diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 136 |
1 files changed, 68 insertions, 68 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 784791d40c..ebc7d56b24 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -35,6 +35,7 @@ #include "core/os/keyboard.h" #include "core/project_settings.h" +#include "editor/debugger/editor_debugger_node.h" #include "editor/editor_feature_profile.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" @@ -44,7 +45,6 @@ #include "editor/plugins/canvas_item_editor_plugin.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/plugins/spatial_editor_plugin.h" -#include "editor/script_editor_debugger.h" #include "scene/main/viewport.h" #include "scene/resources/packed_scene.h" @@ -229,9 +229,9 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene); String new_name = parent->validate_child_name(instanced_scene); - ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); - editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name); - editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(new_name))); + EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); + editor_data->get_undo_redo().add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name); + editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(new_name))); } editor_data->get_undo_redo().commit_action(); @@ -591,10 +591,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().add_undo_method(parent, "remove_child", dup); editor_data->get_undo_redo().add_do_reference(dup); - ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); + EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo().add_do_method(sed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name()); - editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(dup->get_name()))); + editor_data->get_undo_redo().add_do_method(ed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name()); + editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(dup->get_name()))); } editor_data->get_undo_redo().commit_action(); @@ -1046,18 +1046,18 @@ void SceneTreeDock::_notification(int p_what) { break; first_enter = false; - EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", this, "_feature_profile_changed"); + EditorFeatureProfileManager::get_singleton()->connect_compat("current_feature_profile_changed", this, "_feature_profile_changed"); CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree"); - canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree"); - scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update"); + canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); + canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + scene_tree->connect_compat("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update"); } SpatialEditorPlugin *spatial_editor_plugin = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D")); - spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree"); - spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", scene_tree, "_update_tree"); + spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); + spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); button_add->set_icon(get_icon("Add", "EditorIcons")); button_instance->set_icon(get_icon("Instance", "EditorIcons")); @@ -1067,8 +1067,8 @@ void SceneTreeDock::_notification(int p_what) { filter->set_right_icon(get_icon("Search", "EditorIcons")); filter->set_clear_button_enabled(true); - EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed"); - scene_tree->get_scene_tree()->connect("item_collapsed", this, "_node_collapsed"); + EditorNode::get_singleton()->get_editor_selection()->connect_compat("selection_changed", this, "_selection_changed"); + scene_tree->get_scene_tree()->connect_compat("item_collapsed", this, "_node_collapsed"); // create_root_dialog HBoxContainer *top_row = memnew(HBoxContainer); @@ -1083,7 +1083,7 @@ void SceneTreeDock::_notification(int p_what) { node_shortcuts_toggle->set_toggle_mode(true); node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection")); node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT); - node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog"); + node_shortcuts_toggle->connect_compat("pressed", this, "_update_create_root_dialog"); top_row->add_child(node_shortcuts_toggle); create_root_dialog->add_child(top_row); @@ -1099,18 +1099,18 @@ void SceneTreeDock::_notification(int p_what) { beginner_node_shortcuts->add_child(button_2d); button_2d->set_text(TTR("2D Scene")); button_2d->set_icon(get_icon("Node2D", "EditorIcons")); - button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false)); + button_2d->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false)); button_3d = memnew(Button); beginner_node_shortcuts->add_child(button_3d); button_3d->set_text(TTR("3D Scene")); button_3d->set_icon(get_icon("Spatial", "EditorIcons")); - button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false)); + button_3d->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false)); Button *button_ui = memnew(Button); beginner_node_shortcuts->add_child(button_ui); button_ui->set_text(TTR("User Interface")); button_ui->set_icon(get_icon("Control", "EditorIcons")); - button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false)); + button_ui->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false)); VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer); favorite_node_shortcuts->set_name("FavoriteNodeShortcuts"); @@ -1120,7 +1120,7 @@ void SceneTreeDock::_notification(int p_what) { node_shortcuts->add_child(button_custom); button_custom->set_text(TTR("Other Node")); button_custom->set_icon(get_icon("Add", "EditorIcons")); - button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false)); + button_custom->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false)); node_shortcuts->add_spacer(); create_root_dialog->add_child(node_shortcuts); @@ -1128,11 +1128,11 @@ void SceneTreeDock::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { - clear_inherit_confirm->connect("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM)); + clear_inherit_confirm->connect_compat("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM)); } break; case NOTIFICATION_EXIT_TREE: { - clear_inherit_confirm->disconnect("confirmed", this, "_tool_selected"); + clear_inherit_confirm->disconnect_compat("confirmed", this, "_tool_selected"); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { button_add->set_icon(get_icon("Add", "EditorIcons")); @@ -1584,7 +1584,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V if (p_position_in_parent >= 0) editor_data->get_undo_redo().add_do_method(new_parent, "move_child", node, p_position_in_parent + inc); - ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); + EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); String old_name = former_names[ni]; String new_name = new_parent->validate_child_name(node); @@ -1609,8 +1609,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V path_renames[ni].second = fixed_node_path; } - editor_data->get_undo_redo().add_do_method(sed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc); - editor_data->get_undo_redo().add_undo_method(sed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).plus_file(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index()); + editor_data->get_undo_redo().add_do_method(ed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc); + editor_data->get_undo_redo().add_undo_method(ed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).plus_file(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index()); if (p_keep_global_xform) { if (Object::cast_to<Node2D>(node)) @@ -1738,7 +1738,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) { } void SceneTreeDock::_script_creation_closed() { - script_create_dialog->disconnect("script_created", this, "_script_created"); + script_create_dialog->disconnect_compat("script_created", this, "_script_created"); } void SceneTreeDock::_toggle_editable_children_from_selection() { @@ -1849,9 +1849,9 @@ void SceneTreeDock::_delete_confirm() { editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners); editor_data->get_undo_redo().add_undo_reference(n); - ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); - editor_data->get_undo_redo().add_do_method(sed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id()); - editor_data->get_undo_redo().add_undo_method(sed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index()); + EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); + editor_data->get_undo_redo().add_do_method(ed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id()); + editor_data->get_undo_redo().add_undo_method(ed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index()); } } editor_data->get_undo_redo().commit_action(); @@ -1950,9 +1950,9 @@ void SceneTreeDock::_do_create(Node *p_parent) { editor_data->get_undo_redo().add_undo_method(p_parent, "remove_child", child); String new_name = p_parent->validate_child_name(child); - ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger(); - editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name); - editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).plus_file(new_name))); + EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); + editor_data->get_undo_redo().add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name); + editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).plus_file(new_name))); } else { @@ -2113,7 +2113,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop Object::Connection &c = F->get(); if (!(c.flags & Object::CONNECT_PERSIST)) continue; - newnode->connect(c.signal, c.target, c.method, c.binds, Object::CONNECT_PERSIST); + newnode->connect_compat(c.signal.get_name(), c.callable.get_object(), c.callable.get_method(), c.binds, Object::CONNECT_PERSIST); } } @@ -2410,7 +2410,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->clear(); Ref<Script> existing_script; - bool exisiting_script_removable = true; + bool existing_script_removable = true; if (selection.size() == 1) { Node *selected = selection[0]; @@ -2432,7 +2432,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { existing_script = selected->get_script(); if (EditorNode::get_singleton()->get_object_custom_type_base(selected) == existing_script) { - exisiting_script_removable = false; + existing_script_removable = false; } } @@ -2446,7 +2446,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_EXTEND_SCRIPT); } } - if (existing_script.is_valid() && exisiting_script_removable) { + if (existing_script.is_valid() && existing_script_removable) { add_separator = true; menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT); } else if (full_selection.size() > 1) { @@ -2616,8 +2616,8 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) { } } - script_create_dialog->connect("script_created", this, "_script_created"); - script_create_dialog->connect("popup_hide", this, "_script_creation_closed", varray(), CONNECT_ONESHOT); + script_create_dialog->connect_compat("script_created", this, "_script_created"); + script_create_dialog->connect_compat("popup_hide", this, "_script_creation_closed", varray(), CONNECT_ONESHOT); script_create_dialog->set_inheritance_base_type("Node"); script_create_dialog->config(inherits, path); script_create_dialog->popup_centered(); @@ -2719,7 +2719,7 @@ void SceneTreeDock::_update_create_root_dialog() { if (ScriptServer::is_global_class(name)) name = ScriptServer::get_global_class_native_base(name); button->set_icon(EditorNode::get_singleton()->get_class_icon(name)); - button->connect("pressed", this, "_favorite_root_selected", make_binds(l)); + button->connect_compat("pressed", this, "_favorite_root_selected", make_binds(l)); } } @@ -2850,13 +2850,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE); button_add = memnew(ToolButton); - button_add->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false)); + button_add->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false)); button_add->set_tooltip(TTR("Add/Create a New Node.")); button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node")); filter_hbc->add_child(button_add); button_instance = memnew(ToolButton); - button_instance->connect("pressed", this, "_tool_selected", make_binds(TOOL_INSTANCE, false)); + button_instance->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_INSTANCE, false)); button_instance->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists.")); button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene")); filter_hbc->add_child(button_instance); @@ -2867,17 +2867,17 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel filter->set_placeholder(TTR("Filter nodes")); filter_hbc->add_child(filter); filter->add_constant_override("minimum_spaces", 0); - filter->connect("text_changed", this, "_filter_changed"); + filter->connect_compat("text_changed", this, "_filter_changed"); button_create_script = memnew(ToolButton); - button_create_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false)); + button_create_script->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false)); button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node.")); button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script")); filter_hbc->add_child(button_create_script); button_create_script->hide(); button_clear_script = memnew(ToolButton); - button_clear_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false)); + button_clear_script->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false)); button_clear_script->set_tooltip(TTR("Clear a script for the selected node.")); button_clear_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script")); filter_hbc->add_child(button_clear_script); @@ -2891,14 +2891,14 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel edit_remote->set_h_size_flags(SIZE_EXPAND_FILL); edit_remote->set_text(TTR("Remote")); edit_remote->set_toggle_mode(true); - edit_remote->connect("pressed", this, "_remote_tree_selected"); + edit_remote->connect_compat("pressed", this, "_remote_tree_selected"); edit_local = memnew(ToolButton); button_hb->add_child(edit_local); edit_local->set_h_size_flags(SIZE_EXPAND_FILL); edit_local->set_text(TTR("Local")); edit_local->set_toggle_mode(true); - edit_local->connect("pressed", this, "_local_tree_selected"); + edit_local->connect_compat("pressed", this, "_local_tree_selected"); remote_tree = NULL; button_hb->hide(); @@ -2911,19 +2911,19 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel vbc->add_child(scene_tree); scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL); - scene_tree->connect("rmb_pressed", this, "_tree_rmb"); + scene_tree->connect_compat("rmb_pressed", this, "_tree_rmb"); - scene_tree->connect("node_selected", this, "_node_selected", varray(), CONNECT_DEFERRED); - scene_tree->connect("node_renamed", this, "_node_renamed", varray(), CONNECT_DEFERRED); - scene_tree->connect("node_prerename", this, "_node_prerenamed"); - scene_tree->connect("open", this, "_load_request"); - scene_tree->connect("open_script", this, "_script_open_request"); - scene_tree->connect("nodes_rearranged", this, "_nodes_dragged"); - scene_tree->connect("files_dropped", this, "_files_dropped"); - scene_tree->connect("script_dropped", this, "_script_dropped"); - scene_tree->connect("nodes_dragged", this, "_nodes_drag_begin"); + scene_tree->connect_compat("node_selected", this, "_node_selected", varray(), CONNECT_DEFERRED); + scene_tree->connect_compat("node_renamed", this, "_node_renamed", varray(), CONNECT_DEFERRED); + scene_tree->connect_compat("node_prerename", this, "_node_prerenamed"); + scene_tree->connect_compat("open", this, "_load_request"); + scene_tree->connect_compat("open_script", this, "_script_open_request"); + scene_tree->connect_compat("nodes_rearranged", this, "_nodes_dragged"); + scene_tree->connect_compat("files_dropped", this, "_files_dropped"); + scene_tree->connect_compat("script_dropped", this, "_script_dropped"); + scene_tree->connect_compat("nodes_dragged", this, "_nodes_drag_begin"); - scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node"); + scene_tree->get_scene_tree()->connect_compat("item_double_clicked", this, "_focus_node"); scene_tree->set_undo_redo(&editor_data->get_undo_redo()); scene_tree->set_editor_selection(editor_selection); @@ -2931,8 +2931,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel create_dialog = memnew(CreateDialog); create_dialog->set_base_type("Node"); add_child(create_dialog); - create_dialog->connect("create", this, "_create"); - create_dialog->connect("favorites_updated", this, "_update_create_root_dialog"); + create_dialog->connect_compat("create", this, "_create"); + create_dialog->connect_compat("favorites_updated", this, "_update_create_root_dialog"); rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo())); add_child(rename_dialog); @@ -2943,44 +2943,44 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel reparent_dialog = memnew(ReparentDialog); add_child(reparent_dialog); - reparent_dialog->connect("reparent", this, "_node_reparent"); + reparent_dialog->connect_compat("reparent", this, "_node_reparent"); accept = memnew(AcceptDialog); add_child(accept); quick_open = memnew(EditorQuickOpen); add_child(quick_open); - quick_open->connect("quick_open", this, "_quick_open"); + quick_open->connect_compat("quick_open", this, "_quick_open"); set_process_unhandled_key_input(true); delete_dialog = memnew(ConfirmationDialog); add_child(delete_dialog); - delete_dialog->connect("confirmed", this, "_delete_confirm"); + delete_dialog->connect_compat("confirmed", this, "_delete_confirm"); editable_instance_remove_dialog = memnew(ConfirmationDialog); add_child(editable_instance_remove_dialog); - editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children_from_selection"); + editable_instance_remove_dialog->connect_compat("confirmed", this, "_toggle_editable_children_from_selection"); placeholder_editable_instance_remove_dialog = memnew(ConfirmationDialog); add_child(placeholder_editable_instance_remove_dialog); - placeholder_editable_instance_remove_dialog->connect("confirmed", this, "_toggle_placeholder_from_selection"); + placeholder_editable_instance_remove_dialog->connect_compat("confirmed", this, "_toggle_placeholder_from_selection"); import_subscene_dialog = memnew(EditorSubScene); add_child(import_subscene_dialog); - import_subscene_dialog->connect("subscene_selected", this, "_import_subscene"); + import_subscene_dialog->connect_compat("subscene_selected", this, "_import_subscene"); new_scene_from_dialog = memnew(EditorFileDialog); new_scene_from_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE); add_child(new_scene_from_dialog); - new_scene_from_dialog->connect("file_selected", this, "_new_scene_from"); + new_scene_from_dialog->connect_compat("file_selected", this, "_new_scene_from"); menu = memnew(PopupMenu); add_child(menu); - menu->connect("id_pressed", this, "_tool_selected"); + menu->connect_compat("id_pressed", this, "_tool_selected"); menu->set_hide_on_window_lose_focus(true); menu_subresources = memnew(PopupMenu); menu_subresources->set_name("Sub-Resources"); - menu_subresources->connect("id_pressed", this, "_tool_selected"); + menu_subresources->connect_compat("id_pressed", this, "_tool_selected"); menu->add_child(menu_subresources); first_enter = true; restore_script_editor_on_drag = false; |