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-rw-r--r--editor/scene_tree_dock.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 66b7ed7a43..5ee5fbcf9c 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -990,8 +990,12 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
} else {
switch (p_tool) {
- case TOOL_CREATE_2D_SCENE: new_node = memnew(Node2D); break;
- case TOOL_CREATE_3D_SCENE: new_node = memnew(Node3D); break;
+ case TOOL_CREATE_2D_SCENE:
+ new_node = memnew(Node2D);
+ break;
+ case TOOL_CREATE_3D_SCENE:
+ new_node = memnew(Node3D);
+ break;
case TOOL_CREATE_USER_INTERFACE: {
Control *node = memnew(Control);
node->set_anchors_and_margins_preset(PRESET_WIDE); //more useful for resizable UIs.