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path: root/editor/scene_tree_dock.cpp
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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp173
1 files changed, 71 insertions, 102 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 34d6d0580e..c5ebf40482 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -34,7 +34,7 @@
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "core/project_settings.h"
-
+#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
@@ -44,7 +44,6 @@
#include "editor/plugins/canvas_item_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/plugins/spatial_editor_plugin.h"
-#include "editor/script_editor_debugger.h"
#include "scene/main/viewport.h"
#include "scene/resources/packed_scene.h"
@@ -229,9 +228,9 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instanced_scene);
String new_name = parent->validate_child_name(instanced_scene);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(new_name)));
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_instance_node", edited_scene->get_path_to(parent), p_files[i], new_name);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(new_name)));
}
editor_data->get_undo_redo().commit_action();
@@ -591,10 +590,10 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", dup);
editor_data->get_undo_redo().add_do_reference(dup);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name());
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(dup->get_name())));
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_duplicate_node", edited_scene->get_path_to(node), dup->get_name());
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(parent)).plus_file(dup->get_name())));
}
editor_data->get_undo_redo().commit_action();
@@ -972,7 +971,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
new_node = Object::cast_to<Node>(ClassDB::instance(ScriptServer::get_global_class_native_base(name)));
Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script");
if (new_node && script.is_valid()) {
- new_node->set_script(script.get_ref_ptr());
+ new_node->set_script(script);
new_node->set_name(name);
}
} else {
@@ -1046,18 +1045,18 @@ void SceneTreeDock::_notification(int p_what) {
break;
first_enter = false;
- EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", this, "_feature_profile_changed");
+ EditorFeatureProfileManager::get_singleton()->connect("current_feature_profile_changed", callable_mp(this, &SceneTreeDock::_feature_profile_changed));
CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D"));
if (canvas_item_plugin) {
- canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree");
- canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
- scene_tree->connect("node_changed", canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), "update");
+ canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
+ canvas_item_plugin->get_canvas_item_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
+ scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::update));
}
SpatialEditorPlugin *spatial_editor_plugin = Object::cast_to<SpatialEditorPlugin>(editor_data->get_editor("3D"));
- spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", scene_tree, "_update_tree");
- spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", scene_tree, "_update_tree");
+ spatial_editor_plugin->get_spatial_editor()->connect_compat("item_lock_status_changed", scene_tree, "_update_tree");
+ spatial_editor_plugin->get_spatial_editor()->connect_compat("item_group_status_changed", scene_tree, "_update_tree");
button_add->set_icon(get_icon("Add", "EditorIcons"));
button_instance->set_icon(get_icon("Instance", "EditorIcons"));
@@ -1067,8 +1066,8 @@ void SceneTreeDock::_notification(int p_what) {
filter->set_right_icon(get_icon("Search", "EditorIcons"));
filter->set_clear_button_enabled(true);
- EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", this, "_selection_changed");
- scene_tree->get_scene_tree()->connect("item_collapsed", this, "_node_collapsed");
+ EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &SceneTreeDock::_selection_changed));
+ scene_tree->get_scene_tree()->connect("item_collapsed", callable_mp(this, &SceneTreeDock::_node_collapsed));
// create_root_dialog
HBoxContainer *top_row = memnew(HBoxContainer);
@@ -1083,7 +1082,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts_toggle->set_toggle_mode(true);
node_shortcuts_toggle->set_pressed(EDITOR_GET("_use_favorites_root_selection"));
node_shortcuts_toggle->set_anchors_and_margins_preset(Control::PRESET_CENTER_RIGHT);
- node_shortcuts_toggle->connect("pressed", this, "_update_create_root_dialog");
+ node_shortcuts_toggle->connect("pressed", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
top_row->add_child(node_shortcuts_toggle);
create_root_dialog->add_child(top_row);
@@ -1099,18 +1098,18 @@ void SceneTreeDock::_notification(int p_what) {
beginner_node_shortcuts->add_child(button_2d);
button_2d->set_text(TTR("2D Scene"));
button_2d->set_icon(get_icon("Node2D", "EditorIcons"));
- button_2d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_2D_SCENE, false));
+ button_2d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_2D_SCENE, false));
button_3d = memnew(Button);
beginner_node_shortcuts->add_child(button_3d);
button_3d->set_text(TTR("3D Scene"));
button_3d->set_icon(get_icon("Spatial", "EditorIcons"));
- button_3d->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_3D_SCENE, false));
+ button_3d->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_3D_SCENE, false));
Button *button_ui = memnew(Button);
beginner_node_shortcuts->add_child(button_ui);
button_ui->set_text(TTR("User Interface"));
button_ui->set_icon(get_icon("Control", "EditorIcons"));
- button_ui->connect("pressed", this, "_tool_selected", make_binds(TOOL_CREATE_USER_INTERFACE, false));
+ button_ui->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CREATE_USER_INTERFACE, false));
VBoxContainer *favorite_node_shortcuts = memnew(VBoxContainer);
favorite_node_shortcuts->set_name("FavoriteNodeShortcuts");
@@ -1120,7 +1119,7 @@ void SceneTreeDock::_notification(int p_what) {
node_shortcuts->add_child(button_custom);
button_custom->set_text(TTR("Other Node"));
button_custom->set_icon(get_icon("Add", "EditorIcons"));
- button_custom->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
+ button_custom->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
node_shortcuts->add_spacer();
create_root_dialog->add_child(node_shortcuts);
@@ -1128,11 +1127,11 @@ void SceneTreeDock::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- clear_inherit_confirm->connect("confirmed", this, "_tool_selected", varray(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM));
+ clear_inherit_confirm->connect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_SCENE_CLEAR_INHERITANCE_CONFIRM, false));
} break;
case NOTIFICATION_EXIT_TREE: {
- clear_inherit_confirm->disconnect("confirmed", this, "_tool_selected");
+ clear_inherit_confirm->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_tool_selected));
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
button_add->set_icon(get_icon("Add", "EditorIcons"));
@@ -1584,7 +1583,7 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
if (p_position_in_parent >= 0)
editor_data->get_undo_redo().add_do_method(new_parent, "move_child", node, p_position_in_parent + inc);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
String old_name = former_names[ni];
String new_name = new_parent->validate_child_name(node);
@@ -1609,8 +1608,8 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V
path_renames[ni].second = fixed_node_path;
}
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).plus_file(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index());
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_reparent_node", edited_scene->get_path_to(node), edited_scene->get_path_to(new_parent), new_name, p_position_in_parent + inc);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_reparent_node", NodePath(String(edited_scene->get_path_to(new_parent)).plus_file(new_name)), edited_scene->get_path_to(node->get_parent()), node->get_name(), node->get_index());
if (p_keep_global_xform) {
if (Object::cast_to<Node2D>(node))
@@ -1725,7 +1724,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
for (List<Node *>::Element *E = selected.front(); E; E = E->next()) {
Ref<Script> existing = E->get()->get_script();
- editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script.get_ref_ptr());
+ editor_data->get_undo_redo().add_do_method(E->get(), "set_script", p_script);
editor_data->get_undo_redo().add_undo_method(E->get(), "set_script", existing);
editor_data->get_undo_redo().add_do_method(this, "_update_script_button");
editor_data->get_undo_redo().add_undo_method(this, "_update_script_button");
@@ -1738,7 +1737,7 @@ void SceneTreeDock::_script_created(Ref<Script> p_script) {
}
void SceneTreeDock::_script_creation_closed() {
- script_create_dialog->disconnect("script_created", this, "_script_created");
+ script_create_dialog->disconnect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
}
void SceneTreeDock::_toggle_editable_children_from_selection() {
@@ -1849,9 +1848,9 @@ void SceneTreeDock::_delete_confirm() {
editor_data->get_undo_redo().add_undo_method(this, "_set_owners", edited_scene, owners);
editor_data->get_undo_redo().add_undo_reference(n);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id());
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index());
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_remove_and_keep_node", edited_scene->get_path_to(n), n->get_instance_id());
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_restore_node", n->get_instance_id(), edited_scene->get_path_to(n->get_parent()), n->get_index());
}
}
editor_data->get_undo_redo().commit_action();
@@ -1950,9 +1949,9 @@ void SceneTreeDock::_do_create(Node *p_parent) {
editor_data->get_undo_redo().add_undo_method(p_parent, "remove_child", child);
String new_name = p_parent->validate_child_name(child);
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- editor_data->get_undo_redo().add_do_method(sed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name);
- editor_data->get_undo_redo().add_undo_method(sed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).plus_file(new_name)));
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ editor_data->get_undo_redo().add_do_method(ed, "live_debug_create_node", edited_scene->get_path_to(p_parent), child->get_class(), new_name);
+ editor_data->get_undo_redo().add_undo_method(ed, "live_debug_remove_node", NodePath(String(edited_scene->get_path_to(p_parent)).plus_file(new_name)));
} else {
@@ -2113,7 +2112,7 @@ void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_prop
Object::Connection &c = F->get();
if (!(c.flags & Object::CONNECT_PERSIST))
continue;
- newnode->connect(c.signal, c.target, c.method, c.binds, Object::CONNECT_PERSIST);
+ newnode->connect(c.signal.get_name(), c.callable, c.binds, Object::CONNECT_PERSIST);
}
}
@@ -2410,7 +2409,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->clear();
Ref<Script> existing_script;
- bool exisiting_script_removable = true;
+ bool existing_script_removable = true;
if (selection.size() == 1) {
Node *selected = selection[0];
@@ -2432,7 +2431,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
existing_script = selected->get_script();
if (EditorNode::get_singleton()->get_object_custom_type_base(selected) == existing_script) {
- exisiting_script_removable = false;
+ existing_script_removable = false;
}
}
@@ -2446,7 +2445,7 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) {
menu->add_icon_shortcut(get_icon("ScriptExtend", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/extend_script"), TOOL_EXTEND_SCRIPT);
}
}
- if (existing_script.is_valid() && exisiting_script_removable) {
+ if (existing_script.is_valid() && existing_script_removable) {
add_separator = true;
menu->add_icon_shortcut(get_icon("ScriptRemove", "EditorIcons"), ED_GET_SHORTCUT("scene_tree/clear_script"), TOOL_CLEAR_SCRIPT);
} else if (full_selection.size() > 1) {
@@ -2616,8 +2615,8 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) {
}
}
- script_create_dialog->connect("script_created", this, "_script_created");
- script_create_dialog->connect("popup_hide", this, "_script_creation_closed", varray(), CONNECT_ONESHOT);
+ script_create_dialog->connect("script_created", callable_mp(this, &SceneTreeDock::_script_created));
+ script_create_dialog->connect("popup_hide", callable_mp(this, &SceneTreeDock::_script_creation_closed), varray(), CONNECT_ONESHOT);
script_create_dialog->set_inheritance_base_type("Node");
script_create_dialog->config(inherits, path);
script_create_dialog->popup_centered();
@@ -2719,7 +2718,7 @@ void SceneTreeDock::_update_create_root_dialog() {
if (ScriptServer::is_global_class(name))
name = ScriptServer::get_global_class_native_base(name);
button->set_icon(EditorNode::get_singleton()->get_class_icon(name));
- button->connect("pressed", this, "_favorite_root_selected", make_binds(l));
+ button->connect("pressed", callable_mp(this, &SceneTreeDock::_favorite_root_selected), make_binds(l));
}
}
@@ -2740,7 +2739,7 @@ void SceneTreeDock::_update_create_root_dialog() {
void SceneTreeDock::_favorite_root_selected(const String &p_class) {
selected_favorite_root = p_class;
- _tool_selected(TOOL_CREATE_FAVORITE, false);
+ _tool_selected(TOOL_CREATE_FAVORITE);
}
void SceneTreeDock::_feature_profile_changed() {
@@ -2772,40 +2771,10 @@ void SceneTreeDock::_feature_profile_changed() {
void SceneTreeDock::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_tool_selected"), &SceneTreeDock::_tool_selected, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("_create"), &SceneTreeDock::_create);
- ClassDB::bind_method(D_METHOD("_node_reparent"), &SceneTreeDock::_node_reparent);
ClassDB::bind_method(D_METHOD("_set_owners"), &SceneTreeDock::_set_owners);
- ClassDB::bind_method(D_METHOD("_node_selected"), &SceneTreeDock::_node_selected);
- ClassDB::bind_method(D_METHOD("_node_renamed"), &SceneTreeDock::_node_renamed);
- ClassDB::bind_method(D_METHOD("_script_created"), &SceneTreeDock::_script_created);
- ClassDB::bind_method(D_METHOD("_script_creation_closed"), &SceneTreeDock::_script_creation_closed);
- ClassDB::bind_method(D_METHOD("_load_request"), &SceneTreeDock::_load_request);
- ClassDB::bind_method(D_METHOD("_script_open_request"), &SceneTreeDock::_script_open_request);
ClassDB::bind_method(D_METHOD("_unhandled_key_input"), &SceneTreeDock::_unhandled_key_input);
ClassDB::bind_method(D_METHOD("_input"), &SceneTreeDock::_input);
- ClassDB::bind_method(D_METHOD("_nodes_drag_begin"), &SceneTreeDock::_nodes_drag_begin);
- ClassDB::bind_method(D_METHOD("_delete_confirm"), &SceneTreeDock::_delete_confirm);
- ClassDB::bind_method(D_METHOD("_toggle_editable_children_from_selection"), &SceneTreeDock::_toggle_editable_children_from_selection);
- ClassDB::bind_method(D_METHOD("_toggle_placeholder_from_selection"), &SceneTreeDock::_toggle_placeholder_from_selection);
- ClassDB::bind_method(D_METHOD("_node_prerenamed"), &SceneTreeDock::_node_prerenamed);
- ClassDB::bind_method(D_METHOD("_import_subscene"), &SceneTreeDock::_import_subscene);
- ClassDB::bind_method(D_METHOD("_selection_changed"), &SceneTreeDock::_selection_changed);
- ClassDB::bind_method(D_METHOD("_node_collapsed"), &SceneTreeDock::_node_collapsed);
- ClassDB::bind_method(D_METHOD("_new_scene_from"), &SceneTreeDock::_new_scene_from);
- ClassDB::bind_method(D_METHOD("_nodes_dragged"), &SceneTreeDock::_nodes_dragged);
- ClassDB::bind_method(D_METHOD("_files_dropped"), &SceneTreeDock::_files_dropped);
- ClassDB::bind_method(D_METHOD("_quick_open"), &SceneTreeDock::_quick_open);
- ClassDB::bind_method(D_METHOD("_script_dropped"), &SceneTreeDock::_script_dropped);
- ClassDB::bind_method(D_METHOD("_tree_rmb"), &SceneTreeDock::_tree_rmb);
- ClassDB::bind_method(D_METHOD("_filter_changed"), &SceneTreeDock::_filter_changed);
- ClassDB::bind_method(D_METHOD("_focus_node"), &SceneTreeDock::_focus_node);
- ClassDB::bind_method(D_METHOD("_remote_tree_selected"), &SceneTreeDock::_remote_tree_selected);
- ClassDB::bind_method(D_METHOD("_local_tree_selected"), &SceneTreeDock::_local_tree_selected);
ClassDB::bind_method(D_METHOD("_update_script_button"), &SceneTreeDock::_update_script_button);
- ClassDB::bind_method(D_METHOD("_favorite_root_selected"), &SceneTreeDock::_favorite_root_selected);
- ClassDB::bind_method(D_METHOD("_update_create_root_dialog"), &SceneTreeDock::_update_create_root_dialog);
- ClassDB::bind_method(D_METHOD("_feature_profile_changed"), &SceneTreeDock::_feature_profile_changed);
ClassDB::bind_method(D_METHOD("instance"), &SceneTreeDock::instance);
ClassDB::bind_method(D_METHOD("get_tree_editor"), &SceneTreeDock::get_tree_editor);
@@ -2850,13 +2819,13 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
ED_SHORTCUT("scene_tree/delete", TTR("Delete"), KEY_DELETE);
button_add = memnew(ToolButton);
- button_add->connect("pressed", this, "_tool_selected", make_binds(TOOL_NEW, false));
+ button_add->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false));
button_add->set_tooltip(TTR("Add/Create a New Node."));
button_add->set_shortcut(ED_GET_SHORTCUT("scene_tree/add_child_node"));
filter_hbc->add_child(button_add);
button_instance = memnew(ToolButton);
- button_instance->connect("pressed", this, "_tool_selected", make_binds(TOOL_INSTANCE, false));
+ button_instance->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_INSTANCE, false));
button_instance->set_tooltip(TTR("Instance a scene file as a Node. Creates an inherited scene if no root node exists."));
button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene"));
filter_hbc->add_child(button_instance);
@@ -2867,17 +2836,17 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
filter->set_placeholder(TTR("Filter nodes"));
filter_hbc->add_child(filter);
filter->add_constant_override("minimum_spaces", 0);
- filter->connect("text_changed", this, "_filter_changed");
+ filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));
button_create_script = memnew(ToolButton);
- button_create_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_ATTACH_SCRIPT, false));
+ button_create_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_ATTACH_SCRIPT, false));
button_create_script->set_tooltip(TTR("Attach a new or existing script for the selected node."));
button_create_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/attach_script"));
filter_hbc->add_child(button_create_script);
button_create_script->hide();
button_clear_script = memnew(ToolButton);
- button_clear_script->connect("pressed", this, "_tool_selected", make_binds(TOOL_CLEAR_SCRIPT, false));
+ button_clear_script->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_CLEAR_SCRIPT, false));
button_clear_script->set_tooltip(TTR("Clear a script for the selected node."));
button_clear_script->set_shortcut(ED_GET_SHORTCUT("scene_tree/clear_script"));
filter_hbc->add_child(button_clear_script);
@@ -2891,14 +2860,14 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
edit_remote->set_h_size_flags(SIZE_EXPAND_FILL);
edit_remote->set_text(TTR("Remote"));
edit_remote->set_toggle_mode(true);
- edit_remote->connect("pressed", this, "_remote_tree_selected");
+ edit_remote->connect("pressed", callable_mp(this, &SceneTreeDock::_remote_tree_selected));
edit_local = memnew(ToolButton);
button_hb->add_child(edit_local);
edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
edit_local->set_text(TTR("Local"));
edit_local->set_toggle_mode(true);
- edit_local->connect("pressed", this, "_local_tree_selected");
+ edit_local->connect("pressed", callable_mp(this, &SceneTreeDock::_local_tree_selected));
remote_tree = NULL;
button_hb->hide();
@@ -2911,19 +2880,19 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
vbc->add_child(scene_tree);
scene_tree->set_v_size_flags(SIZE_EXPAND | SIZE_FILL);
- scene_tree->connect("rmb_pressed", this, "_tree_rmb");
+ scene_tree->connect("rmb_pressed", callable_mp(this, &SceneTreeDock::_tree_rmb));
- scene_tree->connect("node_selected", this, "_node_selected", varray(), CONNECT_DEFERRED);
- scene_tree->connect("node_renamed", this, "_node_renamed", varray(), CONNECT_DEFERRED);
- scene_tree->connect("node_prerename", this, "_node_prerenamed");
- scene_tree->connect("open", this, "_load_request");
- scene_tree->connect("open_script", this, "_script_open_request");
- scene_tree->connect("nodes_rearranged", this, "_nodes_dragged");
- scene_tree->connect("files_dropped", this, "_files_dropped");
- scene_tree->connect("script_dropped", this, "_script_dropped");
- scene_tree->connect("nodes_dragged", this, "_nodes_drag_begin");
+ scene_tree->connect("node_selected", callable_mp(this, &SceneTreeDock::_node_selected), varray(), CONNECT_DEFERRED);
+ scene_tree->connect("node_renamed", callable_mp(this, &SceneTreeDock::_node_renamed), varray(), CONNECT_DEFERRED);
+ scene_tree->connect("node_prerename", callable_mp(this, &SceneTreeDock::_node_prerenamed));
+ scene_tree->connect("open", callable_mp(this, &SceneTreeDock::_load_request));
+ scene_tree->connect("open_script", callable_mp(this, &SceneTreeDock::_script_open_request));
+ scene_tree->connect("nodes_rearranged", callable_mp(this, &SceneTreeDock::_nodes_dragged));
+ scene_tree->connect("files_dropped", callable_mp(this, &SceneTreeDock::_files_dropped));
+ scene_tree->connect("script_dropped", callable_mp(this, &SceneTreeDock::_script_dropped));
+ scene_tree->connect("nodes_dragged", callable_mp(this, &SceneTreeDock::_nodes_drag_begin));
- scene_tree->get_scene_tree()->connect("item_double_clicked", this, "_focus_node");
+ scene_tree->get_scene_tree()->connect("item_double_clicked", callable_mp(this, &SceneTreeDock::_focus_node));
scene_tree->set_undo_redo(&editor_data->get_undo_redo());
scene_tree->set_editor_selection(editor_selection);
@@ -2931,8 +2900,8 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
create_dialog = memnew(CreateDialog);
create_dialog->set_base_type("Node");
add_child(create_dialog);
- create_dialog->connect("create", this, "_create");
- create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
+ create_dialog->connect("create", callable_mp(this, &SceneTreeDock::_create));
+ create_dialog->connect("favorites_updated", callable_mp(this, &SceneTreeDock::_update_create_root_dialog));
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);
@@ -2943,44 +2912,44 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
reparent_dialog = memnew(ReparentDialog);
add_child(reparent_dialog);
- reparent_dialog->connect("reparent", this, "_node_reparent");
+ reparent_dialog->connect("reparent", callable_mp(this, &SceneTreeDock::_node_reparent));
accept = memnew(AcceptDialog);
add_child(accept);
quick_open = memnew(EditorQuickOpen);
add_child(quick_open);
- quick_open->connect("quick_open", this, "_quick_open");
+ quick_open->connect("quick_open", callable_mp(this, &SceneTreeDock::_quick_open));
set_process_unhandled_key_input(true);
delete_dialog = memnew(ConfirmationDialog);
add_child(delete_dialog);
- delete_dialog->connect("confirmed", this, "_delete_confirm");
+ delete_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_delete_confirm));
editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(editable_instance_remove_dialog);
- editable_instance_remove_dialog->connect("confirmed", this, "_toggle_editable_children_from_selection");
+ editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_editable_children_from_selection));
placeholder_editable_instance_remove_dialog = memnew(ConfirmationDialog);
add_child(placeholder_editable_instance_remove_dialog);
- placeholder_editable_instance_remove_dialog->connect("confirmed", this, "_toggle_placeholder_from_selection");
+ placeholder_editable_instance_remove_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_toggle_placeholder_from_selection));
import_subscene_dialog = memnew(EditorSubScene);
add_child(import_subscene_dialog);
- import_subscene_dialog->connect("subscene_selected", this, "_import_subscene");
+ import_subscene_dialog->connect("subscene_selected", callable_mp(this, &SceneTreeDock::_import_subscene));
new_scene_from_dialog = memnew(EditorFileDialog);
new_scene_from_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
add_child(new_scene_from_dialog);
- new_scene_from_dialog->connect("file_selected", this, "_new_scene_from");
+ new_scene_from_dialog->connect("file_selected", callable_mp(this, &SceneTreeDock::_new_scene_from));
menu = memnew(PopupMenu);
add_child(menu);
- menu->connect("id_pressed", this, "_tool_selected");
+ menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->set_hide_on_window_lose_focus(true);
menu_subresources = memnew(PopupMenu);
menu_subresources->set_name("Sub-Resources");
- menu_subresources->connect("id_pressed", this, "_tool_selected");
+ menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->add_child(menu_subresources);
first_enter = true;
restore_script_editor_on_drag = false;