diff options
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index c1dd9e2f6a..5d1a2a49c5 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -2007,13 +2007,13 @@ void SceneTreeDock::_shader_created(Ref<Shader> p_shader) { void SceneTreeDock::_script_creation_closed() { script_create_dialog->disconnect("script_created", callable_mp(this, &SceneTreeDock::_script_created)); script_create_dialog->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_script_creation_closed)); - script_create_dialog->disconnect("cancelled", callable_mp(this, &SceneTreeDock::_script_creation_closed)); + script_create_dialog->disconnect("canceled", callable_mp(this, &SceneTreeDock::_script_creation_closed)); } void SceneTreeDock::_shader_creation_closed() { shader_create_dialog->disconnect("shader_created", callable_mp(this, &SceneTreeDock::_shader_created)); shader_create_dialog->disconnect("confirmed", callable_mp(this, &SceneTreeDock::_shader_creation_closed)); - shader_create_dialog->disconnect("cancelled", callable_mp(this, &SceneTreeDock::_shader_creation_closed)); + shader_create_dialog->disconnect("canceled", callable_mp(this, &SceneTreeDock::_shader_creation_closed)); } void SceneTreeDock::_toggle_editable_children_from_selection() { @@ -3093,7 +3093,7 @@ void SceneTreeDock::attach_script_to_selected(bool p_extend) { script_create_dialog->connect("script_created", callable_mp(this, &SceneTreeDock::_script_created)); script_create_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_script_creation_closed)); - script_create_dialog->connect("cancelled", callable_mp(this, &SceneTreeDock::_script_creation_closed)); + script_create_dialog->connect("canceled", callable_mp(this, &SceneTreeDock::_script_creation_closed)); script_create_dialog->set_inheritance_base_type("Node"); script_create_dialog->config(inherits, path); script_create_dialog->popup_centered(); @@ -3135,7 +3135,7 @@ void SceneTreeDock::attach_shader_to_selected(int p_preferred_mode) { shader_create_dialog->connect("shader_created", callable_mp(this, &SceneTreeDock::_shader_created)); shader_create_dialog->connect("confirmed", callable_mp(this, &SceneTreeDock::_shader_creation_closed)); - shader_create_dialog->connect("cancelled", callable_mp(this, &SceneTreeDock::_shader_creation_closed)); + shader_create_dialog->connect("canceled", callable_mp(this, &SceneTreeDock::_shader_creation_closed)); shader_create_dialog->config(path, true, true, -1, p_preferred_mode); shader_create_dialog->popup_centered(); } |