diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 038b18a648..ec225c3c38 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1348,8 +1348,8 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP break; } - // update if the node itself moved up/down the tree hirarchy - if (root_path == F->get().first) { + // update the node itself if it has a valid node path and has not been deleted + if (root_path == F->get().first && p != NodePath() && F->get().second != NodePath()) { NodePath abs_path = NodePath(String(root_path).plus_file(p)).simplified(); NodePath rel_path_new = F->get().second.rel_path_to(abs_path); @@ -2824,8 +2824,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel HBoxContainer *filter_hbc = memnew(HBoxContainer); filter_hbc->add_theme_constant_override("separate", 0); - ED_SHORTCUT("scene_tree/rename", TTR("Rename")); - ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_CMD | KEY_F2); + ED_SHORTCUT("scene_tree/rename", TTR("Rename"), KEY_F2); + ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_SHIFT | KEY_F2); ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KEY_MASK_CMD | KEY_A); ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene")); ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse All")); |