diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 79 |
1 files changed, 36 insertions, 43 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 038b18a648..bbedb4f033 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -114,7 +114,12 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) { _tool_selected(TOOL_COPY_NODE_PATH); } else if (ED_IS_SHORTCUT("scene_tree/delete", p_event)) { _tool_selected(TOOL_ERASE); + } else { + return; } + + // Tool selection was successful, accept the event to stop propagation. + accept_event(); } void SceneTreeDock::instance(const String &p_file) { @@ -223,6 +228,7 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node } editor_data->get_undo_redo().commit_action(); + editor->push_item(instances[instances.size() - 1]); } void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) { @@ -356,7 +362,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (current_edited_scene_root) { String root_class = current_edited_scene_root->get_class_name(); static Vector<String> preferred_types; - if (preferred_types.empty()) { + if (preferred_types.is_empty()) { preferred_types.push_back("Control"); preferred_types.push_back("Node2D"); preferred_types.push_back("Node3D"); @@ -411,7 +417,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } Node *selected = scene_tree->get_selected(); - if (!selected && !editor_selection->get_selected_node_list().empty()) { + if (!selected && !editor_selection->get_selected_node_list().is_empty()) { selected = editor_selection->get_selected_node_list().front()->get(); } @@ -433,7 +439,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Array selection = editor_selection->get_selected_nodes(); - if (selection.empty()) { + if (selection.is_empty()) { return; } @@ -732,7 +738,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { List<Node *> remove_list = editor_selection->get_selected_node_list(); - if (remove_list.empty()) { + if (remove_list.is_empty()) { return; } @@ -1010,7 +1016,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; case TOOL_CREATE_USER_INTERFACE: { Control *node = memnew(Control); - node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs. + node->set_anchors_and_offsets_preset(PRESET_WIDE); //more useful for resizable UIs. new_node = node; } break; @@ -1068,14 +1074,14 @@ void SceneTreeDock::_notification(int p_what) { CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); - canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); + canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update)); } Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D")); - spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree"); - spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree"); + spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); + spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); button_add->set_icon(get_theme_icon("Add", "EditorIcons")); button_instance->set_icon(get_theme_icon("Instance", "EditorIcons")); @@ -1102,7 +1108,7 @@ void SceneTreeDock::_notification(int p_what) { node_shortcuts_toggle->set_toggle_mode(true); node_shortcuts_toggle->set_tooltip(TTR("Switch to Favorite Nodes")); node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection")); - node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT); + node_shortcuts_toggle->set_anchors_and_offsets_preset(Control::PRESET_CENTER_RIGHT); node_shortcuts_toggle->connect("pressed", callable_mp(this, &SceneTreeDock::_update_create_root_dialog)); top_row->add_child(node_shortcuts_toggle); @@ -1348,8 +1354,8 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP break; } - // update if the node itself moved up/down the tree hirarchy - if (root_path == F->get().first) { + // update the node itself if it has a valid node path and has not been deleted + if (root_path == F->get().first && p != NodePath() && F->get().second != NodePath()) { NodePath abs_path = NodePath(String(root_path).plus_file(p)).simplified(); NodePath rel_path_new = F->get().second.rel_path_to(abs_path); @@ -1524,7 +1530,7 @@ void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) { List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.empty()) { + if (selection.is_empty()) { return; // Nothing to reparent. } @@ -1698,7 +1704,7 @@ bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const { List<TreeItem *> needs_check; needs_check.push_back(p_item); - while (!needs_check.empty()) { + while (!needs_check.is_empty()) { TreeItem *item = needs_check.back()->get(); needs_check.pop_back(); @@ -1720,7 +1726,7 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed) List<TreeItem *> to_collapse; to_collapse.push_back(p_item); - while (!to_collapse.empty()) { + while (!to_collapse.is_empty()) { TreeItem *item = to_collapse.back()->get(); to_collapse.pop_back(); @@ -1737,7 +1743,7 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed) void SceneTreeDock::_script_created(Ref<Script> p_script) { List<Node *> selected = editor_selection->get_selected_node_list(); - if (selected.empty()) { + if (selected.is_empty()) { return; } @@ -1806,7 +1812,7 @@ void SceneTreeDock::_toggle_editable_children(Node *p_node) { void SceneTreeDock::_delete_confirm() { List<Node *> remove_list = editor_selection->get_selected_node_list(); - if (remove_list.empty()) { + if (remove_list.is_empty()) { return; } @@ -1929,25 +1935,8 @@ void SceneTreeDock::_selection_changed() { _update_script_button(); } -Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list) { - Node *tail = p_node; - Node *parent = tail->get_parent(); - - for (int i = p_node->get_index(); i < parent->get_child_count(); i++) { - Node *sibling = parent->get_child(i); - - if (p_list.find(sibling)) { - tail = sibling; - } else { - break; - } - } - - return tail; -} - void SceneTreeDock::_do_create(Node *p_parent) { - Object *c = create_dialog->instance_selected(); + Variant c = create_dialog->instance_selected(); ERR_FAIL_COND(!c); Node *child = Object::cast_to<Node>(c); @@ -1990,6 +1979,9 @@ void SceneTreeDock::_do_create(Node *p_parent) { if (ms.height < 4) { ms.height = 40; } + if (ct->is_layout_rtl()) { + ct->set_position(ct->get_position() - Vector2(ms.x, 0)); + } ct->set_size(ms); } } @@ -2024,7 +2016,7 @@ void SceneTreeDock::_create() { Node *n = E->get(); ERR_FAIL_COND(!n); - Object *c = create_dialog->instance_selected(); + Variant c = create_dialog->instance_selected(); ERR_FAIL_COND(!c); Node *newnode = Object::cast_to<Node>(c); @@ -2358,7 +2350,7 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) { void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) { List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.empty()) { + if (selection.is_empty()) { return; //nothing to reparent } @@ -2610,7 +2602,7 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) { } List<Node *> selection = editor_selection->get_selected_node_list(); - if (selection.empty()) { + if (selection.is_empty()) { return; } @@ -2824,8 +2816,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel HBoxContainer *filter_hbc = memnew(HBoxContainer); filter_hbc->add_theme_constant_override("separate", 0); - ED_SHORTCUT("scene_tree/rename", TTR("Rename")); - ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_CMD | KEY_F2); + ED_SHORTCUT("scene_tree/rename", TTR("Rename"), KEY_F2); + ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_SHIFT | KEY_F2); ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KEY_MASK_CMD | KEY_A); ED_SHORTCUT("scene_tree/instance_scene", TTR("Instance Child Scene")); ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse All")); @@ -2954,6 +2946,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel quick_open = memnew(EditorQuickOpen); add_child(quick_open); quick_open->connect("quick_open", callable_mp(this, &SceneTreeDock::_quick_open)); + set_process_unhandled_key_input(true); delete_dialog = memnew(ConfirmationDialog); @@ -2990,7 +2983,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel clear_inherit_confirm = memnew(ConfirmationDialog); clear_inherit_confirm->set_text(TTR("Clear Inheritance? (No Undo!)")); - clear_inherit_confirm->get_ok()->set_text(TTR("Clear")); + clear_inherit_confirm->get_ok_button()->set_text(TTR("Clear")); add_child(clear_inherit_confirm); set_process_input(true); |