diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 225 |
1 files changed, 130 insertions, 95 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 4bc0905163..14c70c6c50 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -47,10 +47,13 @@ #include "editor/plugins/script_editor_plugin.h" #include "editor/shader_create_dialog.h" #include "scene/main/window.h" +#include "scene/property_utils.h" #include "scene/resources/packed_scene.h" #include "servers/display_server.h" #include "servers/rendering_server.h" +#include "modules/modules_enabled.gen.h" // For regex. + void SceneTreeDock::_nodes_drag_begin() { if (restore_script_editor_on_drag) { EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT); @@ -67,7 +70,7 @@ void SceneTreeDock::input(const Ref<InputEvent> &p_event) { Ref<InputEventMouseButton> mb = p_event; - if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { + if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) { restore_script_editor_on_drag = false; //lost chance } } @@ -187,8 +190,8 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N break; } - if (edited_scene->get_filename() != "") { - if (_cyclical_dependency_exists(edited_scene->get_filename(), instantiated_scene)) { + if (!edited_scene->get_scene_file_path().is_empty()) { + if (_cyclical_dependency_exists(edited_scene->get_scene_file_path(), instantiated_scene)) { accept->set_text(vformat(TTR("Cannot instance the scene '%s' because the current scene exists within one of its nodes."), p_files[i])); accept->popup_centered(); error = true; @@ -196,7 +199,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N } } - instantiated_scene->set_filename(ProjectSettings::get_singleton()->localize_path(p_files[i])); + instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(p_files[i])); instances.push_back(instantiated_scene); } @@ -213,7 +216,7 @@ void SceneTreeDock::_perform_instantiate_scenes(const Vector<String> &p_files, N for (int i = 0; i < instances.size(); i++) { Node *instantiated_scene = instances[i]; - editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene); + editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene, true); if (p_pos >= 0) { editor_data->get_undo_redo().add_do_method(parent, "move_child", instantiated_scene, p_pos + i); } @@ -258,8 +261,8 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) int pos = base->get_index(); undo_redo->add_do_method(parent, "remove_child", base); undo_redo->add_undo_method(parent, "remove_child", instantiated_scene); - undo_redo->add_do_method(parent, "add_child", instantiated_scene); - undo_redo->add_undo_method(parent, "add_child", base); + undo_redo->add_do_method(parent, "add_child", instantiated_scene, true); + undo_redo->add_undo_method(parent, "add_child", base, true); undo_redo->add_do_method(parent, "move_child", instantiated_scene, pos); undo_redo->add_undo_method(parent, "move_child", base, pos); @@ -307,7 +310,7 @@ bool SceneTreeDock::_track_inherit(const String &p_target_scene_path, Node *p_de bool result = false; Vector<Node *> instances; while (true) { - if (p->get_filename() == p_target_scene_path) { + if (p->get_scene_file_path() == p_target_scene_path) { result = true; break; } @@ -411,15 +414,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } } break; case TOOL_EXPAND_COLLAPSE: { - if (!scene_tree->get_selected()) { - break; - } - Tree *tree = scene_tree->get_scene_tree(); TreeItem *selected_item = tree->get_selected(); if (!selected_item) { selected_item = tree->get_root(); + if (!selected_item) { + break; + } } bool collapsed = _is_collapsed_recursive(selected_item); @@ -442,7 +444,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (!node_clipboard.is_empty()) { _clear_clipboard(); } - clipboard_source_scene = editor->get_edited_scene()->get_filename(); + clipboard_source_scene = editor->get_edited_scene()->get_scene_file_path(); selection.sort_custom<Node::Comparator>(); @@ -465,9 +467,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } bool has_cycle = false; - if (edited_scene->get_filename() != String()) { + if (!edited_scene->get_scene_file_path().is_empty()) { for (Node *E : node_clipboard) { - if (edited_scene->get_filename() == E->get_filename()) { + if (edited_scene->get_scene_file_path() == E->get_scene_file_path()) { has_cycle = true; break; } @@ -496,7 +498,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().add_do_method(editor_selection, "clear"); Map<RES, RES> resource_remap; - String target_scene = editor->get_edited_scene()->get_filename(); + String target_scene = editor->get_edited_scene()->get_scene_file_path(); if (target_scene != clipboard_source_scene) { if (!clipboard_resource_remap.has(target_scene)) { Map<RES, RES> remap; @@ -515,10 +517,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { ERR_CONTINUE(!dup); - editor_data->get_undo_redo().add_do_method(paste_parent, "add_child", dup); + editor_data->get_undo_redo().add_do_method(paste_parent, "add_child", dup, true); - for (Map<const Node *, Node *>::Element *E2 = duplimap.front(); E2; E2 = E2->next()) { - Node *d = E2->value(); + for (KeyValue<const Node *, Node *> &E2 : duplimap) { + Node *d = E2.value; editor_data->get_undo_redo().add_do_method(d, "set_owner", owner); } @@ -808,7 +810,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { return; } - if (node->get_filename() != String()) { + if (!node->get_scene_file_path().is_empty()) { accept->set_text(TTR("Instantiated scenes can't become root")); accept->popup_centered(); return; @@ -817,18 +819,18 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { editor_data->get_undo_redo().create_action(TTR("Make node as Root")); editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node); editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node); - editor_data->get_undo_redo().add_do_method(node, "add_child", root); - editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename()); - editor_data->get_undo_redo().add_do_method(root, "set_filename", String()); + editor_data->get_undo_redo().add_do_method(node, "add_child", root, true); + editor_data->get_undo_redo().add_do_method(node, "set_scene_file_path", root->get_scene_file_path()); + editor_data->get_undo_redo().add_do_method(root, "set_scene_file_path", String()); editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)nullptr); editor_data->get_undo_redo().add_do_method(root, "set_owner", node); _node_replace_owner(root, root, node, MODE_DO); - editor_data->get_undo_redo().add_undo_method(root, "set_filename", root->get_filename()); - editor_data->get_undo_redo().add_undo_method(node, "set_filename", String()); + editor_data->get_undo_redo().add_undo_method(root, "set_scene_file_path", root->get_scene_file_path()); + editor_data->get_undo_redo().add_undo_method(node, "set_scene_file_path", String()); editor_data->get_undo_redo().add_undo_method(node, "remove_child", root); editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root); - editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node); + editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node, true); editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, node->get_index()); editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)nullptr); editor_data->get_undo_redo().add_undo_method(node, "set_owner", root); @@ -848,8 +850,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; } Ref<MultiNodeEdit> mne = memnew(MultiNodeEdit); - for (const Map<Node *, Object *>::Element *E = EditorNode::get_singleton()->get_editor_selection()->get_selection().front(); E; E = E->next()) { - mne->add_node(root->get_path_to(E->key())); + for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) { + mne->add_node(root->get_path_to(E.key)); } EditorNode::get_singleton()->push_item(mne.ptr()); @@ -887,7 +889,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { Node *node = remove_list[0]; if (node == editor_data->get_edited_scene_root()) { msg = vformat(TTR("Delete the root node \"%s\"?"), node->get_name()); - } else if (node->get_filename() == "" && node->get_child_count() > 0) { + } else if (node->get_scene_file_path().is_empty() && node->get_child_count() > 0) { // Display this message only for non-instantiated scenes msg = vformat(TTR("Delete node \"%s\" and its children?"), node->get_name()); } else { @@ -900,7 +902,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { // Resize the dialog to its minimum size. // This prevents the dialog from being too wide after displaying // a deletion confirmation for a node with a long name. - delete_dialog->set_size(Size2()); + delete_dialog->reset_size(); delete_dialog->popup_centered(); } @@ -934,7 +936,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; } - if (tocopy != editor_data->get_edited_scene_root() && tocopy->get_filename() != "") { + if (tocopy != editor_data->get_edited_scene_root() && !tocopy->get_scene_file_path().is_empty()) { accept->set_text(TTR("Can't save the branch of an already instantiated scene.\nTo create a variation of a scene, you can make an inherited scene based on the instantiated scene using Scene > New Inherited Scene... instead.")); accept->popup_centered(); break; @@ -979,6 +981,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT); } break; + case TOOL_AUTO_EXPAND: { + scene_tree->set_auto_expand_selected(!EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), true); + } break; case TOOL_SCENE_EDITABLE_CHILDREN: { if (!profile_allow_editing) { break; @@ -1047,10 +1052,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { break; } - ERR_FAIL_COND(node->get_filename() == String()); + ERR_FAIL_COND(node->get_scene_file_path().is_empty()); undo_redo->create_action(TTR("Make Local")); - undo_redo->add_do_method(node, "set_filename", ""); - undo_redo->add_undo_method(node, "set_filename", node->get_filename()); + undo_redo->add_do_method(node, "set_scene_file_path", ""); + undo_redo->add_undo_method(node, "set_scene_file_path", node->get_scene_file_path()); _node_replace_owner(node, node, root); undo_redo->add_do_method(scene_tree, "update_tree"); undo_redo->add_undo_method(scene_tree, "update_tree"); @@ -1064,7 +1069,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (e) { Node *node = e->get(); if (node) { - scene_tree->emit_signal(SNAME("open"), node->get_filename()); + scene_tree->emit_signal(SNAME("open"), node->get_scene_file_path()); } } } break; @@ -1193,7 +1198,7 @@ void SceneTreeDock::_node_collapsed(Object *p_obj) { return; } - if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { + if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { _set_collapsed_recursive(ti, ti->is_collapsed()); } } @@ -1223,6 +1228,7 @@ void SceneTreeDock::_notification(int p_what) { button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); button_create_script->set_icon(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons"))); button_detach_script->set_icon(get_theme_icon(SNAME("ScriptRemove"), SNAME("EditorIcons"))); + button_tree_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); filter->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); filter->set_clear_button_enabled(true); @@ -1291,16 +1297,19 @@ void SceneTreeDock::_notification(int p_what) { case NOTIFICATION_ENTER_TREE: { clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM, false)); + scene_tree->set_auto_expand_selected(EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), false); } break; case NOTIFICATION_EXIT_TREE: { clear_inherit_confirm->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected)); } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { + scene_tree->set_auto_expand_selected(EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected"), false); button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); button_create_script->set_icon(get_theme_icon(SNAME("ScriptCreate"), SNAME("EditorIcons"))); button_detach_script->set_icon(get_theme_icon(SNAME("ScriptRemove"), SNAME("EditorIcons"))); + button_tree_menu->set_icon(get_theme_icon(SNAME("GuiTabMenuHl"), SNAME("EditorIcons"))); button_2d->set_icon(get_theme_icon(SNAME("Node2D"), SNAME("EditorIcons"))); button_3d->set_icon(get_theme_icon(SNAME("Node3D"), SNAME("EditorIcons"))); button_ui->set_icon(get_theme_icon(SNAME("Control"), SNAME("EditorIcons"))); @@ -1694,7 +1703,7 @@ bool SceneTreeDock::_validate_no_instance() { List<Node *> selection = editor_selection->get_selected_node_list(); for (Node *E : selection) { - if (E != edited_scene && E->get_filename() != "") { + if (E != edited_scene && !E->get_scene_file_path().is_empty()) { accept->set_text(TTR("This operation can't be done on instantiated scenes.")); accept->popup_centered(); return false; @@ -1783,7 +1792,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V } editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node); - editor_data->get_undo_redo().add_do_method(new_parent, "add_child", node); + editor_data->get_undo_redo().add_do_method(new_parent, "add_child", node, true); if (p_position_in_parent >= 0) { editor_data->get_undo_redo().add_do_method(new_parent, "move_child", node, p_position_in_parent + inc); @@ -1833,8 +1842,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V editor_data->get_undo_redo().add_do_method(this, "_set_owners", edited_scene, owners); - if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node) { - editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", node); + if (AnimationPlayerEditor::get_singleton()->get_track_editor()->get_root() == node) { + editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", node); } editor_data->get_undo_redo().add_undo_method(new_parent, "remove_child", node); @@ -1856,11 +1865,11 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V int child_pos = node->get_index(); - editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node); + editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node, true); editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, child_pos); editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners); - if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node) { - editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", node); + if (AnimationPlayerEditor::get_singleton()->get_track_editor()->get_root() == node) { + editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", node); } if (p_keep_global_xform) { @@ -2069,10 +2078,10 @@ void SceneTreeDock::_delete_confirm(bool p_cut) { } editor_data->get_undo_redo().add_do_method(n->get_parent(), "remove_child", n); - editor_data->get_undo_redo().add_undo_method(n->get_parent(), "add_child", n); + editor_data->get_undo_redo().add_undo_method(n->get_parent(), "add_child", n, true); editor_data->get_undo_redo().add_undo_method(n->get_parent(), "move_child", n, n->get_index()); - if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == n) { - editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", n); + if (AnimationPlayerEditor::get_singleton()->get_track_editor()->get_root() == n) { + editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::get_singleton()->get_track_editor(), "set_root", n); } editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners); editor_data->get_undo_redo().add_undo_reference(n); @@ -2101,11 +2110,11 @@ void SceneTreeDock::_update_script_button() { if (!profile_allow_script_editing) { button_create_script->hide(); button_detach_script->hide(); - } else if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 0) { + } else if (editor_selection->get_selection().size() == 0) { button_create_script->hide(); button_detach_script->hide(); - } else if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 1) { - Node *n = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0]; + } else if (editor_selection->get_selection().size() == 1) { + Node *n = editor_selection->get_selected_node_list()[0]; if (n->get_script().is_null()) { button_create_script->show(); button_detach_script->hide(); @@ -2128,10 +2137,12 @@ void SceneTreeDock::_update_script_button() { } void SceneTreeDock::_selection_changed() { - int selection_size = EditorNode::get_singleton()->get_editor_selection()->get_selection().size(); + int selection_size = editor_selection->get_selection().size(); if (selection_size > 1) { //automatically turn on multi-edit _tool_selected(TOOL_MULTI_EDIT); + } else if (selection_size == 1) { + editor->push_item(editor_selection->get_selection().front()->key()); } else if (selection_size == 0) { editor->push_item(nullptr); } @@ -2149,7 +2160,7 @@ void SceneTreeDock::_do_create(Node *p_parent) { editor_data->get_undo_redo().create_action(TTR("Create Node")); if (edited_scene) { - editor_data->get_undo_redo().add_do_method(p_parent, "add_child", child); + editor_data->get_undo_redo().add_do_method(p_parent, "add_child", child, true); editor_data->get_undo_redo().add_do_method(child, "set_owner", edited_scene); editor_data->get_undo_redo().add_do_method(editor_selection, "clear"); editor_data->get_undo_redo().add_do_method(editor_selection, "add_node", child); @@ -2568,7 +2579,7 @@ void SceneTreeDock::_files_dropped(Vector<String> p_files, NodePath p_to, int p_ menu_properties->set_item_metadata(menu_properties->get_item_count() - 1, p); } - menu_properties->set_size(Size2(1, 1)); + menu_properties->reset_size(); menu_properties->set_position(get_screen_position() + get_local_mouse_position()); menu_properties->popup(); } else if (!valid_properties.is_empty()) { @@ -2611,7 +2622,7 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) { int to_pos = -1; _normalize_drop(to_node, to_pos, p_type); - _do_reparent(to_node, to_pos, nodes, !Input::get_singleton()->is_key_pressed(KEY_SHIFT)); + _do_reparent(to_node, to_pos, nodes, !Input::get_singleton()->is_key_pressed(Key::SHIFT)); } void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) { @@ -2660,7 +2671,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE); } - menu->set_size(Size2(1, 1)); + menu->reset_size(); menu->set_position(get_screen_position() + p_menu_pos); menu->popup(); return; @@ -2683,7 +2694,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { if (profile_allow_editing) { subresources.clear(); menu_subresources->clear(); - menu_subresources->set_size(Size2(1, 1)); + menu_subresources->reset_size(); _add_children_to_popup(selection.front()->get(), 0); if (menu->get_item_count() > 0) { menu->add_separator(); @@ -2692,7 +2703,6 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->add_icon_shortcut(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW); menu->add_icon_shortcut(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANTIATE); } - menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE); menu->add_separator(); existing_script = selected->get_script(); @@ -2751,7 +2761,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { bool can_replace = true; for (Node *E : selection) { - if (E != edited_scene && (E->get_owner() != edited_scene || E->get_filename() != "")) { + if (E != edited_scene && (E->get_owner() != edited_scene || !E->get_scene_file_path().is_empty())) { can_replace = false; break; } @@ -2783,7 +2793,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { menu->add_icon_shortcut(get_theme_icon(SNAME("CopyNodePath"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/copy_node_path"), TOOL_COPY_NODE_PATH); } - bool is_external = (selection[0]->get_filename() != ""); + bool is_external = (!selection[0]->get_scene_file_path().is_empty()); if (is_external) { bool is_inherited = selection[0]->get_scene_inherited_state() != nullptr; bool is_top_level = selection[0]->get_owner() == nullptr; @@ -2823,13 +2833,25 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { if (profile_allow_editing) { menu->add_separator(); - menu->add_icon_shortcut(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), KEY_DELETE), TOOL_ERASE); + menu->add_icon_shortcut(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), Key::KEY_DELETE), TOOL_ERASE); } - menu->set_size(Size2(1, 1)); + menu->reset_size(); menu->set_position(p_menu_pos); menu->popup(); } +void SceneTreeDock::_open_tree_menu() { + menu->clear(); + + menu->add_icon_shortcut(get_theme_icon(SNAME("Collapse"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE); + menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND); + menu->set_item_checked(menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected")); + + menu->reset_size(); + menu->set_position(get_screen_position() + get_local_mouse_position()); + menu->popup(); +} + void SceneTreeDock::_filter_changed(const String &p_filter) { scene_tree->set_filter(p_filter); } @@ -2883,10 +2905,10 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) { Ref<Script> existing = selected->get_script(); - String path = selected->get_filename(); - if (path == "") { - String root_path = editor_data->get_edited_scene_root()->get_filename(); - if (root_path == "") { + String path = selected->get_scene_file_path(); + if (path.is_empty()) { + String root_path = editor_data->get_edited_scene_root()->get_scene_file_path(); + if (root_path.is_empty()) { path = String("res://").plus_file(selected->get_name()); } else { path = root_path.get_base_dir().plus_file(selected->get_name()); @@ -2928,16 +2950,16 @@ void SceneTreeDock::open_script_dialog(Node *p_for_node, bool p_extend) { } } -void SceneTreeDock::attach_shader_to_selected() { +void SceneTreeDock::attach_shader_to_selected(int p_preferred_mode) { if (selected_shader_material.is_null()) { return; } String path = selected_shader_material->get_path(); - if (path == "") { + if (path.is_empty()) { String root_path; if (editor_data->get_edited_scene_root()) { - root_path = editor_data->get_edited_scene_root()->get_filename(); + root_path = editor_data->get_edited_scene_root()->get_scene_file_path(); } String shader_name; if (selected_shader_material->get_name().is_empty()) { @@ -2945,7 +2967,7 @@ void SceneTreeDock::attach_shader_to_selected() { } else { shader_name = selected_shader_material->get_name(); } - if (root_path == "") { + if (root_path.is_empty()) { path = String("res://").plus_file(shader_name); } else { path = root_path.get_base_dir().plus_file(shader_name); @@ -2955,13 +2977,13 @@ void SceneTreeDock::attach_shader_to_selected() { shader_create_dialog->connect("shader_created", callable_mp(this, &SceneTreeDock::_shader_created)); shader_create_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_shader_creation_closed)); shader_create_dialog->connect("cancelled", callable_mp(this, &SceneTreeDock::_shader_creation_closed)); - shader_create_dialog->config(path); + shader_create_dialog->config(path, true, true, -1, p_preferred_mode); shader_create_dialog->popup_centered(); } -void SceneTreeDock::open_shader_dialog(Ref<ShaderMaterial> &p_for_material) { +void SceneTreeDock::open_shader_dialog(Ref<ShaderMaterial> &p_for_material, int p_preferred_mode) { selected_shader_material = p_for_material; - attach_shader_to_selected(); + attach_shader_to_selected(p_preferred_mode); } void SceneTreeDock::open_add_child_dialog() { @@ -3048,7 +3070,7 @@ void SceneTreeDock::_update_create_root_dialog() { while (!f->eof_reached()) { String l = f->get_line().strip_edges(); - if (l != String()) { + if (!l.is_empty()) { Button *button = memnew(Button); favorite_nodes->add_child(button); button->set_text(l); @@ -3117,7 +3139,9 @@ void SceneTreeDock::_clear_clipboard() { void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap) { List<PropertyInfo> props; p_node->get_property_list(&props); - bool is_instantiated = EditorPropertyRevert::may_node_be_in_instance(p_node); + + Vector<SceneState::PackState> states_stack; + bool states_stack_ready = false; for (const PropertyInfo &E : props) { if (!(E.usage & PROPERTY_USAGE_STORAGE)) { @@ -3128,16 +3152,18 @@ void SceneTreeDock::_create_remap_for_node(Node *p_node, Map<RES, RES> &r_remap) if (v.is_ref()) { RES res = v; if (res.is_valid()) { - if (is_instantiated) { - Variant orig; - if (EditorPropertyRevert::get_instantiated_node_original_property(p_node, E.name, orig)) { - if (!EditorPropertyRevert::is_node_property_different(p_node, v, orig)) { - continue; - } - } + if (!states_stack_ready) { + states_stack = PropertyUtils::get_node_states_stack(p_node); + states_stack_ready = true; } - if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) { + bool is_valid_default = false; + Variant orig = PropertyUtils::get_property_default_value(p_node, E.name, &is_valid_default, &states_stack); + if (is_valid_default && !PropertyUtils::is_property_value_different(v, orig)) { + continue; + } + + if (res->is_built_in() && !r_remap.has(res)) { _create_remap_for_resource(res, r_remap); } } @@ -3164,7 +3190,7 @@ void SceneTreeDock::_create_remap_for_resource(RES p_resource, Map<RES, RES> &r_ if (v.is_ref()) { RES res = v; if (res.is_valid()) { - if ((res->get_path() == "" || res->get_path().find("::") > -1) && !r_remap.has(res)) { + if (res->is_built_in() && !r_remap.has(res)) { _create_remap_for_resource(res, r_remap); } } @@ -3208,28 +3234,32 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel HBoxContainer *filter_hbc = memnew(HBoxContainer); filter_hbc->add_theme_constant_override("separate", 0); - ED_SHORTCUT("scene_tree/rename", TTR("Rename"), KEY_F2); - ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_SHIFT | KEY_F2); - ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KEY_MASK_CMD | KEY_A); - ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_A); + ED_SHORTCUT("scene_tree/rename", TTR("Rename"), Key::F2); + ED_SHORTCUT_OVERRIDE("scene_tree/rename", "macos", Key::ENTER); + + ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KeyModifierMask::SHIFT | Key::F2); + ED_SHORTCUT_OVERRIDE("scene_tree/batch_rename", "macos", KeyModifierMask::SHIFT | Key::ENTER); + + ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD | Key::A); + ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::A); ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse All")); - ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KEY_MASK_CMD | KEY_X); - ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KEY_MASK_CMD | KEY_C); - ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KEY_MASK_CMD | KEY_V); + ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD | Key::X); + ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD | Key::C); + ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KeyModifierMask::CMD | Key::V); ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type")); ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script")); ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script")); ED_SHORTCUT("scene_tree/detach_script", TTR("Detach Script")); - ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP); - ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN); - ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KEY_MASK_CMD | KEY_D); + ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KeyModifierMask::CMD | Key::UP); + ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KeyModifierMask::CMD | Key::DOWN); + ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KeyModifierMask::CMD | Key::D); ED_SHORTCUT("scene_tree/reparent", TTR("Reparent")); ED_SHORTCUT("scene_tree/reparent_to_new_node", TTR("Reparent to New Node")); ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root")); ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene")); - ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C); - ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KEY_MASK_SHIFT | KEY_DELETE); - ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE); + ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::C); + ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KeyModifierMask::SHIFT | Key::KEY_DELETE); + ED_SHORTCUT("scene_tree/delete", TTR("Delete"), Key::KEY_DELETE); button_add = memnew(Button); button_add->set_flat(true); @@ -3269,6 +3299,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel filter_hbc->add_child(button_detach_script); button_detach_script->hide(); + button_tree_menu = memnew(Button); + button_tree_menu->set_flat(true); + button_tree_menu->connect("pressed", callable_mp(this, &SceneTreeDock::_open_tree_menu)); + filter_hbc->add_child(button_tree_menu); + button_hb = memnew(HBoxContainer); vbc->add_child(button_hb); |