diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 95 |
1 files changed, 59 insertions, 36 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 2e1090e6c0..d19a40599f 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -39,6 +39,7 @@ #include "editor/editor_feature_profile.h" #include "editor/editor_file_dialog.h" #include "editor/editor_node.h" +#include "editor/editor_paths.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/multi_node_edit.h" @@ -72,7 +73,7 @@ void SceneTreeDock::input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid() && (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT)) { - if (mb->is_pressed() && scene_tree->get_rect().has_point(mb->get_position())) { + if (mb->is_pressed() && scene_tree->get_rect().has_point(scene_tree->get_local_mouse_position())) { tree_clicked = true; } else if (!mb->is_pressed()) { tree_clicked = false; @@ -910,7 +911,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { ResourceSaver::get_recognized_extensions(sd, &extensions); new_scene_from_dialog->clear_filters(); for (int i = 0; i < extensions.size(); i++) { - new_scene_from_dialog->add_filter("*." + extensions[i] + " ; " + extensions[i].to_upper()); + new_scene_from_dialog->add_filter("*." + extensions[i], extensions[i].to_upper()); } String existing; @@ -1122,7 +1123,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; case TOOL_CREATE_USER_INTERFACE: { Control *node = memnew(Control); - node->set_anchors_and_offsets_preset(PRESET_WIDE); //more useful for resizable UIs. + node->set_anchors_and_offsets_preset(PRESET_FULL_RECT); //more useful for resizable UIs. new_node = node; } break; @@ -1257,19 +1258,19 @@ void SceneTreeDock::_notification(int p_what) { beginner_node_shortcuts->add_child(button_2d); button_2d->set_text(TTR("2D Scene")); button_2d->set_icon(get_theme_icon(SNAME("Node2D"), SNAME("EditorIcons"))); - button_2d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_2D_SCENE, false)); + button_2d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_CREATE_2D_SCENE, false)); button_3d = memnew(Button); beginner_node_shortcuts->add_child(button_3d); button_3d->set_text(TTR("3D Scene")); button_3d->set_icon(get_theme_icon(SNAME("Node3D"), SNAME("EditorIcons"))); - button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_3D_SCENE, false)); + button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_CREATE_3D_SCENE, false)); button_ui = memnew(Button); beginner_node_shortcuts->add_child(button_ui); button_ui->set_text(TTR("User Interface")); button_ui->set_icon(get_theme_icon(SNAME("Control"), SNAME("EditorIcons"))); - button_ui->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_USER_INTERFACE, false)); + button_ui->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_CREATE_USER_INTERFACE, false)); VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer); favorite_node_shortcuts->set_name("FavoriteNodeShortcuts"); @@ -1279,19 +1280,19 @@ void SceneTreeDock::_notification(int p_what) { node_shortcuts->add_child(button_custom); button_custom->set_text(TTR("Other Node")); button_custom->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); - button_custom->connect("pressed", callable_bind(callable_mp(this, &SceneTreeDock::_tool_selected), TOOL_NEW, false)); + button_custom->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_NEW, false)); button_clipboard = memnew(Button); node_shortcuts->add_child(button_clipboard); button_clipboard->set_text(TTR("Paste From Clipboard")); button_clipboard->set_icon(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons"))); - button_clipboard->connect("pressed", callable_bind(callable_mp(this, &SceneTreeDock::_tool_selected), TOOL_PASTE, false)); + button_clipboard->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_PASTE, false)); _update_create_root_dialog(); } break; case NOTIFICATION_ENTER_TREE: { - clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM, false)); + clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM, false)); scene_tree->set_auto_expand_selected(EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), false); } break; @@ -1337,14 +1338,14 @@ void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root UndoRedo *undo_redo = &editor_data->get_undo_redo(); switch (p_mode) { case MODE_BIDI: { - bool is_unique = p_node->is_unique_name_in_owner() && p_base->get_node_or_null(UNIQUE_NODE_PREFIX + String(p_node->get_name())) != nullptr; - if (is_unique) { + bool disable_unique = p_node->is_unique_name_in_owner() && p_root->get_node_or_null(UNIQUE_NODE_PREFIX + String(p_node->get_name())) != nullptr; + if (disable_unique) { // Will create a unique name conflict. Disable before setting owner. undo_redo->add_do_method(p_node, "set_unique_name_in_owner", false); } undo_redo->add_do_method(p_node, "set_owner", p_root); undo_redo->add_undo_method(p_node, "set_owner", p_base); - if (is_unique) { + if (disable_unique) { // Will create a unique name conflict. Enable after setting owner. undo_redo->add_undo_method(p_node, "set_unique_name_in_owner", true); } @@ -1952,17 +1953,36 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) { return; } - editor_data->get_undo_redo().create_action(TTR("Attach Script")); - for (Node *E : selected) { - Ref<Script> existing = E->get_script(); - editor_data->get_undo_redo().add_do_method(E, "set_script", p_script); - editor_data->get_undo_redo().add_undo_method(E, "set_script", existing); + if (selected.size() == 1) { + Node *node = selected.front()->get(); + Ref<Script> existing = node->get_script(); + + editor_data->get_undo_redo().create_action(TTR("Attach Script")); + editor_data->get_undo_redo().add_do_method(InspectorDock::get_singleton(), "store_script_properties", node); + editor_data->get_undo_redo().add_undo_method(InspectorDock::get_singleton(), "store_script_properties", node); + editor_data->get_undo_redo().add_do_method(node, "set_script", p_script); + editor_data->get_undo_redo().add_undo_method(node, "set_script", existing); + editor_data->get_undo_redo().add_do_method(InspectorDock::get_singleton(), "apply_script_properties", node); + editor_data->get_undo_redo().add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", node); editor_data->get_undo_redo().add_do_method(this, "_update_script_button"); editor_data->get_undo_redo().add_undo_method(this, "_update_script_button"); + editor_data->get_undo_redo().commit_action(); + } else { + editor_data->get_undo_redo().create_action(TTR("Attach Script")); + for (List<Node *>::Element *E = selected.front(); E; E = E->next()) { + Ref<Script> existing = E->get()->get_script(); + editor_data->get_undo_redo().add_do_method(InspectorDock::get_singleton(), "store_script_properties", E->get()); + editor_data->get_undo_redo().add_undo_method(InspectorDock::get_singleton(), "store_script_properties", E->get()); + editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script); + editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing); + editor_data->get_undo_redo().add_do_method(InspectorDock::get_singleton(), "apply_script_properties", E->get()); + editor_data->get_undo_redo().add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", E->get()); + editor_data->get_undo_redo().add_do_method(this, "_update_script_button"); + editor_data->get_undo_redo().add_undo_method(this, "_update_script_button"); + } + editor_data->get_undo_redo().commit_action(); } - editor_data->get_undo_redo().commit_action(); - _push_item(p_script.operator->()); _update_script_button(); } @@ -2347,7 +2367,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop if (!(c.flags & Object::CONNECT_PERSIST)) { continue; } - newnode->connect(c.signal.get_name(), c.callable, c.binds, Object::CONNECT_PERSIST); + newnode->connect(c.signal.get_name(), c.callable, Object::CONNECT_PERSIST); } } @@ -2437,7 +2457,7 @@ void SceneTreeDock::_new_scene_from(String p_file) { flg |= ResourceSaver::FLAG_COMPRESS; } - err = ResourceSaver::save(p_file, sdata, flg); + err = ResourceSaver::save(sdata, p_file, flg); if (err != OK) { accept->set_text(TTR("Error saving scene.")); accept->popup_centered(); @@ -2586,11 +2606,14 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files, NodePath p_to, int p_ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { Ref<Script> scr = ResourceLoader::load(p_file); ERR_FAIL_COND(!scr.is_valid()); - Node *n = get_node(p_to); - if (n) { + if (Node *n = get_node(p_to)) { editor_data->get_undo_redo().create_action(TTR("Attach Script")); + editor_data->get_undo_redo().add_do_method(InspectorDock::get_singleton(), "store_script_properties", n); + editor_data->get_undo_redo().add_undo_method(InspectorDock::get_singleton(), "store_script_properties", n); editor_data->get_undo_redo().add_do_method(n, "set_script", scr); editor_data->get_undo_redo().add_undo_method(n, "set_script", n->get_script()); + editor_data->get_undo_redo().add_do_method(InspectorDock::get_singleton(), "apply_script_properties", n); + editor_data->get_undo_redo().add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", n); editor_data->get_undo_redo().add_do_method(this, "_update_script_button"); editor_data->get_undo_redo().add_undo_method(this, "_update_script_button"); editor_data->get_undo_redo().commit_action(); @@ -3177,7 +3200,7 @@ void SceneTreeDock::_update_create_root_dialog() { favorite_nodes->get_child(i)->queue_delete(); } - Ref<FileAccess> f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ); + Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ); if (f.is_valid()) { while (!f->eof_reached()) { String l = f->get_line().strip_edges(); @@ -3192,7 +3215,7 @@ void SceneTreeDock::_update_create_root_dialog() { name = ScriptServer::get_global_class_native_base(name); } button->set_icon(EditorNode::get_singleton()->get_class_icon(name)); - button->connect("pressed", callable_mp(this, &SceneTreeDock::_favorite_root_selected), make_binds(l)); + button->connect("pressed", callable_mp(this, &SceneTreeDock::_favorite_root_selected).bind(l)); } } } @@ -3374,14 +3397,14 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec button_add = memnew(Button); button_add->set_flat(true); - button_add->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false)); + button_add->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_NEW, false)); button_add->set_tooltip(TTR("Add/Create a New Node.")); button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node")); filter_hbc->add_child(button_add); button_instance = memnew(Button); button_instance->set_flat(true); - button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_INSTANTIATE, false)); + button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_INSTANTIATE, false)); button_instance->set_tooltip(TTR("Instantiate a scene file as a Node. Creates an inherited scene if no root node exists.")); button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene")); filter_hbc->add_child(button_instance); @@ -3396,7 +3419,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec button_create_script = memnew(Button); button_create_script->set_flat(true); - button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_ATTACH_SCRIPT, false)); + button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_ATTACH_SCRIPT, false)); button_create_script->set_tooltip(TTR("Attach a new or existing script to the selected node.")); button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script")); filter_hbc->add_child(button_create_script); @@ -3404,7 +3427,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec button_detach_script = memnew(Button); button_detach_script->set_flat(true); - button_detach_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_DETACH_SCRIPT, false)); + button_detach_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_DETACH_SCRIPT, false)); button_detach_script->set_tooltip(TTR("Detach the script from the selected node.")); button_detach_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/detach_script")); filter_hbc->add_child(button_detach_script); @@ -3417,7 +3440,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec PopupMenu *tree_menu = button_tree_menu->get_popup(); tree_menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND); - tree_menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false)); + tree_menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(false)); button_hb = memnew(HBoxContainer); vbc->add_child(button_hb); @@ -3454,8 +3477,8 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL); scene_tree->connect("rmb_pressed", callable_mp(this, &SceneTreeDock::_tree_rmb)); - scene_tree->connect("node_selected", callable_mp(this, &SceneTreeDock::_node_selected), varray(), CONNECT_DEFERRED); - scene_tree->connect("node_renamed", callable_mp(this, &SceneTreeDock::_node_renamed), varray(), CONNECT_DEFERRED); + scene_tree->connect("node_selected", callable_mp(this, &SceneTreeDock::_node_selected), CONNECT_DEFERRED); + scene_tree->connect("node_renamed", callable_mp(this, &SceneTreeDock::_node_renamed), CONNECT_DEFERRED); scene_tree->connect("node_prerename", callable_mp(this, &SceneTreeDock::_node_prerenamed)); scene_tree->connect("open", callable_mp(this, &SceneTreeDock::_load_request)); scene_tree->connect("open_script", callable_mp(this, &SceneTreeDock::_script_open_request)); @@ -3505,7 +3528,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec delete_dialog = memnew(ConfirmationDialog); add_child(delete_dialog); - delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm), varray(false)); + delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm).bind(false)); editable_instance_remove_dialog = memnew(ConfirmationDialog); add_child(editable_instance_remove_dialog); @@ -3522,11 +3545,11 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec menu = memnew(PopupMenu); add_child(menu); - menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false)); + menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(false)); menu_subresources = memnew(PopupMenu); menu_subresources->set_name("Sub-Resources"); - menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false)); + menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(false)); menu->add_child(menu_subresources); menu_properties = memnew(PopupMenu); @@ -3535,7 +3558,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec clear_inherit_confirm = memnew(ConfirmationDialog); clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); - clear_inherit_confirm->get_ok_button()->set_text(TTR("Clear")); + clear_inherit_confirm->set_ok_button_text(TTR("Clear")); add_child(clear_inherit_confirm); set_process_input(true); |