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-rw-r--r--editor/scene_tree_editor.cpp1316
1 files changed, 1316 insertions, 0 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
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+++ b/editor/scene_tree_editor.cpp
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+/*************************************************************************/
+/* scene_tree_editor.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "scene_tree_editor.h"
+
+#include "scene/gui/label.h"
+#include "editor_node.h"
+#include "print_string.h"
+#include "message_queue.h"
+#include "scene/main/viewport.h"
+#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "scene/resources/packed_scene.h"
+
+Node *SceneTreeEditor::get_scene_node() {
+
+ ERR_FAIL_COND_V(!is_inside_tree(),NULL);
+
+ return get_tree()->get_edited_scene_root();
+}
+
+
+void SceneTreeEditor::_subscene_option(int p_idx) {
+
+ Object *obj = ObjectDB::get_instance(instance_node);
+ if (!obj)
+ return;
+ Node *node = obj->cast_to<Node>();
+ if (!node)
+ return;
+
+ switch(p_idx) {
+
+ case SCENE_MENU_EDITABLE_CHILDREN: {
+
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
+ editable = !editable;
+
+ //node->set_instance_children_editable(editable);
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,editable);
+ instance_menu->set_item_checked(0,editable);
+ if (editable) {
+ node->set_scene_instance_load_placeholder(false);
+ instance_menu->set_item_checked(1,false);
+ }
+
+ _update_tree();
+
+ } break;
+ case SCENE_MENU_USE_PLACEHOLDER: {
+
+ bool placeholder = node->get_scene_instance_load_placeholder();
+ placeholder = !placeholder;
+
+ //node->set_instance_children_editable(editable);
+ if (placeholder) {
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node,false);
+ }
+ node->set_scene_instance_load_placeholder(placeholder);
+ instance_menu->set_item_checked(0,false);
+ instance_menu->set_item_checked(1,placeholder);
+
+ _update_tree();
+
+ } break;
+ case SCENE_MENU_OPEN: {
+
+ emit_signal("open",node->get_filename());
+ } break;
+ case SCENE_MENU_CLEAR_INHERITANCE: {
+ clear_inherit_confirm->popup_centered_minsize();
+ } break;
+ case SCENE_MENU_CLEAR_INSTANCING: {
+
+ Node*root=EditorNode::get_singleton()->get_edited_scene();
+ if (!root)
+ break;
+
+
+ ERR_FAIL_COND(node->get_filename()==String());
+
+ undo_redo->create_action("Discard Instancing");
+
+ undo_redo->add_do_method(node,"set_filename","");
+ undo_redo->add_undo_method(node,"set_filename",node->get_filename());
+
+ _node_replace_owner(node,node,root);
+
+ undo_redo->add_do_method(this,"update_tree");
+ undo_redo->add_undo_method(this,"update_tree");
+
+ undo_redo->commit_action();
+
+
+ } break;
+ case SCENE_MENU_OPEN_INHERITED: {
+ if (node && node->get_scene_inherited_state().is_valid()) {
+ emit_signal("open",node->get_scene_inherited_state()->get_path());
+ }
+ } break;
+ case SCENE_MENU_CLEAR_INHERITANCE_CONFIRM: {
+ if (node && node->get_scene_inherited_state().is_valid()) {
+ node->set_scene_inherited_state(Ref<SceneState>());
+ update_tree();
+ EditorNode::get_singleton()->get_property_editor()->update_tree();
+ }
+
+ } break;
+
+
+ }
+
+}
+
+
+void SceneTreeEditor::_node_replace_owner(Node* p_base,Node* p_node,Node* p_root) {
+
+ if (p_base!=p_node) {
+
+ if (p_node->get_owner()==p_base) {
+
+ undo_redo->add_do_method(p_node,"set_owner",p_root);
+ undo_redo->add_undo_method(p_node,"set_owner",p_base);
+ }
+ }
+
+ for(int i=0;i<p_node->get_child_count();i++) {
+
+ _node_replace_owner(p_base,p_node->get_child(i),p_root);
+ }
+}
+
+
+void SceneTreeEditor::_cell_button_pressed(Object *p_item,int p_column,int p_id) {
+
+ TreeItem *item=p_item->cast_to<TreeItem>();
+ ERR_FAIL_COND(!item);
+
+ NodePath np = item->get_metadata(0);
+
+ Node *n=get_node(np);
+ ERR_FAIL_COND(!n);
+
+ if (p_id==BUTTON_SUBSCENE) {
+ //open scene request
+ Rect2 item_rect = tree->get_item_rect(item,0);
+ item_rect.pos.y-=tree->get_scroll().y;
+ item_rect.pos+=tree->get_global_pos();
+
+ if (n==get_scene_node()) {
+ inheritance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
+ inheritance_menu->set_size(Vector2(item_rect.size.x,0));
+ inheritance_menu->popup();
+ instance_node=n->get_instance_ID();
+
+ } else {
+ instance_menu->set_pos(item_rect.pos+Vector2(0,item_rect.size.y));
+ instance_menu->set_size(Vector2(item_rect.size.x,0));
+ if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(n))
+ instance_menu->set_item_checked(0,true);
+ else
+ instance_menu->set_item_checked(0,false);
+
+ if (n->get_owner()==get_scene_node()) {
+ instance_menu->set_item_checked(1,n->get_scene_instance_load_placeholder());
+ instance_menu->set_item_disabled(1,false);
+ } else {
+
+ instance_menu->set_item_checked(1,false);
+ instance_menu->set_item_disabled(1,true);
+ }
+
+ instance_menu->popup();
+ instance_node=n->get_instance_ID();
+ }
+ //emit_signal("open",n->get_filename());
+ } else if (p_id==BUTTON_SCRIPT) {
+ RefPtr script=n->get_script();
+ if (!script.is_null())
+ emit_signal("open_script",script);
+
+ } else if (p_id==BUTTON_VISIBILITY) {
+
+
+ if (n->is_class("Spatial")) {
+
+ bool v = bool(n->call("is_visible"));
+ undo_redo->create_action(TTR("Toggle Spatial Visible"));
+ undo_redo->add_do_method(n,"set_visible",!v);
+ undo_redo->add_undo_method(n,"set_visible",v);
+ undo_redo->commit_action();
+
+ } else if (n->is_class("CanvasItem")) {
+
+ bool v = bool(n->call("is_visible"));
+ undo_redo->create_action(TTR("Toggle CanvasItem Visible"));
+ undo_redo->add_do_method(n,v?"hide":"show");
+ undo_redo->add_undo_method(n,v?"show":"hide");
+ undo_redo->commit_action();
+ }
+
+ } else if (p_id==BUTTON_LOCK) {
+
+ if (n->is_class("CanvasItem")) {
+ n->set_meta("_edit_lock_", Variant());
+ _update_tree();
+ emit_signal("node_changed");
+ }
+
+ } else if (p_id==BUTTON_GROUP) {
+ if (n->is_class("CanvasItem")) {
+ n->set_meta("_edit_group_", Variant());
+ _update_tree();
+ emit_signal("node_changed");
+ }
+ } else if (p_id==BUTTON_WARNING) {
+
+ String config_err = n->get_configuration_warning();
+ if (config_err==String())
+ return;
+ config_err=config_err.word_wrap(80);
+ warning->set_text(config_err);
+ warning->popup_centered_minsize();
+
+ } else if (p_id==BUTTON_SIGNALS) {
+
+ editor_selection->clear();
+ editor_selection->add_node(n);
+
+ set_selected(n);
+
+ NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index());
+ NodeDock::singleton->show_connections();
+
+ } else if (p_id==BUTTON_GROUPS) {
+
+ editor_selection->clear();
+ editor_selection->add_node(n);
+
+ set_selected(n);
+
+ NodeDock::singleton->get_parent()->call("set_current_tab",NodeDock::singleton->get_index());
+ NodeDock::singleton->show_groups();
+ }
+}
+
+bool SceneTreeEditor::_add_nodes(Node *p_node,TreeItem *p_parent) {
+
+ if (!p_node)
+ return false;
+
+ // only owned nodes are editable, since nodes can create their own (manually owned) child nodes,
+ // which the editor needs not to know about.
+
+ bool part_of_subscene=false;
+
+ if (!display_foreign && p_node->get_owner()!=get_scene_node() && p_node!=get_scene_node()) {
+
+ if ((show_enabled_subscene || can_open_instance) && p_node->get_owner() && (get_scene_node()->is_editable_instance(p_node->get_owner()))) {
+
+ part_of_subscene=true;
+ //allow
+ } else {
+ return false;
+ }
+ } else {
+ part_of_subscene = p_node!=get_scene_node() && get_scene_node()->get_scene_inherited_state().is_valid() && get_scene_node()->get_scene_inherited_state()->find_node_by_path(get_scene_node()->get_path_to(p_node))>=0;
+ }
+
+ TreeItem *item = tree->create_item(p_parent);
+ item->set_text(0, p_node->get_name() );
+ if (can_rename && !part_of_subscene /*(p_node->get_owner() == get_scene_node() || p_node==get_scene_node())*/)
+ item->set_editable(0, true);
+
+ item->set_selectable(0,true);
+ if (can_rename) {
+#ifdef ENABLE_DEPRECATED
+ if (p_node->has_meta("_editor_collapsed")) {
+ //remove previous way of storing folding, which did not get along with scene inheritance and instancing
+ if ((bool)p_node->get_meta("_editor_collapsed"))
+ p_node->set_display_folded(true);
+ p_node->set_meta("_editor_collapsed",Variant());
+ }
+#endif
+ bool collapsed = p_node->is_displayed_folded();
+ if (collapsed)
+ item->set_collapsed(true);
+ }
+
+ Ref<Texture> icon;
+ if (p_node->has_meta("_editor_icon"))
+ icon=p_node->get_meta("_editor_icon");
+ else
+ icon=get_icon( (has_icon(p_node->get_class(),"EditorIcons")?p_node->get_class():String("Object")),"EditorIcons");
+ item->set_icon(0, icon );
+ item->set_metadata( 0,p_node->get_path() );
+
+ if (part_of_subscene) {
+
+ //item->set_selectable(0,marked_selectable);
+ item->set_custom_color(0,Color(0.8,0.4,0.20));
+
+ } else if (marked.has(p_node)) {
+
+ item->set_selectable(0,marked_selectable);
+ item->set_custom_color(0,Color(0.8,0.1,0.10));
+ } else if (!marked_selectable && !marked_children_selectable) {
+
+ Node *node=p_node;
+ while(node) {
+ if (marked.has(node)) {
+ item->set_selectable(0,false);
+ item->set_custom_color(0,Color(0.8,0.1,0.10));
+ break;
+ }
+ node=node->get_parent();
+ }
+ }
+
+
+
+ if (can_rename) { //should be can edit..
+
+ String warning = p_node->get_configuration_warning();
+ if (warning!=String()) {
+ item->add_button(0,get_icon("NodeWarning","EditorIcons"),BUTTON_WARNING);
+ }
+
+ bool has_connections = p_node->has_persistent_signal_connections();
+ bool has_groups = p_node->has_persistent_groups();
+
+ if (has_connections && has_groups) {
+ item->add_button(0,get_icon("ConnectionAndGroups","EditorIcons"),BUTTON_SIGNALS);
+ } else if (has_connections) {
+ item->add_button(0,get_icon("Connect","EditorIcons"),BUTTON_SIGNALS);
+ } else if (has_groups) {
+ item->add_button(0,get_icon("Groups","EditorIcons"),BUTTON_GROUPS);
+ }
+ }
+
+ if (p_node==get_scene_node() && p_node->get_scene_inherited_state().is_valid()) {
+ item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
+ item->set_tooltip(0,TTR("Inherits:")+" "+p_node->get_scene_inherited_state()->get_path()+"\n"+TTR("Type:")+" "+p_node->get_class());
+ } else if (p_node!=get_scene_node() && p_node->get_filename()!="" && can_open_instance) {
+
+ item->add_button(0,get_icon("InstanceOptions","EditorIcons"),BUTTON_SUBSCENE);
+ item->set_tooltip(0,TTR("Instance:")+" "+p_node->get_filename()+"\n"+TTR("Type:")+" "+p_node->get_class());
+ } else {
+ item->set_tooltip(0,String(p_node->get_name())+"\n"+TTR("Type:")+" "+p_node->get_class());
+ }
+
+ if (can_open_instance) {
+
+ if (!p_node->is_connected("script_changed",this,"_node_script_changed"))
+ p_node->connect("script_changed",this,"_node_script_changed",varray(p_node));
+
+
+ if (!p_node->get_script().is_null()) {
+
+ item->add_button(0,get_icon("Script","EditorIcons"),BUTTON_SCRIPT);
+ }
+
+ if (p_node->is_class("CanvasItem")) {
+
+ bool is_locked = p_node->has_meta("_edit_lock_");//_edit_group_
+ if (is_locked)
+ item->add_button(0,get_icon("Lock", "EditorIcons"), BUTTON_LOCK);
+
+ bool is_grouped = p_node->has_meta("_edit_group_");
+ if (is_grouped)
+ item->add_button(0,get_icon("Group", "EditorIcons"), BUTTON_GROUP);
+
+ bool v = p_node->call("is_visible");
+ if (v)
+ item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY);
+ else
+ item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY);
+
+ if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
+ p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node));
+
+ _update_visibility_color(p_node, item);
+ } else if (p_node->is_class("Spatial")) {
+
+ bool v = p_node->call("is_visible");
+ if (v)
+ item->add_button(0,get_icon("Visible","EditorIcons"),BUTTON_VISIBILITY);
+ else
+ item->add_button(0,get_icon("Hidden","EditorIcons"),BUTTON_VISIBILITY);
+
+ if (!p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
+ p_node->connect("visibility_changed",this,"_node_visibility_changed",varray(p_node));
+
+ _update_visibility_color(p_node, item);
+ }
+
+ }
+
+ if (editor_selection) {
+ if (editor_selection->is_selected(p_node)) {
+
+ item->select(0);
+ }
+ }
+
+ if (selected==p_node) {
+ if (!editor_selection)
+ item->select(0);
+ item->set_as_cursor(0);
+ }
+
+ bool keep= (filter.is_subsequence_ofi(String(p_node->get_name())));
+
+ for (int i=0;i<p_node->get_child_count();i++) {
+
+ bool child_keep = _add_nodes(p_node->get_child(i),item);
+
+ keep = keep || child_keep;
+
+ }
+
+ if (!keep) {
+ memdelete(item);
+ return false;
+ } else {
+ return true;
+ }
+
+}
+
+
+void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
+
+
+ if (p_node!=get_scene_node() && !p_node->get_owner()) {
+
+ return;
+ }
+ TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL;
+ if (!item) {
+
+ return;
+ }
+ int idx=item->get_button_by_id(0,BUTTON_VISIBILITY);
+ ERR_FAIL_COND(idx==-1);
+
+ bool visible=false;
+
+ if (p_node->is_class("CanvasItem")) {
+ visible = p_node->call("is_visible");
+ CanvasItemEditor::get_singleton()->get_viewport_control()->update();
+ } else if (p_node->is_class("Spatial")) {
+ visible = p_node->call("is_visible");
+ }
+
+ if (visible)
+ item->set_button(0,idx,get_icon("Visible","EditorIcons"));
+ else
+ item->set_button(0,idx,get_icon("Hidden","EditorIcons"));
+
+ _update_visibility_color(p_node, item);
+}
+
+void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
+ if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) {
+ Color color(1,1,1,1);
+ bool visible_on_screen = p_node->call("is_visible");
+ if (!visible_on_screen) {
+ color = Color(0.6,0.6,0.6,1);
+ }
+ int idx=p_item->get_button_by_id(0,BUTTON_VISIBILITY);
+ p_item->set_button_color(0,idx,color);
+ }
+}
+
+void SceneTreeEditor::_node_script_changed(Node *p_node) {
+
+ _update_tree();
+ /*
+ changes the order :|
+ TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL;
+ if (p_node->get_script().is_null()) {
+
+ int idx=item->get_button_by_id(0,2);
+ if (idx>=0)
+ item->erase_button(0,idx);
+ } else {
+
+ int idx=item->get_button_by_id(0,2);
+ if (idx<0)
+ item->add_button(0,get_icon("Script","EditorIcons"),2);
+
+ }*/
+
+}
+
+void SceneTreeEditor::_node_removed(Node *p_node) {
+
+ if (EditorNode::get_singleton()->is_exiting())
+ return; //speed up exit
+
+ if (p_node->is_connected("script_changed",this,"_node_script_changed"))
+ p_node->disconnect("script_changed",this,"_node_script_changed");
+
+ if (p_node->is_class("Spatial") || p_node->is_class("CanvasItem")) {
+ if (p_node->is_connected("visibility_changed",this,"_node_visibility_changed"))
+ p_node->disconnect("visibility_changed",this,"_node_visibility_changed");
+ }
+
+ if (p_node==selected) {
+ selected=NULL;
+ emit_signal("node_selected");
+ }
+
+
+}
+void SceneTreeEditor::_update_tree() {
+
+
+ if (!is_inside_tree()) {
+ tree_dirty=false;
+ return;
+ }
+
+ updating_tree=true;
+ tree->clear();
+ if (get_scene_node()) {
+ _add_nodes( get_scene_node(), NULL );
+ last_hash = hash_djb2_one_64(0);
+ _compute_hash(get_scene_node(),last_hash);
+
+ }
+ updating_tree=false;
+
+ tree_dirty=false;
+
+}
+
+void SceneTreeEditor::_compute_hash(Node *p_node,uint64_t &hash) {
+
+ hash=hash_djb2_one_64(p_node->get_instance_ID(),hash);
+ if (p_node->get_parent())
+ hash=hash_djb2_one_64(p_node->get_parent()->get_instance_ID(),hash); //so a reparent still produces a different hash
+
+
+ for(int i=0;i<p_node->get_child_count();i++) {
+
+ _compute_hash(p_node->get_child(i),hash);
+ }
+}
+
+void SceneTreeEditor::_test_update_tree() {
+
+ pending_test_update=false;
+
+ if (!is_inside_tree())
+ return;
+
+ if(tree_dirty)
+ return; // don't even bother
+
+ uint64_t hash = hash_djb2_one_64(0);
+ if (get_scene_node())
+ _compute_hash(get_scene_node(),hash);
+ //test hash
+ if (hash==last_hash)
+ return; // did not change
+
+ MessageQueue::get_singleton()->push_call(this,"_update_tree");
+ tree_dirty=true;
+}
+
+void SceneTreeEditor::_tree_changed() {
+
+ if (EditorNode::get_singleton()->is_exiting())
+ return; //speed up exit
+ if (pending_test_update)
+ return;
+ if (tree_dirty)
+ return;
+
+ MessageQueue::get_singleton()->push_call(this,"_test_update_tree");
+ pending_test_update=true;
+
+}
+
+void SceneTreeEditor::_selected_changed() {
+
+
+ TreeItem *s = tree->get_selected();
+ ERR_FAIL_COND(!s);
+ NodePath np = s->get_metadata(0);
+
+ Node *n=get_node(np);
+
+
+ if (n==selected)
+ return;
+
+
+ selected = get_node(np);
+
+ blocked++;
+ emit_signal("node_selected");
+ blocked--;
+
+
+}
+
+
+void SceneTreeEditor::_cell_multi_selected(Object *p_object,int p_cell,bool p_selected) {
+
+ TreeItem *item = p_object->cast_to<TreeItem>();
+ ERR_FAIL_COND(!item);
+
+ NodePath np = item->get_metadata(0);
+
+ Node *n=get_node(np);
+
+ if (!n)
+ return;
+
+ if (!editor_selection)
+ return;
+
+ if (p_selected) {
+ editor_selection->add_node(n);
+
+ } else {
+ editor_selection->remove_node(n);
+
+ }
+
+}
+
+void SceneTreeEditor::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+
+ get_tree()->connect("tree_changed",this,"_tree_changed");
+ get_tree()->connect("node_removed",this,"_node_removed");
+ get_tree()->connect("node_configuration_warning_changed",this,"_warning_changed");
+
+ instance_menu->set_item_icon(5,get_icon("Load","EditorIcons"));
+ tree->connect("item_collapsed",this,"_cell_collapsed");
+ inheritance_menu->set_item_icon(2,get_icon("Load","EditorIcons"));
+ clear_inherit_confirm->connect("confirmed",this,"_subscene_option",varray(SCENE_MENU_CLEAR_INHERITANCE_CONFIRM));
+
+ EditorSettings::get_singleton()->connect("settings_changed",this,"_editor_settings_changed");
+
+
+ //get_scene()->connect("tree_changed",this,"_tree_changed",Vector<Variant>(),CONNECT_DEFERRED);
+ //get_scene()->connect("node_removed",this,"_node_removed",Vector<Variant>(),CONNECT_DEFERRED);
+ _update_tree();
+ }
+ if (p_what==NOTIFICATION_EXIT_TREE) {
+
+ get_tree()->disconnect("tree_changed",this,"_tree_changed");
+ get_tree()->disconnect("node_removed",this,"_node_removed");
+ tree->disconnect("item_collapsed",this,"_cell_collapsed");
+ clear_inherit_confirm->disconnect("confirmed",this,"_subscene_option");
+ get_tree()->disconnect("node_configuration_warning_changed",this,"_warning_changed");
+ EditorSettings::get_singleton()->disconnect("settings_changed",this,"_editor_settings_changed");
+ }
+
+}
+
+
+TreeItem* SceneTreeEditor::_find(TreeItem *p_node,const NodePath& p_path) {
+
+ if (!p_node)
+ return NULL;
+
+ NodePath np=p_node->get_metadata(0);
+ if (np==p_path)
+ return p_node;
+
+ TreeItem *children=p_node->get_children();
+ while(children) {
+
+ TreeItem *n=_find(children,p_path);
+ if (n)
+ return n;
+ children=children->get_next();
+ }
+
+ return NULL;
+}
+
+void SceneTreeEditor::set_selected(Node *p_node,bool p_emit_selected) {
+
+ ERR_FAIL_COND(blocked>0);
+
+ if (pending_test_update)
+ _test_update_tree();
+ if (tree_dirty)
+ _update_tree();
+
+ if (selected==p_node)
+ return;
+
+
+ TreeItem* item=p_node?_find(tree->get_root(),p_node->get_path()):NULL;
+
+ if (item) {
+ // make visible when it's collapsed
+ TreeItem* node=item->get_parent();
+ while (node && node!=tree->get_root()) {
+ node->set_collapsed(false);
+ node=node->get_parent();
+ }
+ item->select(0);
+ item->set_as_cursor(0);
+ selected=p_node;
+ tree->ensure_cursor_is_visible();
+ } else {
+ if (!p_node)
+ selected=NULL;
+ _update_tree();
+ selected=p_node;
+ if (p_emit_selected)
+ emit_signal("node_selected");
+ }
+
+}
+
+void SceneTreeEditor::_rename_node(ObjectID p_node,const String& p_name) {
+
+ Object *o = ObjectDB::get_instance(p_node);
+ ERR_FAIL_COND(!o);
+ Node *n = o->cast_to<Node>();
+ ERR_FAIL_COND(!n);
+ TreeItem* item=_find(tree->get_root(),n->get_path());
+ ERR_FAIL_COND(!item);
+
+ n->set_name( p_name );
+ item->set_metadata(0,n->get_path());
+ item->set_text(0,p_name);
+ emit_signal("node_renamed");
+
+ if (!tree_dirty) {
+ MessageQueue::get_singleton()->push_call(this,"_update_tree");
+ tree_dirty=true;
+ }
+
+
+}
+
+
+void SceneTreeEditor::_renamed() {
+
+ TreeItem *which=tree->get_edited();
+
+ ERR_FAIL_COND(!which);
+ NodePath np = which->get_metadata(0);
+ Node *n=get_node(np);
+ ERR_FAIL_COND(!n);
+
+ String new_name=which->get_text(0);
+ if (new_name.find(".") != -1 || new_name.find("/") != -1) {
+
+ error->set_text(TTR("Invalid node name, the following characters are not allowed:")+"\n \".\", \"/\"");
+ error->popup_centered_minsize();
+ new_name=n->get_name();
+ }
+
+ if (new_name==n->get_name())
+ return;
+
+ if (!undo_redo) {
+ n->set_name( new_name );
+ which->set_metadata(0,n->get_path());
+ emit_signal("node_renamed");
+ } else {
+ undo_redo->create_action(TTR("Rename Node"));
+ emit_signal("node_prerename",n,new_name);
+ undo_redo->add_do_method(this,"_rename_node",n->get_instance_ID(),new_name);
+ undo_redo->add_undo_method(this,"_rename_node",n->get_instance_ID(),n->get_name());
+ undo_redo->commit_action();
+ }
+}
+
+
+Node *SceneTreeEditor::get_selected() {
+
+ return selected;
+}
+
+void SceneTreeEditor::set_marked(const Set<Node*>& p_marked,bool p_selectable,bool p_children_selectable) {
+
+ if (tree_dirty)
+ _update_tree();
+ marked=p_marked;
+ marked_selectable=p_selectable;
+ marked_children_selectable=p_children_selectable;
+ _update_tree();
+}
+
+void SceneTreeEditor::set_marked(Node *p_marked,bool p_selectable,bool p_children_selectable) {
+
+ Set<Node*> s;
+ if (p_marked)
+ s.insert(p_marked);
+ set_marked(s,p_selectable,p_children_selectable);
+
+
+}
+
+void SceneTreeEditor::set_filter(const String& p_filter) {
+
+ filter=p_filter;
+ _update_tree();
+}
+
+String SceneTreeEditor::get_filter() const {
+
+ return filter;
+}
+
+
+void SceneTreeEditor::set_display_foreign_nodes(bool p_display) {
+
+ display_foreign=p_display;
+ _update_tree();
+}
+bool SceneTreeEditor::get_display_foreign_nodes() const {
+
+ return display_foreign;
+}
+
+void SceneTreeEditor::set_editor_selection(EditorSelection *p_selection) {
+
+ editor_selection=p_selection;
+ tree->set_select_mode(Tree::SELECT_MULTI);
+ tree->set_cursor_can_exit_tree(false);
+ editor_selection->connect("selection_changed",this,"_selection_changed");
+}
+
+void SceneTreeEditor::_update_selection(TreeItem *item) {
+
+ ERR_FAIL_COND(!item);
+
+ NodePath np = item->get_metadata(0);
+
+ if (!has_node(np))
+ return;
+
+ Node *n=get_node(np);
+
+ if (!n)
+ return;
+
+ if (editor_selection->is_selected(n))
+ item->select(0);
+ else
+ item->deselect(0);
+
+ TreeItem *c=item->get_children();
+
+
+ while(c) {
+
+ _update_selection(c);
+ c=c->get_next();
+ }
+}
+
+void SceneTreeEditor::_selection_changed() {
+
+ if (!editor_selection)
+ return;
+
+ TreeItem *root=tree->get_root();
+
+ if (!root)
+ return;
+ _update_selection(root);
+}
+
+void SceneTreeEditor::_cell_collapsed(Object *p_obj) {
+
+ if (updating_tree)
+ return;
+ if (!can_rename)
+ return;
+
+ TreeItem *ti=p_obj->cast_to<TreeItem>();
+ if (!ti)
+ return;
+
+ bool collapsed=ti->is_collapsed();
+
+ NodePath np = ti->get_metadata(0);
+
+ Node *n=get_node(np);
+ ERR_FAIL_COND(!n);
+
+ n->set_display_folded(collapsed);
+
+}
+
+Variant SceneTreeEditor::get_drag_data_fw(const Point2& p_point,Control* p_from) {
+ if (!can_rename)
+ return Variant(); //not editable tree
+
+ Vector<Node*> selected;
+ Vector<Ref<Texture> > icons;
+ TreeItem *next=tree->get_next_selected(NULL);
+ while (next) {
+
+ NodePath np = next->get_metadata(0);
+
+ Node *n=get_node(np);
+ if (n) {
+
+ selected.push_back(n);
+ icons.push_back(next->get_icon(0));
+ }
+ next=tree->get_next_selected(next);
+ }
+
+ if (selected.empty())
+ return Variant();
+
+ VBoxContainer *vb = memnew( VBoxContainer );
+ Array objs;
+ int list_max = 10;
+ float opacity_step = 1.0f / list_max;
+ float opacity_item = 1.0f;
+ for(int i=0;i<selected.size();i++) {
+
+ if (i<list_max){
+ HBoxContainer *hb = memnew( HBoxContainer );
+ TextureRect *tf = memnew(TextureRect);
+ tf->set_texture(icons[i]);
+ hb->add_child(tf);
+ Label *label = memnew( Label( selected[i]->get_name() ) );
+ hb->add_child(label);
+ vb->add_child(hb);
+ hb->set_modulate(Color(1,1,1,opacity_item));
+ opacity_item -= opacity_step;
+ }
+ NodePath p = selected[i]->get_path();
+ objs.push_back(p);
+ }
+
+ set_drag_preview(vb);
+ Dictionary drag_data;
+ drag_data["type"]="nodes";
+ drag_data["nodes"]=objs;
+
+ tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM);
+ emit_signal("nodes_dragged");
+
+ return drag_data;
+}
+
+bool SceneTreeEditor::_is_script_type(const StringName &p_type) const {
+ return (script_types->find(p_type));
+}
+
+bool SceneTreeEditor::can_drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) const {
+
+ if (!can_rename)
+ return false; //not editable tree
+ if (filter!=String())
+ return false; //can't rearrange tree with filter turned on
+
+
+ Dictionary d=p_data;
+ if (!d.has("type"))
+ return false;
+
+ TreeItem *item = tree->get_item_at_pos(p_point);
+ if (!item)
+ return false;
+
+ int section = tree->get_drop_section_at_pos(p_point);
+ if (section<-1 || (section==-1 && !item->get_parent()))
+ return false;
+
+ if (String(d["type"])=="files") {
+
+ Vector<String> files = d["files"];
+
+ if (files.size()==0)
+ return false; //weird
+
+ if (_is_script_type(EditorFileSystem::get_singleton()->get_file_type(files[0]))) {
+ tree->set_drop_mode_flags(Tree::DROP_MODE_ON_ITEM);
+ return true;
+ }
+
+ for(int i=0;i<files.size();i++) {
+ String file = files[i];
+ String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
+ if (ftype!="PackedScene")
+ return false;
+ }
+
+ tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN|Tree::DROP_MODE_ON_ITEM); //so it works..
+
+ return true;
+ }
+
+
+ if (String(d["type"])=="nodes") {
+ return true;
+ }
+
+ return false;
+}
+void SceneTreeEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from) {
+
+ if (!can_drop_data_fw(p_point,p_data,p_from))
+ return;
+
+ TreeItem *item = tree->get_item_at_pos(p_point);
+ if (!item)
+ return;
+ int section = tree->get_drop_section_at_pos(p_point);
+ if (section<-1)
+ return;
+
+ NodePath np = item->get_metadata(0);
+ Node *n=get_node(np);
+ if (!n)
+ return;
+
+ Dictionary d=p_data;
+
+ if (String(d["type"])=="nodes") {
+ Array nodes=d["nodes"];
+ emit_signal("nodes_rearranged",nodes,np,section);
+ }
+
+ if (String(d["type"])=="files") {
+
+ Vector<String> files = d["files"];
+
+
+ String ftype = EditorFileSystem::get_singleton()->get_file_type(files[0]);
+ if (_is_script_type(ftype)) {
+ emit_signal("script_dropped", files[0],np);
+ } else {
+ emit_signal("files_dropped",files,np,section);
+ }
+ }
+
+}
+
+void SceneTreeEditor::_rmb_select(const Vector2& p_pos) {
+
+ emit_signal("rmb_pressed",tree->get_global_transform().xform(p_pos));
+}
+
+
+void SceneTreeEditor::_warning_changed(Node* p_for_node) {
+
+ //should use a timer
+ update_timer->start();
+ //print_line("WARNING CHANGED "+String(p_for_node->get_name()));
+
+}
+
+
+void SceneTreeEditor::_editor_settings_changed() {
+ bool enable_rl = EditorSettings::get_singleton()->get("docks/scene_tree/draw_relationship_lines");
+ Color rl_color = EditorSettings::get_singleton()->get("docks/scene_tree/relationship_line_color");
+
+ if (enable_rl) {
+ tree->add_constant_override("draw_relationship_lines",1);
+ tree->add_color_override("relationship_line_color", rl_color);
+ }
+ else
+ tree->add_constant_override("draw_relationship_lines",0);
+
+}
+
+
+void SceneTreeEditor::_bind_methods() {
+
+ ClassDB::bind_method("_tree_changed",&SceneTreeEditor::_tree_changed);
+ ClassDB::bind_method("_update_tree",&SceneTreeEditor::_update_tree);
+ ClassDB::bind_method("_node_removed",&SceneTreeEditor::_node_removed);
+ ClassDB::bind_method("_selected_changed",&SceneTreeEditor::_selected_changed);
+ ClassDB::bind_method("_renamed",&SceneTreeEditor::_renamed);
+ ClassDB::bind_method("_rename_node",&SceneTreeEditor::_rename_node);
+ ClassDB::bind_method("_test_update_tree",&SceneTreeEditor::_test_update_tree);
+ ClassDB::bind_method("_cell_multi_selected",&SceneTreeEditor::_cell_multi_selected);
+ ClassDB::bind_method("_selection_changed",&SceneTreeEditor::_selection_changed);
+ ClassDB::bind_method("_cell_button_pressed",&SceneTreeEditor::_cell_button_pressed);
+ ClassDB::bind_method("_cell_collapsed",&SceneTreeEditor::_cell_collapsed);
+ ClassDB::bind_method("_subscene_option",&SceneTreeEditor::_subscene_option);
+ ClassDB::bind_method("_rmb_select",&SceneTreeEditor::_rmb_select);
+ ClassDB::bind_method("_warning_changed",&SceneTreeEditor::_warning_changed);
+
+ ClassDB::bind_method("_node_script_changed",&SceneTreeEditor::_node_script_changed);
+ ClassDB::bind_method("_node_visibility_changed",&SceneTreeEditor::_node_visibility_changed);
+
+ ClassDB::bind_method("_editor_settings_changed", &SceneTreeEditor::_editor_settings_changed);
+
+ ClassDB::bind_method(D_METHOD("get_drag_data_fw"), &SceneTreeEditor::get_drag_data_fw);
+ ClassDB::bind_method(D_METHOD("can_drop_data_fw"), &SceneTreeEditor::can_drop_data_fw);
+ ClassDB::bind_method(D_METHOD("drop_data_fw"), &SceneTreeEditor::drop_data_fw);
+
+ ClassDB::bind_method(D_METHOD("update_tree"), &SceneTreeEditor::update_tree);
+
+ ADD_SIGNAL( MethodInfo("node_selected") );
+ ADD_SIGNAL( MethodInfo("node_renamed") );
+ ADD_SIGNAL( MethodInfo("node_prerename") );
+ ADD_SIGNAL( MethodInfo("node_changed") );
+ ADD_SIGNAL( MethodInfo("nodes_dragged") );
+ ADD_SIGNAL( MethodInfo("nodes_rearranged",PropertyInfo(Variant::ARRAY,"paths"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
+ ADD_SIGNAL( MethodInfo("files_dropped",PropertyInfo(Variant::POOL_STRING_ARRAY,"files"),PropertyInfo(Variant::NODE_PATH,"to_path"),PropertyInfo(Variant::INT,"type") ) );
+ ADD_SIGNAL( MethodInfo("script_dropped",PropertyInfo(Variant::STRING,"file"),PropertyInfo(Variant::NODE_PATH,"to_path")));
+ ADD_SIGNAL( MethodInfo("rmb_pressed",PropertyInfo(Variant::VECTOR2,"pos")) ) ;
+
+ ADD_SIGNAL( MethodInfo("open") );
+ ADD_SIGNAL( MethodInfo("open_script") );
+
+
+}
+
+
+SceneTreeEditor::SceneTreeEditor(bool p_label,bool p_can_rename, bool p_can_open_instance) {
+
+
+ undo_redo=NULL;
+ tree_dirty=true;
+ selected=NULL;
+
+ marked_selectable=false;
+ marked_children_selectable=false;
+ can_rename=p_can_rename;
+ can_open_instance=p_can_open_instance;
+ display_foreign=false;
+ editor_selection=NULL;
+
+ if (p_label) {
+ Label *label = memnew( Label );
+ label->set_pos( Point2(10, 0));
+ label->set_text(TTR("Scene Tree (Nodes):"));
+
+ add_child(label);
+ }
+
+ tree = memnew( Tree );
+ tree->set_anchor( MARGIN_RIGHT, ANCHOR_END );
+ tree->set_anchor( MARGIN_BOTTOM, ANCHOR_END );
+ tree->set_begin( Point2(0,p_label?18:0 ));
+ tree->set_end( Point2(0,0 ));
+
+ add_child( tree );
+
+ tree->set_drag_forwarding(this);
+ if (p_can_rename) {
+ tree->set_allow_rmb_select(true);
+ tree->connect("item_rmb_selected",this,"_rmb_select");
+ tree->connect("empty_tree_rmb_selected",this,"_rmb_select");
+ }
+
+ tree->connect("cell_selected", this,"_selected_changed");
+ tree->connect("item_edited", this,"_renamed",varray(),CONNECT_DEFERRED);
+ tree->connect("multi_selected",this,"_cell_multi_selected");
+ tree->connect("button_pressed",this,"_cell_button_pressed");
+ //tree->connect("item_edited", this,"_renamed",Vector<Variant>(),true);
+
+ error = memnew( AcceptDialog );
+ add_child(error);
+
+ warning = memnew( AcceptDialog );
+ add_child(warning);
+ warning->set_title("Node Configuration Warning!");
+
+
+ show_enabled_subscene=false;
+
+ last_hash=0;
+ pending_test_update=false;
+ updating_tree=false;
+ blocked=0;
+
+ instance_menu = memnew( PopupMenu );
+ instance_menu->add_check_item(TTR("Editable Children"),SCENE_MENU_EDITABLE_CHILDREN);
+ instance_menu->add_check_item(TTR("Load As Placeholder"),SCENE_MENU_USE_PLACEHOLDER);
+ instance_menu->add_separator();
+ instance_menu->add_item(TTR("Discard Instancing"),SCENE_MENU_CLEAR_INSTANCING);
+ instance_menu->add_separator();
+ instance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN);
+ instance_menu->connect("id_pressed",this,"_subscene_option");
+ add_child(instance_menu);
+
+ inheritance_menu = memnew( PopupMenu );
+ inheritance_menu->add_item(TTR("Clear Inheritance"),SCENE_MENU_CLEAR_INHERITANCE);
+ inheritance_menu->add_separator();
+ inheritance_menu->add_item(TTR("Open in Editor"),SCENE_MENU_OPEN_INHERITED);
+ inheritance_menu->connect("id_pressed",this,"_subscene_option");
+
+ add_child(inheritance_menu);
+
+ clear_inherit_confirm = memnew( ConfirmationDialog );
+ clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
+ clear_inherit_confirm->get_ok()->set_text(TTR("Clear!"));
+ add_child(clear_inherit_confirm);
+
+ update_timer = memnew(Timer);
+ update_timer->connect("timeout",this,"_update_tree");
+ update_timer->set_one_shot(true);
+ update_timer->set_wait_time(0.5);
+ add_child(update_timer);
+
+ script_types = memnew(List<StringName>);
+ ClassDB::get_inheriters_from_class("Script", script_types);
+
+}
+
+
+
+SceneTreeEditor::~SceneTreeEditor() {
+
+ memdelete(script_types);
+}
+
+
+/******** DIALOG *********/
+
+void SceneTreeDialog::_notification(int p_what) {
+
+ if (p_what==NOTIFICATION_ENTER_TREE) {
+ connect("confirmed", this,"_select");
+
+ }
+
+ if (p_what==NOTIFICATION_EXIT_TREE) {
+ disconnect("confirmed", this,"_select");
+
+ }
+ if (p_what==NOTIFICATION_DRAW) {
+
+ RID ci = get_canvas_item();
+ get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
+ }
+
+ if (p_what==NOTIFICATION_VISIBILITY_CHANGED && is_visible_in_tree()) {
+
+ tree->update_tree();
+ }
+
+
+}
+
+void SceneTreeDialog::_cancel() {
+
+ hide();
+
+
+
+}
+void SceneTreeDialog::_select() {
+
+ if (tree->get_selected()) {
+ emit_signal("selected",tree->get_selected()->get_path());
+ hide();
+ }
+}
+
+void SceneTreeDialog::_bind_methods() {
+
+ ClassDB::bind_method("_select",&SceneTreeDialog::_select);
+ ClassDB::bind_method("_cancel",&SceneTreeDialog::_cancel);
+ ADD_SIGNAL( MethodInfo("selected",PropertyInfo(Variant::NODE_PATH,"path")));
+
+}
+
+
+SceneTreeDialog::SceneTreeDialog() {
+
+ set_title(TTR("Select a Node"));
+
+ tree = memnew( SceneTreeEditor(false,false) );
+ add_child(tree);
+ //set_child_rect(tree);
+
+ tree->get_scene_tree()->connect("item_activated",this,"_select");
+
+}
+
+
+SceneTreeDialog::~SceneTreeDialog()
+{
+}