diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index cde4490cd3..a437245c57 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1987,7 +1987,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) { Node *node = selected.front()->get(); Ref<Script> existing = node->get_script(); - editor_data->get_undo_redo()->create_action(TTR("Attach Script")); + editor_data->get_undo_redo()->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, node); editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "store_script_properties", node); editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", node); editor_data->get_undo_redo()->add_do_method(node, "set_script", p_script); @@ -1998,7 +1998,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) { editor_data->get_undo_redo()->add_undo_method(this, "_update_script_button"); editor_data->get_undo_redo()->commit_action(); } else { - editor_data->get_undo_redo()->create_action(TTR("Attach Script")); + editor_data->get_undo_redo()->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, selected.front()->get()); for (Node *E : selected) { Ref<Script> existing = E->get_script(); editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "store_script_properties", E); @@ -2093,9 +2093,9 @@ void SceneTreeDock::_delete_confirm(bool p_cut) { EditorNode::get_singleton()->get_editor_plugins_over()->make_visible(false); if (p_cut) { - editor_data->get_undo_redo()->create_action(TTR("Cut Node(s)")); + editor_data->get_undo_redo()->create_action(TTR("Cut Node(s)"), UndoRedo::MERGE_DISABLE, remove_list.front()->get()); } else { - editor_data->get_undo_redo()->create_action(TTR("Remove Node(s)")); + editor_data->get_undo_redo()->create_action(TTR("Remove Node(s)"), UndoRedo::MERGE_DISABLE, remove_list.front()->get()); } bool entire_scene = false; @@ -2103,6 +2103,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) { for (const Node *E : remove_list) { if (E == edited_scene) { entire_scene = true; + break; } } @@ -2220,7 +2221,7 @@ void SceneTreeDock::_do_create(Node *p_parent) { Node *child = Object::cast_to<Node>(c); ERR_FAIL_COND(!child); - editor_data->get_undo_redo()->create_action(TTR("Create Node")); + editor_data->get_undo_redo()->create_action_for_history(TTR("Create Node"), editor_data->get_current_edited_scene_history_id()); if (edited_scene) { editor_data->get_undo_redo()->add_do_method(p_parent, "add_child", child, true); @@ -2637,7 +2638,7 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { Ref<Script> scr = ResourceLoader::load(p_file); ERR_FAIL_COND(!scr.is_valid()); if (Node *n = get_node(p_to)) { - editor_data->get_undo_redo()->create_action(TTR("Attach Script")); + editor_data->get_undo_redo()->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, n); editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "store_script_properties", n); editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", n); editor_data->get_undo_redo()->add_do_method(n, "set_script", scr); @@ -3402,24 +3403,24 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KeyModifierMask::SHIFT | Key::F2); ED_SHORTCUT_OVERRIDE("scene_tree/batch_rename", "macos", KeyModifierMask::SHIFT | Key::ENTER); - ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD | Key::A); - ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::A); + ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD_OR_CTRL | Key::A); + ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A); ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse Branch")); - ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD | Key::X); - ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD | Key::C); - ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KeyModifierMask::CMD | Key::V); + ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD_OR_CTRL | Key::X); + ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD_OR_CTRL | Key::C); + ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KeyModifierMask::CMD_OR_CTRL | Key::V); ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type")); ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script")); ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script")); ED_SHORTCUT("scene_tree/detach_script", TTR("Detach Script")); - ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KeyModifierMask::CMD | Key::UP); - ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KeyModifierMask::CMD | Key::DOWN); - ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KeyModifierMask::CMD | Key::D); + ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KeyModifierMask::CMD_OR_CTRL | Key::UP); + ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KeyModifierMask::CMD_OR_CTRL | Key::DOWN); + ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KeyModifierMask::CMD_OR_CTRL | Key::D); ED_SHORTCUT("scene_tree/reparent", TTR("Reparent")); ED_SHORTCUT("scene_tree/reparent_to_new_node", TTR("Reparent to New Node")); ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root")); ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene")); - ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::C); + ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C); ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KeyModifierMask::SHIFT | Key::KEY_DELETE); ED_SHORTCUT("scene_tree/delete", TTR("Delete"), Key::KEY_DELETE); |