diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
| -rw-r--r-- | editor/scene_tree_dock.cpp | 66 |
1 files changed, 23 insertions, 43 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index e2265f2f83..488a651c29 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1255,16 +1255,14 @@ void SceneTreeDock::_notification(int p_what) { // create_root_dialog HBoxContainer *top_row = memnew(HBoxContainer); - top_row->set_name("NodeShortcutsTopRow"); top_row->set_h_size_flags(SIZE_EXPAND_FILL); Label *l = memnew(Label(TTR("Create Root Node:"))); l->set_theme_type_variation("HeaderSmall"); top_row->add_child(l); top_row->add_spacer(); - Button *node_shortcuts_toggle = memnew(Button); + node_shortcuts_toggle = memnew(Button); node_shortcuts_toggle->set_flat(true); - node_shortcuts_toggle->set_name("NodeShortcutsToggle"); node_shortcuts_toggle->set_icon(get_theme_icon(SNAME("Favorites"), SNAME("EditorIcons"))); node_shortcuts_toggle->set_toggle_mode(true); node_shortcuts_toggle->set_tooltip_text(TTR("Switch to Favorite Nodes")); @@ -1276,18 +1274,15 @@ void SceneTreeDock::_notification(int p_what) { create_root_dialog->add_child(top_row); ScrollContainer *scroll_container = memnew(ScrollContainer); - scroll_container->set_name("NodeShortcutsScrollContainer"); create_root_dialog->add_child(scroll_container); scroll_container->set_v_size_flags(SIZE_EXPAND_FILL); scroll_container->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED); VBoxContainer *node_shortcuts = memnew(VBoxContainer); - node_shortcuts->set_name("NodeShortcuts"); scroll_container->add_child(node_shortcuts); node_shortcuts->set_h_size_flags(SIZE_EXPAND_FILL); - VBoxContainer *beginner_node_shortcuts = memnew(VBoxContainer); - beginner_node_shortcuts->set_name("BeginnerNodeShortcuts"); + beginner_node_shortcuts = memnew(VBoxContainer); node_shortcuts->add_child(beginner_node_shortcuts); button_2d = memnew(Button); @@ -1308,8 +1303,7 @@ void SceneTreeDock::_notification(int p_what) { button_ui->set_icon(get_theme_icon(SNAME("Control"), SNAME("EditorIcons"))); button_ui->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(TOOL_CREATE_USER_INTERFACE, false)); - VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer); - favorite_node_shortcuts->set_name("FavoriteNodeShortcuts"); + favorite_node_shortcuts = memnew(VBoxContainer); node_shortcuts->add_child(favorite_node_shortcuts); button_custom = memnew(Button); @@ -3227,25 +3221,11 @@ void SceneTreeDock::_local_tree_selected() { } void SceneTreeDock::_update_create_root_dialog() { - BaseButton *toggle = Object::cast_to<BaseButton>(create_root_dialog->get_node(String("NodeShortcutsTopRow/NodeShortcutsToggle"))); - Node *node_shortcuts = create_root_dialog->get_node(String("NodeShortcutsScrollContainer/NodeShortcuts")); - - if (!toggle || !node_shortcuts) { - return; - } - - Control *beginner_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("BeginnerNodeShortcuts"))); - Control *favorite_nodes = Object::cast_to<Control>(node_shortcuts->get_node(String("FavoriteNodeShortcuts"))); - - if (!beginner_nodes || !favorite_nodes) { - return; - } - - EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", toggle->is_pressed()); + EditorSettings::get_singleton()->set_setting("_use_favorites_root_selection", node_shortcuts_toggle->is_pressed()); EditorSettings::get_singleton()->save(); - if (toggle->is_pressed()) { - for (int i = 0; i < favorite_nodes->get_child_count(); i++) { - favorite_nodes->get_child(i)->queue_delete(); + if (node_shortcuts_toggle->is_pressed()) { + for (int i = 0; i < favorite_node_shortcuts->get_child_count(); i++) { + favorite_node_shortcuts->get_child(i)->queue_delete(); } Ref<FileAccess> f = FileAccess::open(EditorPaths::get_singleton()->get_project_settings_dir().path_join("favorites.Node"), FileAccess::READ); @@ -3255,7 +3235,7 @@ void SceneTreeDock::_update_create_root_dialog() { if (!l.is_empty()) { Button *button = memnew(Button); - favorite_nodes->add_child(button); + favorite_node_shortcuts->add_child(button); button->set_text(l); button->set_clip_text(true); String name = l.get_slicec(' ', 0); @@ -3268,14 +3248,14 @@ void SceneTreeDock::_update_create_root_dialog() { } } - if (!favorite_nodes->is_visible_in_tree()) { - favorite_nodes->show(); - beginner_nodes->hide(); + if (!favorite_node_shortcuts->is_visible_in_tree()) { + favorite_node_shortcuts->show(); + beginner_node_shortcuts->hide(); } } else { - if (!beginner_nodes->is_visible_in_tree()) { - beginner_nodes->show(); - favorite_nodes->hide(); + if (!beginner_node_shortcuts->is_visible_in_tree()) { + beginner_node_shortcuts->show(); + favorite_node_shortcuts->hide(); } button_clipboard->set_visible(!node_clipboard.is_empty()); } @@ -3422,24 +3402,24 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec ED_SHORTCUT("scene_tree/batch_rename", TTR("Batch Rename"), KeyModifierMask::SHIFT | Key::F2); ED_SHORTCUT_OVERRIDE("scene_tree/batch_rename", "macos", KeyModifierMask::SHIFT | Key::ENTER); - ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD | Key::A); - ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::A); + ED_SHORTCUT("scene_tree/add_child_node", TTR("Add Child Node"), KeyModifierMask::CMD_OR_CTRL | Key::A); + ED_SHORTCUT("scene_tree/instance_scene", TTR("Instantiate Child Scene"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::A); ED_SHORTCUT("scene_tree/expand_collapse_all", TTR("Expand/Collapse Branch")); - ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD | Key::X); - ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD | Key::C); - ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KeyModifierMask::CMD | Key::V); + ED_SHORTCUT("scene_tree/cut_node", TTR("Cut"), KeyModifierMask::CMD_OR_CTRL | Key::X); + ED_SHORTCUT("scene_tree/copy_node", TTR("Copy"), KeyModifierMask::CMD_OR_CTRL | Key::C); + ED_SHORTCUT("scene_tree/paste_node", TTR("Paste"), KeyModifierMask::CMD_OR_CTRL | Key::V); ED_SHORTCUT("scene_tree/change_node_type", TTR("Change Type")); ED_SHORTCUT("scene_tree/attach_script", TTR("Attach Script")); ED_SHORTCUT("scene_tree/extend_script", TTR("Extend Script")); ED_SHORTCUT("scene_tree/detach_script", TTR("Detach Script")); - ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KeyModifierMask::CMD | Key::UP); - ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KeyModifierMask::CMD | Key::DOWN); - ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KeyModifierMask::CMD | Key::D); + ED_SHORTCUT("scene_tree/move_up", TTR("Move Up"), KeyModifierMask::CMD_OR_CTRL | Key::UP); + ED_SHORTCUT("scene_tree/move_down", TTR("Move Down"), KeyModifierMask::CMD_OR_CTRL | Key::DOWN); + ED_SHORTCUT("scene_tree/duplicate", TTR("Duplicate"), KeyModifierMask::CMD_OR_CTRL | Key::D); ED_SHORTCUT("scene_tree/reparent", TTR("Reparent")); ED_SHORTCUT("scene_tree/reparent_to_new_node", TTR("Reparent to New Node")); ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root")); ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene")); - ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::C); + ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C); ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KeyModifierMask::SHIFT | Key::KEY_DELETE); ED_SHORTCUT("scene_tree/delete", TTR("Delete"), Key::KEY_DELETE); |