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path: root/editor/scene_tree_dock.cpp
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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp79
1 files changed, 43 insertions, 36 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index a41f10607b..e8f5139cd5 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -31,6 +31,7 @@
#include "scene_tree_dock.h"
#include "core/io/resource_saver.h"
+#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
@@ -347,7 +348,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!profile_allow_editing) {
break;
}
- create_dialog->popup_create(false, true);
+ create_dialog->popup_create(false, true, scene_tree->get_selected()->get_class());
} break;
case TOOL_ATTACH_SCRIPT: {
@@ -517,6 +518,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
Node *dupsingle = NULL;
+ List<Node *> editable_children;
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
@@ -529,6 +531,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Map<const Node *, Node *> duplimap;
Node *dup = node->duplicate_from_editor(duplimap);
+ if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node))
+ editable_children.push_back(dup);
+
ERR_CONTINUE(!dup);
if (selection.size() == 1)
@@ -561,6 +566,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (dupsingle)
editor->push_item(dupsingle);
+ for (List<Node *>::Element *E = editable_children.front(); E; E = E->next())
+ _toggle_editable_children(E->get());
+
} break;
case TOOL_REPARENT: {
@@ -796,7 +804,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editable_instance_remove_dialog->popup_centered_minsize();
break;
}
- _toggle_editable_children();
+ _toggle_editable_children(node);
}
}
} break;
@@ -1074,7 +1082,7 @@ void SceneTreeDock::_notification(int p_what) {
bool show_create_root = bool(EDITOR_GET("interface/editors/show_scene_tree_root_selection")) && get_tree()->get_edited_scene_root() == NULL;
- if (show_create_root != create_root_dialog->is_visible_in_tree()) {
+ if (show_create_root != create_root_dialog->is_visible_in_tree() && !remote_tree->is_visible()) {
if (show_create_root) {
create_root_dialog->show();
scene_tree->hide();
@@ -1602,6 +1610,8 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
Ref<Script> existing = E->get()->get_script();
editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script.get_ref_ptr());
editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
+ editor_data->get_undo_redo().add_do_method(this, "_update_script_button");
+ editor_data->get_undo_redo().add_undo_method(this, "_update_script_button");
}
editor_data->get_undo_redo().commit_action();
@@ -1610,30 +1620,27 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
_update_script_button();
}
-void SceneTreeDock::_toggle_editable_children() {
+void SceneTreeDock::_toggle_editable_children_from_selection() {
+
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
- if (e) {
- Node *node = e->get();
- if (node) {
- bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node);
- int editable_item_idx = menu->get_item_idx_from_text(TTR("Editable Children"));
- int placeholder_item_idx = menu->get_item_idx_from_text(TTR("Load As Placeholder"));
- editable = !editable;
+ if (e) {
+ _toggle_editable_children(e->get());
+ }
+}
- EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, editable);
+void SceneTreeDock::_toggle_editable_children(Node *p_node) {
- menu->set_item_checked(editable_item_idx, editable);
- if (editable) {
- node->set_scene_instance_load_placeholder(false);
- menu->set_item_checked(placeholder_item_idx, false);
- }
+ if (p_node) {
+ bool editable = !EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
+ EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(p_node, editable);
+ if (editable)
+ p_node->set_scene_instance_load_placeholder(false);
- SpatialEditor::get_singleton()->update_all_gizmos(node);
+ SpatialEditor::get_singleton()->update_all_gizmos(p_node);
- scene_tree->update_tree();
- }
+ scene_tree->update_tree();
}
}
@@ -1851,7 +1858,7 @@ void SceneTreeDock::_create() {
scene_tree->get_scene_tree()->call_deferred("grab_focus");
}
-void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties) {
+void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties, bool p_remove_old) {
Node *n = p_node;
Node *newnode = p_by_node;
@@ -1915,16 +1922,20 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
Node *c = newnode->get_child(i);
c->call("set_transform", c->call("get_transform"));
}
- editor_data->get_undo_redo().clear_history();
+ //p_remove_old was added to support undo
+ if (p_remove_old)
+ editor_data->get_undo_redo().clear_history();
newnode->set_name(newname);
editor->push_item(newnode);
- memdelete(n);
+ if (p_remove_old) {
+ memdelete(n);
- while (to_erase.front()) {
- memdelete(to_erase.front()->get());
- to_erase.pop_front();
+ while (to_erase.front()) {
+ memdelete(to_erase.front()->get());
+ to_erase.pop_front();
+ }
}
}
@@ -1940,13 +1951,7 @@ void SceneTreeDock::set_selected(Node *p_node, bool p_emit_selected) {
void SceneTreeDock::import_subscene() {
- Size2 popup_size = Size2(500, 800) * editor_get_scale();
- Size2 window_size = get_viewport_rect().size;
-
- popup_size.x = MIN(window_size.x * 0.8, popup_size.x);
- popup_size.y = MIN(window_size.y * 0.8, popup_size.y);
-
- import_subscene_dialog->popup_centered(popup_size);
+ import_subscene_dialog->popup_centered_clamped(Size2(500, 800) * EDSCALE, 0.8);
}
void SceneTreeDock::_import_subscene() {
@@ -2130,7 +2135,7 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
int to_pos = -1;
_normalize_drop(to_node, to_pos, p_type);
- _do_reparent(to_node, to_pos, nodes, true);
+ _do_reparent(to_node, to_pos, nodes, !Input::get_singleton()->is_key_pressed(KEY_SHIFT));
}
void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
@@ -2362,6 +2367,7 @@ void SceneTreeDock::hide_tab_buttons() {
void SceneTreeDock::_remote_tree_selected() {
scene_tree->hide();
+ create_root_dialog->hide();
if (remote_tree)
remote_tree->show();
edit_remote->set_pressed(true);
@@ -2479,7 +2485,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_input"), &SceneTreeDock::_input);
ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
- ClassDB::bind_method(D_METHOD("_toggle_editable_children"), &SceneTreeDock::_toggle_editable_children);
+ ClassDB::bind_method(D_METHOD("_toggle_editable_children_from_selection"), &SceneTreeDock::_toggle_editable_children_from_selection);
ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
@@ -2499,6 +2505,7 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &SceneTreeDock::_feature_profile_changed);
ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
+ ClassDB::bind_method(D_METHOD("replace_node"), &SceneTreeDock::replace_node);
ADD_SIGNAL(MethodInfo("remote_tree_selected"));
}
@@ -2647,7 +2654,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
- editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children");
+ editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children_from_selection");
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);