diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 188 |
1 files changed, 115 insertions, 73 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index a437245c57..acaa4ec3c9 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -135,6 +135,8 @@ void SceneTreeDock::shortcut_input(const Ref<InputEvent> &p_event) { _tool_selected(TOOL_ERASE, true); } else if (ED_IS_SHORTCUT("scene_tree/copy_node_path", p_event)) { _tool_selected(TOOL_COPY_NODE_PATH); + } else if (ED_IS_SHORTCUT("scene_tree/toggle_unique_name", p_event)) { + _tool_selected(TOOL_TOGGLE_SCENE_UNIQUE_NAME); } else if (ED_IS_SHORTCUT("scene_tree/delete", p_event)) { _tool_selected(TOOL_ERASE); } else { @@ -328,9 +330,9 @@ bool SceneTreeDock::_track_inherit(const String &p_target_scene_path, Node *p_de Ref<SceneState> ss = p->get_scene_inherited_state(); if (ss.is_valid()) { String path = ss->get_path(); - Ref<PackedScene> data = ResourceLoader::load(path); - if (data.is_valid()) { - p = data->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); + Ref<PackedScene> pack_data = ResourceLoader::load(path); + if (pack_data.is_valid()) { + p = pack_data->instantiate(PackedScene::GEN_EDIT_STATE_INSTANCE); if (!p) { continue; } @@ -439,8 +441,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } } - bool collapsed = _is_collapsed_recursive(selected_item); - _set_collapsed_recursive(selected_item, !collapsed); + bool collapsed = selected_item->is_any_collapsed(); + selected_item->set_collapsed_recursive(!collapsed); tree->ensure_cursor_is_visible(); @@ -916,6 +918,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { String existing; if (extensions.size()) { String root_name(tocopy->get_name()); + root_name = EditorNode::adjust_scene_name_casing(root_name); existing = root_name + "." + extensions.front()->get().to_lower(); } new_scene_from_dialog->set_current_path(existing); @@ -1073,6 +1076,14 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { if (first_selected == nullptr) { return; } + if (first_selected->get() == EditorNode::get_singleton()->get_edited_scene()) { + // Exclude Root Node. It should never be unique name in its own scene! + editor_selection->remove_node(first_selected->get()); + first_selected = editor_selection->get_selected_node_list().front(); + if (first_selected == nullptr) { + return; + } + } bool enabling = !first_selected->get()->is_unique_name_in_owner(); List<Node *> full_selection = editor_selection->get_full_selected_node_list(); @@ -1136,9 +1147,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { String name = selected_favorite_root.get_slicec(' ', 0); if (ScriptServer::is_global_class(name)) { new_node = Object::cast_to<Node>(ClassDB::instantiate(ScriptServer::get_global_class_native_base(name))); - Ref<Script> script = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script"); - if (new_node && script.is_valid()) { - new_node->set_script(script); + Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(name), "Script"); + if (new_node && scr.is_valid()) { + new_node->set_script(scr); new_node->set_name(name); } } else { @@ -1176,6 +1187,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { } break; default: { + _filter_option_selected(p_tool); + if (p_tool >= EDIT_SUBRESOURCE_BASE) { int idx = p_tool - EDIT_SUBRESOURCE_BASE; @@ -1212,17 +1225,6 @@ void SceneTreeDock::add_root_node(Node *p_node) { editor_data->get_undo_redo()->commit_action(); } -void SceneTreeDock::_node_collapsed(Object *p_obj) { - TreeItem *ti = Object::cast_to<TreeItem>(p_obj); - if (!ti) { - return; - } - - if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) { - _set_collapsed_recursive(ti, ti->is_collapsed()); - } -} - void SceneTreeDock::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { @@ -1235,14 +1237,14 @@ void SceneTreeDock::_notification(int p_what) { CanvasItemEditorPlugin *canvas_item_plugin = Object::cast_to<CanvasItemEditorPlugin>(editor_data->get_editor("2D")); if (canvas_item_plugin) { - canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); - canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); + canvas_item_plugin->get_canvas_item_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree)); + canvas_item_plugin->get_canvas_item_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree)); scene_tree->connect("node_changed", callable_mp((CanvasItem *)canvas_item_plugin->get_canvas_item_editor()->get_viewport_control(), &CanvasItem::queue_redraw)); } Node3DEditorPlugin *spatial_editor_plugin = Object::cast_to<Node3DEditorPlugin>(editor_data->get_editor("3D")); - spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", Callable(scene_tree, "_update_tree")); - spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", Callable(scene_tree, "_update_tree")); + spatial_editor_plugin->get_spatial_editor()->connect("item_lock_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree)); + spatial_editor_plugin->get_spatial_editor()->connect("item_group_status_changed", callable_mp(scene_tree, &SceneTreeEditor::_update_tree)); button_add->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons"))); button_instance->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons"))); @@ -1934,48 +1936,6 @@ void SceneTreeDock::_do_reparent(Node *p_new_parent, int p_position_in_parent, V editor_data->get_undo_redo()->commit_action(); } -bool SceneTreeDock::_is_collapsed_recursive(TreeItem *p_item) const { - bool is_branch_collapsed = false; - - List<TreeItem *> needs_check; - needs_check.push_back(p_item); - - while (!needs_check.is_empty()) { - TreeItem *item = needs_check.back()->get(); - needs_check.pop_back(); - - TreeItem *child = item->get_first_child(); - is_branch_collapsed = item->is_collapsed() && child; - - if (is_branch_collapsed) { - break; - } - while (child) { - needs_check.push_back(child); - child = child->get_next(); - } - } - return is_branch_collapsed; -} - -void SceneTreeDock::_set_collapsed_recursive(TreeItem *p_item, bool p_collapsed) { - List<TreeItem *> to_collapse; - to_collapse.push_back(p_item); - - while (!to_collapse.is_empty()) { - TreeItem *item = to_collapse.back()->get(); - to_collapse.pop_back(); - - item->set_collapsed(p_collapsed); - - TreeItem *child = item->get_first_child(); - while (child) { - to_collapse.push_back(child); - child = child->get_next(); - } - } -} - void SceneTreeDock::_script_created(Ref<Script> p_script) { List<Node *> selected = editor_selection->get_selected_node_list(); @@ -2865,10 +2825,13 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { } } if (all_owned) { - menu->add_separator(); - menu->add_icon_check_item(get_theme_icon(SNAME("SceneUniqueName"), SNAME("EditorIcons")), TTR("Access as Scene Unique Name"), TOOL_TOGGLE_SCENE_UNIQUE_NAME); - // Checked based on `selection[0]` because `full_selection` has undesired ordering. - menu->set_item_checked(menu->get_item_index(TOOL_TOGGLE_SCENE_UNIQUE_NAME), selection[0]->is_unique_name_in_owner()); + // Group "toggle_unique_name" with "copy_node_path", if it is available. + if (menu->get_item_index(TOOL_COPY_NODE_PATH) == -1) { + menu->add_separator(); + } + Node *node = full_selection[0]; + menu->add_icon_shortcut(get_theme_icon(SNAME("SceneUniqueName"), SNAME("EditorIcons")), ED_GET_SHORTCUT("scene_tree/toggle_unique_name"), TOOL_TOGGLE_SCENE_UNIQUE_NAME); + menu->set_item_text(menu->get_item_index(TOOL_TOGGLE_SCENE_UNIQUE_NAME), node->is_unique_name_in_owner() ? TTR("Revoke Unique Name") : TTR("Access as Unique Name")); } } @@ -2922,11 +2885,83 @@ void SceneTreeDock::_tree_rmb(const Vector2 &p_menu_pos) { void SceneTreeDock::_update_tree_menu() { PopupMenu *tree_menu = button_tree_menu->get_popup(); - tree_menu->set_item_checked(tree_menu->get_item_idx_from_text(TTR("Auto Expand to Selected")), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected")); + tree_menu->clear(); + + _append_filter_options_to(tree_menu); + + tree_menu->add_separator(); + tree_menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND); + tree_menu->set_item_checked(tree_menu->get_item_index(TOOL_AUTO_EXPAND), EditorSettings::get_singleton()->get("docks/scene_tree/auto_expand_to_selected")); +} + +void SceneTreeDock::_update_filter_menu() { + _append_filter_options_to(filter->get_menu()); } void SceneTreeDock::_filter_changed(const String &p_filter) { scene_tree->set_filter(p_filter); + + String warning = scene_tree->get_filter_term_warning(); + if (!warning.is_empty()) { + filter->add_theme_icon_override(SNAME("clear"), get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons"))); + filter->set_tooltip_text(warning); + } else { + filter->remove_theme_icon_override(SNAME("clear")); + filter->set_tooltip_text(""); + } +} + +void SceneTreeDock::_filter_gui_input(const Ref<InputEvent> &p_event) { + Ref<InputEventMouseButton> mb = p_event; + if (mb.is_null()) { + return; + } + + if (mb->is_pressed() && mb->get_button_index() == MouseButton::MIDDLE) { + filter_quick_menu->clear(); + + _append_filter_options_to(filter_quick_menu, false); + filter_quick_menu->set_position(get_screen_position() + get_local_mouse_position()); + filter_quick_menu->reset_size(); + filter_quick_menu->popup(); + filter_quick_menu->grab_focus(); + accept_event(); + } +} + +void SceneTreeDock::_filter_option_selected(int p_option) { + String filter_parameter; + switch (p_option) { + case FILTER_BY_TYPE: { + filter_parameter = "type"; + } break; + case FILTER_BY_GROUP: { + filter_parameter = "group"; + } break; + } + + if (!filter_parameter.is_empty()) { + set_filter((get_filter() + " " + filter_parameter + ":").strip_edges()); + filter->set_caret_column(filter->get_text().length()); + filter->grab_focus(); + } +} + +void SceneTreeDock::_append_filter_options_to(PopupMenu *p_menu, bool p_include_separator) { + if (p_include_separator) { + p_menu->add_separator(); + + p_menu->set_item_text(-1, TTR("Filters")); + p_menu->set_item_icon(-1, get_theme_icon(SNAME("Search"), SNAME("EditorIcons"))); + p_menu->set_item_indent(-1, -2); + } + + p_menu->add_item(TTR("Filter by Type"), FILTER_BY_TYPE); + p_menu->add_item(TTR("Filter by Group"), FILTER_BY_GROUP); + p_menu->set_item_icon(p_menu->get_item_index(FILTER_BY_TYPE), get_theme_icon(SNAME("Node"), SNAME("EditorIcons"))); + p_menu->set_item_icon(p_menu->get_item_index(FILTER_BY_GROUP), get_theme_icon(SNAME("Groups"), SNAME("EditorIcons"))); + p_menu->set_item_tooltip(p_menu->get_item_index(FILTER_BY_TYPE), TTR("Selects all Nodes of the given type.")); + p_menu->set_item_tooltip(p_menu->get_item_index(FILTER_BY_GROUP), TTR("Selects all Nodes belonging to the given group.\nIf empty, selects any Node belonging to any group.")); } String SceneTreeDock::get_filter() { @@ -3421,6 +3456,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec ED_SHORTCUT("scene_tree/make_root", TTR("Make Scene Root")); ED_SHORTCUT("scene_tree/save_branch_as_scene", TTR("Save Branch as Scene")); ED_SHORTCUT("scene_tree/copy_node_path", TTR("Copy Node Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C); + ED_SHORTCUT("scene_tree/toggle_unique_name", TTR("Toggle Access as Unique Name")); ED_SHORTCUT("scene_tree/delete_no_confirm", TTR("Delete (No Confirm)"), KeyModifierMask::SHIFT | Key::KEY_DELETE); ED_SHORTCUT("scene_tree/delete", TTR("Delete"), Key::KEY_DELETE); @@ -3437,14 +3473,22 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec button_instance->set_tooltip_text(TTR("Instantiate a scene file as a Node. Creates an inherited scene if no root node exists.")); button_instance->set_shortcut(ED_GET_SHORTCUT("scene_tree/instance_scene")); filter_hbc->add_child(button_instance); - vbc->add_child(filter_hbc); + + // The "Filter Nodes" text input above the Scene Tree Editor. filter = memnew(LineEdit); filter->set_h_size_flags(SIZE_EXPAND_FILL); filter->set_placeholder(TTR("Filter Nodes")); filter_hbc->add_child(filter); filter->add_theme_constant_override("minimum_character_width", 0); filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed)); + filter->connect("gui_input", callable_mp(this, &SceneTreeDock::_filter_gui_input)); + filter->get_menu()->connect("about_to_popup", callable_mp(this, &SceneTreeDock::_update_filter_menu)); + filter->get_menu()->connect("id_pressed", callable_mp(this, &SceneTreeDock::_filter_option_selected)); + + filter_quick_menu = memnew(PopupMenu); + filter_quick_menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_filter_option_selected)); + filter->add_child(filter_quick_menu); button_create_script = memnew(Button); button_create_script->set_flat(true); @@ -3468,7 +3512,6 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec filter_hbc->add_child(button_tree_menu); PopupMenu *tree_menu = button_tree_menu->get_popup(); - tree_menu->add_check_item(TTR("Auto Expand to Selected"), TOOL_AUTO_EXPAND); tree_menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected).bind(false)); button_hb = memnew(HBoxContainer); @@ -3517,7 +3560,6 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec scene_tree->connect("nodes_dragged", callable_mp(this, &SceneTreeDock::_nodes_drag_begin)); scene_tree->get_scene_tree()->connect("item_double_clicked", callable_mp(this, &SceneTreeDock::_focus_node)); - scene_tree->get_scene_tree()->connect("item_collapsed", callable_mp(this, &SceneTreeDock::_node_collapsed)); editor_selection->connect("selection_changed", callable_mp(this, &SceneTreeDock::_selection_changed)); |