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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp88
1 files changed, 66 insertions, 22 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 2ddf1f7056..98ab1bfb54 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -250,22 +250,37 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
return;
}
+ UndoRedo *undo_redo = editor->get_undo_redo();
+ undo_redo->create_action(TTR("Replace with Branch Scene"));
+
Node *parent = base->get_parent();
int pos = base->get_index();
- parent->remove_child(base);
- parent->add_child(instanced_scene);
- parent->move_child(instanced_scene, pos);
- instanced_scene->set_owner(edited_scene);
- editor_selection->clear();
- editor_selection->add_node(instanced_scene);
- scene_tree->set_selected(instanced_scene);
-
- // Delete the node as late as possible because before another one is selected
- // an editor plugin could be referencing it to do something with it before
- // switching to another (or to none); and since some steps of changing the
- // editor state are deferred, the safest thing is to do this is as the last
- // step of this function and also by enqueing instead of memdelete()-ing it here
- base->queue_delete();
+ undo_redo->add_do_method(parent, "remove_child", base);
+ undo_redo->add_undo_method(parent, "remove_child", instanced_scene);
+ undo_redo->add_do_method(parent, "add_child", instanced_scene);
+ undo_redo->add_undo_method(parent, "add_child", base);
+ undo_redo->add_do_method(parent, "move_child", instanced_scene, pos);
+ undo_redo->add_undo_method(parent, "move_child", base, pos);
+
+ List<Node *> owned;
+ base->get_owned_by(base->get_owner(), &owned);
+ Array owners;
+ for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
+ owners.push_back(F->get());
+ }
+ undo_redo->add_do_method(instanced_scene, "set_owner", edited_scene);
+ undo_redo->add_undo_method(this, "_set_owners", edited_scene, owners);
+
+ undo_redo->add_do_method(editor_selection, "clear");
+ undo_redo->add_undo_method(editor_selection, "clear");
+ undo_redo->add_do_method(editor_selection, "add_node", instanced_scene);
+ undo_redo->add_undo_method(editor_selection, "add_node", base);
+ undo_redo->add_do_property(scene_tree, "set_selected", instanced_scene);
+ undo_redo->add_undo_property(scene_tree, "set_selected", base);
+
+ undo_redo->add_do_reference(instanced_scene);
+ undo_redo->add_undo_reference(base);
+ undo_redo->commit_action();
}
bool SceneTreeDock::_cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node) {
@@ -699,9 +714,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().create_action(TTR("Make node as Root"));
editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);
- editor_data->get_undo_redo().add_do_method(root->get_parent(), "remove_child", root);
- editor_data->get_undo_redo().add_do_method(node, "add_child", root);
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node);
+ editor_data->get_undo_redo().add_do_method(node, "add_child", root);
editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename());
editor_data->get_undo_redo().add_do_method(root, "set_filename", String());
editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)NULL);
@@ -713,14 +727,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_undo_method(node, "remove_child", root);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
+ editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, node->get_index());
editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)NULL);
editor_data->get_undo_redo().add_undo_method(node, "set_owner", root);
-
_node_replace_owner(root, root, root, MODE_UNDO);
editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree");
- editor_data->get_undo_redo().add_undo_reference(root);
editor_data->get_undo_redo().commit_action();
} break;
case TOOL_MULTI_EDIT: {
@@ -895,16 +908,22 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (e) {
Node *node = e->get();
if (node) {
+ bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
bool placeholder = node->get_scene_instance_load_placeholder();
+
+ // Fire confirmation dialog when children are editable.
+ if (editable && !placeholder) {
+ placeholder_editable_instance_remove_dialog->set_text(TTR("Enabling \"Load As Placeholder\" will disable \"Editable Children\" and cause all properties of the node to be reverted to their default."));
+ placeholder_editable_instance_remove_dialog->popup_centered_minsize();
+ break;
+ }
+
placeholder = !placeholder;
- int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children"));
- int placeholder_item_idx = menu->get_item_idx_from_text(TTR("Load As Placeholder"));
+
if (placeholder)
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
node->set_scene_instance_load_placeholder(placeholder);
- menu->set_item_checked(editable_item_idx, false);
- menu->set_item_checked(placeholder_item_idx, placeholder);
scene_tree->update_tree();
}
}
@@ -1776,6 +1795,25 @@ void SceneTreeDock::_toggle_editable_children_from_selection() {
}
}
+void SceneTreeDock::_toggle_placeholder_from_selection() {
+
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ List<Node *>::Element *e = selection.front();
+
+ if (e) {
+ Node *node = e->get();
+ if (node) {
+ _toggle_editable_children(node);
+
+ bool placeholder = node->get_scene_instance_load_placeholder();
+ placeholder = !placeholder;
+
+ node->set_scene_instance_load_placeholder(placeholder);
+ scene_tree->update_tree();
+ }
+ }
+}
+
void SceneTreeDock::_toggle_editable_children(Node *p_node) {
if (p_node) {
@@ -2713,6 +2751,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
ClassDB::bind_method(D_METHOD("_toggle_editable_children_from_selection"), &SceneTreeDock::_toggle_editable_children_from_selection);
+ ClassDB::bind_method(D_METHOD("_toggle_placeholder_from_selection"), &SceneTreeDock::_toggle_placeholder_from_selection);
ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
@@ -2886,6 +2925,10 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(editable_instance_remove_dialog);
editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children_from_selection");
+ placeholder_editable_instance_remove_dialog = memnew(ConfirmationDialog);
+ add_child(placeholder_editable_instance_remove_dialog);
+ placeholder_editable_instance_remove_dialog->connect("confirmed", this, "_toggle_placeholder_from_selection");
+
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
import_subscene_dialog->connect("subscene_selected", this, "_import_subscene");
@@ -2918,5 +2961,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
profile_allow_script_editing = true;
EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true);
+ EDITOR_DEF("interface/editors/derive_script_globals_by_name", true);
EDITOR_DEF("_use_favorites_root_selection", false);
}