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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 3e98c854c5..e2265f2f83 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1237,7 +1237,7 @@ void SceneTreeDock::_notification(int p_what) {
if (canvas_item_plugin) {
canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree"));
canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree"));
- scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update));
+ scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::queue_redraw));
}
Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
@@ -2164,7 +2164,7 @@ void SceneTreeDock::_delete_confirm(bool p_cut) {
// hack, force 2d editor viewport to refresh after deletion
if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton()) {
- editor->get_viewport_control()->update();
+ editor->get_viewport_control()->queue_redraw();
}
_push_item(nullptr);