diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 78 |
1 files changed, 58 insertions, 20 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 6a935b4f7b..8c0a30836f 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -33,6 +33,7 @@ #include "core/config/project_settings.h" #include "core/input/input.h" #include "core/io/resource_saver.h" +#include "core/object/class_db.h" #include "core/object/message_queue.h" #include "core/os/keyboard.h" #include "editor/debugger/editor_debugger_node.h" @@ -42,6 +43,7 @@ #include "editor/editor_paths.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/editor_undo_redo_manager.h" #include "editor/multi_node_edit.h" #include "editor/plugins/animation_player_editor_plugin.h" #include "editor/plugins/canvas_item_editor_plugin.h" @@ -105,7 +107,7 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) { #endif // MODULE_REGEX_ENABLED } else if (ED_IS_SHORTCUT("scene_tree/add_child_node", p_event)) { _tool_selected(TOOL_NEW); - } else if (ED_IS_SHORTCUT("scene_tree/instance_scene", p_event)) { + } else if (ED_IS_SHORTCUT("scene_tree/instantiate_scene", p_event)) { _tool_selected(TOOL_INSTANTIATE); } else if (ED_IS_SHORTCUT("scene_tree/expand_collapse_all", p_event)) { _tool_selected(TOOL_EXPAND_COLLAPSE); @@ -197,7 +199,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N Node *instantiated_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instantiated_scene) { current_option = -1; - accept->set_text(vformat(TTR("Error instancing scene from %s"), p_files[i])); + accept->set_text(vformat(TTR("Error instantiating scene from %s"), p_files[i])); accept->popup_centered(); error = true; break; @@ -205,7 +207,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N if (!edited_scene->get_scene_file_path().is_empty()) { if (_cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) { - accept->set_text(vformat(TTR("Cannot instance the scene '%s' because the current scene exists within one of its nodes."), p_files[i])); + accept->set_text(vformat(TTR("Cannot instantiate the scene '%s' because the current scene exists within one of its nodes."), p_files[i])); accept->popup_centered(); error = true; break; @@ -224,7 +226,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N return; } - editor_data->get_undo_redo()->create_action(TTR("Instance Scene(s)")); + editor_data->get_undo_redo()->create_action(TTR("Instantiate Scene(s)")); for (int i = 0; i < instances.size(); i++) { Node *instantiated_scene = instances[i]; @@ -241,7 +243,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N String new_name = parent->validate_child_name(instantiated_scene); EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); - editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name); + editor_data->get_undo_redo()->add_do_method(ed, "live_debug_instantiate_node", edited_scene->get_path_to(parent), p_files[i], new_name); editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).path_join(new_name))); } @@ -262,12 +264,12 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) Node *instantiated_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!instantiated_scene) { - accept->set_text(vformat(TTR("Error instancing scene from %s"), p_file)); + accept->set_text(vformat(TTR("Error instantiating scene from %s"), p_file)); accept->popup_centered(); return; } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_undo_redo(); undo_redo->create_action(TTR("Replace with Branch Scene")); Node *parent = base->get_parent(); @@ -1813,7 +1815,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V // Sort by tree order, so re-adding is easy. p_nodes.sort_custom<Node::Comparator>(); - editor_data->get_undo_redo()->create_action(TTR("Reparent Node")); + editor_data->get_undo_redo()->create_action(TTR("Reparent Node"), UndoRedo::MERGE_DISABLE, p_nodes[0]); HashMap<Node *, NodePath> path_renames; Vector<StringName> former_names; @@ -1834,14 +1836,17 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V owners.push_back(E); } - if (new_parent == node->get_parent() && node->get_index() < p_position_in_parent + ni) { + bool same_parent = new_parent == node->get_parent(); + if (same_parent && node->get_index() < p_position_in_parent + ni) { inc--; // If the child will generate a gap when moved, adjust. } - editor_data->get_undo_redo()->add_do_method(node->get_parent(), "remove_child", node); - editor_data->get_undo_redo()->add_do_method(new_parent, "add_child", node, true); + if (!same_parent) { + editor_data->get_undo_redo()->add_do_method(node->get_parent(), "remove_child", node); + editor_data->get_undo_redo()->add_do_method(new_parent, "add_child", node, true); + } - if (p_position_in_parent >= 0) { + if (p_position_in_parent >= 0 || same_parent) { editor_data->get_undo_redo()->add_do_method(new_parent, "move_child", node, p_position_in_parent + inc); } @@ -2176,7 +2181,7 @@ void SceneTreeDock::_selection_changed() { } void SceneTreeDock::_do_create(Node *p_parent) { - Variant c = create_dialog->instance_selected(); + Variant c = create_dialog->instantiate_selected(); Node *child = Object::cast_to<Node>(c); ERR_FAIL_COND(!child); @@ -2260,7 +2265,7 @@ void SceneTreeDock::_create() { for (Node *n : selection) { ERR_FAIL_COND(!n); - Variant c = create_dialog->instance_selected(); + Variant c = create_dialog->instantiate_selected(); ERR_FAIL_COND(!c); Node *newnode = Object::cast_to<Node>(c); @@ -2601,7 +2606,39 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files, NodePath p_to, int p_ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { Ref<Script> scr = ResourceLoader::load(p_file); ERR_FAIL_COND(!scr.is_valid()); - if (Node *n = get_node(p_to)) { + Node *n = get_node(p_to); + + if (!n) { + return; + } + + if (Input::get_singleton()->is_key_pressed(Key::CTRL)) { + Object *obj = ClassDB::instantiate(scr->get_instance_base_type()); + ERR_FAIL_NULL(obj); + + Node *new_node = Object::cast_to<Node>(obj); + if (!new_node) { + if (!obj->is_ref_counted()) { + memdelete(obj); + } + ERR_FAIL_MSG("Script does not extend Node-derived type."); + } + new_node->set_name(Node::adjust_name_casing(p_file.get_file().get_basename())); + new_node->set_script(scr); + + editor_data->get_undo_redo()->create_action(TTR("Instantiate Script")); + editor_data->get_undo_redo()->add_do_method(n, "add_child", new_node, true); + editor_data->get_undo_redo()->add_do_method(new_node, "set_owner", edited_scene); + editor_data->get_undo_redo()->add_do_method(editor_selection, "clear"); + editor_data->get_undo_redo()->add_do_method(editor_selection, "add_node", new_node); + editor_data->get_undo_redo()->add_do_reference(new_node); + editor_data->get_undo_redo()->add_undo_method(n, "remove_child", new_node); + + EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton(); + editor_data->get_undo_redo()->add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(n), new_node->get_class(), new_node->get_name()); + editor_data->get_undo_redo()->add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(n)).path_join(new_node->get_name()))); + editor_data->get_undo_redo()->commit_action(); + } else { editor_data->get_undo_redo()->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, n); editor_data->get_undo_redo()->add_do_method(InspectorDock::get_singleton(), "store_script_properties", n); editor_data->get_undo_redo()->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", n); @@ -2685,7 +2722,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->clear(); if (profile_allow_editing) { menu->add_icon_shortcut(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW); - menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE); + menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instantiate_scene"), TOOL_INSTANTIATE); } menu->reset_size(); @@ -2718,7 +2755,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { } menu->add_icon_shortcut(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW); - menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE); + menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instantiate_scene"), TOOL_INSTANTIATE); } menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE); menu->add_separator(); @@ -3444,7 +3481,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec ED_SHORTCUT_OVERRIDE("scene_tree/batch_rename", "macos", KeyModifierMask::SHIFT | Key::ENTER); ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD_OR_CTRL | Key::A); - ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A); + ED_SHORTCUT("scene_tree/instantiate_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A); ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse Branch")); ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD_OR_CTRL | Key::X); ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD_OR_CTRL | Key::C); @@ -3476,7 +3513,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec button_instance->set_flat(true); button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_INSTANTIATE, false)); button_instance->set_tooltip_text(TTR("Instantiate a scene file as a Node. Creates an inherited scene if no root node exists.")); - button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene")); + button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instantiate_scene")); filter_hbc->add_child(button_instance); vbc->add_child(filter_hbc); @@ -3513,6 +3550,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec button_tree_menu = memnew(MenuButton); button_tree_menu->set_flat(true); + button_tree_menu->set_tooltip_text(TTR("Extra scene options.")); button_tree_menu->connect("about_to_popup", callable_mp(this, &SceneTreeDock::_update_tree_menu)); filter_hbc->add_child(button_tree_menu); @@ -3568,7 +3606,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec editor_selection->connect("selection_changed", callable_mp(this, &SceneTreeDock::_selection_changed)); - scene_tree->set_undo_redo(editor_data->get_undo_redo()); + scene_tree->set_as_scene_tree_dock(); scene_tree->set_editor_selection(editor_selection); create_dialog = memnew(CreateDialog); |