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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp506
1 files changed, 229 insertions, 277 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 5ee5fbcf9c..e73c52047b 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -50,7 +50,6 @@
#include "servers/rendering_server.h"
void SceneTreeDock::_nodes_drag_begin() {
-
if (restore_script_editor_on_drag) {
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
restore_script_editor_on_drag = false;
@@ -65,7 +64,6 @@ void SceneTreeDock::_quick_open() {
}
void SceneTreeDock::_input(Ref<InputEvent> p_event) {
-
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
@@ -74,12 +72,13 @@ void SceneTreeDock::_input(Ref<InputEvent> p_event) {
}
void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
-
- if (get_focus_owner() && get_focus_owner()->is_text_field())
+ if (get_focus_owner() && get_focus_owner()->is_text_field()) {
return;
+ }
- if (!p_event->is_pressed() || p_event->is_echo())
+ if (!p_event->is_pressed() || p_event->is_echo()) {
return;
+ }
if (ED_IS_SHORTCUT("scene_tree/batch_rename", p_event)) {
_tool_selected(TOOL_BATCH_RENAME);
@@ -97,8 +96,8 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
_tool_selected(TOOL_DUPLICATE);
} else if (ED_IS_SHORTCUT("scene_tree/attach_script", p_event)) {
_tool_selected(TOOL_ATTACH_SCRIPT);
- } else if (ED_IS_SHORTCUT("scene_tree/clear_script", p_event)) {
- _tool_selected(TOOL_CLEAR_SCRIPT);
+ } else if (ED_IS_SHORTCUT("scene_tree/detach_script", p_event)) {
+ _tool_selected(TOOL_DETACH_SCRIPT);
} else if (ED_IS_SHORTCUT("scene_tree/move_up", p_event)) {
_tool_selected(TOOL_MOVE_UP);
} else if (ED_IS_SHORTCUT("scene_tree/move_down", p_event)) {
@@ -119,7 +118,6 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
}
void SceneTreeDock::instance(const String &p_file) {
-
Node *parent = scene_tree->get_selected();
if (!parent) {
@@ -127,7 +125,6 @@ void SceneTreeDock::instance(const String &p_file) {
};
if (!edited_scene) {
-
current_option = -1;
accept->set_text(TTR("No parent to instance a child at."));
accept->popup_centered();
@@ -142,7 +139,6 @@ void SceneTreeDock::instance(const String &p_file) {
}
void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_parent) {
-
Node *parent = p_parent;
if (!parent) {
@@ -150,7 +146,6 @@ void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_paren
}
if (!parent || !edited_scene) {
-
accept->set_text(TTR("No parent to instance the scenes at."));
accept->popup_centered();
return;
@@ -160,7 +155,6 @@ void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_paren
}
void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node *parent, int p_pos) {
-
ERR_FAIL_COND(!parent);
Vector<Node *> instances;
@@ -168,7 +162,6 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
bool error = false;
for (int i = 0; i < p_files.size(); i++) {
-
Ref<PackedScene> sdata = ResourceLoader::load(p_files[i]);
if (!sdata.is_valid()) {
current_option = -1;
@@ -188,9 +181,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
}
if (edited_scene->get_filename() != "") {
-
if (_cyclical_dependency_exists(edited_scene->get_filename(), instanced_scene)) {
-
accept->set_text(vformat(TTR("Cannot instance the scene '%s' because the current scene exists within one of its nodes."), p_files[i]));
accept->popup_centered();
error = true;
@@ -213,7 +204,6 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
editor_data->get_undo_redo().create_action(TTR("Instance Scene(s)"));
for (int i = 0; i < instances.size(); i++) {
-
Node *instanced_scene = instances[i];
editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene);
@@ -316,13 +306,16 @@ bool SceneTreeDock::_track_inherit(const String &p_target_scene_path, Node *p_de
Ref<PackedScene> data = ResourceLoader::load(path);
if (data.is_valid()) {
p = data->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
- if (!p)
+ if (!p) {
continue;
+ }
instances.push_back(p);
- } else
+ } else {
break;
- } else
+ }
+ } else {
break;
+ }
}
for (int i = 0; i < instances.size(); i++) {
memdelete(instances[i]);
@@ -331,11 +324,9 @@ bool SceneTreeDock::_track_inherit(const String &p_target_scene_path, Node *p_de
}
void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
-
current_option = p_tool;
switch (p_tool) {
-
case TOOL_BATCH_RENAME: {
if (!profile_allow_editing) {
break;
@@ -356,7 +347,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_NEW:
case TOOL_REPARENT_TO_NEW_NODE: {
-
if (!profile_allow_editing) {
break;
}
@@ -364,17 +354,16 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *current_edited_scene_root = EditorNode::get_singleton()->get_edited_scene();
if (current_edited_scene_root) {
-
- if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node2D"))
+ if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node2D")) {
preferred = "Node2D";
- else if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node3D"))
+ } else if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node3D")) {
preferred = "Node3D";
+ }
}
create_dialog->set_preferred_search_result_type(preferred);
create_dialog->popup_create(true);
} break;
case TOOL_INSTANCE: {
-
if (!profile_allow_editing) {
break;
}
@@ -390,15 +379,16 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_EXPAND_COLLAPSE: {
-
- if (!scene_tree->get_selected())
+ if (!scene_tree->get_selected()) {
break;
+ }
Tree *tree = scene_tree->get_scene_tree();
TreeItem *selected_item = tree->get_selected();
- if (!selected_item)
+ if (!selected_item) {
selected_item = tree->get_root();
+ }
bool collapsed = _is_collapsed_recursive(selected_item);
_set_collapsed_recursive(selected_item, !collapsed);
@@ -407,17 +397,18 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_REPLACE: {
-
if (!profile_allow_editing) {
break;
}
Node *selected = scene_tree->get_selected();
- if (!selected && !editor_selection->get_selected_node_list().empty())
+ if (!selected && !editor_selection->get_selected_node_list().empty()) {
selected = editor_selection->get_selected_node_list().front()->get();
+ }
- if (selected)
+ if (selected) {
create_dialog->popup_create(false, true, selected->get_class());
+ }
} break;
case TOOL_EXTEND_SCRIPT: {
@@ -426,22 +417,21 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
case TOOL_ATTACH_SCRIPT: {
attach_script_to_selected(false);
} break;
- case TOOL_CLEAR_SCRIPT: {
-
+ case TOOL_DETACH_SCRIPT: {
if (!profile_allow_script_editing) {
break;
}
Array selection = editor_selection->get_selected_nodes();
- if (selection.empty())
+ if (selection.empty()) {
return;
+ }
- editor_data->get_undo_redo().create_action(TTR("Clear Script"));
+ editor_data->get_undo_redo().create_action(TTR("Detach Script"));
editor_data->get_undo_redo().add_do_method(editor, "push_item", (Script *)nullptr);
for (int i = 0; i < selection.size(); i++) {
-
Node *n = Object::cast_to<Node>(selection[i]);
Ref<Script> existing = n->get_script();
Ref<Script> empty = EditorNode::get_singleton()->get_object_custom_type_base(n);
@@ -458,24 +448,24 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_MOVE_UP:
case TOOL_MOVE_DOWN: {
-
if (!profile_allow_editing) {
break;
}
- if (!scene_tree->get_selected())
+ if (!scene_tree->get_selected()) {
break;
+ }
if (scene_tree->get_selected() == edited_scene) {
-
current_option = -1;
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered();
break;
}
- if (!_validate_no_foreign())
+ if (!_validate_no_foreign()) {
break;
+ }
bool MOVING_DOWN = (p_tool == TOOL_MOVE_DOWN);
bool MOVING_UP = !MOVING_DOWN;
@@ -483,30 +473,37 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *common_parent = scene_tree->get_selected()->get_parent();
List<Node *> selection = editor_selection->get_selected_node_list();
selection.sort_custom<Node::Comparator>(); // sort by index
- if (MOVING_DOWN)
+ if (MOVING_DOWN) {
selection.invert();
+ }
int lowest_id = common_parent->get_child_count() - 1;
int highest_id = 0;
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
int index = E->get()->get_index();
- if (index > highest_id)
+ if (index > highest_id) {
highest_id = index;
- if (index < lowest_id)
+ }
+ if (index < lowest_id) {
lowest_id = index;
+ }
- if (E->get()->get_parent() != common_parent)
+ if (E->get()->get_parent() != common_parent) {
common_parent = nullptr;
+ }
}
- if (!common_parent || (MOVING_DOWN && highest_id >= common_parent->get_child_count() - MOVING_DOWN) || (MOVING_UP && lowest_id == 0))
+ if (!common_parent || (MOVING_DOWN && highest_id >= common_parent->get_child_count() - MOVING_DOWN) || (MOVING_UP && lowest_id == 0)) {
break; // one or more nodes can not be moved
+ }
- if (selection.size() == 1)
+ if (selection.size() == 1) {
editor_data->get_undo_redo().create_action(TTR("Move Node In Parent"));
- if (selection.size() > 1)
+ }
+ if (selection.size() > 1) {
editor_data->get_undo_redo().create_action(TTR("Move Nodes In Parent"));
+ }
for (int i = 0; i < selection.size(); i++) {
Node *top_node = selection[i];
@@ -526,28 +523,29 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_DUPLICATE: {
-
if (!profile_allow_editing) {
break;
}
- if (!edited_scene)
+ if (!edited_scene) {
break;
+ }
if (editor_selection->is_selected(edited_scene)) {
-
current_option = -1;
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered();
break;
}
- if (!_validate_no_foreign())
+ if (!_validate_no_foreign()) {
break;
+ }
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.size() == 0)
+ if (selection.size() == 0) {
break;
+ }
editor_data->get_undo_redo().create_action(TTR("Duplicate Node(s)"));
editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
@@ -560,7 +558,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *add_below_node = selection.back()->get();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
Node *node = E->get();
Node *parent = node->get_parent();
@@ -570,21 +567,21 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Map<const Node *, Node *> duplimap;
Node *dup = node->duplicate_from_editor(duplimap);
- if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node))
+ if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node)) {
editable_children.push_back(dup);
+ }
ERR_CONTINUE(!dup);
- if (selection.size() == 1)
+ if (selection.size() == 1) {
dupsingle = dup;
+ }
dup->set_name(parent->validate_child_name(dup));
editor_data->get_undo_redo().add_do_method(parent, "add_child_below_node", add_below_node, dup);
for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
-
if (!duplimap.has(F->get())) {
-
continue;
}
Node *d = duplimap[F->get()];
@@ -604,37 +601,38 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().commit_action();
- if (dupsingle)
+ if (dupsingle) {
editor->push_item(dupsingle);
+ }
- for (List<Node *>::Element *E = editable_children.back(); E; E = E->prev())
+ for (List<Node *>::Element *E = editable_children.back(); E; E = E->prev()) {
_toggle_editable_children(E->get());
+ }
} break;
case TOOL_REPARENT: {
-
if (!profile_allow_editing) {
break;
}
- if (!scene_tree->get_selected())
+ if (!scene_tree->get_selected()) {
break;
+ }
if (editor_selection->is_selected(edited_scene)) {
-
current_option = -1;
accept->set_text(TTR("This operation can't be done on the tree root."));
accept->popup_centered();
break;
}
- if (!_validate_no_foreign())
+ if (!_validate_no_foreign()) {
break;
+ }
List<Node *> nodes = editor_selection->get_selected_node_list();
Set<Node *> nodeset;
for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
-
nodeset.insert(E->get());
}
reparent_dialog->popup_centered_ratio();
@@ -642,7 +640,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_MAKE_ROOT: {
-
if (!profile_allow_editing) {
break;
}
@@ -653,8 +650,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *node = nodes.front()->get();
Node *root = get_tree()->get_edited_scene_root();
- if (node == root)
+ if (node == root) {
return;
+ }
//check that from node to root, all owners are right
@@ -701,14 +699,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().commit_action();
} break;
case TOOL_MULTI_EDIT: {
-
if (!profile_allow_editing) {
break;
}
Node *root = EditorNode::get_singleton()->get_edited_scene();
- if (!root)
+ if (!root) {
break;
+ }
Ref<MultiNodeEdit> mne = memnew(MultiNodeEdit);
for (const Map<Node *, Object *>::Element *E = EditorNode::get_singleton()->get_editor_selection()->get_selection().front(); E; E = E->next()) {
mne->add_node(root->get_path_to(E->key()));
@@ -719,18 +717,19 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_ERASE: {
-
if (!profile_allow_editing) {
break;
}
List<Node *> remove_list = editor_selection->get_selected_node_list();
- if (remove_list.empty())
+ if (remove_list.empty()) {
return;
+ }
- if (!_validate_no_foreign())
+ if (!_validate_no_foreign()) {
break;
+ }
if (p_confirm_override) {
_delete_confirm();
@@ -756,7 +755,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_MERGE_FROM_SCENE: {
-
if (!profile_allow_editing) {
break;
}
@@ -764,7 +762,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
EditorNode::get_singleton()->merge_from_scene();
} break;
case TOOL_NEW_SCENE_FROM: {
-
if (!profile_allow_editing) {
break;
}
@@ -820,7 +817,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
new_scene_from_dialog->set_title(TTR("Save New Scene As..."));
} break;
case TOOL_COPY_NODE_PATH: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
if (e) {
@@ -840,7 +836,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
} break;
case TOOL_SCENE_EDITABLE_CHILDREN: {
-
if (!profile_allow_editing) {
break;
}
@@ -862,7 +857,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
case TOOL_SCENE_USE_PLACEHOLDER: {
-
if (!profile_allow_editing) {
break;
}
@@ -884,8 +878,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
placeholder = !placeholder;
- if (placeholder)
+ if (placeholder) {
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
+ }
node->set_scene_instance_load_placeholder(placeholder);
scene_tree->update_tree();
@@ -893,7 +888,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
case TOOL_SCENE_MAKE_LOCAL: {
-
if (!profile_allow_editing) {
break;
}
@@ -905,8 +899,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (node) {
Node *root = EditorNode::get_singleton()->get_edited_scene();
UndoRedo *undo_redo = &editor_data->get_undo_redo();
- if (!root)
+ if (!root) {
break;
+ }
ERR_FAIL_COND(node->get_filename() == String());
undo_redo->create_action(TTR("Make Local"));
@@ -920,7 +915,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
case TOOL_SCENE_OPEN: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
if (e) {
@@ -954,7 +948,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
case TOOL_SCENE_OPEN_INHERITED: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
if (e) {
@@ -968,7 +961,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
case TOOL_CREATE_3D_SCENE:
case TOOL_CREATE_USER_INTERFACE:
case TOOL_CREATE_FAVORITE: {
-
Node *new_node = nullptr;
if (TOOL_CREATE_FAVORITE == p_tool) {
@@ -1019,9 +1011,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
default: {
-
if (p_tool >= EDIT_SUBRESOURCE_BASE) {
-
int idx = p_tool - EDIT_SUBRESOURCE_BASE;
ERR_FAIL_INDEX(idx, subresources.size());
@@ -1036,10 +1026,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
void SceneTreeDock::_node_collapsed(Object *p_obj) {
-
TreeItem *ti = Object::cast_to<TreeItem>(p_obj);
- if (!ti)
+ if (!ti) {
return;
+ }
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
_set_collapsed_recursive(ti, ti->is_collapsed());
@@ -1047,12 +1037,11 @@ void SceneTreeDock::_node_collapsed(Object *p_obj) {
}
void SceneTreeDock::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_READY: {
-
- if (!first_enter)
+ if (!first_enter) {
break;
+ }
first_enter = false;
EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", callable_mp(this, &SceneTreeDock::_feature_profile_changed));
@@ -1071,7 +1060,7 @@ void SceneTreeDock::_notification(int p_what) {
button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
button_create_script->set_icon(get_theme_icon("ScriptCreate", "EditorIcons"));
- button_clear_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
+ button_detach_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
@@ -1148,13 +1137,12 @@ void SceneTreeDock::_notification(int p_what) {
button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
button_create_script->set_icon(get_theme_icon("ScriptCreate", "EditorIcons"));
- button_clear_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
+ button_detach_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
} break;
case NOTIFICATION_PROCESS: {
-
bool show_create_root = bool(EDITOR_GET("interface/editors/show_scene_tree_root_selection")) && get_tree()->get_edited_scene_root() == nullptr;
if (show_create_root != create_root_dialog->is_visible_in_tree() && !remote_tree->is_visible()) {
@@ -1172,7 +1160,6 @@ void SceneTreeDock::_notification(int p_what) {
}
void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode) {
-
if (p_node->get_owner() == p_base && p_node != p_root) {
UndoRedo *undo_redo = &editor_data->get_undo_redo();
switch (p_mode) {
@@ -1198,21 +1185,17 @@ void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root
}
void SceneTreeDock::_load_request(const String &p_path) {
-
editor->open_request(p_path);
}
void SceneTreeDock::_script_open_request(const Ref<Script> &p_script) {
-
editor->edit_resource(p_script);
}
void SceneTreeDock::_node_selected() {
-
Node *node = scene_tree->get_selected();
if (!node) {
-
editor->push_item(nullptr);
return;
}
@@ -1225,31 +1208,30 @@ void SceneTreeDock::_node_selected() {
}
void SceneTreeDock::_node_renamed() {
-
_node_selected();
}
void SceneTreeDock::_set_owners(Node *p_owner, const Array &p_nodes) {
-
for (int i = 0; i < p_nodes.size(); i++) {
-
Node *n = Object::cast_to<Node>(p_nodes[i]);
- if (!n)
+ if (!n) {
continue;
+ }
n->set_owner(p_owner);
}
}
void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<StringName> new_base_path, Node *p_node, List<Pair<NodePath, NodePath>> *p_renames) {
-
base_path.push_back(p_node->get_name());
- if (new_base_path.size())
+ if (new_base_path.size()) {
new_base_path.push_back(p_node->get_name());
+ }
NodePath from(base_path, true);
NodePath to;
- if (new_base_path.size())
+ if (new_base_path.size()) {
to = NodePath(new_base_path, true);
+ }
Pair<NodePath, NodePath> npp;
npp.first = from;
@@ -1258,15 +1240,14 @@ void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<Stri
p_renames->push_back(npp);
for (int i = 0; i < p_node->get_child_count(); i++) {
-
_fill_path_renames(base_path, new_base_path, p_node->get_child(i), p_renames);
}
}
void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pair<NodePath, NodePath>> *p_renames) {
-
- if (!bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true)))
+ if (!bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true))) {
return;
+ }
Vector<StringName> base_path;
Node *n = p_node->get_parent();
@@ -1291,39 +1272,34 @@ void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pai
}
void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodePath>> *p_renames, Map<Ref<Animation>, Set<int>> *r_rem_anims) {
-
Map<Ref<Animation>, Set<int>> rem_anims;
- if (!r_rem_anims)
+ if (!r_rem_anims) {
r_rem_anims = &rem_anims;
+ }
if (!p_base) {
-
p_base = edited_scene;
}
- if (!p_base)
+ if (!p_base) {
return;
+ }
// Renaming node paths used in script instances
if (p_base->get_script_instance()) {
-
ScriptInstance *si = p_base->get_script_instance();
if (si) {
-
List<PropertyInfo> properties;
si->get_property_list(&properties);
for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
-
String propertyname = E->get().name;
Variant p = p_base->get(propertyname);
if (p.get_type() == Variant::NODE_PATH) {
-
// Goes through all paths to check if its matching
for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
-
NodePath root_path = p_base->get_path();
NodePath rel_path_old = root_path.rel_path_to(F->get().first);
@@ -1337,7 +1313,6 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
// if old path detected, then it needs to be replaced with the new one
if (p == rel_path_old) {
-
editor_data->get_undo_redo().add_do_property(p_base, propertyname, rel_path_new);
editor_data->get_undo_redo().add_undo_property(p_base, propertyname, rel_path_old);
@@ -1353,19 +1328,16 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
bool autorename_animation_tracks = bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true));
if (autorename_animation_tracks && Object::cast_to<AnimationPlayer>(p_base)) {
-
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_base);
List<StringName> anims;
ap->get_animation_list(&anims);
Node *root = ap->get_node(ap->get_root());
if (root) {
-
NodePath root_path = root->get_path();
NodePath new_root_path = root_path;
for (List<Pair<NodePath, NodePath>>::Element *E = p_renames->front(); E; E = E->next()) {
-
if (E->get().first == root_path) {
new_root_path = E->get().second;
break;
@@ -1376,22 +1348,22 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
//will not be erased
for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
-
Ref<Animation> anim = ap->get_animation(E->get());
if (!r_rem_anims->has(anim)) {
r_rem_anims->insert(anim, Set<int>());
Set<int> &ran = r_rem_anims->find(anim)->get();
- for (int i = 0; i < anim->get_track_count(); i++)
+ for (int i = 0; i < anim->get_track_count(); i++) {
ran.insert(i);
+ }
}
Set<int> &ran = r_rem_anims->find(anim)->get();
- if (anim.is_null())
+ if (anim.is_null()) {
continue;
+ }
for (int i = 0; i < anim->get_track_count(); i++) {
-
NodePath track_np = anim->track_get_path(i);
Node *n = root->get_node(track_np);
if (!n) {
@@ -1400,13 +1372,12 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
NodePath old_np = n->get_path();
- if (!ran.has(i))
+ if (!ran.has(i)) {
continue; //channel was removed
+ }
for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
-
if (F->get().first == old_np) {
-
if (F->get().second == NodePath()) {
//will be erased
@@ -1424,7 +1395,6 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
editor_data->get_undo_redo().add_undo_method(anim.ptr(), "track_set_path", idx, track_np);
editor_data->get_undo_redo().add_undo_method(anim.ptr(), "track_set_interpolation_type", idx, anim->track_get_interpolation_type(i));
for (int j = 0; j < anim->track_get_key_count(i); j++) {
-
editor_data->get_undo_redo().add_undo_method(anim.ptr(), "track_insert_key", idx, anim->track_get_key_time(i, j), anim->track_get_key_value(i, j), anim->track_get_key_transition(i, j));
}
@@ -1435,8 +1405,9 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
NodePath rel_path = new_root_path.rel_path_to(F->get().second);
NodePath new_path = NodePath(rel_path.get_names(), track_np.get_subnames(), false);
- if (new_path == track_np)
+ if (new_path == track_np) {
continue; //bleh
+ }
editor_data->get_undo_redo().add_do_method(anim.ptr(), "track_set_path", i, new_path);
editor_data->get_undo_redo().add_undo_method(anim.ptr(), "track_set_path", i, track_np);
}
@@ -1448,12 +1419,12 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
}
}
- for (int i = 0; i < p_base->get_child_count(); i++)
+ for (int i = 0; i < p_base->get_child_count(); i++) {
perform_node_renames(p_base->get_child(i), p_renames, r_rem_anims);
+ }
}
void SceneTreeDock::_node_prerenamed(Node *p_node, const String &p_new_name) {
-
List<Pair<NodePath, NodePath>> path_renames;
Vector<StringName> base_path;
@@ -1474,20 +1445,18 @@ void SceneTreeDock::_node_prerenamed(Node *p_node, const String &p_new_name) {
npp.second = NodePath(new_base_path, true);
path_renames.push_back(npp);
- for (int i = 0; i < p_node->get_child_count(); i++)
+ for (int i = 0; i < p_node->get_child_count(); i++) {
_fill_path_renames(base_path, new_base_path, p_node->get_child(i), &path_renames);
+ }
perform_node_renames(nullptr, &path_renames);
}
bool SceneTreeDock::_validate_no_foreign() {
-
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
if (E->get() != edited_scene && E->get()->get_owner() != edited_scene) {
-
accept->set_text(TTR("Can't operate on nodes from a foreign scene!"));
accept->popup_centered();
return false;
@@ -1501,7 +1470,6 @@ bool SceneTreeDock::_validate_no_foreign() {
}
if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) {
-
accept->set_text(TTR("Can't operate on nodes the current scene inherits from!"));
accept->popup_centered();
return false;
@@ -1512,14 +1480,14 @@ bool SceneTreeDock::_validate_no_foreign() {
}
void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
-
Node *new_parent = scene_root->get_node(p_path);
ERR_FAIL_COND(!new_parent);
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty())
+ if (selection.empty()) {
return; // Nothing to reparent.
+ }
Vector<Node *> nodes;
@@ -1531,31 +1499,32 @@ void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
}
void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, Vector<Node *> p_nodes, bool p_keep_global_xform) {
-
Node *new_parent = p_new_parent;
ERR_FAIL_COND(!new_parent);
- if (p_nodes.size() == 0)
+ if (p_nodes.size() == 0) {
return; // Nothing to reparent.
+ }
p_nodes.sort_custom<Node::Comparator>(); //Makes result reliable.
bool no_change = true;
for (int ni = 0; ni < p_nodes.size(); ni++) {
-
- if (p_nodes[ni] == p_new_parent)
+ if (p_nodes[ni] == p_new_parent) {
return; // Attempt to reparent to itself.
+ }
- if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_index())
+ if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_index()) {
no_change = false;
+ }
}
- if (no_change)
+ if (no_change) {
return; // Position and parent didn't change.
+ }
Node *validate = new_parent;
while (validate) {
-
ERR_FAIL_COND_MSG(p_nodes.find(validate) != -1, "Selection changed at some point. Can't reparent.");
validate = validate->get_parent();
}
@@ -1571,7 +1540,6 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
int inc = 0;
for (int ni = 0; ni < p_nodes.size(); ni++) {
-
// No undo implemented for this yet.
Node *node = p_nodes[ni];
@@ -1585,14 +1553,16 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
owners.push_back(E->get());
}
- if (new_parent == node->get_parent() && node->get_index() < p_position_in_parent + ni)
+ if (new_parent == node->get_parent() && node->get_index() < p_position_in_parent + ni) {
inc--; // If the child will generate a gap when moved, adjust.
+ }
editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);
editor_data->get_undo_redo().add_do_method(new_parent, "add_child", node);
- if (p_position_in_parent >= 0)
+ if (p_position_in_parent >= 0) {
editor_data->get_undo_redo().add_do_method(new_parent, "move_child", node, p_position_in_parent + inc);
+ }
EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
String old_name = former_names[ni];
@@ -1600,7 +1570,6 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
// Name was modified, fix the path renames.
if (old_name.casecmp_to(new_name) != 0) {
-
// Fix the to name to have the new name.
NodePath old_new_name = path_renames[ni].second;
NodePath new_path;
@@ -1623,18 +1592,22 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
editor_data->get_undo_redo().add_undo_method(ed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).plus_file(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index());
if (p_keep_global_xform) {
- if (Object::cast_to<Node2D>(node))
+ if (Object::cast_to<Node2D>(node)) {
editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Node2D>(node)->get_global_transform());
- if (Object::cast_to<Node3D>(node))
+ }
+ if (Object::cast_to<Node3D>(node)) {
editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Node3D>(node)->get_global_transform());
- if (Object::cast_to<Control>(node))
+ }
+ if (Object::cast_to<Control>(node)) {
editor_data->get_undo_redo().add_do_method(node, "set_global_position", Object::cast_to<Control>(node)->get_global_position());
+ }
}
editor_data->get_undo_redo().add_do_method(this, "_set_owners", edited_scene, owners);
- if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node)
+ if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node) {
editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", node);
+ }
editor_data->get_undo_redo().add_undo_method(new_parent, "remove_child", node);
editor_data->get_undo_redo().add_undo_method(node, "set_name", former_names[ni]);
@@ -1644,14 +1617,12 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
// Add and move in a second step (so old order is preserved).
for (int ni = 0; ni < p_nodes.size(); ni++) {
-
Node *node = p_nodes[ni];
List<Node *> owned;
node->get_owned_by(node->get_owner(), &owned);
Array owners;
for (List<Node *>::Element *E = owned.front(); E; E = E->next()) {
-
owners.push_back(E->get());
}
@@ -1660,16 +1631,20 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, child_pos);
editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners);
- if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node)
+ if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node) {
editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", node);
+ }
if (p_keep_global_xform) {
- if (Object::cast_to<Node2D>(node))
+ if (Object::cast_to<Node2D>(node)) {
editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Node2D>(node)->get_transform());
- if (Object::cast_to<Node3D>(node))
+ }
+ if (Object::cast_to<Node3D>(node)) {
editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Node3D>(node)->get_transform());
- if (Object::cast_to<Control>(node))
+ }
+ if (Object::cast_to<Control>(node)) {
editor_data->get_undo_redo().add_undo_method(node, "set_position", Object::cast_to<Control>(node)->get_position());
+ }
}
}
@@ -1679,14 +1654,12 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
}
bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const {
-
bool is_branch_collapsed = false;
List<TreeItem *> needs_check;
needs_check.push_back(p_item);
while (!needs_check.empty()) {
-
TreeItem *item = needs_check.back()->get();
needs_check.pop_back();
@@ -1705,12 +1678,10 @@ bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const {
}
void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed) {
-
List<TreeItem *> to_collapse;
to_collapse.push_back(p_item);
while (!to_collapse.empty()) {
-
TreeItem *item = to_collapse.back()->get();
to_collapse.pop_back();
@@ -1725,15 +1696,14 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed)
}
void SceneTreeDock::_script_created(Ref<Script> p_script) {
-
List<Node *> selected = editor_selection->get_selected_node_list();
- if (selected.empty())
+ if (selected.empty()) {
return;
+ }
editor_data->get_undo_redo().create_action(TTR("Attach Script"));
for (List<Node *>::Element *E = selected.front(); E; E = E->next()) {
-
Ref<Script> existing = E->get()->get_script();
editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script);
editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
@@ -1752,7 +1722,6 @@ void SceneTreeDock::_script_creation_closed() {
}
void SceneTreeDock::_toggle_editable_children_from_selection() {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
@@ -1762,7 +1731,6 @@ void SceneTreeDock::_toggle_editable_children_from_selection() {
}
void SceneTreeDock::_toggle_placeholder_from_selection() {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
@@ -1781,12 +1749,12 @@ void SceneTreeDock::_toggle_placeholder_from_selection() {
}
void SceneTreeDock::_toggle_editable_children(Node *p_node) {
-
if (p_node) {
bool editable = !EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(p_node, editable);
- if (editable)
+ if (editable) {
p_node->set_scene_instance_load_placeholder(false);
+ }
Node3DEditor::get_singleton()->update_all_gizmos(p_node);
@@ -1795,11 +1763,11 @@ void SceneTreeDock::_toggle_editable_children(Node *p_node) {
}
void SceneTreeDock::_delete_confirm() {
-
List<Node *> remove_list = editor_selection->get_selected_node_list();
- if (remove_list.empty())
+ if (remove_list.empty()) {
return;
+ }
editor->get_editor_plugins_over()->make_visible(false);
@@ -1808,14 +1776,12 @@ void SceneTreeDock::_delete_confirm() {
bool entire_scene = false;
for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
-
if (E->get() == edited_scene) {
entire_scene = true;
}
}
if (entire_scene) {
-
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", (Object *)nullptr);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", edited_scene);
editor_data->get_undo_redo().add_undo_method(edited_scene, "set_owner", edited_scene->get_owner());
@@ -1823,15 +1789,15 @@ void SceneTreeDock::_delete_confirm() {
editor_data->get_undo_redo().add_undo_reference(edited_scene);
} else {
-
remove_list.sort_custom<Node::Comparator>(); //sort nodes to keep positions
List<Pair<NodePath, NodePath>> path_renames;
//delete from animation
for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
Node *n = E->get();
- if (!n->is_inside_tree() || !n->get_parent())
+ if (!n->is_inside_tree() || !n->get_parent()) {
continue;
+ }
fill_path_renames(n, nullptr, &path_renames);
}
@@ -1840,22 +1806,23 @@ void SceneTreeDock::_delete_confirm() {
//delete for read
for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
Node *n = E->get();
- if (!n->is_inside_tree() || !n->get_parent())
+ if (!n->is_inside_tree() || !n->get_parent()) {
continue;
+ }
List<Node *> owned;
n->get_owned_by(n->get_owner(), &owned);
Array owners;
for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
-
owners.push_back(F->get());
}
editor_data->get_undo_redo().add_do_method(n->get_parent(), "remove_child", n);
editor_data->get_undo_redo().add_undo_method(n->get_parent(), "add_child", n);
editor_data->get_undo_redo().add_undo_method(n->get_parent(), "move_child", n, n->get_index());
- if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == n)
+ if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == n) {
editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", n);
+ }
editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners);
editor_data->get_undo_redo().add_undo_reference(n);
@@ -1867,8 +1834,9 @@ void SceneTreeDock::_delete_confirm() {
editor_data->get_undo_redo().commit_action();
// hack, force 2d editor viewport to refresh after deletion
- if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton())
+ if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton()) {
editor->get_viewport_control()->update();
+ }
editor->push_item(nullptr);
@@ -1879,22 +1847,20 @@ void SceneTreeDock::_delete_confirm() {
}
void SceneTreeDock::_update_script_button() {
-
if (!profile_allow_script_editing) {
-
button_create_script->hide();
- button_clear_script->hide();
+ button_detach_script->hide();
} else if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 0) {
button_create_script->hide();
- button_clear_script->hide();
+ button_detach_script->hide();
} else if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 1) {
Node *n = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0];
if (n->get_script().is_null()) {
button_create_script->show();
- button_clear_script->hide();
+ button_detach_script->hide();
} else {
button_create_script->hide();
- button_clear_script->show();
+ button_detach_script->show();
}
} else {
button_create_script->hide();
@@ -1902,16 +1868,15 @@ void SceneTreeDock::_update_script_button() {
for (int i = 0; i < selection.size(); i++) {
Node *n = Object::cast_to<Node>(selection[i]);
if (!n->get_script().is_null()) {
- button_clear_script->show();
+ button_detach_script->show();
return;
}
}
- button_clear_script->hide();
+ button_detach_script->hide();
}
}
void SceneTreeDock::_selection_changed() {
-
int selection_size = EditorNode::get_singleton()->get_editor_selection()->get_selection().size();
if (selection_size > 1) {
//automatically turn on multi-edit
@@ -1925,17 +1890,17 @@ void SceneTreeDock::_selection_changed() {
}
Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list) {
-
Node *tail = p_node;
Node *parent = tail->get_parent();
for (int i = p_node->get_index(); i < parent->get_child_count(); i++) {
Node *sibling = parent->get_child(i);
- if (p_list.find(sibling))
+ if (p_list.find(sibling)) {
tail = sibling;
- else
+ } else {
break;
+ }
}
return tail;
@@ -1951,7 +1916,6 @@ void SceneTreeDock::_do_create(Node *p_parent) {
editor_data->get_undo_redo().create_action(TTR("Create Node"));
if (edited_scene) {
-
editor_data->get_undo_redo().add_do_method(p_parent, "add_child", child);
editor_data->get_undo_redo().add_do_method(child, "set_owner", edited_scene);
editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
@@ -1965,7 +1929,6 @@ void SceneTreeDock::_do_create(Node *p_parent) {
editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).plus_file(new_name)));
} else {
-
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", child);
editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_do_reference(child);
@@ -1981,25 +1944,26 @@ void SceneTreeDock::_do_create(Node *p_parent) {
Control *ct = Object::cast_to<Control>(c);
Size2 ms = ct->get_minimum_size();
- if (ms.width < 4)
+ if (ms.width < 4) {
ms.width = 40;
- if (ms.height < 4)
+ }
+ if (ms.height < 4) {
ms.height = 40;
+ }
ct->set_size(ms);
}
}
void SceneTreeDock::_create() {
-
if (current_option == TOOL_NEW) {
-
Node *parent = nullptr;
if (edited_scene) {
// If root exists in edited scene
parent = scene_tree->get_selected();
- if (!parent)
+ if (!parent) {
parent = edited_scene;
+ }
} else {
// If no root exist in edited scene
@@ -2057,17 +2021,19 @@ void SceneTreeDock::_create() {
smaller_path_to_top = path_length;
only_one_top_node = true;
} else if (smaller_path_to_top == path_length) {
- if (only_one_top_node && top_node->get_parent() != n->get_parent())
+ if (only_one_top_node && top_node->get_parent() != n->get_parent()) {
only_one_top_node = false;
+ }
}
}
}
Node *parent = nullptr;
- if (only_one_top_node)
+ if (only_one_top_node) {
parent = top_node->get_parent();
- else
+ } else {
parent = top_node->get_parent()->get_parent();
+ }
_do_create(parent);
@@ -2085,7 +2051,6 @@ void SceneTreeDock::_create() {
}
void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties, bool p_remove_old) {
-
Node *n = p_node;
Node *newnode = p_by_node;
@@ -2095,10 +2060,12 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
n->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
continue;
- if (E->get().name == "__meta__")
+ }
+ if (E->get().name == "__meta__") {
continue;
+ }
if (default_oldnode->get(E->get().name) != n->get(E->get().name)) {
newnode->set(E->get().name, n->get(E->get().name));
}
@@ -2114,15 +2081,14 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
n->get_signal_list(&sl);
for (List<MethodInfo>::Element *E = sl.front(); E; E = E->next()) {
-
List<Object::Connection> cl;
n->get_signal_connection_list(E->get().name, &cl);
for (List<Object::Connection>::Element *F = cl.front(); F; F = F->next()) {
-
Object::Connection &c = F->get();
- if (!(c.flags & Object::CONNECT_PERSIST))
+ if (!(c.flags & Object::CONNECT_PERSIST)) {
continue;
+ }
newnode->connect(c.signal.get_name(), c.callable, c.binds, Object::CONNECT_PERSIST);
}
}
@@ -2149,8 +2115,9 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
c->call("set_transform", c->call("get_transform"));
}
//p_remove_old was added to support undo
- if (p_remove_old)
+ if (p_remove_old) {
editor_data->get_undo_redo().clear_history();
+ }
newnode->set_name(newname);
editor->push_item(newnode);
@@ -2166,22 +2133,18 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
}
void SceneTreeDock::set_edited_scene(Node *p_scene) {
-
edited_scene = p_scene;
}
void SceneTreeDock::set_selected(Node *p_node, bool p_emit_selected) {
-
scene_tree->set_selected(p_node, p_emit_selected);
}
void SceneTreeDock::import_subscene() {
-
import_subscene_dialog->popup_centered_clamped(Size2(500, 800) * EDSCALE, 0.8);
}
void SceneTreeDock::_import_subscene() {
-
Node *parent = scene_tree->get_selected();
if (!parent) {
parent = editor_data->get_edited_scene_root();
@@ -2193,7 +2156,6 @@ void SceneTreeDock::_import_subscene() {
}
void SceneTreeDock::_new_scene_from(String p_file) {
-
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() != 1) {
@@ -2214,7 +2176,6 @@ void SceneTreeDock::_new_scene_from(String p_file) {
reown[editor_data->get_edited_scene_root()] = base;
Node *copy = base->duplicate_and_reown(reown);
if (copy) {
-
Ref<PackedScene> sdata = memnew(PackedScene);
Error err = sdata->pack(copy);
memdelete(copy);
@@ -2226,8 +2187,9 @@ void SceneTreeDock::_new_scene_from(String p_file) {
}
int flg = 0;
- if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
+ if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) {
flg |= ResourceSaver::FLAG_COMPRESS;
+ }
err = ResourceSaver::save(p_file, sdata, flg);
if (err != OK) {
@@ -2244,26 +2206,27 @@ void SceneTreeDock::_new_scene_from(String p_file) {
}
static bool _is_node_visible(Node *p_node) {
-
- if (!p_node->get_owner())
+ if (!p_node->get_owner()) {
return false;
- if (p_node->get_owner() != EditorNode::get_singleton()->get_edited_scene() && !EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node->get_owner()))
+ }
+ if (p_node->get_owner() != EditorNode::get_singleton()->get_edited_scene() && !EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node->get_owner())) {
return false;
+ }
return true;
}
static bool _has_visible_children(Node *p_node) {
-
bool collapsed = p_node->is_displayed_folded();
- if (collapsed)
+ if (collapsed) {
return false;
+ }
for (int i = 0; i < p_node->get_child_count(); i++) {
-
Node *child = p_node->get_child(i);
- if (!_is_node_visible(child))
+ if (!_is_node_visible(child)) {
continue;
+ }
return true;
}
@@ -2272,7 +2235,6 @@ static bool _has_visible_children(Node *p_node) {
}
void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
-
to_pos = -1;
if (p_type == -1) {
@@ -2315,7 +2277,6 @@ void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
}
void SceneTreeDock::_files_dropped(Vector<String> p_files, NodePath p_to, int p_type) {
-
Node *node = get_node(p_to);
ERR_FAIL_COND(!node);
@@ -2339,15 +2300,16 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
}
void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
-
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty())
+ if (selection.empty()) {
return; //nothing to reparent
+ }
Node *to_node = get_node(p_to);
- if (!to_node)
+ if (!to_node) {
return;
+ }
Vector<Node *> nodes;
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
@@ -2361,25 +2323,28 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
}
void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
-
- if (p_depth > 8)
+ if (p_depth > 8) {
return;
+ }
List<PropertyInfo> pinfo;
p_obj->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR))
+ if (!(E->get().usage & PROPERTY_USAGE_EDITOR)) {
continue;
- if (E->get().hint != PROPERTY_HINT_RESOURCE_TYPE)
+ }
+ if (E->get().hint != PROPERTY_HINT_RESOURCE_TYPE) {
continue;
+ }
Variant value = p_obj->get(E->get().name);
- if (value.get_type() != Variant::OBJECT)
+ if (value.get_type() != Variant::OBJECT) {
continue;
+ }
Object *obj = value;
- if (!obj)
+ if (!obj) {
continue;
+ }
Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
@@ -2396,9 +2361,7 @@ void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
}
void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
-
if (!EditorNode::get_singleton()->get_edited_scene()) {
-
menu->clear();
if (profile_allow_editing) {
menu->add_icon_shortcut(get_theme_icon("Add", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
@@ -2414,15 +2377,15 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *> full_selection = editor_selection->get_full_selected_node_list(); // Above method only returns nodes with common parent.
- if (selection.size() == 0)
+ if (selection.size() == 0) {
return;
+ }
menu->clear();
Ref<Script> existing_script;
bool existing_script_removable = true;
if (selection.size() == 1) {
-
Node *selected = selection[0];
if (profile_allow_editing) {
@@ -2430,8 +2393,9 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu_subresources->clear();
menu_subresources->set_size(Size2(1, 1));
_add_children_to_popup(selection.front()->get(), 0);
- if (menu->get_item_count() > 0)
+ if (menu->get_item_count() > 0) {
menu->add_separator();
+ }
menu->add_icon_shortcut(get_theme_icon("Add", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
menu->add_icon_shortcut(get_theme_icon("Instance", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
@@ -2458,7 +2422,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
if (existing_script.is_valid() && existing_script_removable) {
add_separator = true;
- menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
+ menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/detach_script"), TOOL_DETACH_SCRIPT);
} else if (full_selection.size() > 1) {
bool script_exists = false;
for (List<Node *>::Element *E = full_selection.front(); E; E = E->next()) {
@@ -2470,7 +2434,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (script_exists) {
add_separator = true;
- menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
+ menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/detach_script"), TOOL_DETACH_SCRIPT);
}
}
@@ -2498,7 +2462,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
}
if (selection.size() == 1) {
-
if (profile_allow_editing) {
menu->add_separator();
menu->add_icon_shortcut(get_theme_icon("Blend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE);
@@ -2555,23 +2518,19 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
void SceneTreeDock::_filter_changed(const String &p_filter) {
-
scene_tree->set_filter(p_filter);
}
String SceneTreeDock::get_filter() {
-
return filter->get_text();
}
void SceneTreeDock::set_filter(const String &p_filter) {
-
filter->set_text(p_filter);
scene_tree->set_filter(p_filter);
}
void SceneTreeDock::_focus_node() {
-
Node *node = scene_tree->get_selected();
ERR_FAIL_COND(!node);
@@ -2590,12 +2549,14 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty())
+ if (selection.empty()) {
return;
+ }
Node *selected = scene_tree->get_selected();
- if (!selected)
+ if (!selected) {
selected = selection.front()->get();
+ }
Ref<Script> existing = selected->get_script();
@@ -2634,7 +2595,6 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
void SceneTreeDock::open_script_dialog(Node *p_for_node, bool p_extend) {
-
scene_tree->set_selected(p_for_node, false);
if (p_extend) {
@@ -2652,31 +2612,27 @@ void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
}
void SceneTreeDock::show_remote_tree() {
-
_remote_tree_selected();
}
void SceneTreeDock::hide_remote_tree() {
-
_local_tree_selected();
}
void SceneTreeDock::show_tab_buttons() {
-
button_hb->show();
}
void SceneTreeDock::hide_tab_buttons() {
-
button_hb->hide();
}
void SceneTreeDock::_remote_tree_selected() {
-
scene_tree->hide();
create_root_dialog->hide();
- if (remote_tree)
+ if (remote_tree) {
remote_tree->show();
+ }
edit_remote->set_pressed(true);
edit_local->set_pressed(false);
@@ -2684,32 +2640,32 @@ void SceneTreeDock::_remote_tree_selected() {
}
void SceneTreeDock::_local_tree_selected() {
-
scene_tree->show();
- if (remote_tree)
+ if (remote_tree) {
remote_tree->hide();
+ }
edit_remote->set_pressed(false);
edit_local->set_pressed(true);
}
void SceneTreeDock::_update_create_root_dialog() {
-
BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle")));
Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts"));
- if (!toggle || !node_shortcuts)
+ if (!toggle || !node_shortcuts) {
return;
+ }
Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts")));
Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts")));
- if (!beginner_nodes || !favorite_nodes)
+ if (!beginner_nodes || !favorite_nodes) {
return;
+ }
EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed());
EditorSettings::get_singleton()->save();
if (toggle->is_pressed()) {
-
for (int i = 0; i < favorite_nodes->get_child_count(); i++) {
favorite_nodes->get_child(i)->queue_delete();
}
@@ -2717,7 +2673,6 @@ void SceneTreeDock::_update_create_root_dialog() {
FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ);
if (f) {
-
while (!f->eof_reached()) {
String l = f->get_line().strip_edges();
@@ -2726,8 +2681,9 @@ void SceneTreeDock::_update_create_root_dialog() {
favorite_nodes->add_child(button);
button->set_text(TTR(l));
String name = l.get_slicec(' ', 0);
- if (ScriptServer::is_global_class(name))
+ if (ScriptServer::is_global_class(name)) {
name = ScriptServer::get_global_class_native_base(name);
+ }
button->set_icon(EditorNode::get_singleton()->get_class_icon(name));
button->connect("pressed", callable_mp(this, &SceneTreeDock::_favorite_root_selected), make_binds(l));
}
@@ -2754,11 +2710,9 @@ void SceneTreeDock::_favorite_root_selected(const String &p_class) {
}
void SceneTreeDock::_feature_profile_changed() {
-
Ref<EditorFeatureProfile> profile = EditorFeatureProfileManager::get_singleton()->get_current_profile();
if (profile.is_valid()) {
-
profile_allow_editing = !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCENE_TREE);
profile_allow_script_editing = !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT);
bool profile_allow_3d = !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D);
@@ -2781,7 +2735,6 @@ void SceneTreeDock::_feature_profile_changed() {
}
void SceneTreeDock::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("_set_owners"), &SceneTreeDock::_set_owners);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &SceneTreeDock::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_input"), &SceneTreeDock::_input);
@@ -2795,7 +2748,6 @@ void SceneTreeDock::_bind_methods() {
}
SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data) {
-
set_name("Scene");
editor = p_editor;
edited_scene = nullptr;
@@ -2816,7 +2768,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script"));
ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script"));
- ED_SHORTCUT("scene_tree/clear_script", TTR("Clear Script"));
+ ED_SHORTCUT("scene_tree/detach_script", TTR("Detach Script"));
ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP);
ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KEY_MASK_CMD | KEY_D);
@@ -2851,17 +2803,17 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
button_create_script = memnew(ToolButton);
button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_ATTACH_SCRIPT, false));
- button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node."));
+ button_create_script->set_tooltip(TTR("Attach a new or existing script to the selected node."));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
- button_clear_script = memnew(ToolButton);
- button_clear_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CLEAR_SCRIPT, false));
- button_clear_script->set_tooltip(TTR("Clear a script for the selected node."));
- button_clear_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script"));
- filter_hbc->add_child(button_clear_script);
- button_clear_script->hide();
+ button_detach_script = memnew(ToolButton);
+ button_detach_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_DETACH_SCRIPT, false));
+ button_detach_script->set_tooltip(TTR("Detach the script from the selected node."));
+ button_detach_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/detach_script"));
+ filter_hbc->add_child(button_detach_script);
+ button_detach_script->hide();
button_hb = memnew(HBoxContainer);
vbc->add_child(button_hb);