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Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp46
1 files changed, 31 insertions, 15 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index dd42ed9760..9831f1bd31 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -350,17 +350,22 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!profile_allow_editing) {
break;
}
- String preferred = "";
- Node *current_edited_scene_root = EditorNode::get_singleton()->get_edited_scene();
+ // Prefer nodes that inherit from the current scene root.
+ Node *current_edited_scene_root = EditorNode::get_singleton()->get_edited_scene();
if (current_edited_scene_root) {
- if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node2D")) {
- preferred = "Node2D";
- } else if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node3D")) {
- preferred = "Node3D";
+ static const String preferred_types[] = { "Node2D", "Node3D", "Control" };
+
+ StringName root_class = current_edited_scene_root->get_class_name();
+
+ for (int i = 0; i < preferred_types->size(); i++) {
+ if (ClassDB::is_parent_class(root_class, preferred_types[i])) {
+ create_dialog->set_preferred_search_result_type(preferred_types[i]);
+ break;
+ }
}
}
- create_dialog->set_preferred_search_result_type(preferred);
+
create_dialog->popup_create(true);
} break;
case TOOL_INSTANCE: {
@@ -736,17 +741,28 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
_delete_confirm();
} else {
- if (remove_list.size() >= 2) {
- delete_dialog->set_text(vformat(TTR("Delete %d nodes?"), remove_list.size()));
- } else if (remove_list.size() == 1 && remove_list[0] == editor_data->get_edited_scene_root()) {
- delete_dialog->set_text(vformat(TTR("Delete the root node \"%s\"?"), remove_list[0]->get_name()));
- } else if (remove_list.size() == 1 && remove_list[0]->get_filename() == "" && remove_list[0]->get_child_count() >= 1) {
- // Display this message only for non-instanced scenes
- delete_dialog->set_text(vformat(TTR("Delete node \"%s\" and its children?"), remove_list[0]->get_name()));
+ String msg;
+ if (remove_list.size() > 1) {
+ bool any_children = false;
+ for (int i = 0; !any_children && i < remove_list.size(); i++) {
+ any_children = remove_list[i]->get_child_count() > 0;
+ }
+
+ msg = vformat(any_children ? TTR("Delete %d nodes and any children?") : TTR("Delete %d nodes?"), remove_list.size());
} else {
- delete_dialog->set_text(vformat(TTR("Delete node \"%s\"?"), remove_list[0]->get_name()));
+ Node *node = remove_list[0];
+ if (node == editor_data->get_edited_scene_root()) {
+ msg = vformat(TTR("Delete the root node \"%s\"?"), node->get_name());
+ } else if (node->get_filename() == "" && node->get_child_count() > 0) {
+ // Display this message only for non-instanced scenes
+ msg = vformat(TTR("Delete node \"%s\" and its children?"), node->get_name());
+ } else {
+ msg = vformat(TTR("Delete node \"%s\"?"), node->get_name());
+ }
}
+ delete_dialog->set_text(msg);
+
// Resize the dialog to its minimum size.
// This prevents the dialog from being too wide after displaying
// a deletion confirmation for a node with a long name.