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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp27
1 files changed, 5 insertions, 22 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index fafb90e864..72703623ab 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1073,14 +1073,14 @@ void SceneTreeDock::_notification(int p_what) {
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
- canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
- canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree"));
+ canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree"));
scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update));
}
Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
- spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
- spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree"));
+ spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree"));
button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
@@ -1934,23 +1934,6 @@ void SceneTreeDock::_selection_changed() {
_update_script_button();
}
-Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list) {
- Node *tail = p_node;
- Node *parent = tail->get_parent();
-
- for (int i = p_node->get_index(); i < parent->get_child_count(); i++) {
- Node *sibling = parent->get_child(i);
-
- if (p_list.find(sibling)) {
- tail = sibling;
- } else {
- break;
- }
- }
-
- return tail;
-}
-
void SceneTreeDock::_do_create(Node *p_parent) {
Object *c = create_dialog->instance_selected();
@@ -2999,7 +2982,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
clear_inherit_confirm = memnew(ConfirmationDialog);
clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
- clear_inherit_confirm->get_ok()->set_text(TTR("Clear"));
+ clear_inherit_confirm->get_ok_button()->set_text(TTR("Clear"));
add_child(clear_inherit_confirm);
set_process_input(true);