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-rw-r--r--editor/scene_tree_dock.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index c2c877bf68..4f8d85f07c 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -55,7 +55,6 @@ class SceneTreeDock : public VBoxContainer {
GDCLASS(SceneTreeDock, VBoxContainer);
enum Tool {
-
TOOL_NEW,
TOOL_INSTANCE,
TOOL_EXPAND_COLLAPSE,
@@ -204,7 +203,6 @@ class SceneTreeDock : public VBoxContainer {
bool _validate_no_foreign();
void _selection_changed();
void _update_script_button();
- Node *_get_selection_group_tail(Node *p_node, List<Node *> p_list);
void _fill_path_renames(Vector<StringName> base_path, Vector<StringName> new_base_path, Node *p_node, List<Pair<NodePath, NodePath>> *p_renames);