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-rw-r--r--editor/scene_tree_dock.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 58f70ce11e..7ada335007 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -860,6 +860,14 @@ Node *SceneTreeDock::_duplicate(Node *p_node, Map<Node *, Node *> &duplimap) {
node->set(name, value);
}
+ List<Connection> conns;
+ p_node->get_all_signal_connections(&conns);
+ for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
+ if (E->get().flags & CONNECT_PERSIST) {
+ node->connect(E->get().signal, E->get().target, E->get().method, E->get().binds, E->get().flags);
+ }
+ }
+
List<Node::GroupInfo> group_info;
p_node->get_groups(&group_info);
for (List<Node::GroupInfo>::Element *E = group_info.front(); E; E = E->next()) {
@@ -1296,6 +1304,7 @@ void SceneTreeDock::_delete_confirm() {
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", (Object *)NULL);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", edited_scene);
editor_data->get_undo_redo().add_undo_method(edited_scene, "set_owner", edited_scene->get_owner());
+ editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_undo_reference(edited_scene);
} else {