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-rw-r--r--editor/scene_tree_dock.cpp543
1 files changed, 397 insertions, 146 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index ce869feddd..4068a102df 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,10 +30,11 @@
#include "scene_tree_dock.h"
+#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/io/resource_saver.h"
+#include "core/object/message_queue.h"
#include "core/os/keyboard.h"
-#include "core/project_settings.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_node.h"
@@ -57,21 +58,22 @@ void SceneTreeDock::_nodes_drag_begin() {
}
void SceneTreeDock::_quick_open() {
- Vector<String> files = quick_open->get_selected_files();
- for (int i = 0; i < files.size(); i++) {
- instance(files[i]);
- }
+ instance_scenes(quick_open->get_selected_files(), scene_tree->get_selected());
}
void SceneTreeDock::_input(Ref<InputEvent> p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+ if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
restore_script_editor_on_drag = false; //lost chance
}
}
void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
+ ERR_FAIL_COND(p_event.is_null());
+
if (get_focus_owner() && get_focus_owner()->is_text_field()) {
return;
}
@@ -90,6 +92,12 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
_tool_selected(TOOL_INSTANCE);
} else if (ED_IS_SHORTCUT("scene_tree/expand_collapse_all", p_event)) {
_tool_selected(TOOL_EXPAND_COLLAPSE);
+ } else if (ED_IS_SHORTCUT("scene_tree/cut_node", p_event)) {
+ _tool_selected(TOOL_CUT);
+ } else if (ED_IS_SHORTCUT("scene_tree/copy_node", p_event)) {
+ _tool_selected(TOOL_COPY);
+ } else if (ED_IS_SHORTCUT("scene_tree/paste_node", p_event)) {
+ _tool_selected(TOOL_PASTE);
} else if (ED_IS_SHORTCUT("scene_tree/change_node_type", p_event)) {
_tool_selected(TOOL_REPLACE);
} else if (ED_IS_SHORTCUT("scene_tree/duplicate", p_event)) {
@@ -104,8 +112,6 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
_tool_selected(TOOL_MOVE_DOWN);
} else if (ED_IS_SHORTCUT("scene_tree/reparent", p_event)) {
_tool_selected(TOOL_REPARENT);
- } else if (ED_IS_SHORTCUT("scene_tree/merge_from_scene", p_event)) {
- _tool_selected(TOOL_MERGE_FROM_SCENE);
} else if (ED_IS_SHORTCUT("scene_tree/save_branch_as_scene", p_event)) {
_tool_selected(TOOL_NEW_SCENE_FROM);
} else if (ED_IS_SHORTCUT("scene_tree/delete_no_confirm", p_event)) {
@@ -114,28 +120,18 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
_tool_selected(TOOL_COPY_NODE_PATH);
} else if (ED_IS_SHORTCUT("scene_tree/delete", p_event)) {
_tool_selected(TOOL_ERASE);
+ } else {
+ return;
}
+
+ // Tool selection was successful, accept the event to stop propagation.
+ accept_event();
}
void SceneTreeDock::instance(const String &p_file) {
- Node *parent = scene_tree->get_selected();
-
- if (!parent) {
- parent = edited_scene;
- };
-
- if (!edited_scene) {
- current_option = -1;
- accept->set_text(TTR("No parent to instance a child at."));
- accept->popup_centered();
- return;
- };
-
- ERR_FAIL_COND(!parent);
-
Vector<String> scenes;
scenes.push_back(p_file);
- _perform_instance_scenes(scenes, parent, -1);
+ instance_scenes(scenes, scene_tree->get_selected());
}
void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_parent) {
@@ -145,8 +141,16 @@ void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_paren
parent = scene_tree->get_selected();
}
- if (!parent || !edited_scene) {
- accept->set_text(TTR("No parent to instance the scenes at."));
+ if (!parent) {
+ parent = edited_scene;
+ }
+
+ if (!parent) {
+ if (p_files.size() == 1) {
+ accept->set_text(TTR("No parent to instance a child at."));
+ } else {
+ accept->set_text(TTR("No parent to instance the scenes at."));
+ }
accept->popup_centered();
return;
};
@@ -223,6 +227,10 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
}
editor_data->get_undo_redo().commit_action();
+ editor->push_item(instances[instances.size() - 1]);
+ for (int i = 0; i < instances.size(); i++) {
+ emit_signal("node_created", instances[i]);
+ }
}
void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) {
@@ -351,12 +359,17 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
+ if (reset_create_dialog) {
+ create_dialog->set_base_type("Node");
+ reset_create_dialog = false;
+ }
+
// Prefer nodes that inherit from the current scene root.
Node *current_edited_scene_root = EditorNode::get_singleton()->get_edited_scene();
if (current_edited_scene_root) {
String root_class = current_edited_scene_root->get_class_name();
static Vector<String> preferred_types;
- if (preferred_types.empty()) {
+ if (preferred_types.is_empty()) {
preferred_types.push_back("Control");
preferred_types.push_back("Node2D");
preferred_types.push_back("Node3D");
@@ -371,6 +384,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
create_dialog->popup_create(true);
+ if (!p_confirm_override) {
+ emit_signal("add_node_used");
+ }
} break;
case TOOL_INSTANCE: {
if (!profile_allow_editing) {
@@ -385,7 +401,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
quick_open->popup_dialog("PackedScene", true);
quick_open->set_title(TTR("Instance Child Scene"));
-
+ if (!p_confirm_override) {
+ emit_signal("add_node_used");
+ }
} break;
case TOOL_EXPAND_COLLAPSE: {
if (!scene_tree->get_selected()) {
@@ -405,13 +423,129 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
tree->ensure_cursor_is_visible();
} break;
+ case TOOL_CUT:
+ case TOOL_COPY: {
+ if (!edited_scene || !_validate_no_foreign()) {
+ break;
+ }
+
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (selection.size() == 0) {
+ break;
+ }
+
+ if (!node_clipboard.is_empty()) {
+ _clear_clipboard();
+ }
+ clipboard_source_scene = editor->get_edited_scene()->get_filename();
+
+ selection.sort_custom<Node::Comparator>();
+
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ Node *node = E->get();
+ Map<const Node *, Node *> duplimap;
+ Node *dup = node->duplicate_from_editor(duplimap);
+
+ ERR_CONTINUE(!dup);
+
+ node_clipboard.push_back(dup);
+ }
+
+ if (p_tool == TOOL_CUT) {
+ _delete_confirm(true);
+ }
+ } break;
+ case TOOL_PASTE: {
+ if (node_clipboard.is_empty() || !edited_scene) {
+ break;
+ }
+
+ bool has_cycle = false;
+ if (edited_scene->get_filename() != String()) {
+ for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
+ if (edited_scene->get_filename() == E->get()->get_filename()) {
+ has_cycle = true;
+ break;
+ }
+ }
+ }
+
+ if (has_cycle) {
+ current_option = -1;
+ accept->set_text(TTR("Can't paste root node into the same scene."));
+ accept->popup_centered();
+ break;
+ }
+
+ Node *paste_parent = edited_scene;
+ List<Node *> selection = editor_selection->get_selected_node_list();
+ if (selection.size() > 0) {
+ paste_parent = selection.back()->get();
+ }
+
+ Node *owner = paste_parent->get_owner();
+ if (!owner) {
+ owner = paste_parent;
+ }
+
+ editor_data->get_undo_redo().create_action(TTR("Paste Node(s)"));
+ editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
+
+ Map<RES, RES> resource_remap;
+ String target_scene = editor->get_edited_scene()->get_filename();
+ if (target_scene != clipboard_source_scene) {
+ if (!clipboard_resource_remap.has(target_scene)) {
+ Map<RES, RES> remap;
+ for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
+ _create_remap_for_node(E->get(), remap);
+ }
+ clipboard_resource_remap[target_scene] = remap;
+ }
+ resource_remap = clipboard_resource_remap[target_scene];
+ }
+
+ for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
+ Node *node = E->get();
+ Map<const Node *, Node *> duplimap;
+
+ Node *dup = node->duplicate_from_editor(duplimap, resource_remap);
+
+ ERR_CONTINUE(!dup);
+
+ editor_data->get_undo_redo().add_do_method(paste_parent, "add_child", dup);
+
+ for (Map<const Node *, Node *>::Element *E2 = duplimap.front(); E2; E2 = E2->next()) {
+ Node *d = E2->value();
+ editor_data->get_undo_redo().add_do_method(d, "set_owner", owner);
+ }
+
+ editor_data->get_undo_redo().add_do_method(dup, "set_owner", owner);
+ editor_data->get_undo_redo().add_do_method(editor_selection, "add_node", dup);
+ editor_data->get_undo_redo().add_undo_method(paste_parent, "remove_child", dup);
+ editor_data->get_undo_redo().add_do_reference(dup);
+
+ if (node_clipboard.size() == 1) {
+ editor_data->get_undo_redo().add_do_method(editor, "push_item", dup);
+ }
+ }
+
+ editor_data->get_undo_redo().commit_action();
+ } break;
case TOOL_REPLACE: {
if (!profile_allow_editing) {
break;
}
+ if (!_validate_no_foreign()) {
+ break;
+ }
+
+ if (!_validate_no_instance()) {
+ break;
+ }
+
Node *selected = scene_tree->get_selected();
- if (!selected && !editor_selection->get_selected_node_list().empty()) {
+ if (!selected && !editor_selection->get_selected_node_list().is_empty()) {
selected = editor_selection->get_selected_node_list().front()->get();
}
@@ -433,7 +567,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Array selection = editor_selection->get_selected_nodes();
- if (selection.empty()) {
+ if (selection.is_empty()) {
return;
}
@@ -483,7 +617,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
List<Node *> selection = editor_selection->get_selected_node_list();
selection.sort_custom<Node::Comparator>(); // sort by index
if (MOVING_DOWN) {
- selection.invert();
+ selection.reverse();
}
int lowest_id = common_parent->get_child_count() - 1;
@@ -560,7 +694,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
Node *dupsingle = nullptr;
- List<Node *> editable_children;
selection.sort_custom<Node::Comparator>();
@@ -576,10 +709,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Map<const Node *, Node *> duplimap;
Node *dup = node->duplicate_from_editor(duplimap);
- if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node)) {
- editable_children.push_back(dup);
- }
-
ERR_CONTINUE(!dup);
if (selection.size() == 1) {
@@ -614,11 +743,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (dupsingle) {
editor->push_item(dupsingle);
}
-
- for (List<Node *>::Element *E = editable_children.back(); E; E = E->prev()) {
- _toggle_editable_children(E->get());
- }
-
} break;
case TOOL_REPARENT: {
if (!profile_allow_editing) {
@@ -732,7 +856,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
List<Node *> remove_list = editor_selection->get_selected_node_list();
- if (remove_list.empty()) {
+ if (remove_list.is_empty()) {
return;
}
@@ -774,13 +898,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
- case TOOL_MERGE_FROM_SCENE: {
- if (!profile_allow_editing) {
- break;
- }
-
- EditorNode::get_singleton()->merge_from_scene();
- } break;
case TOOL_NEW_SCENE_FROM: {
if (!profile_allow_editing) {
break;
@@ -789,7 +906,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *scene = editor_data->get_edited_scene_root();
if (!scene) {
- accept->set_text(TTR("This operation can't be done without a scene."));
+ accept->set_text(TTR("Saving the branch as a scene requires having a scene open in the editor."));
accept->popup_centered();
break;
}
@@ -797,7 +914,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() != 1) {
- accept->set_text(TTR("This operation requires a single selected node."));
+ accept->set_text(vformat(TTR("Saving the branch as a scene requires selecting only one node, but you have selected %d nodes."), selection.size()));
accept->popup_centered();
break;
}
@@ -805,13 +922,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *tocopy = selection.front()->get();
if (tocopy == scene) {
- accept->set_text(TTR("Can not perform with the root node."));
+ accept->set_text(TTR("Can't save the root node branch as an instanced scene.\nTo create an editable copy of the current scene, duplicate it using the FileSystem dock context menu\nor create an inherited scene using Scene > New Inherited Scene... instead."));
accept->popup_centered();
break;
}
if (tocopy != editor_data->get_edited_scene_root() && tocopy->get_filename() != "") {
- accept->set_text(TTR("This operation can't be done on instanced scenes."));
+ accept->set_text(TTR("Can't save the branch of an already instanced scene.\nTo create a variation of a scene, you can make an inherited scene based on the instanced scene using Scene > New Inherited Scene... instead."));
accept->popup_centered();
break;
}
@@ -1010,7 +1127,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
case TOOL_CREATE_USER_INTERFACE: {
Control *node = memnew(Control);
- node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
+ node->set_anchors_and_offsets_preset(PRESET_WIDE); //more useful for resizable UIs.
new_node = node;
} break;
@@ -1068,14 +1185,14 @@ void SceneTreeDock::_notification(int p_what) {
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
- canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
- canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree"));
+ canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree"));
scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update));
}
Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
- spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
- spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree"));
+ spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree"));
button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
@@ -1102,7 +1219,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts_toggle->set_toggle_mode(true);
node_shortcuts_toggle->set_tooltip(TTR("Switch to Favorite Nodes"));
node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
- node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
+ node_shortcuts_toggle->set_anchors_and_offsets_preset(Control::PRESET_CENTER_RIGHT);
node_shortcuts_toggle->connect("pressed", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
top_row->add_child(node_shortcuts_toggle);
@@ -1115,7 +1232,7 @@ void SceneTreeDock::_notification(int p_what) {
beginner_node_shortcuts->set_name("BeginnerNodeShortcuts");
node_shortcuts->add_child(beginner_node_shortcuts);
- Button *button_2d = memnew(Button);
+ button_2d = memnew(Button);
beginner_node_shortcuts->add_child(button_2d);
button_2d->set_text(TTR("2D Scene"));
button_2d->set_icon(get_theme_icon("Node2D", "EditorIcons"));
@@ -1127,7 +1244,7 @@ void SceneTreeDock::_notification(int p_what) {
button_3d->set_icon(get_theme_icon("Node3D", "EditorIcons"));
button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_3D_SCENE, false));
- Button *button_ui = memnew(Button);
+ button_ui = memnew(Button);
beginner_node_shortcuts->add_child(button_ui);
button_ui->set_text(TTR("User Interface"));
button_ui->set_icon(get_theme_icon("Control", "EditorIcons"));
@@ -1137,11 +1254,11 @@ void SceneTreeDock::_notification(int p_what) {
favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
node_shortcuts->add_child(favorite_node_shortcuts);
- Button *button_custom = memnew(Button);
+ button_custom = memnew(Button);
node_shortcuts->add_child(button_custom);
button_custom->set_text(TTR("Other Node"));
button_custom->set_icon(get_theme_icon("Add", "EditorIcons"));
- button_custom->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
+ button_custom->connect("pressed", callable_bind(callable_mp(this, &SceneTreeDock::_tool_selected), TOOL_NEW, false));
node_shortcuts->add_spacer();
create_root_dialog->add_child(node_shortcuts);
@@ -1160,6 +1277,10 @@ void SceneTreeDock::_notification(int p_what) {
button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
button_create_script->set_icon(get_theme_icon("ScriptCreate", "EditorIcons"));
button_detach_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
+ button_2d->set_icon(get_theme_icon("Node2D", "EditorIcons"));
+ button_3d->set_icon(get_theme_icon("Node3D", "EditorIcons"));
+ button_ui->set_icon(get_theme_icon("Control", "EditorIcons"));
+ button_custom->set_icon(get_theme_icon("Add", "EditorIcons"));
filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
@@ -1266,17 +1387,13 @@ void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<Stri
}
void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pair<NodePath, NodePath>> *p_renames) {
- if (!bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true))) {
- return;
- }
-
Vector<StringName> base_path;
Node *n = p_node->get_parent();
while (n) {
base_path.push_back(n->get_name());
n = n->get_parent();
}
- base_path.invert();
+ base_path.reverse();
Vector<StringName> new_base_path;
if (p_new_parent) {
@@ -1286,7 +1403,7 @@ void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pai
n = n->get_parent();
}
- new_base_path.invert();
+ new_base_path.reverse();
}
_fill_path_renames(base_path, new_base_path, p_node, p_renames);
@@ -1314,32 +1431,50 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
if (si) {
List<PropertyInfo> properties;
si->get_property_list(&properties);
+ NodePath root_path = p_base->get_path();
for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
String propertyname = E->get().name;
Variant p = p_base->get(propertyname);
if (p.get_type() == Variant::NODE_PATH) {
- // Goes through all paths to check if its matching
+ NodePath root_path_new = root_path;
for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
- NodePath root_path = p_base->get_path();
+ if (root_path == F->get().first) {
+ root_path_new = F->get().second;
+ break;
+ }
+ }
+ // Goes through all paths to check if its matching
+ for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
NodePath rel_path_old = root_path.rel_path_to(F->get().first);
- NodePath rel_path_new = F->get().second;
-
- // if not empty, get new relative path
- if (F->get().second != NodePath()) {
- rel_path_new = root_path.rel_path_to(F->get().second);
- }
-
// if old path detected, then it needs to be replaced with the new one
if (p == rel_path_old) {
+ NodePath rel_path_new = F->get().second;
+
+ // if not empty, get new relative path
+ if (!rel_path_new.is_empty()) {
+ rel_path_new = root_path_new.rel_path_to(F->get().second);
+ }
+
editor_data->get_undo_redo().add_do_property(p_base, propertyname, rel_path_new);
editor_data->get_undo_redo().add_undo_property(p_base, propertyname, rel_path_old);
p_base->set(propertyname, rel_path_new);
break;
}
+
+ // update the node itself if it has a valid node path and has not been deleted
+ if (root_path == F->get().first && p != NodePath() && F->get().second != NodePath()) {
+ NodePath abs_path = NodePath(String(root_path).plus_file(p)).simplified();
+ NodePath rel_path_new = F->get().second.rel_path_to(abs_path);
+
+ editor_data->get_undo_redo().add_do_property(p_base, propertyname, rel_path_new);
+ editor_data->get_undo_redo().add_undo_property(p_base, propertyname, p);
+
+ p_base->set(propertyname, rel_path_new);
+ }
}
}
}
@@ -1454,7 +1589,7 @@ void SceneTreeDock::_node_prerenamed(Node *p_node, const String &p_new_name) {
base_path.push_back(n->get_name());
n = n->get_parent();
}
- base_path.invert();
+ base_path.reverse();
Vector<StringName> new_base_path = base_path;
base_path.push_back(p_node->get_name());
@@ -1500,13 +1635,27 @@ bool SceneTreeDock::_validate_no_foreign() {
return true;
}
+bool SceneTreeDock::_validate_no_instance() {
+ List<Node *> selection = editor_selection->get_selected_node_list();
+
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ if (E->get() != edited_scene && E->get()->get_filename() != "") {
+ accept->set_text(TTR("This operation can't be done on instanced scenes."));
+ accept->popup_centered();
+ return false;
+ }
+ }
+
+ return true;
+}
+
void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
Node *new_parent = scene_root->get_node(p_path);
ERR_FAIL_COND(!new_parent);
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty()) {
+ if (selection.is_empty()) {
return; // Nothing to reparent.
}
@@ -1680,7 +1829,7 @@ bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const {
List<TreeItem *> needs_check;
needs_check.push_back(p_item);
- while (!needs_check.empty()) {
+ while (!needs_check.is_empty()) {
TreeItem *item = needs_check.back()->get();
needs_check.pop_back();
@@ -1702,7 +1851,7 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed)
List<TreeItem *> to_collapse;
to_collapse.push_back(p_item);
- while (!to_collapse.empty()) {
+ while (!to_collapse.is_empty()) {
TreeItem *item = to_collapse.back()->get();
to_collapse.pop_back();
@@ -1719,7 +1868,7 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed)
void SceneTreeDock::_script_created(Ref<Script> p_script) {
List<Node *> selected = editor_selection->get_selected_node_list();
- if (selected.empty()) {
+ if (selected.is_empty()) {
return;
}
@@ -1740,6 +1889,8 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
void SceneTreeDock::_script_creation_closed() {
script_create_dialog->disconnect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
+ script_create_dialog->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_script_creation_closed));
+ script_create_dialog->disconnect("cancelled", callable_mp(this, &SceneTreeDock::_script_creation_closed));
}
void SceneTreeDock::_toggle_editable_children_from_selection() {
@@ -1783,16 +1934,20 @@ void SceneTreeDock::_toggle_editable_children(Node *p_node) {
}
}
-void SceneTreeDock::_delete_confirm() {
+void SceneTreeDock::_delete_confirm(bool p_cut) {
List<Node *> remove_list = editor_selection->get_selected_node_list();
- if (remove_list.empty()) {
+ if (remove_list.is_empty()) {
return;
}
editor->get_editor_plugins_over()->make_visible(false);
- editor_data->get_undo_redo().create_action(TTR("Remove Node(s)"));
+ if (p_cut) {
+ editor_data->get_undo_redo().create_action(TTR("Cut Node(s)"));
+ } else {
+ editor_data->get_undo_redo().create_action(TTR("Remove Node(s)"));
+ }
bool entire_scene = false;
@@ -1909,25 +2064,8 @@ void SceneTreeDock::_selection_changed() {
_update_script_button();
}
-Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list) {
- Node *tail = p_node;
- Node *parent = tail->get_parent();
-
- for (int i = p_node->get_index(); i < parent->get_child_count(); i++) {
- Node *sibling = parent->get_child(i);
-
- if (p_list.find(sibling)) {
- tail = sibling;
- } else {
- break;
- }
- }
-
- return tail;
-}
-
void SceneTreeDock::_do_create(Node *p_parent) {
- Object *c = create_dialog->instance_selected();
+ Variant c = create_dialog->instance_selected();
ERR_FAIL_COND(!c);
Node *child = Object::cast_to<Node>(c);
@@ -1970,8 +2108,13 @@ void SceneTreeDock::_do_create(Node *p_parent) {
if (ms.height < 4) {
ms.height = 40;
}
+ if (ct->is_layout_rtl()) {
+ ct->set_position(ct->get_position() - Vector2(ms.x, 0));
+ }
ct->set_size(ms);
}
+
+ emit_signal("node_created", c);
}
void SceneTreeDock::_create() {
@@ -2004,7 +2147,7 @@ void SceneTreeDock::_create() {
Node *n = E->get();
ERR_FAIL_COND(!n);
- Object *c = create_dialog->instance_selected();
+ Variant c = create_dialog->instance_selected();
ERR_FAIL_COND(!c);
Node *newnode = Object::cast_to<Node>(c);
@@ -2085,8 +2228,12 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
}
if (E->get().name == "__meta__") {
- if (Object::cast_to<CanvasItem>(newnode)) {
- Dictionary metadata = n->get(E->get().name);
+ Dictionary metadata = n->get(E->get().name);
+ if (metadata.has("_editor_description_")) {
+ newnode->set_meta("_editor_description_", metadata["_editor_description_"]);
+ }
+
+ if (Object::cast_to<CanvasItem>(newnode) || Object::cast_to<Node3D>(newnode)) {
if (metadata.has("_edit_group_") && metadata["_edit_group_"]) {
newnode->set_meta("_edit_group_", true);
}
@@ -2138,7 +2285,6 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
if (n == edited_scene) {
edited_scene = newnode;
editor->set_edited_scene(newnode);
- newnode->set_editable_instances(n->get_editable_instances());
}
//small hack to make collisionshapes and other kind of nodes to work
@@ -2172,21 +2318,6 @@ void SceneTreeDock::set_selected(Node *p_node, bool p_emit_selected) {
scene_tree->set_selected(p_node, p_emit_selected);
}
-void SceneTreeDock::import_subscene() {
- import_subscene_dialog->popup_centered_clamped(Size2(500, 800) * EDSCALE, 0.8);
-}
-
-void SceneTreeDock::_import_subscene() {
- Node *parent = scene_tree->get_selected();
- if (!parent) {
- parent = editor_data->get_edited_scene_root();
- ERR_FAIL_COND(!parent);
- }
-
- import_subscene_dialog->move(parent, edited_scene);
- editor_data->get_undo_redo().clear_history(); //no undo for now..
-}
-
void SceneTreeDock::_new_scene_from(String p_file) {
List<Node *> selection = editor_selection->get_selected_node_list();
@@ -2204,10 +2335,14 @@ void SceneTreeDock::_new_scene_from(String p_file) {
Node *base = selection.front()->get();
- Map<Node *, Node *> reown;
- reown[editor_data->get_edited_scene_root()] = base;
- Node *copy = base->duplicate_and_reown(reown);
+ Map<const Node *, Node *> duplimap;
+ Node *copy = base->duplicate_from_editor(duplimap);
+
if (copy) {
+ for (int i = 0; i < copy->get_child_count(); i++) {
+ _set_node_owner_recursive(copy->get_child(i), copy);
+ }
+
Ref<PackedScene> sdata = memnew(PackedScene);
Error err = sdata->pack(copy);
memdelete(copy);
@@ -2237,6 +2372,16 @@ void SceneTreeDock::_new_scene_from(String p_file) {
}
}
+void SceneTreeDock::_set_node_owner_recursive(Node *p_node, Node *p_owner) {
+ if (!p_node->get_owner()) {
+ p_node->set_owner(p_owner);
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _set_node_owner_recursive(p_node->get_child(i), p_owner);
+ }
+}
+
static bool _is_node_visible(Node *p_node) {
if (!p_node->get_owner()) {
return false;
@@ -2334,7 +2479,7 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty()) {
+ if (selection.is_empty()) {
return; //nothing to reparent
}
@@ -2442,6 +2587,15 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
}
+ if (profile_allow_editing) {
+ menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/cut_node"), TOOL_CUT);
+ menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/copy_node"), TOOL_COPY);
+ if (selection.size() == 1 && !node_clipboard.is_empty()) {
+ menu->add_shortcut(ED_GET_SHORTCUT("scene_tree/paste_node"), TOOL_PASTE);
+ }
+ menu->add_separator();
+ }
+
if (profile_allow_script_editing) {
bool add_separator = false;
@@ -2470,7 +2624,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
}
- if (add_separator) {
+ if (add_separator && profile_allow_editing) {
menu->add_separator();
}
}
@@ -2479,7 +2633,18 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (full_selection.size() == 1) {
menu->add_icon_shortcut(get_theme_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME);
}
- menu->add_icon_shortcut(get_theme_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
+
+ bool can_replace = true;
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
+ if (E->get() != edited_scene && (E->get()->get_owner() != edited_scene || E->get()->get_filename() != "")) {
+ can_replace = false;
+ break;
+ }
+ }
+
+ if (can_replace) {
+ menu->add_icon_shortcut(get_theme_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
+ }
if (scene_tree->get_selected() != edited_scene) {
menu->add_separator();
@@ -2496,7 +2661,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (selection.size() == 1) {
if (profile_allow_editing) {
menu->add_separator();
- menu->add_icon_shortcut(get_theme_icon("Blend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE);
menu->add_icon_shortcut(get_theme_icon("CreateNewSceneFrom", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM);
}
if (full_selection.size() == 1) {
@@ -2586,7 +2750,7 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty()) {
+ if (selection.is_empty()) {
return;
}
@@ -2625,7 +2789,8 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
script_create_dialog->connect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
- script_create_dialog->connect("popup_hide", callable_mp(this, &SceneTreeDock::_script_creation_closed), varray(), CONNECT_ONESHOT);
+ script_create_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_script_creation_closed));
+ script_create_dialog->connect("cancelled", callable_mp(this, &SceneTreeDock::_script_creation_closed));
script_create_dialog->set_inheritance_base_type("Node");
script_create_dialog->config(inherits, path);
script_create_dialog->popup_centered();
@@ -2641,6 +2806,16 @@ void SceneTreeDock::open_script_dialog(Node *p_for_node, bool p_extend) {
}
}
+void SceneTreeDock::open_add_child_dialog() {
+ create_dialog->set_base_type("CanvasItem");
+ _tool_selected(TOOL_NEW, true);
+ reset_create_dialog = true;
+}
+
+void SceneTreeDock::open_instance_child_dialog() {
+ _tool_selected(TOOL_INSTANCE, true);
+}
+
void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
ERR_FAIL_COND(remote_tree != nullptr);
add_child(p_remote);
@@ -2773,6 +2948,62 @@ void SceneTreeDock::_feature_profile_changed() {
_update_script_button();
}
+void SceneTreeDock::_clear_clipboard() {
+ for (List<Node *>::Element *E = node_clipboard.front(); E; E = E->next()) {
+ memdelete(E->get());
+ }
+ node_clipboard.clear();
+ clipboard_resource_remap.clear();
+}
+
+void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap) {
+ List<PropertyInfo> props;
+ p_node->get_property_list(&props);
+
+ for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ continue;
+ }
+
+ Variant v = p_node->get(E->get().name);
+ if (v.is_ref()) {
+ RES res = v;
+ if (res.is_valid()) {
+ if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) {
+ _create_remap_for_resource(res, r_remap);
+ }
+ }
+ }
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _create_remap_for_node(p_node->get_child(i), r_remap);
+ }
+}
+
+void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_remap) {
+ r_remap[p_resource] = p_resource->duplicate();
+
+ List<PropertyInfo> props;
+ p_resource->get_property_list(&props);
+
+ for (List<PropertyInfo>::Element *E = props.front(); E; E = E->next()) {
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
+ continue;
+ }
+
+ Variant v = p_resource->get(E->get().name);
+ if (v.is_ref()) {
+ RES res = v;
+ if (res.is_valid()) {
+ if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) {
+ _create_remap_for_resource(res, r_remap);
+ }
+ }
+ }
+ }
+}
+
void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_owners"), &SceneTreeDock::_set_owners);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &SceneTreeDock::_unhandled_key_input);
@@ -2784,9 +3015,20 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("replace_node"), &SceneTreeDock::replace_node);
ADD_SIGNAL(MethodInfo("remote_tree_selected"));
+ ADD_SIGNAL(MethodInfo("add_node_used"));
+ ADD_SIGNAL(MethodInfo("node_created", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
+}
+
+SceneTreeDock *SceneTreeDock::singleton = nullptr;
+
+void SceneTreeDock::_update_configuration_warning() {
+ if (singleton) {
+ MessageQueue::get_singleton()->push_callable(callable_mp(singleton->scene_tree, &SceneTreeEditor::update_warning));
+ }
}
SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data) {
+ singleton = this;
set_name("Scene");
editor = p_editor;
edited_scene = nullptr;
@@ -2799,11 +3041,14 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
HBoxContainer *filter_hbc = memnew(HBoxContainer);
filter_hbc->add_theme_constant_override("separate", 0);
- ED_SHORTCUT("scene_tree/rename", TTR("Rename"));
- ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_CMD | KEY_F2);
+ ED_SHORTCUT("scene_tree/rename", TTR("Rename"), KEY_F2);
+ ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_SHIFT | KEY_F2);
ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KEY_MASK_CMD | KEY_A);
- ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene"));
+ ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_A);
ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse All"));
+ ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KEY_MASK_CMD | KEY_X);
+ ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KEY_MASK_CMD | KEY_C);
+ ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KEY_MASK_CMD | KEY_V);
ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script"));
ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script"));
@@ -2814,9 +3059,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/reparent", TTR("Reparent"));
ED_SHORTCUT("scene_tree/reparent_to_new_node", TTR("Reparent to New Node"));
ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root"));
- ED_SHORTCUT("scene_tree/merge_from_scene", TTR("Merge From Scene"));
ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene"));
- ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_C);
+ ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C);
ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KEY_MASK_SHIFT | KEY_DELETE);
ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
@@ -2839,7 +3083,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_h_size_flags(SIZE_EXPAND_FILL);
filter->set_placeholder(TTR("Filter nodes"));
filter_hbc->add_child(filter);
- filter->add_theme_constant_override("minimum_spaces", 0);
+ filter->add_theme_constant_override("minimum_character_width", 0);
filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
button_create_script = memnew(Button);
@@ -2867,6 +3111,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
edit_remote->set_h_size_flags(SIZE_EXPAND_FILL);
edit_remote->set_text(TTR("Remote"));
edit_remote->set_toggle_mode(true);
+ edit_remote->set_tooltip(TTR("If selected, the Remote scene tree dock will cause the project to stutter every time it updates.\nSwitch back to the Local scene tree dock to improve performance."));
edit_remote->connect("pressed", callable_mp(this, &SceneTreeDock::_remote_tree_selected));
edit_local = memnew(Button);
@@ -2929,11 +3174,12 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
quick_open = memnew(EditorQuickOpen);
add_child(quick_open);
quick_open->connect("quick_open", callable_mp(this, &SceneTreeDock::_quick_open));
+
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
- delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm));
+ delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm), varray(false));
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
@@ -2943,10 +3189,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(placeholder_editable_instance_remove_dialog);
placeholder_editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_placeholder_from_selection));
- import_subscene_dialog = memnew(EditorSubScene);
- add_child(import_subscene_dialog);
- import_subscene_dialog->connect("subscene_selected", callable_mp(this, &SceneTreeDock::_import_subscene));
-
new_scene_from_dialog = memnew(EditorFileDialog);
new_scene_from_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
add_child(new_scene_from_dialog);
@@ -2965,7 +3207,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
clear_inherit_confirm = memnew(ConfirmationDialog);
clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)"));
- clear_inherit_confirm->get_ok()->set_text(TTR("Clear"));
+ clear_inherit_confirm->get_ok_button()->set_text(TTR("Clear"));
add_child(clear_inherit_confirm);
set_process_input(true);
@@ -2977,4 +3219,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
EDITOR_DEF("interface/editors/show_scene_tree_root_selection", true);
EDITOR_DEF("interface/editors/derive_script_globals_by_name", true);
EDITOR_DEF("_use_favorites_root_selection", false);
+
+ Resource::_update_configuration_warning = _update_configuration_warning;
+}
+
+SceneTreeDock::~SceneTreeDock() {
+ singleton = nullptr;
+ if (!node_clipboard.is_empty()) {
+ _clear_clipboard();
+ }
}