diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 27 |
1 files changed, 5 insertions, 22 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index fafb90e864..72703623ab 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1073,14 +1073,14 @@ void SceneTreeDock::_notification(int p_what) { CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); - canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); + canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update)); } Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D")); - spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); - spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); + spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); button_add->set_icon(get_theme_icon("Add", "EditorIcons")); button_instance->set_icon(get_theme_icon("Instance", "EditorIcons")); @@ -1934,23 +1934,6 @@ void SceneTreeDock::_selection_changed() { _update_script_button(); } -Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list) { - Node *tail = p_node; - Node *parent = tail->get_parent(); - - for (int i = p_node->get_index(); i < parent->get_child_count(); i++) { - Node *sibling = parent->get_child(i); - - if (p_list.find(sibling)) { - tail = sibling; - } else { - break; - } - } - - return tail; -} - void SceneTreeDock::_do_create(Node *p_parent) { Object *c = create_dialog->instance_selected(); @@ -2999,7 +2982,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel clear_inherit_confirm = memnew(ConfirmationDialog); clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); - clear_inherit_confirm->get_ok()->set_text(TTR("Clear")); + clear_inherit_confirm->get_ok_button()->set_text(TTR("Clear")); add_child(clear_inherit_confirm); set_process_input(true); |