diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 330 |
1 files changed, 234 insertions, 96 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index ec225c3c38..48c4d33184 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -57,10 +57,7 @@ void SceneTreeDock::_nodes_drag_begin() { } void SceneTreeDock::_quick_open() { - Vector<String> files = quick_open->get_selected_files(); - for (int i = 0; i < files.size(); i++) { - instance(files[i]); - } + instance_scenes(quick_open->get_selected_files(), scene_tree->get_selected()); } void SceneTreeDock::_input(Ref<InputEvent> p_event) { @@ -90,6 +87,12 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) { _tool_selected(TOOL_INSTANCE); } else if (ED_IS_SHORTCUT("scene_tree/expand_collapse_all", p_event)) { _tool_selected(TOOL_EXPAND_COLLAPSE); + } else if (ED_IS_SHORTCUT("scene_tree/cut_node", p_event)) { + _tool_selected(TOOL_CUT); + } else if (ED_IS_SHORTCUT("scene_tree/copy_node", p_event)) { + _tool_selected(TOOL_COPY); + } else if (ED_IS_SHORTCUT("scene_tree/paste_node", p_event)) { + _tool_selected(TOOL_PASTE); } else if (ED_IS_SHORTCUT("scene_tree/change_node_type", p_event)) { _tool_selected(TOOL_REPLACE); } else if (ED_IS_SHORTCUT("scene_tree/duplicate", p_event)) { @@ -104,8 +107,6 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) { _tool_selected(TOOL_MOVE_DOWN); } else if (ED_IS_SHORTCUT("scene_tree/reparent", p_event)) { _tool_selected(TOOL_REPARENT); - } else if (ED_IS_SHORTCUT("scene_tree/merge_from_scene", p_event)) { - _tool_selected(TOOL_MERGE_FROM_SCENE); } else if (ED_IS_SHORTCUT("scene_tree/save_branch_as_scene", p_event)) { _tool_selected(TOOL_NEW_SCENE_FROM); } else if (ED_IS_SHORTCUT("scene_tree/delete_no_confirm", p_event)) { @@ -114,28 +115,18 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) { _tool_selected(TOOL_COPY_NODE_PATH); } else if (ED_IS_SHORTCUT("scene_tree/delete", p_event)) { _tool_selected(TOOL_ERASE); + } else { + return; } + + // Tool selection was successful, accept the event to stop propagation. + accept_event(); } void SceneTreeDock::instance(const String &p_file) { - Node *parent = scene_tree->get_selected(); - - if (!parent) { - parent = edited_scene; - }; - - if (!edited_scene) { - current_option = -1; - accept->set_text(TTR("No parent to instance a child at.")); - accept->popup_centered(); - return; - }; - - ERR_FAIL_COND(!parent); - Vector<String> scenes; scenes.push_back(p_file); - _perform_instance_scenes(scenes, parent, -1); + instance_scenes(scenes, scene_tree->get_selected()); } void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_parent) { @@ -146,7 +137,11 @@ void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_paren } if (!parent || !edited_scene) { - accept->set_text(TTR("No parent to instance the scenes at.")); + if (p_files.size() == 1) { + accept->set_text(TTR("No parent to instance a child at.")); + } else { + accept->set_text(TTR("No parent to instance the scenes at.")); + } accept->popup_centered(); return; }; @@ -223,6 +218,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node } editor_data->get_undo_redo().commit_action(); + editor->push_item(instances[instances.size() - 1]); } void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) { @@ -356,7 +352,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (current_edited_scene_root) { String root_class = current_edited_scene_root->get_class_name(); static Vector<String> preferred_types; - if (preferred_types.empty()) { + if (preferred_types.is_empty()) { preferred_types.push_back("Control"); preferred_types.push_back("Node2D"); preferred_types.push_back("Node3D"); @@ -405,13 +401,121 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { tree->ensure_cursor_is_visible(); } break; + case TOOL_CUT: + case TOOL_COPY: { + if (!edited_scene || !_validate_no_foreign()) { + break; + } + + List<Node *> selection = editor_selection->get_selected_node_list(); + if (selection.size() == 0) { + break; + } + + if (!node_clipboard.is_empty()) { + _clear_clipboard(); + } + clipboard_source_scene = editor->get_edited_scene()->get_filename(); + + selection.sort_custom<Node::Comparator>(); + + for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { + Node *node = E->get(); + Map<const Node *, Node *> duplimap; + Node *dup = node->duplicate_from_editor(duplimap); + + ERR_CONTINUE(!dup); + + node_clipboard.push_back(dup); + } + + if (p_tool == TOOL_CUT) { + _delete_confirm(true); + } + } break; + case TOOL_PASTE: { + if (node_clipboard.is_empty() || !edited_scene) { + break; + } + + bool has_cycle = false; + if (edited_scene->get_filename() != String()) { + for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) { + if (edited_scene->get_filename() == E->get()->get_filename()) { + has_cycle = true; + break; + } + } + } + + if (has_cycle) { + current_option = -1; + accept->set_text(TTR("Can't paste root node into the same scene.")); + accept->popup_centered(); + break; + } + + Node *paste_parent = edited_scene; + List<Node *> selection = editor_selection->get_selected_node_list(); + if (selection.size() > 0) { + paste_parent = selection.back()->get(); + } + + Node *owner = paste_parent->get_owner(); + if (!owner) { + owner = paste_parent; + } + + editor_data->get_undo_redo().create_action(TTR("Paste Node(s)")); + editor_data->get_undo_redo().add_do_method(editor_selection, "clear"); + + Map<RES, RES> resource_remap; + String target_scene = editor->get_edited_scene()->get_filename(); + if (target_scene != clipboard_source_scene) { + if (!clipboard_resource_remap.has(target_scene)) { + Map<RES, RES> remap; + for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) { + _create_remap_for_node(E->get(), remap); + } + clipboard_resource_remap[target_scene] = remap; + } + resource_remap = clipboard_resource_remap[target_scene]; + } + + for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) { + Node *node = E->get(); + Map<const Node *, Node *> duplimap; + + Node *dup = node->duplicate_from_editor(duplimap, resource_remap); + + ERR_CONTINUE(!dup); + + editor_data->get_undo_redo().add_do_method(paste_parent, "add_child", dup); + + for (Map<const Node *, Node *>::Element *E2 = duplimap.front(); E2; E2 = E2->next()) { + Node *d = E2->value(); + editor_data->get_undo_redo().add_do_method(d, "set_owner", owner); + } + + editor_data->get_undo_redo().add_do_method(dup, "set_owner", owner); + editor_data->get_undo_redo().add_do_method(editor_selection, "add_node", dup); + editor_data->get_undo_redo().add_undo_method(paste_parent, "remove_child", dup); + editor_data->get_undo_redo().add_do_reference(dup); + + if (node_clipboard.size() == 1) { + editor_data->get_undo_redo().add_do_method(editor, "push_item", dup); + } + } + + editor_data->get_undo_redo().commit_action(); + } break; case TOOL_REPLACE: { if (!profile_allow_editing) { break; } Node *selected = scene_tree->get_selected(); - if (!selected && !editor_selection->get_selected_node_list().empty()) { + if (!selected && !editor_selection->get_selected_node_list().is_empty()) { selected = editor_selection->get_selected_node_list().front()->get(); } @@ -433,7 +537,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Array selection = editor_selection->get_selected_nodes(); - if (selection.empty()) { + if (selection.is_empty()) { return; } @@ -732,7 +836,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { List<Node *> remove_list = editor_selection->get_selected_node_list(); - if (remove_list.empty()) { + if (remove_list.is_empty()) { return; } @@ -774,13 +878,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } } break; - case TOOL_MERGE_FROM_SCENE: { - if (!profile_allow_editing) { - break; - } - - EditorNode::get_singleton()->merge_from_scene(); - } break; case TOOL_NEW_SCENE_FROM: { if (!profile_allow_editing) { break; @@ -1010,7 +1107,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; case TOOL_CREATE_USER_INTERFACE: { Control *node = memnew(Control); - node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs. + node->set_anchors_and_offsets_preset(PRESET_WIDE); //more useful for resizable UIs. new_node = node; } break; @@ -1068,14 +1165,14 @@ void SceneTreeDock::_notification(int p_what) { CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); - canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); + canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update)); } Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D")); - spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); - spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); + spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); button_add->set_icon(get_theme_icon("Add", "EditorIcons")); button_instance->set_icon(get_theme_icon("Instance", "EditorIcons")); @@ -1102,7 +1199,7 @@ void SceneTreeDock::_notification(int p_what) { node_shortcuts_toggle->set_toggle_mode(true); node_shortcuts_toggle->set_tooltip(TTR("Switch to Favorite Nodes")); node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection")); - node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT); + node_shortcuts_toggle->set_anchors_and_offsets_preset(Control::PRESET_CENTER_RIGHT); node_shortcuts_toggle->connect("pressed", callable_mp(this, &SceneTreeDock::_update_create_root_dialog)); top_row->add_child(node_shortcuts_toggle); @@ -1524,7 +1621,7 @@ void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) { List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.empty()) { + if (selection.is_empty()) { return; // Nothing to reparent. } @@ -1698,7 +1795,7 @@ bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const { List<TreeItem *> needs_check; needs_check.push_back(p_item); - while (!needs_check.empty()) { + while (!needs_check.is_empty()) { TreeItem *item = needs_check.back()->get(); needs_check.pop_back(); @@ -1720,7 +1817,7 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed) List<TreeItem *> to_collapse; to_collapse.push_back(p_item); - while (!to_collapse.empty()) { + while (!to_collapse.is_empty()) { TreeItem *item = to_collapse.back()->get(); to_collapse.pop_back(); @@ -1737,7 +1834,7 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed) void SceneTreeDock::_script_created(Ref<Script> p_script) { List<Node *> selected = editor_selection->get_selected_node_list(); - if (selected.empty()) { + if (selected.is_empty()) { return; } @@ -1803,16 +1900,20 @@ void SceneTreeDock::_toggle_editable_children(Node *p_node) { } } -void SceneTreeDock::_delete_confirm() { +void SceneTreeDock::_delete_confirm(bool p_cut) { List<Node *> remove_list = editor_selection->get_selected_node_list(); - if (remove_list.empty()) { + if (remove_list.is_empty()) { return; } editor->get_editor_plugins_over()->make_visible(false); - editor_data->get_undo_redo().create_action(TTR("Remove Node(s)")); + if (p_cut) { + editor_data->get_undo_redo().create_action(TTR("Cut Node(s)")); + } else { + editor_data->get_undo_redo().create_action(TTR("Remove Node(s)")); + } bool entire_scene = false; @@ -1929,25 +2030,8 @@ void SceneTreeDock::_selection_changed() { _update_script_button(); } -Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list) { - Node *tail = p_node; - Node *parent = tail->get_parent(); - - for (int i = p_node->get_index(); i < parent->get_child_count(); i++) { - Node *sibling = parent->get_child(i); - - if (p_list.find(sibling)) { - tail = sibling; - } else { - break; - } - } - - return tail; -} - void SceneTreeDock::_do_create(Node *p_parent) { - Object *c = create_dialog->instance_selected(); + Variant c = create_dialog->instance_selected(); ERR_FAIL_COND(!c); Node *child = Object::cast_to<Node>(c); @@ -1990,6 +2074,9 @@ void SceneTreeDock::_do_create(Node *p_parent) { if (ms.height < 4) { ms.height = 40; } + if (ct->is_layout_rtl()) { + ct->set_position(ct->get_position() - Vector2(ms.x, 0)); + } ct->set_size(ms); } } @@ -2024,7 +2111,7 @@ void SceneTreeDock::_create() { Node *n = E->get(); ERR_FAIL_COND(!n); - Object *c = create_dialog->instance_selected(); + Variant c = create_dialog->instance_selected(); ERR_FAIL_COND(!c); Node *newnode = Object::cast_to<Node>(c); @@ -2162,7 +2249,6 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop if (n == edited_scene) { edited_scene = newnode; editor->set_edited_scene(newnode); - newnode->set_editable_instances(n->get_editable_instances()); } //small hack to make collisionshapes and other kind of nodes to work @@ -2196,21 +2282,6 @@ void SceneTreeDock::set_selected(Node *p_node, bool p_emit_selected) { scene_tree->set_selected(p_node, p_emit_selected); } -void SceneTreeDock::import_subscene() { - import_subscene_dialog->popup_centered_clamped(Size2(500, 800) * EDSCALE, 0.8); -} - -void SceneTreeDock::_import_subscene() { - Node *parent = scene_tree->get_selected(); - if (!parent) { - parent = editor_data->get_edited_scene_root(); - ERR_FAIL_COND(!parent); - } - - import_subscene_dialog->move(parent, edited_scene); - editor_data->get_undo_redo().clear_history(); //no undo for now.. -} - void SceneTreeDock::_new_scene_from(String p_file) { List<Node *> selection = editor_selection->get_selected_node_list(); @@ -2358,7 +2429,7 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) { List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.empty()) { + if (selection.is_empty()) { return; //nothing to reparent } @@ -2467,6 +2538,13 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { } if (profile_allow_script_editing) { + menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/cut_node"), TOOL_CUT); + menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/copy_node"), TOOL_COPY); + if (selection.size() == 1 && !node_clipboard.is_empty()) { + menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/paste_node"), TOOL_PASTE); + } + menu->add_separator(); + bool add_separator = false; if (full_selection.size() == 1) { @@ -2520,7 +2598,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { if (selection.size() == 1) { if (profile_allow_editing) { menu->add_separator(); - menu->add_icon_shortcut(get_theme_icon("Blend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE); menu->add_icon_shortcut(get_theme_icon("CreateNewSceneFrom", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM); } if (full_selection.size() == 1) { @@ -2610,7 +2687,7 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) { } List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.empty()) { + if (selection.is_empty()) { return; } @@ -2798,6 +2875,62 @@ void SceneTreeDock::_feature_profile_changed() { _update_script_button(); } +void SceneTreeDock::_clear_clipboard() { + for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) { + memdelete(E->get()); + } + node_clipboard.clear(); + clipboard_resource_remap.clear(); +} + +void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap) { + List<PropertyInfo> props; + p_node->get_property_list(&props); + + for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + continue; + } + + Variant v = p_node->get(E->get().name); + if (v.is_ref()) { + RES res = v; + if (res.is_valid()) { + if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) { + _create_remap_for_resource(res, r_remap); + } + } + } + } + + for (int i = 0; i < p_node->get_child_count(); i++) { + _create_remap_for_node(p_node->get_child(i), r_remap); + } +} + +void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_remap) { + r_remap[p_resource] = p_resource->duplicate(); + + List<PropertyInfo> props; + p_resource->get_property_list(&props); + + for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) { + if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) { + continue; + } + + Variant v = p_resource->get(E->get().name); + if (v.is_ref()) { + RES res = v; + if (res.is_valid()) { + if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) { + _create_remap_for_resource(res, r_remap); + } + } + } + } +} + void SceneTreeDock::_bind_methods() { ClassDB::bind_method(D_METHOD("_set_owners"), &SceneTreeDock::_set_owners); ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &SceneTreeDock::_unhandled_key_input); @@ -2829,6 +2962,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KEY_MASK_CMD | KEY_A); ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene")); ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse All")); + ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KEY_MASK_CMD | KEY_X); + ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KEY_MASK_CMD | KEY_C); + ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KEY_MASK_CMD | KEY_V); ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type")); ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script")); ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script")); @@ -2839,9 +2975,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel ED_SHORTCUT("scene_tree/reparent", TTR("Reparent")); ED_SHORTCUT("scene_tree/reparent_to_new_node", TTR("Reparent to New Node")); ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root")); - ED_SHORTCUT("scene_tree/merge_from_scene", TTR("Merge From Scene")); ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene")); - ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_C); + ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C); ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KEY_MASK_SHIFT | KEY_DELETE); ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE); @@ -2864,7 +2999,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel filter->set_h_size_flags(SIZE_EXPAND_FILL); filter->set_placeholder(TTR("Filter nodes")); filter_hbc->add_child(filter); - filter->add_theme_constant_override("minimum_spaces", 0); + filter->add_theme_constant_override("minimum_character_width", 0); filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed)); button_create_script = memnew(Button); @@ -2954,11 +3089,12 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel quick_open = memnew(EditorQuickOpen); add_child(quick_open); quick_open->connect("quick_open", callable_mp(this, &SceneTreeDock::_quick_open)); + set_process_unhandled_key_input(true); delete_dialog = memnew(ConfirmationDialog); add_child(delete_dialog); - delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm)); + delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm), varray(false)); editable_instance_remove_dialog = memnew(ConfirmationDialog); add_child(editable_instance_remove_dialog); @@ -2968,10 +3104,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel add_child(placeholder_editable_instance_remove_dialog); placeholder_editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_placeholder_from_selection)); - import_subscene_dialog = memnew(EditorSubScene); - add_child(import_subscene_dialog); - import_subscene_dialog->connect("subscene_selected", callable_mp(this, &SceneTreeDock::_import_subscene)); - new_scene_from_dialog = memnew(EditorFileDialog); new_scene_from_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); add_child(new_scene_from_dialog); @@ -2990,7 +3122,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel clear_inherit_confirm = memnew(ConfirmationDialog); clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); - clear_inherit_confirm->get_ok()->set_text(TTR("Clear")); + clear_inherit_confirm->get_ok_button()->set_text(TTR("Clear")); add_child(clear_inherit_confirm); set_process_input(true); @@ -3003,3 +3135,9 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel EDITOR_DEF("interface/editors/derive_script_globals_by_name", true); EDITOR_DEF("_use_favorites_root_selection", false); } + +SceneTreeDock::~SceneTreeDock() { + if (!node_clipboard.is_empty()) { + _clear_clipboard(); + } +} |