); +} + +void SceneTreeEditor::_cell_collapsed(Object *p_obj) { + + if (updating_tree) + return; + if (!can_rename) + return; + + TreeItem *ti=p_obj->cast_to<TreeItem>(); + if (!ti) + return; + + bool collapsed=ti->is_collapsed(); + + NodePath np = ti->get_metadata(0); + + Node *n=get_node(np); + ERR_FAIL_COND(!n); + + n->set_display_folded(collapsed); + +} + +Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) { + if (!can_rename) + return Variant(); //not editable tree + + Vector<Node*> selected; + Vector<Ref<Texture> > icons; + TreeItem *next=tree->get_next_selected(NULL); + while (next) { + + NodePath np = next->get_metadata(0); + + Node *n=get_node(np); + if (n) { + + selected.push_back(n); + icons.push_back(next->get_icon(0)); + } + next=tree->get_next_selected(next); + } + + if (selected.empty()) + return Variant(); + + VBoxContainer *vb = memnew( VBoxContainer ); + Array objs; + int list_max = 10; + float opacity_step = 1.0f / list_max; + float opacity_item = 1.0f; + for(int i=0;i<selected.size();i++) { + + if (i<list_max){ + HBoxContainer *hb = memnew( HBoxContainer ); + TextureRect *tf = memnew(TextureRect); + tf->set_texture(icons[i]); + hb->add_child(tf); + Label *label = memnew( Label( selected[i]->get_name() ) ); + hb->add_child(label); + vb->add_child(hb); + hb->set_modulate(Color(1,1,1,opacity_item)); + opacity_item -= opacity_step; + } + NodePath p = selected[i]->get_path(); + objs.push_back(p); + } + + set_drag_preview(vb); + Dictionary drag_data; + drag_data["type"]="nodes"; + drag_data["nodes"]=objs; + + tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); + emit_signal("nodes_dragged"); + + return drag_data; +} + +bool SceneTreeEditor::_is_script_type(const StringName &p_type) const { + return (script_types->find(p_type)); +} + +bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const { + + if (!can_rename) + return false; //not editable tree + if (filter!=String()) + return false; //can't rearrange tree with filter turned on + + + Dictionary d=p_data; + if (!d.has("type")) + return false; + + TreeItem *item = tree->get_item_at_pos(p_point); + if (!item) + return false; + + int section = tree->get_drop_section_at_pos(p_point); + if (section<-1 || (section==-1 && !item->get_parent())) + return false; + + if (String(d["type"])=="files") { + + Vector<String> files = d["files"]; + + if (files.size()==0) + return false; //weird + + if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) { + tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM); + return true; + } + + for(int i=0;i<files.size();i++) { + String file = files[i]; + String ftype = EditorFileSystem::get_singleton()->get_file_type(file); + if (ftype!="PackedScene") + return false; + } + + tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); //so it works.. + + return true; + } + + + if (String(d["type"])=="nodes") { + return true; + } + + return false; +} +void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) { + + if (!can_drop_data_fw(p_point,p_data,p_from)) + return; + + TreeItem *item = tree->get_item_at_pos(p_point); + if (!item) + return; + int section = tree->get_drop_section_at_pos(p_point); + if (section<-1) + return; + + NodePath np = item->get_metadata(0); + Node *n=get_node(np); + if (!n) + return; + + Dictionary d=p_data; + + if (String(d["type"])=="nodes") { + Array nodes=d["nodes"]; + emit_signal("nodes_rearranged",nodes,np,section); + } + + if (String(d["type"])=="files") { + + Vector<String> files = d["files"]; + + + String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]); + if (_is_script_type(ftype)) { + emit_signal("script_dropped", files[0],np); + } else { + emit_signal("files_dropped",files,np,section); + } + } + +} + +void SceneTreeEditor::_rmb_select(const Vector2& p_pos) { + + emit_signal("rmb_pressed",tree->get_global_transform().xform(p_pos)); +} + + +void SceneTreeEditor::_warning_changed(Node* p_for_node) { + + //should use a timer + update_timer->start(); + //print_line("WARNING CHANGED "+String(p_for_node->get_name())); + +} + + +void SceneTreeEditor::_editor_settings_changed() { + bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines"); + Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color"); + + if (enable_rl) { + tree->add_constant_override("draw_relationship_lines",1); + tree->add_color_override("relationship_line_color", rl_color); + } + else + tree->add_constant_override("draw_relationship_lines",0); + +} + + +void SceneTreeEditor::_bind_methods() { + + ClassDB::bind_method("_tree_changed",&SceneTreeEditor::_tree_changed); + ClassDB::bind_method("_update_tree",&SceneTreeEditor::_update_tree); + ClassDB::bind_method("_node_removed",&SceneTreeEditor::_node_removed); + ClassDB::bind_method("_selected_changed",&SceneTreeEditor::_selected_changed); + ClassDB::bind_method("_renamed",&SceneTreeEditor::_renamed); + ClassDB::bind_method("_rename_node",&SceneTreeEditor::_rename_node); + ClassDB::bind_method("_test_update_tree",&SceneTreeEditor::_test_update_tree); + ClassDB::bind_method("_cell_multi_selected",&SceneTreeEditor::_cell_multi_selected); + ClassDB::bind_method("_selection_changed",&SceneTreeEditor::_selection_changed); + ClassDB::bind_method("_cell_button_pressed",&SceneTreeEditor::_cell_button_pressed); + ClassDB::bind_method("_cell_collapsed",&SceneTreeEditor::_cell_collapsed); + ClassDB::bind_method("_subscene_option",&SceneTreeEditor::_subscene_option); + ClassDB::bind_method("_rmb_select",&SceneTreeEditor::_rmb_select); + ClassDB::bind_method("_warning_changed",&SceneTreeEditor::_warning_changed); + + ClassDB::bind_method("_node_script_changed",&SceneTreeEditor::_node_script_changed); + ClassDB::bind_method("_node_visibility_changed",&SceneTreeEditor::_node_visibility_changed); + + ClassDB::bind_method("_editor_settings_changed", &SceneTreeEditor::_editor_settings_changed); + + ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SceneTreeEditor::get_drag_data_fw); + ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SceneTreeEditor::can_drop_data_fw); + ClassDB::bind_method(D_METHOD("drop_data_fw"), &SceneTreeEditor::drop_data_fw); + + ClassDB::bind_method(D_METHOD("update_tree"), &SceneTreeEditor::update_tree); + + ADD_SIGNAL( MethodInfo("node_selected") ); + ADD_SIGNAL( MethodInfo("node_renamed") ); + ADD_SIGNAL( MethodInfo("node_prerename") ); + ADD_SIGNAL( MethodInfo("node_changed") ); + ADD_SIGNAL( MethodInfo("nodes_dragged") ); + ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); + ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::POOL_STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) ); + ADD_SIGNAL( MethodInfo("script_dropped",PropertyInfo(Variant::STRING,"file"),PropertyInfo(Variant::NODE_PATH,"to_path"))); + ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ; + + ADD_SIGNAL( MethodInfo("open") ); + ADD_SIGNAL( MethodInfo("open_script") ); + + +} + + +SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open_instance) { + + + undo_redo=NULL; + tree_dirty=true; + selected=NULL; + + marked_selectable=false; + marked_children_selectable=false; + can_rename=p_can_rename; + can_open_instance=p_can_open_instance; + display_foreign=false; + editor_selection=NULL; + + if (p_label) { + Label *label = memnew( Label ); + label->set_pos( Point2(10, 0)); + label->set_text(TTR("Scene Tree (Nodes):")); + + add_child(label); + } + + tree = memnew( Tree ); + tree->set_anchor( MARGIN_RIGHT, ANCHOR_END ); + tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END ); + tree->set_begin( Point2(0,p_label?18:0 )); + tree->set_end( Point2(0,0 )); + + add_child( tree ); + + tree->set_drag_forwarding(this); + if (p_can_rename) { + tree->set_allow_rmb_select(true); + tree->connect("item_rmb_selected",this,"_rmb_select"); + tree->connect("empty_tree_rmb_selected",this,"_rmb_select"); + } + + tree->connect("cell_selected", this,"_selected_changed"); + tree->connect("item_edited", this,"_renamed",varray(),CONNECT_DEFERRED); + tree->connect("multi_selected",this,"_cell_multi_selected"); + tree->connect("button_pressed",this,"_cell_button_pressed"); + //tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true); + + error = memnew( AcceptDialog ); + add_child(error); + + warning = memnew( AcceptDialog ); + add_child(warning); + warning->set_title("Node Configuration Warning!"); + + + show_enabled_subscene=false; + + last_hash=0; + pending_test_update=false; + updating_tree=false; + blocked=0; + + instance_menu = memnew( PopupMenu ); + instance_menu->add_check_item(TTR("Editable Children"),SCENE_MENU_EDITABLE_CHILDREN); + instance_menu->add_check_item(TTR("Load As Placeholder"),SCENE_MENU_USE_PLACEHOLDER); + instance_menu->add_separator(); + instance_menu->add_item(TTR("Discard Instancing"),SCENE_MENU_CLEAR_INSTANCING); + instance_menu->add_separator(); + instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN); + instance_menu->connect("id_pressed",this,"_subscene_option"); + add_child(instance_menu); + + inheritance_menu = memnew( PopupMenu ); + inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE); + inheritance_menu->add_separator(); + inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED); + inheritance_menu->connect("id_pressed",this,"_subscene_option"); + + add_child(inheritance_menu); + + clear_inherit_confirm = memnew( ConfirmationDialog ); + clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); + clear_inherit_confirm->get_ok()->set_text(TTR("Clear!")); + add_child(clear_inherit_confirm); + + update_timer = memnew(Timer); + update_timer->connect("timeout",this,"_update_tree"); + update_timer->set_one_shot(true); + update_timer->set_wait_time(0.5); + add_child(update_timer); + + script_types = memnew(List<StringName>); + ClassDB::get_inheriters_from_class("Script", script_types); + +} + + + +SceneTreeEditor::~SceneTreeEditor() { + + memdelete(script_types); +} + + +/******** DIALOG *********/ + +void SceneTreeDialog::_notification(int p_what) { + + if (p_what==NOTIFICATION_ENTER_TREE) { + connect("confirmed", this,"_select"); + + } + + if (p_what==NOTIFICATION_EXIT_TREE) { + disconnect("confirmed", this,"_select"); + + } + if (p_what==NOTIFICATION_DRAW) { + + RID ci = get_canvas_item(); + get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size())); + } + + if (p_what==NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) { + + tree->update_tree(); + } + + +} + +void SceneTreeDialog::_cancel() { + + hide(); + + + +} +void SceneTreeDialog::_select() { + + if (tree->get_selected()) { + emit_signal("selected",tree->get_selected()->get_path()); + hide(); + } +} + +void SceneTreeDialog::_bind_methods() { + + ClassDB::bind_method("_select",&SceneTreeDialog::_select); + ClassDB::bind_method("_cancel",&SceneTreeDialog::_cancel); + ADD_SIGNAL( MethodInfo("selected",PropertyInfo(Variant::NODE_PATH,"path"))); + +} + + +SceneTreeDialog::SceneTreeDialog() { + + set_title(TTR("Select a Node")); + + tree = memnew( SceneTreeEditor(false,false) ); + add_child(tree); + //set_child_rect(tree); + + tree->get_scene_tree()->connect("item_activated",this,"_select"); + +} + + +SceneTreeDialog::~SceneTreeDialog() +{ +} |