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-rw-r--r--editor/scene_tree_dock.cpp967
1 files changed, 457 insertions, 510 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 5c08482aa4..a81a2ff4e9 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,24 +30,26 @@
#include "scene_tree_dock.h"
+#include "core/input/input.h"
#include "core/io/resource_saver.h"
-#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
-
+#include "editor/debugger/editor_debugger_node.h"
+#include "editor/editor_feature_profile.h"
#include "editor/editor_node.h"
+#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/multi_node_edit.h"
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/canvas_item_editor_plugin.h"
+#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
-#include "editor/plugins/spatial_editor_plugin.h"
-#include "editor/script_editor_debugger.h"
-#include "scene/main/viewport.h"
+#include "scene/main/window.h"
#include "scene/resources/packed_scene.h"
+#include "servers/display_server.h"
+#include "servers/rendering_server.h"
void SceneTreeDock::_nodes_drag_begin() {
-
if (restore_script_editor_on_drag) {
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
restore_script_editor_on_drag = false;
@@ -62,7 +64,6 @@ void SceneTreeDock::_quick_open() {
}
void SceneTreeDock::_input(Ref<InputEvent> p_event) {
-
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
@@ -71,15 +72,13 @@ void SceneTreeDock::_input(Ref<InputEvent> p_event) {
}
void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
-
- if (get_viewport()->get_modal_stack_top())
- return; //ignore because of modal window
-
- if (get_focus_owner() && get_focus_owner()->is_text_field())
+ if (get_focus_owner() && get_focus_owner()->is_text_field()) {
return;
+ }
- if (!p_event->is_pressed() || p_event->is_echo())
+ if (!p_event->is_pressed() || p_event->is_echo()) {
return;
+ }
if (ED_IS_SHORTCUT("scene_tree/batch_rename", p_event)) {
_tool_selected(TOOL_BATCH_RENAME);
@@ -97,8 +96,8 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
_tool_selected(TOOL_DUPLICATE);
} else if (ED_IS_SHORTCUT("scene_tree/attach_script", p_event)) {
_tool_selected(TOOL_ATTACH_SCRIPT);
- } else if (ED_IS_SHORTCUT("scene_tree/clear_script", p_event)) {
- _tool_selected(TOOL_CLEAR_SCRIPT);
+ } else if (ED_IS_SHORTCUT("scene_tree/detach_script", p_event)) {
+ _tool_selected(TOOL_DETACH_SCRIPT);
} else if (ED_IS_SHORTCUT("scene_tree/move_up", p_event)) {
_tool_selected(TOOL_MOVE_UP);
} else if (ED_IS_SHORTCUT("scene_tree/move_down", p_event)) {
@@ -119,7 +118,6 @@ void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) {
}
void SceneTreeDock::instance(const String &p_file) {
-
Node *parent = scene_tree->get_selected();
if (!parent) {
@@ -127,10 +125,9 @@ void SceneTreeDock::instance(const String &p_file) {
};
if (!edited_scene) {
-
current_option = -1;
accept->set_text(TTR("No parent to instance a child at."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
};
@@ -142,7 +139,6 @@ void SceneTreeDock::instance(const String &p_file) {
}
void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_parent) {
-
Node *parent = p_parent;
if (!parent) {
@@ -150,9 +146,8 @@ void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_paren
}
if (!parent || !edited_scene) {
-
accept->set_text(TTR("No parent to instance the scenes at."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
};
@@ -160,7 +155,6 @@ void SceneTreeDock::instance_scenes(const Vector<String> &p_files, Node *p_paren
}
void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node *parent, int p_pos) {
-
ERR_FAIL_COND(!parent);
Vector<Node *> instances;
@@ -168,12 +162,11 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
bool error = false;
for (int i = 0; i < p_files.size(); i++) {
-
Ref<PackedScene> sdata = ResourceLoader::load(p_files[i]);
if (!sdata.is_valid()) {
current_option = -1;
accept->set_text(vformat(TTR("Error loading scene from %s"), p_files[i]));
- accept->popup_centered_minsize();
+ accept->popup_centered();
error = true;
break;
}
@@ -182,17 +175,15 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
if (!instanced_scene) {
current_option = -1;
accept->set_text(vformat(TTR("Error instancing scene from %s"), p_files[i]));
- accept->popup_centered_minsize();
+ accept->popup_centered();
error = true;
break;
}
if (edited_scene->get_filename() != "") {
-
if (_cyclical_dependency_exists(edited_scene->get_filename(), instanced_scene)) {
-
accept->set_text(vformat(TTR("Cannot instance the scene '%s' because the current scene exists within one of its nodes."), p_files[i]));
- accept->popup_centered_minsize();
+ accept->popup_centered();
error = true;
break;
}
@@ -213,7 +204,6 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
editor_data->get_undo_redo().create_action(TTR("Instance Scene(s)"));
for (int i = 0; i < instances.size(); i++) {
-
Node *instanced_scene = instances[i];
editor_data->get_undo_redo().add_do_method(parent, "add_child", instanced_scene);
@@ -227,9 +217,9 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
String new_name = parent->validate_child_name(instanced_scene);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(new_name)));
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(new_name)));
}
editor_data->get_undo_redo().commit_action();
@@ -239,14 +229,14 @@ void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base)
Ref<PackedScene> sdata = ResourceLoader::load(p_file);
if (!sdata.is_valid()) {
accept->set_text(vformat(TTR("Error loading scene from %s"), p_file));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
if (!instanced_scene) {
accept->set_text(vformat(TTR("Error instancing scene from %s"), p_file));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
@@ -316,13 +306,16 @@ bool SceneTreeDock::_track_inherit(const String &p_target_scene_path, Node *p_de
Ref<PackedScene> data = ResourceLoader::load(path);
if (data.is_valid()) {
p = data->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
- if (!p)
+ if (!p) {
continue;
+ }
instances.push_back(p);
- } else
+ } else {
break;
- } else
+ }
+ } else {
break;
+ }
}
for (int i = 0; i < instances.size(); i++) {
memdelete(instances[i]);
@@ -331,11 +324,9 @@ bool SceneTreeDock::_track_inherit(const String &p_target_scene_path, Node *p_de
}
void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
-
current_option = p_tool;
switch (p_tool) {
-
case TOOL_BATCH_RENAME: {
if (!profile_allow_editing) {
break;
@@ -356,7 +347,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_NEW:
case TOOL_REPARENT_TO_NEW_NODE: {
-
if (!profile_allow_editing) {
break;
}
@@ -364,17 +354,16 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *current_edited_scene_root = EditorNode::get_singleton()->get_edited_scene();
if (current_edited_scene_root) {
-
- if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node2D"))
+ if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node2D")) {
preferred = "Node2D";
- else if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Spatial"))
- preferred = "Spatial";
+ } else if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node3D")) {
+ preferred = "Node3D";
+ }
}
create_dialog->set_preferred_search_result_type(preferred);
create_dialog->popup_create(true);
} break;
case TOOL_INSTANCE: {
-
if (!profile_allow_editing) {
break;
}
@@ -390,15 +379,16 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_EXPAND_COLLAPSE: {
-
- if (!scene_tree->get_selected())
+ if (!scene_tree->get_selected()) {
break;
+ }
Tree *tree = scene_tree->get_scene_tree();
TreeItem *selected_item = tree->get_selected();
- if (!selected_item)
+ if (!selected_item) {
selected_item = tree->get_root();
+ }
bool collapsed = _is_collapsed_recursive(selected_item);
_set_collapsed_recursive(selected_item, !collapsed);
@@ -407,17 +397,18 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_REPLACE: {
-
if (!profile_allow_editing) {
break;
}
Node *selected = scene_tree->get_selected();
- if (!selected && !editor_selection->get_selected_node_list().empty())
+ if (!selected && !editor_selection->get_selected_node_list().empty()) {
selected = editor_selection->get_selected_node_list().front()->get();
+ }
- if (selected)
+ if (selected) {
create_dialog->popup_create(false, true, selected->get_class());
+ }
} break;
case TOOL_EXTEND_SCRIPT: {
@@ -426,22 +417,21 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
case TOOL_ATTACH_SCRIPT: {
attach_script_to_selected(false);
} break;
- case TOOL_CLEAR_SCRIPT: {
-
+ case TOOL_DETACH_SCRIPT: {
if (!profile_allow_script_editing) {
break;
}
Array selection = editor_selection->get_selected_nodes();
- if (selection.empty())
+ if (selection.empty()) {
return;
+ }
- editor_data->get_undo_redo().create_action(TTR("Clear Script"));
- editor_data->get_undo_redo().add_do_method(editor, "push_item", (Script *)NULL);
+ editor_data->get_undo_redo().create_action(TTR("Detach Script"));
+ editor_data->get_undo_redo().add_do_method(editor, "push_item", (Script *)nullptr);
for (int i = 0; i < selection.size(); i++) {
-
Node *n = Object::cast_to<Node>(selection[i]);
Ref<Script> existing = n->get_script();
Ref<Script> empty = EditorNode::get_singleton()->get_object_custom_type_base(n);
@@ -458,24 +448,24 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_MOVE_UP:
case TOOL_MOVE_DOWN: {
-
if (!profile_allow_editing) {
break;
}
- if (!scene_tree->get_selected())
+ if (!scene_tree->get_selected()) {
break;
+ }
if (scene_tree->get_selected() == edited_scene) {
-
current_option = -1;
accept->set_text(TTR("This operation can't be done on the tree root."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
break;
}
- if (!_validate_no_foreign())
+ if (!_validate_no_foreign()) {
break;
+ }
bool MOVING_DOWN = (p_tool == TOOL_MOVE_DOWN);
bool MOVING_UP = !MOVING_DOWN;
@@ -483,26 +473,37 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *common_parent = scene_tree->get_selected()->get_parent();
List<Node *> selection = editor_selection->get_selected_node_list();
selection.sort_custom<Node::Comparator>(); // sort by index
- if (MOVING_DOWN)
+ if (MOVING_DOWN) {
selection.invert();
+ }
int lowest_id = common_parent->get_child_count() - 1;
int highest_id = 0;
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
int index = E->get()->get_index();
- if (index > highest_id) highest_id = index;
- if (index < lowest_id) lowest_id = index;
+ if (index > highest_id) {
+ highest_id = index;
+ }
+ if (index < lowest_id) {
+ lowest_id = index;
+ }
- if (E->get()->get_parent() != common_parent)
- common_parent = NULL;
+ if (E->get()->get_parent() != common_parent) {
+ common_parent = nullptr;
+ }
}
- if (!common_parent || (MOVING_DOWN && highest_id >= common_parent->get_child_count() - MOVING_DOWN) || (MOVING_UP && lowest_id == 0))
+ if (!common_parent || (MOVING_DOWN && highest_id >= common_parent->get_child_count() - MOVING_DOWN) || (MOVING_UP && lowest_id == 0)) {
break; // one or more nodes can not be moved
+ }
- if (selection.size() == 1) editor_data->get_undo_redo().create_action(TTR("Move Node In Parent"));
- if (selection.size() > 1) editor_data->get_undo_redo().create_action(TTR("Move Nodes In Parent"));
+ if (selection.size() == 1) {
+ editor_data->get_undo_redo().create_action(TTR("Move Node In Parent"));
+ }
+ if (selection.size() > 1) {
+ editor_data->get_undo_redo().create_action(TTR("Move Nodes In Parent"));
+ }
for (int i = 0; i < selection.size(); i++) {
Node *top_node = selection[i];
@@ -522,42 +523,43 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_DUPLICATE: {
-
if (!profile_allow_editing) {
break;
}
- if (!edited_scene)
+ if (!edited_scene) {
break;
+ }
if (editor_selection->is_selected(edited_scene)) {
-
current_option = -1;
accept->set_text(TTR("This operation can't be done on the tree root."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
break;
}
- if (!_validate_no_foreign())
+ if (!_validate_no_foreign()) {
break;
+ }
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.size() == 0)
+ if (selection.size() == 0) {
break;
+ }
editor_data->get_undo_redo().create_action(TTR("Duplicate Node(s)"));
editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
- Node *dupsingle = NULL;
+ Node *dupsingle = nullptr;
List<Node *> editable_children;
selection.sort_custom<Node::Comparator>();
- for (List<Node *>::Element *E = selection.back(); E; E = E->prev()) {
+ Node *add_below_node = selection.back()->get();
+ for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
Node *node = E->get();
Node *parent = node->get_parent();
- Node *selection_tail = _get_selection_group_tail(node, selection);
List<Node *> owned;
node->get_owned_by(node->get_owner(), &owned);
@@ -565,69 +567,73 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Map<const Node *, Node *> duplimap;
Node *dup = node->duplicate_from_editor(duplimap);
- if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node))
+ if (EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(node)) {
editable_children.push_back(dup);
+ }
ERR_CONTINUE(!dup);
- if (selection.size() == 1)
+ if (selection.size() == 1) {
dupsingle = dup;
+ }
dup->set_name(parent->validate_child_name(dup));
- editor_data->get_undo_redo().add_do_method(parent, "add_child_below_node", selection_tail, dup);
- for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
+ editor_data->get_undo_redo().add_do_method(add_below_node, "add_sibling", dup);
+ for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
if (!duplimap.has(F->get())) {
-
continue;
}
Node *d = duplimap[F->get()];
- editor_data->get_undo_redo().add_do_method(d, "set_owner", selection_tail->get_owner());
+ editor_data->get_undo_redo().add_do_method(d, "set_owner", node->get_owner());
}
editor_data->get_undo_redo().add_do_method(editor_selection, "add_node", dup);
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", dup);
editor_data->get_undo_redo().add_do_reference(dup);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name());
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(dup->get_name())));
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name());
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(dup->get_name())));
+
+ add_below_node = dup;
}
editor_data->get_undo_redo().commit_action();
- if (dupsingle)
+ if (dupsingle) {
editor->push_item(dupsingle);
+ }
- for (List<Node *>::Element *E = editable_children.front(); E; E = E->next())
+ for (List<Node *>::Element *E = editable_children.back(); E; E = E->prev()) {
_toggle_editable_children(E->get());
+ }
} break;
case TOOL_REPARENT: {
-
if (!profile_allow_editing) {
break;
}
- if (!scene_tree->get_selected())
+ if (!scene_tree->get_selected()) {
break;
+ }
if (editor_selection->is_selected(edited_scene)) {
-
current_option = -1;
accept->set_text(TTR("This operation can't be done on the tree root."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
break;
}
- if (!_validate_no_foreign())
+ if (!_validate_no_foreign()) {
break;
+ }
List<Node *> nodes = editor_selection->get_selected_node_list();
Set<Node *> nodeset;
for (List<Node *>::Element *E = nodes.front(); E; E = E->next()) {
-
nodeset.insert(E->get());
}
reparent_dialog->popup_centered_ratio();
@@ -635,7 +641,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_MAKE_ROOT: {
-
if (!profile_allow_editing) {
break;
}
@@ -646,26 +651,27 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
Node *node = nodes.front()->get();
Node *root = get_tree()->get_edited_scene_root();
- if (node == root)
+ if (node == root) {
return;
+ }
//check that from node to root, all owners are right
if (root->get_scene_inherited_state().is_valid()) {
accept->set_text(TTR("Can't reparent nodes in inherited scenes, order of nodes can't change."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
if (node->get_owner() != root) {
accept->set_text(TTR("Node must belong to the edited scene to become root."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
if (node->get_filename() != String()) {
accept->set_text(TTR("Instantiated scenes can't become root"));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
@@ -675,7 +681,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(node, "add_child", root);
editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename());
editor_data->get_undo_redo().add_do_method(root, "set_filename", String());
- editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)NULL);
+ editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)nullptr);
editor_data->get_undo_redo().add_do_method(root, "set_owner", node);
_node_replace_owner(root, root, node, MODE_DO);
@@ -685,7 +691,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, node->get_index());
- editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)NULL);
+ editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)nullptr);
editor_data->get_undo_redo().add_undo_method(node, "set_owner", root);
_node_replace_owner(root, root, root, MODE_UNDO);
@@ -694,14 +700,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().commit_action();
} break;
case TOOL_MULTI_EDIT: {
-
if (!profile_allow_editing) {
break;
}
Node *root = EditorNode::get_singleton()->get_edited_scene();
- if (!root)
+ if (!root) {
break;
+ }
Ref<MultiNodeEdit> mne = memnew(MultiNodeEdit);
for (const Map<Node *, Object *>::Element *E = EditorNode::get_singleton()->get_editor_selection()->get_selection().front(); E; E = E->next()) {
mne->add_node(root->get_path_to(E->key()));
@@ -712,18 +718,19 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
case TOOL_ERASE: {
-
if (!profile_allow_editing) {
break;
}
List<Node *> remove_list = editor_selection->get_selected_node_list();
- if (remove_list.empty())
+ if (remove_list.empty()) {
return;
+ }
- if (!_validate_no_foreign())
+ if (!_validate_no_foreign()) {
break;
+ }
if (p_confirm_override) {
_delete_confirm();
@@ -744,12 +751,11 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
// This prevents the dialog from being too wide after displaying
// a deletion confirmation for a node with a long name.
delete_dialog->set_size(Size2());
- delete_dialog->popup_centered_minsize();
+ delete_dialog->popup_centered();
}
} break;
case TOOL_MERGE_FROM_SCENE: {
-
if (!profile_allow_editing) {
break;
}
@@ -757,7 +763,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
EditorNode::get_singleton()->merge_from_scene();
} break;
case TOOL_NEW_SCENE_FROM: {
-
if (!profile_allow_editing) {
break;
}
@@ -766,7 +771,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!scene) {
accept->set_text(TTR("This operation can't be done without a scene."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
break;
}
@@ -774,7 +779,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (selection.size() != 1) {
accept->set_text(TTR("This operation requires a single selected node."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
break;
}
@@ -782,17 +787,17 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (tocopy == scene) {
accept->set_text(TTR("Can not perform with the root node."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
break;
}
if (tocopy != editor_data->get_edited_scene_root() && tocopy->get_filename() != "") {
accept->set_text(TTR("This operation can't be done on instanced scenes."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
break;
}
- new_scene_from_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+ new_scene_from_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
List<String> extensions;
Ref<PackedScene> sd = memnew(PackedScene);
@@ -813,7 +818,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
new_scene_from_dialog->set_title(TTR("Save New Scene As..."));
} break;
case TOOL_COPY_NODE_PATH: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
if (e) {
@@ -821,7 +825,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (node) {
Node *root = EditorNode::get_singleton()->get_edited_scene();
NodePath path = root->get_path().rel_path_to(node->get_path());
- OS::get_singleton()->set_clipboard(path);
+ DisplayServer::get_singleton()->clipboard_set(path);
}
}
} break;
@@ -833,7 +837,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
} break;
case TOOL_SCENE_EDITABLE_CHILDREN: {
-
if (!profile_allow_editing) {
break;
}
@@ -847,7 +850,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (editable) {
editable_instance_remove_dialog->set_text(TTR("Disabling \"editable_instance\" will cause all properties of the node to be reverted to their default."));
- editable_instance_remove_dialog->popup_centered_minsize();
+ editable_instance_remove_dialog->popup_centered();
break;
}
_toggle_editable_children(node);
@@ -855,7 +858,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
case TOOL_SCENE_USE_PLACEHOLDER: {
-
if (!profile_allow_editing) {
break;
}
@@ -871,14 +873,15 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
// Fire confirmation dialog when children are editable.
if (editable && !placeholder) {
placeholder_editable_instance_remove_dialog->set_text(TTR("Enabling \"Load As Placeholder\" will disable \"Editable Children\" and cause all properties of the node to be reverted to their default."));
- placeholder_editable_instance_remove_dialog->popup_centered_minsize();
+ placeholder_editable_instance_remove_dialog->popup_centered();
break;
}
placeholder = !placeholder;
- if (placeholder)
+ if (placeholder) {
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(node, false);
+ }
node->set_scene_instance_load_placeholder(placeholder);
scene_tree->update_tree();
@@ -886,7 +889,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
case TOOL_SCENE_MAKE_LOCAL: {
-
if (!profile_allow_editing) {
break;
}
@@ -898,8 +900,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (node) {
Node *root = EditorNode::get_singleton()->get_edited_scene();
UndoRedo *undo_redo = &editor_data->get_undo_redo();
- if (!root)
+ if (!root) {
break;
+ }
ERR_FAIL_COND(node->get_filename() == String());
undo_redo->create_action(TTR("Make Local"));
@@ -913,7 +916,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
case TOOL_SCENE_OPEN: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
if (e) {
@@ -928,7 +930,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}
- clear_inherit_confirm->popup_centered_minsize();
+ clear_inherit_confirm->popup_centered();
} break;
case TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM: {
if (!profile_allow_editing) {
@@ -947,7 +949,6 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} break;
case TOOL_SCENE_OPEN_INHERITED: {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
if (e) {
@@ -961,8 +962,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
case TOOL_CREATE_3D_SCENE:
case TOOL_CREATE_USER_INTERFACE:
case TOOL_CREATE_FAVORITE: {
-
- Node *new_node = NULL;
+ Node *new_node = nullptr;
if (TOOL_CREATE_FAVORITE == p_tool) {
String name = selected_favorite_root.get_slicec(' ', 0);
@@ -970,7 +970,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
new_node = Object::cast_to<Node>(ClassDB::instance(ScriptServer::get_global_class_native_base(name)));
Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script");
if (new_node && script.is_valid()) {
- new_node->set_script(script.get_ref_ptr());
+ new_node->set_script(script);
new_node->set_name(name);
}
} else {
@@ -979,12 +979,16 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!new_node) {
new_node = memnew(Node);
- ERR_PRINTS("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead.");
+ ERR_PRINT("Creating root from favorite '" + selected_favorite_root + "' failed. Creating 'Node' instead.");
}
} else {
switch (p_tool) {
- case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
- case TOOL_CREATE_3D_SCENE: new_node = memnew(Spatial); break;
+ case TOOL_CREATE_2D_SCENE:
+ new_node = memnew(Node2D);
+ break;
+ case TOOL_CREATE_3D_SCENE:
+ new_node = memnew(Node3D);
+ break;
case TOOL_CREATE_USER_INTERFACE: {
Control *node = memnew(Control);
node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.
@@ -998,7 +1002,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", new_node);
editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_do_reference(new_node);
- editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)NULL);
+ editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)nullptr);
editor_data->get_undo_redo().commit_action();
editor->edit_node(new_node);
@@ -1008,9 +1012,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
} break;
default: {
-
if (p_tool >= EDIT_SUBRESOURCE_BASE) {
-
int idx = p_tool - EDIT_SUBRESOURCE_BASE;
ERR_FAIL_INDEX(idx, subresources.size());
@@ -1025,10 +1027,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
void SceneTreeDock::_node_collapsed(Object *p_obj) {
-
TreeItem *ti = Object::cast_to<TreeItem>(p_obj);
- if (!ti)
+ if (!ti) {
return;
+ }
if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
_set_collapsed_recursive(ti, ti->is_collapsed());
@@ -1036,37 +1038,36 @@ void SceneTreeDock::_node_collapsed(Object *p_obj) {
}
void SceneTreeDock::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_READY: {
-
- if (!first_enter)
+ if (!first_enter) {
break;
+ }
first_enter = false;
- EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", this, "_feature_profile_changed");
+ EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", callable_mp(this, &SceneTreeDock::_feature_profile_changed));
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
- canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree");
- canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
- scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update");
+ canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
+ canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update));
}
- SpatialEditorPlugin *spatial_editor_plugin = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D"));
- spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree");
- spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
+ Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
+ spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
+ spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
- button_add->set_icon(get_icon("Add", "EditorIcons"));
- button_instance->set_icon(get_icon("Instance", "EditorIcons"));
- button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
- button_clear_script->set_icon(get_icon("ScriptRemove", "EditorIcons"));
+ button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
+ button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
+ button_create_script->set_icon(get_theme_icon("ScriptCreate", "EditorIcons"));
+ button_detach_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
- filter->set_right_icon(get_icon("Search", "EditorIcons"));
+ filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
- EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
- scene_tree->get_scene_tree()->connect("item_collapsed", this, "_node_collapsed");
+ EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &SceneTreeDock::_selection_changed));
+ scene_tree->get_scene_tree()->connect("item_collapsed", callable_mp(this, &SceneTreeDock::_node_collapsed));
// create_root_dialog
HBoxContainer *top_row = memnew(HBoxContainer);
@@ -1077,11 +1078,11 @@ void SceneTreeDock::_notification(int p_what) {
ToolButton *node_shortcuts_toggle = memnew(ToolButton);
node_shortcuts_toggle->set_name("NodeShortcutsToggle");
- node_shortcuts_toggle->set_icon(get_icon("Favorites", "EditorIcons"));
+ node_shortcuts_toggle->set_icon(get_theme_icon("Favorites", "EditorIcons"));
node_shortcuts_toggle->set_toggle_mode(true);
node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
- node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog");
+ node_shortcuts_toggle->connect("pressed", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
top_row->add_child(node_shortcuts_toggle);
create_root_dialog->add_child(top_row);
@@ -1096,19 +1097,20 @@ void SceneTreeDock::_notification(int p_what) {
Button *button_2d = memnew(Button);
beginner_node_shortcuts->add_child(button_2d);
button_2d->set_text(TTR("2D Scene"));
- button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
- button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
+ button_2d->set_icon(get_theme_icon("Node2D", "EditorIcons"));
+ button_2d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_2D_SCENE, false));
+
button_3d = memnew(Button);
beginner_node_shortcuts->add_child(button_3d);
button_3d->set_text(TTR("3D Scene"));
- button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
- button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
+ button_3d->set_icon(get_theme_icon("Node3D", "EditorIcons"));
+ button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_3D_SCENE, false));
Button *button_ui = memnew(Button);
beginner_node_shortcuts->add_child(button_ui);
button_ui->set_text(TTR("User Interface"));
- button_ui->set_icon(get_icon("Control", "EditorIcons"));
- button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
+ button_ui->set_icon(get_theme_icon("Control", "EditorIcons"));
+ button_ui->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_USER_INTERFACE, false));
VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
@@ -1117,8 +1119,8 @@ void SceneTreeDock::_notification(int p_what) {
Button *button_custom = memnew(Button);
node_shortcuts->add_child(button_custom);
button_custom->set_text(TTR("Other Node"));
- button_custom->set_icon(get_icon("Add", "EditorIcons"));
- button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
+ button_custom->set_icon(get_theme_icon("Add", "EditorIcons"));
+ button_custom->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
node_shortcuts->add_spacer();
create_root_dialog->add_child(node_shortcuts);
@@ -1126,24 +1128,23 @@ void SceneTreeDock::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- clear_inherit_confirm->connect("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
+ clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM, false));
} break;
case NOTIFICATION_EXIT_TREE: {
- clear_inherit_confirm->disconnect("confirmed", this, "_tool_selected");
+ clear_inherit_confirm->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- button_add->set_icon(get_icon("Add", "EditorIcons"));
- button_instance->set_icon(get_icon("Instance", "EditorIcons"));
- button_create_script->set_icon(get_icon("ScriptCreate", "EditorIcons"));
- button_clear_script->set_icon(get_icon("ScriptRemove", "EditorIcons"));
+ button_add->set_icon(get_theme_icon("Add", "EditorIcons"));
+ button_instance->set_icon(get_theme_icon("Instance", "EditorIcons"));
+ button_create_script->set_icon(get_theme_icon("ScriptCreate", "EditorIcons"));
+ button_detach_script->set_icon(get_theme_icon("ScriptRemove", "EditorIcons"));
- filter->set_right_icon(get_icon("Search", "EditorIcons"));
+ filter->set_right_icon(get_theme_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
} break;
case NOTIFICATION_PROCESS: {
-
- bool show_create_root = bool(EDITOR_GET("interface/editors/show_scene_tree_root_selection")) && get_tree()->get_edited_scene_root() == NULL;
+ bool show_create_root = bool(EDITOR_GET("interface/editors/show_scene_tree_root_selection")) && get_tree()->get_edited_scene_root() == nullptr;
if (show_create_root != create_root_dialog->is_visible_in_tree() && !remote_tree->is_visible()) {
if (show_create_root) {
@@ -1160,7 +1161,6 @@ void SceneTreeDock::_notification(int p_what) {
}
void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root, ReplaceOwnerMode p_mode) {
-
if (p_node->get_owner() == p_base && p_node != p_root) {
UndoRedo *undo_redo = &editor_data->get_undo_redo();
switch (p_mode) {
@@ -1186,22 +1186,18 @@ void SceneTreeDock::_node_replace_owner(Node *p_base, Node *p_node, Node *p_root
}
void SceneTreeDock::_load_request(const String &p_path) {
-
editor->open_request(p_path);
}
void SceneTreeDock::_script_open_request(const Ref<Script> &p_script) {
-
editor->edit_resource(p_script);
}
void SceneTreeDock::_node_selected() {
-
Node *node = scene_tree->get_selected();
if (!node) {
-
- editor->push_item(NULL);
+ editor->push_item(nullptr);
return;
}
@@ -1213,31 +1209,30 @@ void SceneTreeDock::_node_selected() {
}
void SceneTreeDock::_node_renamed() {
-
_node_selected();
}
void SceneTreeDock::_set_owners(Node *p_owner, const Array &p_nodes) {
-
for (int i = 0; i < p_nodes.size(); i++) {
-
Node *n = Object::cast_to<Node>(p_nodes[i]);
- if (!n)
+ if (!n) {
continue;
+ }
n->set_owner(p_owner);
}
}
-void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<StringName> new_base_path, Node *p_node, List<Pair<NodePath, NodePath> > *p_renames) {
-
+void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<StringName> new_base_path, Node *p_node, List<Pair<NodePath, NodePath>> *p_renames) {
base_path.push_back(p_node->get_name());
- if (new_base_path.size())
+ if (new_base_path.size()) {
new_base_path.push_back(p_node->get_name());
+ }
NodePath from(base_path, true);
NodePath to;
- if (new_base_path.size())
+ if (new_base_path.size()) {
to = NodePath(new_base_path, true);
+ }
Pair<NodePath, NodePath> npp;
npp.first = from;
@@ -1246,15 +1241,14 @@ void SceneTreeDock::_fill_path_renames(Vector<StringName> base_path, Vector<Stri
p_renames->push_back(npp);
for (int i = 0; i < p_node->get_child_count(); i++) {
-
_fill_path_renames(base_path, new_base_path, p_node->get_child(i), p_renames);
}
}
-void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pair<NodePath, NodePath> > *p_renames) {
-
- if (!bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true)))
+void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pair<NodePath, NodePath>> *p_renames) {
+ if (!bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true))) {
return;
+ }
Vector<StringName> base_path;
Node *n = p_node->get_parent();
@@ -1278,40 +1272,35 @@ void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pai
_fill_path_renames(base_path, new_base_path, p_node, p_renames);
}
-void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodePath> > *p_renames, Map<Ref<Animation>, Set<int> > *r_rem_anims) {
+void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodePath>> *p_renames, Map<Ref<Animation>, Set<int>> *r_rem_anims) {
+ Map<Ref<Animation>, Set<int>> rem_anims;
- Map<Ref<Animation>, Set<int> > rem_anims;
-
- if (!r_rem_anims)
+ if (!r_rem_anims) {
r_rem_anims = &rem_anims;
+ }
if (!p_base) {
-
p_base = edited_scene;
}
- if (!p_base)
+ if (!p_base) {
return;
+ }
// Renaming node paths used in script instances
if (p_base->get_script_instance()) {
-
ScriptInstance *si = p_base->get_script_instance();
if (si) {
-
List<PropertyInfo> properties;
si->get_property_list(&properties);
for (List<PropertyInfo>::Element *E = properties.front(); E; E = E->next()) {
-
String propertyname = E->get().name;
Variant p = p_base->get(propertyname);
if (p.get_type() == Variant::NODE_PATH) {
-
// Goes through all paths to check if its matching
- for (List<Pair<NodePath, NodePath> >::Element *F = p_renames->front(); F; F = F->next()) {
-
+ for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
NodePath root_path = p_base->get_path();
NodePath rel_path_old = root_path.rel_path_to(F->get().first);
@@ -1325,7 +1314,6 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
// if old path detected, then it needs to be replaced with the new one
if (p == rel_path_old) {
-
editor_data->get_undo_redo().add_do_property(p_base, propertyname, rel_path_new);
editor_data->get_undo_redo().add_undo_property(p_base, propertyname, rel_path_old);
@@ -1341,19 +1329,16 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
bool autorename_animation_tracks = bool(EDITOR_DEF("editors/animation/autorename_animation_tracks", true));
if (autorename_animation_tracks && Object::cast_to<AnimationPlayer>(p_base)) {
-
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_base);
List<StringName> anims;
ap->get_animation_list(&anims);
Node *root = ap->get_node(ap->get_root());
if (root) {
-
NodePath root_path = root->get_path();
NodePath new_root_path = root_path;
- for (List<Pair<NodePath, NodePath> >::Element *E = p_renames->front(); E; E = E->next()) {
-
+ for (List<Pair<NodePath, NodePath>>::Element *E = p_renames->front(); E; E = E->next()) {
if (E->get().first == root_path) {
new_root_path = E->get().second;
break;
@@ -1364,22 +1349,22 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
//will not be erased
for (List<StringName>::Element *E = anims.front(); E; E = E->next()) {
-
Ref<Animation> anim = ap->get_animation(E->get());
if (!r_rem_anims->has(anim)) {
r_rem_anims->insert(anim, Set<int>());
Set<int> &ran = r_rem_anims->find(anim)->get();
- for (int i = 0; i < anim->get_track_count(); i++)
+ for (int i = 0; i < anim->get_track_count(); i++) {
ran.insert(i);
+ }
}
Set<int> &ran = r_rem_anims->find(anim)->get();
- if (anim.is_null())
+ if (anim.is_null()) {
continue;
+ }
for (int i = 0; i < anim->get_track_count(); i++) {
-
NodePath track_np = anim->track_get_path(i);
Node *n = root->get_node(track_np);
if (!n) {
@@ -1388,13 +1373,12 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
NodePath old_np = n->get_path();
- if (!ran.has(i))
+ if (!ran.has(i)) {
continue; //channel was removed
+ }
- for (List<Pair<NodePath, NodePath> >::Element *F = p_renames->front(); F; F = F->next()) {
-
+ for (List<Pair<NodePath, NodePath>>::Element *F = p_renames->front(); F; F = F->next()) {
if (F->get().first == old_np) {
-
if (F->get().second == NodePath()) {
//will be erased
@@ -1412,7 +1396,6 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
editor_data->get_undo_redo().add_undo_method(anim.ptr(), "track_set_path", idx, track_np);
editor_data->get_undo_redo().add_undo_method(anim.ptr(), "track_set_interpolation_type", idx, anim->track_get_interpolation_type(i));
for (int j = 0; j < anim->track_get_key_count(i); j++) {
-
editor_data->get_undo_redo().add_undo_method(anim.ptr(), "track_insert_key", idx, anim->track_get_key_time(i, j), anim->track_get_key_value(i, j), anim->track_get_key_transition(i, j));
}
@@ -1423,8 +1406,9 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
NodePath rel_path = new_root_path.rel_path_to(F->get().second);
NodePath new_path = NodePath(rel_path.get_names(), track_np.get_subnames(), false);
- if (new_path == track_np)
+ if (new_path == track_np) {
continue; //bleh
+ }
editor_data->get_undo_redo().add_do_method(anim.ptr(), "track_set_path", i, new_path);
editor_data->get_undo_redo().add_undo_method(anim.ptr(), "track_set_path", i, track_np);
}
@@ -1436,13 +1420,13 @@ void SceneTreeDock::perform_node_renames(Node *p_base, List<Pair<NodePath, NodeP
}
}
- for (int i = 0; i < p_base->get_child_count(); i++)
+ for (int i = 0; i < p_base->get_child_count(); i++) {
perform_node_renames(p_base->get_child(i), p_renames, r_rem_anims);
+ }
}
void SceneTreeDock::_node_prerenamed(Node *p_node, const String &p_new_name) {
-
- List<Pair<NodePath, NodePath> > path_renames;
+ List<Pair<NodePath, NodePath>> path_renames;
Vector<StringName> base_path;
Node *n = p_node->get_parent();
@@ -1462,22 +1446,20 @@ void SceneTreeDock::_node_prerenamed(Node *p_node, const String &p_new_name) {
npp.second = NodePath(new_base_path, true);
path_renames.push_back(npp);
- for (int i = 0; i < p_node->get_child_count(); i++)
+ for (int i = 0; i < p_node->get_child_count(); i++) {
_fill_path_renames(base_path, new_base_path, p_node->get_child(i), &path_renames);
+ }
- perform_node_renames(NULL, &path_renames);
+ perform_node_renames(nullptr, &path_renames);
}
bool SceneTreeDock::_validate_no_foreign() {
-
List<Node *> selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
if (E->get() != edited_scene && E->get()->get_owner() != edited_scene) {
-
accept->set_text(TTR("Can't operate on nodes from a foreign scene!"));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return false;
}
@@ -1489,9 +1471,8 @@ bool SceneTreeDock::_validate_no_foreign() {
}
if (edited_scene->get_scene_inherited_state().is_valid() && edited_scene->get_scene_inherited_state()->find_node_by_path(edited_scene->get_path_to(E->get())) >= 0) {
-
accept->set_text(TTR("Can't operate on nodes the current scene inherits from!"));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return false;
}
}
@@ -1500,14 +1481,14 @@ bool SceneTreeDock::_validate_no_foreign() {
}
void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
-
Node *new_parent = scene_root->get_node(p_path);
ERR_FAIL_COND(!new_parent);
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty())
+ if (selection.empty()) {
return; // Nothing to reparent.
+ }
Vector<Node *> nodes;
@@ -1519,31 +1500,32 @@ void SceneTreeDock::_node_reparent(NodePath p_path, bool p_keep_global_xform) {
}
void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, Vector<Node *> p_nodes, bool p_keep_global_xform) {
-
Node *new_parent = p_new_parent;
ERR_FAIL_COND(!new_parent);
- if (p_nodes.size() == 0)
+ if (p_nodes.size() == 0) {
return; // Nothing to reparent.
+ }
p_nodes.sort_custom<Node::Comparator>(); //Makes result reliable.
bool no_change = true;
for (int ni = 0; ni < p_nodes.size(); ni++) {
-
- if (p_nodes[ni] == p_new_parent)
+ if (p_nodes[ni] == p_new_parent) {
return; // Attempt to reparent to itself.
+ }
- if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_position_in_parent())
+ if (p_nodes[ni]->get_parent() != p_new_parent || p_position_in_parent + ni != p_nodes[ni]->get_index()) {
no_change = false;
+ }
}
- if (no_change)
+ if (no_change) {
return; // Position and parent didn't change.
+ }
Node *validate = new_parent;
while (validate) {
-
ERR_FAIL_COND_MSG(p_nodes.find(validate) != -1, "Selection changed at some point. Can't reparent.");
validate = validate->get_parent();
}
@@ -1553,13 +1535,12 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
editor_data->get_undo_redo().create_action(TTR("Reparent Node"));
- List<Pair<NodePath, NodePath> > path_renames;
+ List<Pair<NodePath, NodePath>> path_renames;
Vector<StringName> former_names;
int inc = 0;
for (int ni = 0; ni < p_nodes.size(); ni++) {
-
// No undo implemented for this yet.
Node *node = p_nodes[ni];
@@ -1573,22 +1554,23 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
owners.push_back(E->get());
}
- if (new_parent == node->get_parent() && node->get_index() < p_position_in_parent + ni)
+ if (new_parent == node->get_parent() && node->get_index() < p_position_in_parent + ni) {
inc--; // If the child will generate a gap when moved, adjust.
+ }
editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);
editor_data->get_undo_redo().add_do_method(new_parent, "add_child", node);
- if (p_position_in_parent >= 0)
+ if (p_position_in_parent >= 0) {
editor_data->get_undo_redo().add_do_method(new_parent, "move_child", node, p_position_in_parent + inc);
+ }
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
String old_name = former_names[ni];
String new_name = new_parent->validate_child_name(node);
// Name was modified, fix the path renames.
if (old_name.casecmp_to(new_name) != 0) {
-
// Fix the to name to have the new name.
NodePath old_new_name = path_renames[ni].second;
NodePath new_path;
@@ -1607,22 +1589,26 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
path_renames[ni].second = fixed_node_path;
}
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).plus_file(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index());
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).plus_file(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index());
if (p_keep_global_xform) {
- if (Object::cast_to<Node2D>(node))
+ if (Object::cast_to<Node2D>(node)) {
editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Node2D>(node)->get_global_transform());
- if (Object::cast_to<Spatial>(node))
- editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Spatial>(node)->get_global_transform());
- if (Object::cast_to<Control>(node))
+ }
+ if (Object::cast_to<Node3D>(node)) {
+ editor_data->get_undo_redo().add_do_method(node, "set_global_transform", Object::cast_to<Node3D>(node)->get_global_transform());
+ }
+ if (Object::cast_to<Control>(node)) {
editor_data->get_undo_redo().add_do_method(node, "set_global_position", Object::cast_to<Control>(node)->get_global_position());
+ }
}
editor_data->get_undo_redo().add_do_method(this, "_set_owners", edited_scene, owners);
- if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node)
+ if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node) {
editor_data->get_undo_redo().add_do_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", node);
+ }
editor_data->get_undo_redo().add_undo_method(new_parent, "remove_child", node);
editor_data->get_undo_redo().add_undo_method(node, "set_name", former_names[ni]);
@@ -1632,49 +1618,49 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
// Add and move in a second step (so old order is preserved).
for (int ni = 0; ni < p_nodes.size(); ni++) {
-
Node *node = p_nodes[ni];
List<Node *> owned;
node->get_owned_by(node->get_owner(), &owned);
Array owners;
for (List<Node *>::Element *E = owned.front(); E; E = E->next()) {
-
owners.push_back(E->get());
}
- int child_pos = node->get_position_in_parent();
+ int child_pos = node->get_index();
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, child_pos);
editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners);
- if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node)
+ if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == node) {
editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", node);
+ }
if (p_keep_global_xform) {
- if (Object::cast_to<Node2D>(node))
+ if (Object::cast_to<Node2D>(node)) {
editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Node2D>(node)->get_transform());
- if (Object::cast_to<Spatial>(node))
- editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Spatial>(node)->get_transform());
- if (Object::cast_to<Control>(node))
+ }
+ if (Object::cast_to<Node3D>(node)) {
+ editor_data->get_undo_redo().add_undo_method(node, "set_transform", Object::cast_to<Node3D>(node)->get_transform());
+ }
+ if (Object::cast_to<Control>(node)) {
editor_data->get_undo_redo().add_undo_method(node, "set_position", Object::cast_to<Control>(node)->get_position());
+ }
}
}
- perform_node_renames(NULL, &path_renames);
+ perform_node_renames(nullptr, &path_renames);
editor_data->get_undo_redo().commit_action();
}
bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const {
-
bool is_branch_collapsed = false;
List<TreeItem *> needs_check;
needs_check.push_back(p_item);
while (!needs_check.empty()) {
-
TreeItem *item = needs_check.back()->get();
needs_check.pop_back();
@@ -1693,12 +1679,10 @@ bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const {
}
void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed) {
-
List<TreeItem *> to_collapse;
to_collapse.push_back(p_item);
while (!to_collapse.empty()) {
-
TreeItem *item = to_collapse.back()->get();
to_collapse.pop_back();
@@ -1713,17 +1697,16 @@ void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed)
}
void SceneTreeDock::_script_created(Ref<Script> p_script) {
-
List<Node *> selected = editor_selection->get_selected_node_list();
- if (selected.empty())
+ if (selected.empty()) {
return;
+ }
editor_data->get_undo_redo().create_action(TTR("Attach Script"));
for (List<Node *>::Element *E = selected.front(); E; E = E->next()) {
-
Ref<Script> existing = E->get()->get_script();
- editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script.get_ref_ptr());
+ editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script);
editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
editor_data->get_undo_redo().add_do_method(this, "_update_script_button");
editor_data->get_undo_redo().add_undo_method(this, "_update_script_button");
@@ -1736,12 +1719,10 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
}
void SceneTreeDock::_script_creation_closed() {
- script_create_dialog->disconnect("script_created", this, "_script_created");
- script_create_dialog->disconnect("popup_hide", this, "_script_creation_closed");
+ script_create_dialog->disconnect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
}
void SceneTreeDock::_toggle_editable_children_from_selection() {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
@@ -1751,7 +1732,6 @@ void SceneTreeDock::_toggle_editable_children_from_selection() {
}
void SceneTreeDock::_toggle_placeholder_from_selection() {
-
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *>::Element *e = selection.front();
@@ -1770,25 +1750,25 @@ void SceneTreeDock::_toggle_placeholder_from_selection() {
}
void SceneTreeDock::_toggle_editable_children(Node *p_node) {
-
if (p_node) {
bool editable = !EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node);
EditorNode::get_singleton()->get_edited_scene()->set_editable_instance(p_node, editable);
- if (editable)
+ if (editable) {
p_node->set_scene_instance_load_placeholder(false);
+ }
- SpatialEditor::get_singleton()->update_all_gizmos(p_node);
+ Node3DEditor::get_singleton()->update_all_gizmos(p_node);
scene_tree->update_tree();
}
}
void SceneTreeDock::_delete_confirm() {
-
List<Node *> remove_list = editor_selection->get_selected_node_list();
- if (remove_list.empty())
+ if (remove_list.empty()) {
return;
+ }
editor->get_editor_plugins_over()->make_visible(false);
@@ -1797,69 +1777,69 @@ void SceneTreeDock::_delete_confirm() {
bool entire_scene = false;
for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
-
if (E->get() == edited_scene) {
entire_scene = true;
}
}
if (entire_scene) {
-
- editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", (Object *)NULL);
+ editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", (Object *)nullptr);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", edited_scene);
editor_data->get_undo_redo().add_undo_method(edited_scene, "set_owner", edited_scene->get_owner());
editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_undo_reference(edited_scene);
} else {
-
remove_list.sort_custom<Node::Comparator>(); //sort nodes to keep positions
- List<Pair<NodePath, NodePath> > path_renames;
+ List<Pair<NodePath, NodePath>> path_renames;
//delete from animation
for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
Node *n = E->get();
- if (!n->is_inside_tree() || !n->get_parent())
+ if (!n->is_inside_tree() || !n->get_parent()) {
continue;
+ }
- fill_path_renames(n, NULL, &path_renames);
+ fill_path_renames(n, nullptr, &path_renames);
}
- perform_node_renames(NULL, &path_renames);
+ perform_node_renames(nullptr, &path_renames);
//delete for read
for (List<Node *>::Element *E = remove_list.front(); E; E = E->next()) {
Node *n = E->get();
- if (!n->is_inside_tree() || !n->get_parent())
+ if (!n->is_inside_tree() || !n->get_parent()) {
continue;
+ }
List<Node *> owned;
n->get_owned_by(n->get_owner(), &owned);
Array owners;
for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
-
owners.push_back(F->get());
}
editor_data->get_undo_redo().add_do_method(n->get_parent(), "remove_child", n);
editor_data->get_undo_redo().add_undo_method(n->get_parent(), "add_child", n);
editor_data->get_undo_redo().add_undo_method(n->get_parent(), "move_child", n, n->get_index());
- if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == n)
+ if (AnimationPlayerEditor::singleton->get_track_editor()->get_root() == n) {
editor_data->get_undo_redo().add_undo_method(AnimationPlayerEditor::singleton->get_track_editor(), "set_root", n);
+ }
editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners);
editor_data->get_undo_redo().add_undo_reference(n);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id());
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index());
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id());
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index());
}
}
editor_data->get_undo_redo().commit_action();
// hack, force 2d editor viewport to refresh after deletion
- if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton())
+ if (CanvasItemEditor *editor = CanvasItemEditor::get_singleton()) {
editor->get_viewport_control()->update();
+ }
- editor->push_item(NULL);
+ editor->push_item(nullptr);
// Fixes the EditorHistory from still offering deleted notes
EditorHistory *editor_history = EditorNode::get_singleton()->get_editor_history();
@@ -1868,22 +1848,20 @@ void SceneTreeDock::_delete_confirm() {
}
void SceneTreeDock::_update_script_button() {
-
if (!profile_allow_script_editing) {
-
button_create_script->hide();
- button_clear_script->hide();
+ button_detach_script->hide();
} else if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 0) {
button_create_script->hide();
- button_clear_script->hide();
+ button_detach_script->hide();
} else if (EditorNode::get_singleton()->get_editor_selection()->get_selection().size() == 1) {
Node *n = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0];
if (n->get_script().is_null()) {
button_create_script->show();
- button_clear_script->hide();
+ button_detach_script->hide();
} else {
button_create_script->hide();
- button_clear_script->show();
+ button_detach_script->show();
}
} else {
button_create_script->hide();
@@ -1891,16 +1869,15 @@ void SceneTreeDock::_update_script_button() {
for (int i = 0; i < selection.size(); i++) {
Node *n = Object::cast_to<Node>(selection[i]);
if (!n->get_script().is_null()) {
- button_clear_script->show();
+ button_detach_script->show();
return;
}
}
- button_clear_script->hide();
+ button_detach_script->hide();
}
}
void SceneTreeDock::_selection_changed() {
-
int selection_size = EditorNode::get_singleton()->get_editor_selection()->get_selection().size();
if (selection_size > 1) {
//automatically turn on multi-edit
@@ -1908,23 +1885,23 @@ void SceneTreeDock::_selection_changed() {
} else if (selection_size == 1) {
editor->push_item(EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()[0]);
} else {
- editor->push_item(NULL);
+ editor->push_item(nullptr);
}
_update_script_button();
}
Node *SceneTreeDock::_get_selection_group_tail(Node *p_node, List<Node *> p_list) {
-
Node *tail = p_node;
Node *parent = tail->get_parent();
- for (int i = p_node->get_position_in_parent(); i < parent->get_child_count(); i++) {
+ for (int i = p_node->get_index(); i < parent->get_child_count(); i++) {
Node *sibling = parent->get_child(i);
- if (p_list.find(sibling))
+ if (p_list.find(sibling)) {
tail = sibling;
- else
+ } else {
break;
+ }
}
return tail;
@@ -1940,7 +1917,6 @@ void SceneTreeDock::_do_create(Node *p_parent) {
editor_data->get_undo_redo().create_action(TTR("Create Node"));
if (edited_scene) {
-
editor_data->get_undo_redo().add_do_method(p_parent, "add_child", child);
editor_data->get_undo_redo().add_do_method(child, "set_owner", edited_scene);
editor_data->get_undo_redo().add_do_method(editor_selection, "clear");
@@ -1949,16 +1925,15 @@ void SceneTreeDock::_do_create(Node *p_parent) {
editor_data->get_undo_redo().add_undo_method(p_parent, "remove_child", child);
String new_name = p_parent->validate_child_name(child);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).plus_file(new_name)));
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).plus_file(new_name)));
} else {
-
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", child);
editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_do_reference(child);
- editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)NULL);
+ editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", (Object *)nullptr);
}
editor_data->get_undo_redo().commit_action();
@@ -1970,25 +1945,26 @@ void SceneTreeDock::_do_create(Node *p_parent) {
Control *ct = Object::cast_to<Control>(c);
Size2 ms = ct->get_minimum_size();
- if (ms.width < 4)
+ if (ms.width < 4) {
ms.width = 40;
- if (ms.height < 4)
+ }
+ if (ms.height < 4) {
ms.height = 40;
+ }
ct->set_size(ms);
}
}
void SceneTreeDock::_create() {
-
if (current_option == TOOL_NEW) {
-
- Node *parent = NULL;
+ Node *parent = nullptr;
if (edited_scene) {
// If root exists in edited scene
parent = scene_tree->get_selected();
- if (!parent)
+ if (!parent) {
parent = edited_scene;
+ }
} else {
// If no root exist in edited scene
@@ -2046,17 +2022,19 @@ void SceneTreeDock::_create() {
smaller_path_to_top = path_length;
only_one_top_node = true;
} else if (smaller_path_to_top == path_length) {
- if (only_one_top_node && top_node->get_parent() != n->get_parent())
+ if (only_one_top_node && top_node->get_parent() != n->get_parent()) {
only_one_top_node = false;
+ }
}
}
}
- Node *parent = NULL;
- if (only_one_top_node)
+ Node *parent = nullptr;
+ if (only_one_top_node) {
parent = top_node->get_parent();
- else
+ } else {
parent = top_node->get_parent()->get_parent();
+ }
_do_create(parent);
@@ -2074,7 +2052,6 @@ void SceneTreeDock::_create() {
}
void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties, bool p_remove_old) {
-
Node *n = p_node;
Node *newnode = p_by_node;
@@ -2084,10 +2061,24 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
n->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_STORAGE))
+ if (!(E->get().usage & PROPERTY_USAGE_STORAGE)) {
continue;
- if (E->get().name == "__meta__")
+ }
+
+ if (E->get().name == "__meta__") {
+ if (Object::cast_to<CanvasItem>(newnode)) {
+ Dictionary metadata = n->get(E->get().name);
+ if (metadata.has("_edit_group_") && metadata["_edit_group_"]) {
+ newnode->set_meta("_edit_group_", true);
+ }
+ if (metadata.has("_edit_lock_") && metadata["_edit_lock_"]) {
+ newnode->set_meta("_edit_lock_", true);
+ }
+ }
+
continue;
+ }
+
if (default_oldnode->get(E->get().name) != n->get(E->get().name)) {
newnode->set(E->get().name, n->get(E->get().name));
}
@@ -2096,23 +2087,22 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
memdelete(default_oldnode);
}
- editor->push_item(NULL);
+ editor->push_item(nullptr);
//reconnect signals
List<MethodInfo> sl;
n->get_signal_list(&sl);
for (List<MethodInfo>::Element *E = sl.front(); E; E = E->next()) {
-
List<Object::Connection> cl;
n->get_signal_connection_list(E->get().name, &cl);
for (List<Object::Connection>::Element *F = cl.front(); F; F = F->next()) {
-
Object::Connection &c = F->get();
- if (!(c.flags & Object::CONNECT_PERSIST))
+ if (!(c.flags & Object::CONNECT_PERSIST)) {
continue;
- newnode->connect(c.signal, c.target, c.method, c.binds, Object::CONNECT_PERSIST);
+ }
+ newnode->connect(c.signal.get_name(), c.callable, c.binds, Object::CONNECT_PERSIST);
}
}
@@ -2120,7 +2110,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
List<Node *> to_erase;
for (int i = 0; i < n->get_child_count(); i++) {
- if (n->get_child(i)->get_owner() == NULL && n->is_owned_by_parent()) {
+ if (n->get_child(i)->get_owner() == nullptr && n->is_owned_by_parent()) {
to_erase.push_back(n->get_child(i));
}
}
@@ -2138,8 +2128,9 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
c->call("set_transform", c->call("get_transform"));
}
//p_remove_old was added to support undo
- if (p_remove_old)
+ if (p_remove_old) {
editor_data->get_undo_redo().clear_history();
+ }
newnode->set_name(newname);
editor->push_item(newnode);
@@ -2155,22 +2146,18 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
}
void SceneTreeDock::set_edited_scene(Node *p_scene) {
-
edited_scene = p_scene;
}
void SceneTreeDock::set_selected(Node *p_node, bool p_emit_selected) {
-
scene_tree->set_selected(p_node, p_emit_selected);
}
void SceneTreeDock::import_subscene() {
-
import_subscene_dialog->popup_centered_clamped(Size2(500, 800) * EDSCALE, 0.8);
}
void SceneTreeDock::_import_subscene() {
-
Node *parent = scene_tree->get_selected();
if (!parent) {
parent = editor_data->get_edited_scene_root();
@@ -2182,18 +2169,17 @@ void SceneTreeDock::_import_subscene() {
}
void SceneTreeDock::_new_scene_from(String p_file) {
-
List<Node *> selection = editor_selection->get_selected_node_list();
if (selection.size() != 1) {
accept->set_text(TTR("This operation requires a single selected node."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
if (EditorNode::get_singleton()->is_scene_open(p_file)) {
accept->set_text(TTR("Can't overwrite scene that is still open!"));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
@@ -2203,56 +2189,57 @@ void SceneTreeDock::_new_scene_from(String p_file) {
reown[editor_data->get_edited_scene_root()] = base;
Node *copy = base->duplicate_and_reown(reown);
if (copy) {
-
Ref<PackedScene> sdata = memnew(PackedScene);
Error err = sdata->pack(copy);
memdelete(copy);
if (err != OK) {
accept->set_text(TTR("Couldn't save new scene. Likely dependencies (instances) couldn't be satisfied."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
int flg = 0;
- if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
+ if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources")) {
flg |= ResourceSaver::FLAG_COMPRESS;
+ }
err = ResourceSaver::save(p_file, sdata, flg);
if (err != OK) {
accept->set_text(TTR("Error saving scene."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
_replace_with_branch_scene(p_file, base);
} else {
accept->set_text(TTR("Error duplicating scene to save it."));
- accept->popup_centered_minsize();
+ accept->popup_centered();
return;
}
}
static bool _is_node_visible(Node *p_node) {
-
- if (!p_node->get_owner())
+ if (!p_node->get_owner()) {
return false;
- if (p_node->get_owner() != EditorNode::get_singleton()->get_edited_scene() && !EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node->get_owner()))
+ }
+ if (p_node->get_owner() != EditorNode::get_singleton()->get_edited_scene() && !EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(p_node->get_owner())) {
return false;
+ }
return true;
}
static bool _has_visible_children(Node *p_node) {
-
bool collapsed = p_node->is_displayed_folded();
- if (collapsed)
+ if (collapsed) {
return false;
+ }
for (int i = 0; i < p_node->get_child_count(); i++) {
-
Node *child = p_node->get_child(i);
- if (!_is_node_visible(child))
+ if (!_is_node_visible(child)) {
continue;
+ }
return true;
}
@@ -2261,13 +2248,12 @@ static bool _has_visible_children(Node *p_node) {
}
void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
-
to_pos = -1;
if (p_type == -1) {
//drop at above selected node
if (to_node == EditorNode::get_singleton()->get_edited_scene()) {
- to_node = NULL;
+ to_node = nullptr;
ERR_FAIL_MSG("Cannot perform drop above the root node!");
}
@@ -2282,7 +2268,7 @@ void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
return;
}
- Node *lower_sibling = NULL;
+ Node *lower_sibling = nullptr;
if (_has_visible_children(to_node)) {
to_pos = 0;
@@ -2304,7 +2290,6 @@ void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
}
void SceneTreeDock::_files_dropped(Vector<String> p_files, NodePath p_to, int p_type) {
-
Node *node = get_node(p_to);
ERR_FAIL_COND(!node);
@@ -2328,15 +2313,16 @@ void SceneTreeDock::_script_dropped(String p_file, NodePath p_to) {
}
void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
-
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty())
+ if (selection.empty()) {
return; //nothing to reparent
+ }
Node *to_node = get_node(p_to);
- if (!to_node)
+ if (!to_node) {
return;
+ }
Vector<Node *> nodes;
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
@@ -2350,27 +2336,30 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
}
void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
-
- if (p_depth > 8)
+ if (p_depth > 8) {
return;
+ }
List<PropertyInfo> pinfo;
p_obj->get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
-
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR))
+ if (!(E->get().usage & PROPERTY_USAGE_EDITOR)) {
continue;
- if (E->get().hint != PROPERTY_HINT_RESOURCE_TYPE)
+ }
+ if (E->get().hint != PROPERTY_HINT_RESOURCE_TYPE) {
continue;
+ }
Variant value = p_obj->get(E->get().name);
- if (value.get_type() != Variant::OBJECT)
+ if (value.get_type() != Variant::OBJECT) {
continue;
+ }
Object *obj = value;
- if (!obj)
+ if (!obj) {
continue;
+ }
- Ref<Texture> icon = EditorNode::get_singleton()->get_object_icon(obj);
+ Ref<Texture2D> icon = EditorNode::get_singleton()->get_object_icon(obj);
if (menu->get_item_count() == 0) {
menu->add_submenu_item(TTR("Sub-Resources"), "Sub-Resources");
@@ -2385,13 +2374,11 @@ void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
}
void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
-
if (!EditorNode::get_singleton()->get_edited_scene()) {
-
menu->clear();
if (profile_allow_editing) {
- menu->add_icon_shortcut(get_icon("Add", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
- menu->add_icon_shortcut(get_icon("Instance", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
+ menu->add_icon_shortcut(get_theme_icon("Add", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
+ menu->add_icon_shortcut(get_theme_icon("Instance", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
}
menu->set_size(Size2(1, 1));
@@ -2403,15 +2390,15 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
List<Node *> selection = editor_selection->get_selected_node_list();
List<Node *> full_selection = editor_selection->get_full_selected_node_list(); // Above method only returns nodes with common parent.
- if (selection.size() == 0)
+ if (selection.size() == 0) {
return;
+ }
menu->clear();
Ref<Script> existing_script;
- bool exisiting_script_removable = true;
+ bool existing_script_removable = true;
if (selection.size() == 1) {
-
Node *selected = selection[0];
if (profile_allow_editing) {
@@ -2419,19 +2406,20 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu_subresources->clear();
menu_subresources->set_size(Size2(1, 1));
_add_children_to_popup(selection.front()->get(), 0);
- if (menu->get_item_count() > 0)
+ if (menu->get_item_count() > 0) {
menu->add_separator();
+ }
- menu->add_icon_shortcut(get_icon("Add", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
- menu->add_icon_shortcut(get_icon("Instance", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
+ menu->add_icon_shortcut(get_theme_icon("Add", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/add_child_node"), TOOL_NEW);
+ menu->add_icon_shortcut(get_theme_icon("Instance", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/instance_scene"), TOOL_INSTANCE);
}
- menu->add_icon_shortcut(get_icon("Collapse", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE);
+ menu->add_icon_shortcut(get_theme_icon("Collapse", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/expand_collapse_all"), TOOL_EXPAND_COLLAPSE);
menu->add_separator();
existing_script = selected->get_script();
if (EditorNode::get_singleton()->get_object_custom_type_base(selected) == existing_script) {
- exisiting_script_removable = false;
+ existing_script_removable = false;
}
}
@@ -2440,14 +2428,14 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (full_selection.size() == 1) {
add_separator = true;
- menu->add_icon_shortcut(get_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
+ menu->add_icon_shortcut(get_theme_icon("ScriptCreate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/attach_script"), TOOL_ATTACH_SCRIPT);
if (existing_script.is_valid()) {
- menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_EXTEND_SCRIPT);
+ menu->add_icon_shortcut(get_theme_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_EXTEND_SCRIPT);
}
}
- if (existing_script.is_valid() && exisiting_script_removable) {
+ if (existing_script.is_valid() && existing_script_removable) {
add_separator = true;
- menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
+ menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/detach_script"), TOOL_DETACH_SCRIPT);
} else if (full_selection.size() > 1) {
bool script_exists = false;
for (List<Node *>::Element *E = full_selection.front(); E; E = E->next()) {
@@ -2459,7 +2447,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (script_exists) {
add_separator = true;
- menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
+ menu->add_icon_shortcut(get_theme_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/detach_script"), TOOL_DETACH_SCRIPT);
}
}
@@ -2470,44 +2458,43 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (profile_allow_editing) {
if (full_selection.size() == 1) {
- menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME);
+ menu->add_icon_shortcut(get_theme_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/rename"), TOOL_RENAME);
}
- menu->add_icon_shortcut(get_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
+ menu->add_icon_shortcut(get_theme_icon("Reload", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/change_node_type"), TOOL_REPLACE);
if (scene_tree->get_selected() != edited_scene) {
menu->add_separator();
- menu->add_icon_shortcut(get_icon("MoveUp", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_up"), TOOL_MOVE_UP);
- menu->add_icon_shortcut(get_icon("MoveDown", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_down"), TOOL_MOVE_DOWN);
- menu->add_icon_shortcut(get_icon("Duplicate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/duplicate"), TOOL_DUPLICATE);
- menu->add_icon_shortcut(get_icon("Reparent", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/reparent"), TOOL_REPARENT);
- menu->add_icon_shortcut(get_icon("ReparentToNewNode", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/reparent_to_new_node"), TOOL_REPARENT_TO_NEW_NODE);
+ menu->add_icon_shortcut(get_theme_icon("MoveUp", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_up"), TOOL_MOVE_UP);
+ menu->add_icon_shortcut(get_theme_icon("MoveDown", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/move_down"), TOOL_MOVE_DOWN);
+ menu->add_icon_shortcut(get_theme_icon("Duplicate", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/duplicate"), TOOL_DUPLICATE);
+ menu->add_icon_shortcut(get_theme_icon("Reparent", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/reparent"), TOOL_REPARENT);
+ menu->add_icon_shortcut(get_theme_icon("ReparentToNewNode", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/reparent_to_new_node"), TOOL_REPARENT_TO_NEW_NODE);
if (selection.size() == 1) {
- menu->add_icon_shortcut(get_icon("NewRoot", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/make_root"), TOOL_MAKE_ROOT);
+ menu->add_icon_shortcut(get_theme_icon("NewRoot", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/make_root"), TOOL_MAKE_ROOT);
}
}
}
if (selection.size() == 1) {
-
if (profile_allow_editing) {
menu->add_separator();
- menu->add_icon_shortcut(get_icon("Blend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE);
- menu->add_icon_shortcut(get_icon("CreateNewSceneFrom", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM);
+ menu->add_icon_shortcut(get_theme_icon("Blend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/merge_from_scene"), TOOL_MERGE_FROM_SCENE);
+ menu->add_icon_shortcut(get_theme_icon("CreateNewSceneFrom", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/save_branch_as_scene"), TOOL_NEW_SCENE_FROM);
}
if (full_selection.size() == 1) {
menu->add_separator();
- menu->add_icon_shortcut(get_icon("CopyNodePath", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/copy_node_path"), TOOL_COPY_NODE_PATH);
+ menu->add_icon_shortcut(get_theme_icon("CopyNodePath", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/copy_node_path"), TOOL_COPY_NODE_PATH);
}
bool is_external = (selection[0]->get_filename() != "");
if (is_external) {
- bool is_inherited = selection[0]->get_scene_inherited_state() != NULL;
- bool is_top_level = selection[0]->get_owner() == NULL;
+ bool is_inherited = selection[0]->get_scene_inherited_state() != nullptr;
+ bool is_top_level = selection[0]->get_owner() == nullptr;
if (is_inherited && is_top_level) {
menu->add_separator();
if (profile_allow_editing) {
menu->add_item(TTR("Clear Inheritance"), TOOL_SCENE_CLEAR_INHERITANCE);
}
- menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open in Editor"), TOOL_SCENE_OPEN_INHERITED);
+ menu->add_icon_item(get_theme_icon("Load", "EditorIcons"), TTR("Open in Editor"), TOOL_SCENE_OPEN_INHERITED);
} else if (!is_top_level) {
menu->add_separator();
bool editable = EditorNode::get_singleton()->get_edited_scene()->is_editable_instance(selection[0]);
@@ -2517,7 +2504,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_check_item(TTR("Load As Placeholder"), TOOL_SCENE_USE_PLACEHOLDER);
menu->add_item(TTR("Make Local"), TOOL_SCENE_MAKE_LOCAL);
}
- menu->add_icon_item(get_icon("Load", "EditorIcons"), TTR("Open in Editor"), TOOL_SCENE_OPEN);
+ menu->add_icon_item(get_theme_icon("Load", "EditorIcons"), TTR("Open in Editor"), TOOL_SCENE_OPEN);
if (profile_allow_editing) {
menu->set_item_checked(menu->get_item_idx_from_text(TTR("Editable Children")), editable);
menu->set_item_checked(menu->get_item_idx_from_text(TTR("Load As Placeholder")), placeholder);
@@ -2529,14 +2516,14 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (profile_allow_editing && selection.size() > 1) {
//this is not a commonly used action, it makes no sense for it to be where it was nor always present.
menu->add_separator();
- menu->add_icon_shortcut(get_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/batch_rename"), TOOL_BATCH_RENAME);
+ menu->add_icon_shortcut(get_theme_icon("Rename", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/batch_rename"), TOOL_BATCH_RENAME);
}
menu->add_separator();
- menu->add_icon_item(get_icon("Help", "EditorIcons"), TTR("Open Documentation"), TOOL_OPEN_DOCUMENTATION);
+ menu->add_icon_item(get_theme_icon("Help", "EditorIcons"), TTR("Open Documentation"), TOOL_OPEN_DOCUMENTATION);
if (profile_allow_editing) {
menu->add_separator();
- menu->add_icon_shortcut(get_icon("Remove", "EditorIcons"), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), KEY_DELETE), TOOL_ERASE);
+ menu->add_icon_shortcut(get_theme_icon("Remove", "EditorIcons"), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), KEY_DELETE), TOOL_ERASE);
}
menu->set_size(Size2(1, 1));
menu->set_position(p_menu_pos);
@@ -2544,23 +2531,19 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
}
void SceneTreeDock::_filter_changed(const String &p_filter) {
-
scene_tree->set_filter(p_filter);
}
String SceneTreeDock::get_filter() {
-
return filter->get_text();
}
void SceneTreeDock::set_filter(const String &p_filter) {
-
filter->set_text(p_filter);
scene_tree->set_filter(p_filter);
}
void SceneTreeDock::_focus_node() {
-
Node *node = scene_tree->get_selected();
ERR_FAIL_COND(!node);
@@ -2568,7 +2551,7 @@ void SceneTreeDock::_focus_node() {
CanvasItemEditorPlugin *editor = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
editor->get_canvas_item_editor()->focus_selection();
} else {
- SpatialEditorPlugin *editor = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D"));
+ Node3DEditorPlugin *editor = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D"));
editor->get_spatial_editor()->get_editor_viewport(0)->focus_selection();
}
}
@@ -2579,12 +2562,14 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
List<Node *> selection = editor_selection->get_selected_node_list();
- if (selection.empty())
+ if (selection.empty()) {
return;
+ }
Node *selected = scene_tree->get_selected();
- if (!selected)
+ if (!selected) {
selected = selection.front()->get();
+ }
Ref<Script> existing = selected->get_script();
@@ -2615,15 +2600,14 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
}
- script_create_dialog->connect("script_created", this, "_script_created");
- script_create_dialog->connect("popup_hide", this, "_script_creation_closed");
+ script_create_dialog->connect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
+ script_create_dialog->connect("popup_hide", callable_mp(this, &SceneTreeDock::_script_creation_closed), varray(), CONNECT_ONESHOT);
script_create_dialog->set_inheritance_base_type("Node");
script_create_dialog->config(inherits, path);
script_create_dialog->popup_centered();
}
void SceneTreeDock::open_script_dialog(Node *p_for_node, bool p_extend) {
-
scene_tree->set_selected(p_for_node, false);
if (p_extend) {
@@ -2634,38 +2618,34 @@ void SceneTreeDock::open_script_dialog(Node *p_for_node, bool p_extend) {
}
void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
- ERR_FAIL_COND(remote_tree != NULL);
+ ERR_FAIL_COND(remote_tree != nullptr);
add_child(p_remote);
remote_tree = p_remote;
remote_tree->hide();
}
void SceneTreeDock::show_remote_tree() {
-
_remote_tree_selected();
}
void SceneTreeDock::hide_remote_tree() {
-
_local_tree_selected();
}
void SceneTreeDock::show_tab_buttons() {
-
button_hb->show();
}
void SceneTreeDock::hide_tab_buttons() {
-
button_hb->hide();
}
void SceneTreeDock::_remote_tree_selected() {
-
scene_tree->hide();
create_root_dialog->hide();
- if (remote_tree)
+ if (remote_tree) {
remote_tree->show();
+ }
edit_remote->set_pressed(true);
edit_local->set_pressed(false);
@@ -2673,32 +2653,32 @@ void SceneTreeDock::_remote_tree_selected() {
}
void SceneTreeDock::_local_tree_selected() {
-
scene_tree->show();
- if (remote_tree)
+ if (remote_tree) {
remote_tree->hide();
+ }
edit_remote->set_pressed(false);
edit_local->set_pressed(true);
}
void SceneTreeDock::_update_create_root_dialog() {
-
BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle")));
Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcuts"));
- if (!toggle || !node_shortcuts)
+ if (!toggle || !node_shortcuts) {
return;
+ }
Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts")));
Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts")));
- if (!beginner_nodes || !favorite_nodes)
+ if (!beginner_nodes || !favorite_nodes) {
return;
+ }
EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed());
EditorSettings::get_singleton()->save();
if (toggle->is_pressed()) {
-
for (int i = 0; i < favorite_nodes->get_child_count(); i++) {
favorite_nodes->get_child(i)->queue_delete();
}
@@ -2706,7 +2686,6 @@ void SceneTreeDock::_update_create_root_dialog() {
FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_project_settings_dir().plus_file("favorites.Node"), FileAccess::READ);
if (f) {
-
while (!f->eof_reached()) {
String l = f->get_line().strip_edges();
@@ -2715,10 +2694,11 @@ void SceneTreeDock::_update_create_root_dialog() {
favorite_nodes->add_child(button);
button->set_text(TTR(l));
String name = l.get_slicec(' ', 0);
- if (ScriptServer::is_global_class(name))
+ if (ScriptServer::is_global_class(name)) {
name = ScriptServer::get_global_class_native_base(name);
+ }
button->set_icon(EditorNode::get_singleton()->get_class_icon(name));
- button->connect("pressed", this, "_favorite_root_selected", make_binds(l));
+ button->connect("pressed", callable_mp(this, &SceneTreeDock::_favorite_root_selected), make_binds(l));
}
}
@@ -2739,15 +2719,13 @@ void SceneTreeDock::_update_create_root_dialog() {
void SceneTreeDock::_favorite_root_selected(const String &p_class) {
selected_favorite_root = p_class;
- _tool_selected(TOOL_CREATE_FAVORITE, false);
+ _tool_selected(TOOL_CREATE_FAVORITE);
}
void SceneTreeDock::_feature_profile_changed() {
-
Ref<EditorFeatureProfile> profile = EditorFeatureProfileManager::get_singleton()->get_current_profile();
if (profile.is_valid()) {
-
profile_allow_editing = !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCENE_TREE);
profile_allow_script_editing = !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_SCRIPT);
bool profile_allow_3d = !profile->is_feature_disabled(EditorFeatureProfile::FEATURE_3D);
@@ -2770,41 +2748,10 @@ void SceneTreeDock::_feature_profile_changed() {
}
void SceneTreeDock::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_create"), &SceneTreeDock::_create);
- ClassDB::bind_method(D_METHOD("_node_reparent"), &SceneTreeDock::_node_reparent);
ClassDB::bind_method(D_METHOD("_set_owners"), &SceneTreeDock::_set_owners);
- ClassDB::bind_method(D_METHOD("_node_selected"), &SceneTreeDock::_node_selected);
- ClassDB::bind_method(D_METHOD("_node_renamed"), &SceneTreeDock::_node_renamed);
- ClassDB::bind_method(D_METHOD("_script_created"), &SceneTreeDock::_script_created);
- ClassDB::bind_method(D_METHOD("_script_creation_closed"), &SceneTreeDock::_script_creation_closed);
- ClassDB::bind_method(D_METHOD("_load_request"), &SceneTreeDock::_load_request);
- ClassDB::bind_method(D_METHOD("_script_open_request"), &SceneTreeDock::_script_open_request);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &SceneTreeDock::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_input"), &SceneTreeDock::_input);
- ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
- ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
- ClassDB::bind_method(D_METHOD("_toggle_editable_children_from_selection"), &SceneTreeDock::_toggle_editable_children_from_selection);
- ClassDB::bind_method(D_METHOD("_toggle_placeholder_from_selection"), &SceneTreeDock::_toggle_placeholder_from_selection);
- ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
- ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
- ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
- ClassDB::bind_method(D_METHOD("_node_collapsed"), &SceneTreeDock::_node_collapsed);
- ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from);
- ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged);
- ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped);
- ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open);
- ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
- ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
- ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
- ClassDB::bind_method(D_METHOD("_focus_node"), &SceneTreeDock::_focus_node);
- ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
- ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button);
- ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected);
- ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog);
- ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &SceneTreeDock::_feature_profile_changed);
ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
ClassDB::bind_method(D_METHOD("get_tree_editor"), &SceneTreeDock::get_tree_editor);
@@ -2814,10 +2761,9 @@ void SceneTreeDock::_bind_methods() {
}
SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data) {
-
set_name("Scene");
editor = p_editor;
- edited_scene = NULL;
+ edited_scene = nullptr;
editor_data = &p_editor_data;
editor_selection = p_editor_selection;
scene_root = p_scene_root;
@@ -2825,7 +2771,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
VBoxContainer *vbc = this;
HBoxContainer *filter_hbc = memnew(HBoxContainer);
- filter_hbc->add_constant_override("separate", 0);
+ filter_hbc->add_theme_constant_override("separate", 0);
ED_SHORTCUT("scene_tree/rename", TTR("Rename"));
ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_CMD | KEY_F2);
@@ -2835,7 +2781,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script"));
ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script"));
- ED_SHORTCUT("scene_tree/clear_script", TTR("Clear Script"));
+ ED_SHORTCUT("scene_tree/detach_script", TTR("Detach Script"));
ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP);
ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KEY_MASK_CMD | KEY_D);
@@ -2849,13 +2795,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
button_add = memnew(ToolButton);
- button_add->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
+ button_add->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
button_add->set_tooltip(TTR("Add/Create a New Node."));
button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
filter_hbc->add_child(button_add);
button_instance = memnew(ToolButton);
- button_instance->connect("pressed", this, "_tool_selected", make_binds(TOOL_INSTANCE, false));
+ button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_INSTANCE, false));
button_instance->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
filter_hbc->add_child(button_instance);
@@ -2865,22 +2811,22 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_h_size_flags(SIZE_EXPAND_FILL);
filter->set_placeholder(TTR("Filter nodes"));
filter_hbc->add_child(filter);
- filter->add_constant_override("minimum_spaces", 0);
- filter->connect("text_changed", this, "_filter_changed");
+ filter->add_theme_constant_override("minimum_spaces", 0);
+ filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
button_create_script = memnew(ToolButton);
- button_create_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
- button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node."));
+ button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_ATTACH_SCRIPT, false));
+ button_create_script->set_tooltip(TTR("Attach a new or existing script to the selected node."));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
- button_clear_script = memnew(ToolButton);
- button_clear_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false));
- button_clear_script->set_tooltip(TTR("Clear a script for the selected node."));
- button_clear_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script"));
- filter_hbc->add_child(button_clear_script);
- button_clear_script->hide();
+ button_detach_script = memnew(ToolButton);
+ button_detach_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_DETACH_SCRIPT, false));
+ button_detach_script->set_tooltip(TTR("Detach the script from the selected node."));
+ button_detach_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/detach_script"));
+ filter_hbc->add_child(button_detach_script);
+ button_detach_script->hide();
button_hb = memnew(HBoxContainer);
vbc->add_child(button_hb);
@@ -2890,16 +2836,17 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
edit_remote->set_h_size_flags(SIZE_EXPAND_FILL);
edit_remote->set_text(TTR("Remote"));
edit_remote->set_toggle_mode(true);
- edit_remote->connect("pressed", this, "_remote_tree_selected");
+ edit_remote->connect("pressed", callable_mp(this, &SceneTreeDock::_remote_tree_selected));
edit_local = memnew(ToolButton);
button_hb->add_child(edit_local);
edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
edit_local->set_text(TTR("Local"));
edit_local->set_toggle_mode(true);
- edit_local->connect("pressed", this, "_local_tree_selected");
+ edit_local->set_pressed(true);
+ edit_local->connect("pressed", callable_mp(this, &SceneTreeDock::_local_tree_selected));
- remote_tree = NULL;
+ remote_tree = nullptr;
button_hb->hide();
create_root_dialog = memnew(VBoxContainer);
@@ -2910,19 +2857,19 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
vbc->add_child(scene_tree);
scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL);
- scene_tree->connect("rmb_pressed", this, "_tree_rmb");
+ scene_tree->connect("rmb_pressed", callable_mp(this, &SceneTreeDock::_tree_rmb));
- scene_tree->connect("node_selected", this, "_node_selected", varray(), CONNECT_DEFERRED);
- scene_tree->connect("node_renamed", this, "_node_renamed", varray(), CONNECT_DEFERRED);
- scene_tree->connect("node_prerename", this, "_node_prerenamed");
- scene_tree->connect("open", this, "_load_request");
- scene_tree->connect("open_script", this, "_script_open_request");
- scene_tree->connect("nodes_rearranged", this, "_nodes_dragged");
- scene_tree->connect("files_dropped", this, "_files_dropped");
- scene_tree->connect("script_dropped", this, "_script_dropped");
- scene_tree->connect("nodes_dragged", this, "_nodes_drag_begin");
+ scene_tree->connect("node_selected", callable_mp(this, &SceneTreeDock::_node_selected), varray(), CONNECT_DEFERRED);
+ scene_tree->connect("node_renamed", callable_mp(this, &SceneTreeDock::_node_renamed), varray(), CONNECT_DEFERRED);
+ scene_tree->connect("node_prerename", callable_mp(this, &SceneTreeDock::_node_prerenamed));
+ scene_tree->connect("open", callable_mp(this, &SceneTreeDock::_load_request));
+ scene_tree->connect("open_script", callable_mp(this, &SceneTreeDock::_script_open_request));
+ scene_tree->connect("nodes_rearranged", callable_mp(this, &SceneTreeDock::_nodes_dragged));
+ scene_tree->connect("files_dropped", callable_mp(this, &SceneTreeDock::_files_dropped));
+ scene_tree->connect("script_dropped", callable_mp(this, &SceneTreeDock::_script_dropped));
+ scene_tree->connect("nodes_dragged", callable_mp(this, &SceneTreeDock::_nodes_drag_begin));
- scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node");
+ scene_tree->get_scene_tree()->connect("item_double_clicked", callable_mp(this, &SceneTreeDock::_focus_node));
scene_tree->set_undo_redo(&editor_data->get_undo_redo());
scene_tree->set_editor_selection(editor_selection);
@@ -2930,8 +2877,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
create_dialog = memnew(CreateDialog);
create_dialog->set_base_type("Node");
add_child(create_dialog);
- create_dialog->connect("create", this, "_create");
- create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
+ create_dialog->connect("create", callable_mp(this, &SceneTreeDock::_create));
+ create_dialog->connect("favorites_updated", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);
@@ -2942,44 +2889,44 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
reparent_dialog = memnew(ReparentDialog);
add_child(reparent_dialog);
- reparent_dialog->connect("reparent", this, "_node_reparent");
+ reparent_dialog->connect("reparent", callable_mp(this, &SceneTreeDock::_node_reparent));
accept = memnew(AcceptDialog);
add_child(accept);
quick_open = memnew(EditorQuickOpen);
add_child(quick_open);
- quick_open->connect("quick_open", this, "_quick_open");
+ quick_open->connect("quick_open", callable_mp(this, &SceneTreeDock::_quick_open));
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
- delete_dialog->connect("confirmed", this, "_delete_confirm");
+ delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm));
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
- editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children_from_selection");
+ editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_editable_children_from_selection));
placeholder_editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(placeholder_editable_instance_remove_dialog);
- placeholder_editable_instance_remove_dialog->connect("confirmed", this, "_toggle_placeholder_from_selection");
+ placeholder_editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_placeholder_from_selection));
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
- import_subscene_dialog->connect("subscene_selected", this, "_import_subscene");
+ import_subscene_dialog->connect("subscene_selected", callable_mp(this, &SceneTreeDock::_import_subscene));
new_scene_from_dialog = memnew(EditorFileDialog);
- new_scene_from_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
+ new_scene_from_dialog->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
add_child(new_scene_from_dialog);
- new_scene_from_dialog->connect("file_selected", this, "_new_scene_from");
+ new_scene_from_dialog->connect("file_selected", callable_mp(this, &SceneTreeDock::_new_scene_from));
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect("id_pressed", this, "_tool_selected");
- menu->set_hide_on_window_lose_focus(true);
+ menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
+
menu_subresources = memnew(PopupMenu);
menu_subresources->set_name("Sub-Resources");
- menu_subresources->connect("id_pressed", this, "_tool_selected");
+ menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->add_child(menu_subresources);
first_enter = true;
restore_script_editor_on_drag = false;