diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 56 |
1 files changed, 37 insertions, 19 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index afdf48b314..5b783493cb 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -433,7 +433,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { dup->set_name(parent->validate_child_name(dup)); - editor_data->get_undo_redo().add_do_method(parent, "_add_child_below_node", node, dup); + editor_data->get_undo_redo().add_do_method(parent, "add_child_below_node", node, dup); for (List<Node *>::Element *F = owned.front(); F; F = F->next()) { if (!duplimap.has(F->get())) { @@ -582,13 +582,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { new_scene_from_dialog->popup_centered_ratio(); new_scene_from_dialog->set_title(TTR("Save New Scene As..")); - } break; case TOOL_COPY_NODE_PATH: { List<Node *> selection = editor_selection->get_selected_node_list(); - - if (List<Node *>::Element *e = selection.front()) { - if (Node *node = e->get()) { + List<Node *>::Element *e = selection.front(); + if (e) { + Node *node = e->get(); + if (node) { Node *root = EditorNode::get_singleton()->get_edited_scene(); NodePath path = root->get_path().rel_path_to(node->get_path()); OS::get_singleton()->set_clipboard(path); @@ -597,8 +597,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_SCENE_EDITABLE_CHILDREN: { List<Node *> selection = editor_selection->get_selected_node_list(); - if (List<Node *>::Element *e = selection.front()) { - if (Node *node = e->get()) { + List<Node *>::Element *e = selection.front(); + if (e) { + Node *node = e->get(); + if (node) { bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node); int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children")); int placeholder_item_idx = menu->get_item_idx_from_text(TTR("Load As Placeholder")); @@ -617,8 +619,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_SCENE_USE_PLACEHOLDER: { List<Node *> selection = editor_selection->get_selected_node_list(); - if (List<Node *>::Element *e = selection.front()) { - if (Node *node = e->get()) { + List<Node *>::Element *e = selection.front(); + if (e) { + Node *node = e->get(); + if (node) { bool placeholder = node->get_scene_instance_load_placeholder(); placeholder = !placeholder; int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children")); @@ -635,15 +639,16 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_SCENE_CLEAR_INSTANCING: { List<Node *> selection = editor_selection->get_selected_node_list(); - if (List<Node *>::Element *e = selection.front()) { - if (Node *node = e->get()) { + List<Node *>::Element *e = selection.front(); + if (e) { + Node *node = e->get(); + if (node) { Node *root = EditorNode::get_singleton()->get_edited_scene(); UndoRedo *undo_redo = &editor_data->get_undo_redo(); if (!root) break; ERR_FAIL_COND(node->get_filename() == String()); - undo_redo->create_action(TTR("Discard Instancing")); undo_redo->add_do_method(node, "set_filename", ""); undo_redo->add_undo_method(node, "set_filename", node->get_filename()); @@ -656,8 +661,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_SCENE_OPEN: { List<Node *> selection = editor_selection->get_selected_node_list(); - if (List<Node *>::Element *e = selection.front()) { - if (Node *node = e->get()) { + List<Node *>::Element *e = selection.front(); + if (e) { + Node *node = e->get(); + if (node) { scene_tree->emit_signal("open", node->get_filename()); } } @@ -667,8 +674,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM: { List<Node *> selection = editor_selection->get_selected_node_list(); - if (List<Node *>::Element *e = selection.front()) { - if (Node *node = e->get()) { + List<Node *>::Element *e = selection.front(); + if (e) { + Node *node = e->get(); + if (node) { node->set_scene_inherited_state(Ref<SceneState>()); scene_tree->update_tree(); EditorNode::get_singleton()->get_property_editor()->update_tree(); @@ -677,8 +686,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; case TOOL_SCENE_OPEN_INHERITED: { List<Node *> selection = editor_selection->get_selected_node_list(); - if (List<Node *>::Element *e = selection.front()) { - if (Node *node = e->get()) { + List<Node *>::Element *e = selection.front(); + if (e) { + Node *node = e->get(); + if (node) { if (node && node->get_scene_inherited_state().is_valid()) { scene_tree->emit_signal("open", node->get_scene_inherited_state()->get_path()); } @@ -823,7 +834,14 @@ Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node *, Node *> &duplimap) { if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) continue; String name = E->get().name; - node->set(name, p_node->get(name)); + Variant value = p_node->get(name); + // Duplicate dictionaries and arrays, mainly needed for __meta__ + if (value.get_type() == Variant::DICTIONARY) { + value = Dictionary(value).copy(); + } else if (value.get_type() == Variant::ARRAY) { + value = Array(value).duplicate(); + } + node->set(name, value); } List<Node::GroupInfo> group_info; |