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-rw-r--r--editor/scene_tree_dock.cpp26
1 files changed, 0 insertions, 26 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 18c9f6b784..6100a55d65 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1860,32 +1860,6 @@ static bool _has_visible_children(Node *p_node) {
return false;
}
-static Node *_find_last_visible(Node *p_node) {
-
- Node *last = NULL;
-
- bool collapsed = p_node->is_displayed_folded();
-
- if (!collapsed) {
- for (int i = 0; i < p_node->get_child_count(); i++) {
- if (_is_node_visible(p_node->get_child(i))) {
- last = p_node->get_child(i);
- }
- }
- }
-
- if (last) {
- Node *lastc = _find_last_visible(last);
- if (lastc)
- last = lastc;
-
- } else {
- last = p_node;
- }
-
- return last;
-}
-
void SceneTreeDock::_normalize_drop(Node *&to_node, int &to_pos, int p_type) {
to_pos = -1;