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path: root/editor/scene_tree_dock.cpp
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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 2d88a1f9f6..0b293c9caf 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -70,7 +70,7 @@ void SceneTreeDock::input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+ if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
restore_script_editor_on_drag = false; //lost chance
}
}
@@ -1195,7 +1195,7 @@ void SceneTreeDock::_node_collapsed(Object *p_obj) {
return;
}
- if (Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
+ if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
_set_collapsed_recursive(ti, ti->is_collapsed());
}
}
@@ -2618,7 +2618,7 @@ void SceneTreeDock::_nodes_dragged(Array p_nodes, NodePath p_to, int p_type) {
int to_pos = -1;
_normalize_drop(to_node, to_pos, p_type);
- _do_reparent(to_node, to_pos, nodes, !Input::get_singleton()->is_key_pressed(KEY_SHIFT));
+ _do_reparent(to_node, to_pos, nodes, !Input::get_singleton()->is_key_pressed(Key::SHIFT));
}
void SceneTreeDock::_add_children_to_popup(Object *p_obj, int p_depth) {
@@ -2829,7 +2829,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
if (profile_allow_editing) {
menu->add_separator();
- menu->add_icon_shortcut(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), KEY_DELETE), TOOL_ERASE);
+ menu->add_icon_shortcut(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), ED_SHORTCUT("scene_tree/delete", TTR("Delete Node(s)"), Key::KEY_DELETE), TOOL_ERASE);
}
menu->set_size(Size2(1, 1));
menu->set_position(p_menu_pos);
@@ -3229,32 +3229,32 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
HBoxContainer *filter_hbc = memnew(HBoxContainer);
filter_hbc->add_theme_constant_override("separate", 0);
- ED_SHORTCUT("scene_tree/rename", TTR("Rename"), KEY_F2);
- ED_SHORTCUT_OVERRIDE("scene_tree/rename", "macos", KEY_ENTER);
+ ED_SHORTCUT("scene_tree/rename", TTR("Rename"), Key::F2);
+ ED_SHORTCUT_OVERRIDE("scene_tree/rename", "macos", Key::ENTER);
- ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KEY_MASK_SHIFT | KEY_F2);
- ED_SHORTCUT_OVERRIDE("scene_tree/batch_rename", "macos", KEY_MASK_SHIFT | KEY_ENTER);
+ ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KeyModifierMask::SHIFT | Key::F2);
+ ED_SHORTCUT_OVERRIDE("scene_tree/batch_rename", "macos", KeyModifierMask::SHIFT | Key::ENTER);
- ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KEY_MASK_CMD | KEY_A);
- ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_A);
+ ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD | Key::A);
+ ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::A);
ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse All"));
- ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KEY_MASK_CMD | KEY_X);
- ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KEY_MASK_CMD | KEY_C);
- ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KEY_MASK_CMD | KEY_V);
+ ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD | Key::X);
+ ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD | Key::C);
+ ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KeyModifierMask::CMD | Key::V);
ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type"));
ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script"));
ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script"));
ED_SHORTCUT("scene_tree/detach_script", TTR("Detach Script"));
- ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KEY_MASK_CMD | KEY_UP);
- ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KEY_MASK_CMD | KEY_DOWN);
- ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KEY_MASK_CMD | KEY_D);
+ ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KeyModifierMask::CMD | Key::UP);
+ ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KeyModifierMask::CMD | Key::DOWN);
+ ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KeyModifierMask::CMD | Key::D);
ED_SHORTCUT("scene_tree/reparent", TTR("Reparent"));
ED_SHORTCUT("scene_tree/reparent_to_new_node", TTR("Reparent to New Node"));
ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root"));
ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene"));
- ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_C);
- ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KEY_MASK_SHIFT | KEY_DELETE);
- ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
+ ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::C);
+ ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KeyModifierMask::SHIFT | Key::KEY_DELETE);
+ ED_SHORTCUT("scene_tree/delete", TTR("Delete"), Key::KEY_DELETE);
button_add = memnew(Button);
button_add->set_flat(true);