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path: root/editor/scene_tree_dock.cpp
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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp98
1 files changed, 49 insertions, 49 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 4b91f6178e..beba7f0ed6 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1046,18 +1046,18 @@ void SceneTreeDock::_notification(int p_what) {
break;
first_enter = false;
- EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", this, "_feature_profile_changed");
+ EditorFeatureProfileManager::get_singleton()->connect_compat("current_feature_profile_changed", this, "_feature_profile_changed");
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
- canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree");
- canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
- scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update");
+ canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
+ canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ scene_tree->connect_compat("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update");
}
SpatialEditorPlugin *spatial_editor_plugin = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D"));
- spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree");
- spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
+ spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
+ spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
button_add->set_icon(get_icon("Add", "EditorIcons"));
button_instance->set_icon(get_icon("Instance", "EditorIcons"));
@@ -1067,8 +1067,8 @@ void SceneTreeDock::_notification(int p_what) {
filter->set_right_icon(get_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
- EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
- scene_tree->get_scene_tree()->connect("item_collapsed", this, "_node_collapsed");
+ EditorNode::get_singleton()->get_editor_selection()->connect_compat("selection_changed", this, "_selection_changed");
+ scene_tree->get_scene_tree()->connect_compat("item_collapsed", this, "_node_collapsed");
// create_root_dialog
HBoxContainer *top_row = memnew(HBoxContainer);
@@ -1083,7 +1083,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts_toggle->set_toggle_mode(true);
node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
- node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog");
+ node_shortcuts_toggle->connect_compat("pressed", this, "_update_create_root_dialog");
top_row->add_child(node_shortcuts_toggle);
create_root_dialog->add_child(top_row);
@@ -1099,18 +1099,18 @@ void SceneTreeDock::_notification(int p_what) {
beginner_node_shortcuts->add_child(button_2d);
button_2d->set_text(TTR("2D Scene"));
button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
- button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
+ button_2d->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
button_3d = memnew(Button);
beginner_node_shortcuts->add_child(button_3d);
button_3d->set_text(TTR("3D Scene"));
button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
- button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
+ button_3d->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
Button *button_ui = memnew(Button);
beginner_node_shortcuts->add_child(button_ui);
button_ui->set_text(TTR("User Interface"));
button_ui->set_icon(get_icon("Control", "EditorIcons"));
- button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
+ button_ui->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
@@ -1120,7 +1120,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts->add_child(button_custom);
button_custom->set_text(TTR("Other Node"));
button_custom->set_icon(get_icon("Add", "EditorIcons"));
- button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
+ button_custom->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
node_shortcuts->add_spacer();
create_root_dialog->add_child(node_shortcuts);
@@ -1128,11 +1128,11 @@ void SceneTreeDock::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- clear_inherit_confirm->connect("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
+ clear_inherit_confirm->connect_compat("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
} break;
case NOTIFICATION_EXIT_TREE: {
- clear_inherit_confirm->disconnect("confirmed", this, "_tool_selected");
+ clear_inherit_confirm->disconnect_compat("confirmed", this, "_tool_selected");
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
button_add->set_icon(get_icon("Add", "EditorIcons"));
@@ -1738,7 +1738,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
}
void SceneTreeDock::_script_creation_closed() {
- script_create_dialog->disconnect("script_created", this, "_script_created");
+ script_create_dialog->disconnect_compat("script_created", this, "_script_created");
}
void SceneTreeDock::_toggle_editable_children_from_selection() {
@@ -2113,7 +2113,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
Object::Connection &c = F->get();
if (!(c.flags & Object::CONNECT_PERSIST))
continue;
- newnode->connect(c.signal, c.target, c.method, c.binds, Object::CONNECT_PERSIST);
+ newnode->connect_compat(c.signal.get_name(), c.callable.get_object(), c.callable.get_method(), c.binds, Object::CONNECT_PERSIST);
}
}
@@ -2616,8 +2616,8 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
}
- script_create_dialog->connect("script_created", this, "_script_created");
- script_create_dialog->connect("popup_hide", this, "_script_creation_closed", varray(), CONNECT_ONESHOT);
+ script_create_dialog->connect_compat("script_created", this, "_script_created");
+ script_create_dialog->connect_compat("popup_hide", this, "_script_creation_closed", varray(), CONNECT_ONESHOT);
script_create_dialog->set_inheritance_base_type("Node");
script_create_dialog->config(inherits, path);
script_create_dialog->popup_centered();
@@ -2719,7 +2719,7 @@ void SceneTreeDock::_update_create_root_dialog() {
if (ScriptServer::is_global_class(name))
name = ScriptServer::get_global_class_native_base(name);
button->set_icon(EditorNode::get_singleton()->get_class_icon(name));
- button->connect("pressed", this, "_favorite_root_selected", make_binds(l));
+ button->connect_compat("pressed", this, "_favorite_root_selected", make_binds(l));
}
}
@@ -2850,13 +2850,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
button_add = memnew(ToolButton);
- button_add->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
+ button_add->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
button_add->set_tooltip(TTR("Add/Create a New Node."));
button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
filter_hbc->add_child(button_add);
button_instance = memnew(ToolButton);
- button_instance->connect("pressed", this, "_tool_selected", make_binds(TOOL_INSTANCE, false));
+ button_instance->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_INSTANCE, false));
button_instance->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
filter_hbc->add_child(button_instance);
@@ -2867,17 +2867,17 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_placeholder(TTR("Filter nodes"));
filter_hbc->add_child(filter);
filter->add_constant_override("minimum_spaces", 0);
- filter->connect("text_changed", this, "_filter_changed");
+ filter->connect_compat("text_changed", this, "_filter_changed");
button_create_script = memnew(ToolButton);
- button_create_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
+ button_create_script->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node."));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
button_clear_script = memnew(ToolButton);
- button_clear_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false));
+ button_clear_script->connect_compat("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false));
button_clear_script->set_tooltip(TTR("Clear a script for the selected node."));
button_clear_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script"));
filter_hbc->add_child(button_clear_script);
@@ -2891,14 +2891,14 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
edit_remote->set_h_size_flags(SIZE_EXPAND_FILL);
edit_remote->set_text(TTR("Remote"));
edit_remote->set_toggle_mode(true);
- edit_remote->connect("pressed", this, "_remote_tree_selected");
+ edit_remote->connect_compat("pressed", this, "_remote_tree_selected");
edit_local = memnew(ToolButton);
button_hb->add_child(edit_local);
edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
edit_local->set_text(TTR("Local"));
edit_local->set_toggle_mode(true);
- edit_local->connect("pressed", this, "_local_tree_selected");
+ edit_local->connect_compat("pressed", this, "_local_tree_selected");
remote_tree = NULL;
button_hb->hide();
@@ -2911,19 +2911,19 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
vbc->add_child(scene_tree);
scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL);
- scene_tree->connect("rmb_pressed", this, "_tree_rmb");
+ scene_tree->connect_compat("rmb_pressed", this, "_tree_rmb");
- scene_tree->connect("node_selected", this, "_node_selected", varray(), CONNECT_DEFERRED);
- scene_tree->connect("node_renamed", this, "_node_renamed", varray(), CONNECT_DEFERRED);
- scene_tree->connect("node_prerename", this, "_node_prerenamed");
- scene_tree->connect("open", this, "_load_request");
- scene_tree->connect("open_script", this, "_script_open_request");
- scene_tree->connect("nodes_rearranged", this, "_nodes_dragged");
- scene_tree->connect("files_dropped", this, "_files_dropped");
- scene_tree->connect("script_dropped", this, "_script_dropped");
- scene_tree->connect("nodes_dragged", this, "_nodes_drag_begin");
+ scene_tree->connect_compat("node_selected", this, "_node_selected", varray(), CONNECT_DEFERRED);
+ scene_tree->connect_compat("node_renamed", this, "_node_renamed", varray(), CONNECT_DEFERRED);
+ scene_tree->connect_compat("node_prerename", this, "_node_prerenamed");
+ scene_tree->connect_compat("open", this, "_load_request");
+ scene_tree->connect_compat("open_script", this, "_script_open_request");
+ scene_tree->connect_compat("nodes_rearranged", this, "_nodes_dragged");
+ scene_tree->connect_compat("files_dropped", this, "_files_dropped");
+ scene_tree->connect_compat("script_dropped", this, "_script_dropped");
+ scene_tree->connect_compat("nodes_dragged", this, "_nodes_drag_begin");
- scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node");
+ scene_tree->get_scene_tree()->connect_compat("item_double_clicked", this, "_focus_node");
scene_tree->set_undo_redo(&editor_data->get_undo_redo());
scene_tree->set_editor_selection(editor_selection);
@@ -2931,8 +2931,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
create_dialog = memnew(CreateDialog);
create_dialog->set_base_type("Node");
add_child(create_dialog);
- create_dialog->connect("create", this, "_create");
- create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
+ create_dialog->connect_compat("create", this, "_create");
+ create_dialog->connect_compat("favorites_updated", this, "_update_create_root_dialog");
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);
@@ -2943,44 +2943,44 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
reparent_dialog = memnew(ReparentDialog);
add_child(reparent_dialog);
- reparent_dialog->connect("reparent", this, "_node_reparent");
+ reparent_dialog->connect_compat("reparent", this, "_node_reparent");
accept = memnew(AcceptDialog);
add_child(accept);
quick_open = memnew(EditorQuickOpen);
add_child(quick_open);
- quick_open->connect("quick_open", this, "_quick_open");
+ quick_open->connect_compat("quick_open", this, "_quick_open");
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
- delete_dialog->connect("confirmed", this, "_delete_confirm");
+ delete_dialog->connect_compat("confirmed", this, "_delete_confirm");
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
- editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children_from_selection");
+ editable_instance_remove_dialog->connect_compat("confirmed", this, "_toggle_editable_children_from_selection");
placeholder_editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(placeholder_editable_instance_remove_dialog);
- placeholder_editable_instance_remove_dialog->connect("confirmed", this, "_toggle_placeholder_from_selection");
+ placeholder_editable_instance_remove_dialog->connect_compat("confirmed", this, "_toggle_placeholder_from_selection");
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
- import_subscene_dialog->connect("subscene_selected", this, "_import_subscene");
+ import_subscene_dialog->connect_compat("subscene_selected", this, "_import_subscene");
new_scene_from_dialog = memnew(EditorFileDialog);
new_scene_from_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
add_child(new_scene_from_dialog);
- new_scene_from_dialog->connect("file_selected", this, "_new_scene_from");
+ new_scene_from_dialog->connect_compat("file_selected", this, "_new_scene_from");
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect("id_pressed", this, "_tool_selected");
+ menu->connect_compat("id_pressed", this, "_tool_selected");
menu->set_hide_on_window_lose_focus(true);
menu_subresources = memnew(PopupMenu);
menu_subresources->set_name("Sub-Resources");
- menu_subresources->connect("id_pressed", this, "_tool_selected");
+ menu_subresources->connect_compat("id_pressed", this, "_tool_selected");
menu->add_child(menu_subresources);
first_enter = true;
restore_script_editor_on_drag = false;