diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 023019b2aa..5e6ebc22a3 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -61,6 +61,8 @@ void SceneTreeDock::_quick_open() { } void SceneTreeDock::_input(Ref<InputEvent> p_event) { + ERR_FAIL_COND(p_event.is_null()); + Ref<InputEventMouseButton> mb = p_event; if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { @@ -69,6 +71,8 @@ void SceneTreeDock::_input(Ref<InputEvent> p_event) { } void SceneTreeDock::_unhandled_key_input(Ref<InputEvent> p_event) { + ERR_FAIL_COND(p_event.is_null()); + if (get_focus_owner() && get_focus_owner()->is_text_field()) { return; } @@ -608,7 +612,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) { List<Node *> selection = editor_selection->get_selected_node_list(); selection.sort_custom<Node::Comparator>(); // sort by index if (MOVING_DOWN) { - selection.invert(); + selection.reverse(); } int lowest_id = common_parent->get_child_count() - 1; @@ -1384,7 +1388,7 @@ void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pai base_path.push_back(n->get_name()); n = n->get_parent(); } - base_path.invert(); + base_path.reverse(); Vector<StringName> new_base_path; if (p_new_parent) { @@ -1394,7 +1398,7 @@ void SceneTreeDock::fill_path_renames(Node *p_node, Node *p_new_parent, List<Pai n = n->get_parent(); } - new_base_path.invert(); + new_base_path.reverse(); } _fill_path_renames(base_path, new_base_path, p_node, p_renames); @@ -1580,7 +1584,7 @@ void SceneTreeDock::_node_prerenamed(Node *p_node, const String &p_new_name) { base_path.push_back(n->get_name()); n = n->get_parent(); } - base_path.invert(); + base_path.reverse(); Vector<StringName> new_base_path = base_path; base_path.push_back(p_node->get_name()); @@ -3091,6 +3095,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel edit_remote->set_h_size_flags(SIZE_EXPAND_FILL); edit_remote->set_text(TTR("Remote")); edit_remote->set_toggle_mode(true); + edit_remote->set_tooltip(TTR("If selected, the Remote scene tree dock will cause the project to stutter every time it updates.\nSwitch back to the Local scene tree dock to improve performance.")); edit_remote->connect("pressed", callable_mp(this, &SceneTreeDock::_remote_tree_selected)); edit_local = memnew(Button); |