diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index b82a036130..77ee65879b 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -33,7 +33,7 @@ #include "core/io/resource_saver.h" #include "core/os/keyboard.h" #include "core/project_settings.h" -#include "editor/animation_editor.h" + #include "editor/editor_node.h" #include "editor/editor_settings.h" #include "editor/multi_node_edit.h" @@ -113,7 +113,7 @@ void SceneTreeDock::instance(const String &p_file) { Node *parent = scene_tree->get_selected(); if (!parent) { - Node *parent = edited_scene; + parent = edited_scene; }; if (!edited_scene) { @@ -1248,7 +1248,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V path_renames[ni].second = fixed_node_path; } - editor_data->get_undo_redo().add_do_method(sed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, -1); + editor_data->get_undo_redo().add_do_method(sed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc); editor_data->get_undo_redo().add_undo_method(sed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)) + "/" + new_name), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index()); if (p_keep_global_xform) { @@ -1262,8 +1262,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V editor_data->get_undo_redo().add_do_method(this, "_set_owners", edited_scene, owners); - if (AnimationPlayerEditor::singleton->get_key_editor()->get_root() == node) - editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::singleton->get_key_editor(), "set_root", node); + if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node) + editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", node); editor_data->get_undo_redo().add_undo_method(new_parent, "remove_child", node); editor_data->get_undo_redo().add_undo_method(node, "set_name", former_names[ni]); @@ -1290,8 +1290,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node); editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, child_pos); editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners); - if (AnimationPlayerEditor::singleton->get_key_editor()->get_root() == node) - editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_key_editor(), "set_root", node); + if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node) + editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", node); if (p_keep_global_xform) { if (Object::cast_to<Node2D>(node)) @@ -1392,8 +1392,8 @@ void SceneTreeDock::_delete_confirm() { editor_data->get_undo_redo().add_do_method(n->get_parent(), "remove_child", n); editor_data->get_undo_redo().add_undo_method(n->get_parent(), "add_child", n); editor_data->get_undo_redo().add_undo_method(n->get_parent(), "move_child", n, n->get_index()); - if (AnimationPlayerEditor::singleton->get_key_editor()->get_root() == n) - editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_key_editor(), "set_root", n); + if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == n) + editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", n); editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners); editor_data->get_undo_redo().add_undo_reference(n); @@ -1895,8 +1895,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT); menu->add_separator(); menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME); - } else { // multi select - menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/batch_rename"), TOOL_BATCH_RENAME); } menu->add_icon_shortcut(get_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE); menu->add_separator(); |