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-rw-r--r--editor/run_settings_dialog.h69
1 files changed, 0 insertions, 69 deletions
diff --git a/editor/run_settings_dialog.h b/editor/run_settings_dialog.h
deleted file mode 100644
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--- a/editor/run_settings_dialog.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/*************************************************************************/
-/* run_settings_dialog.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef RUN_SETTINGS_DIALOG_H
-#define RUN_SETTINGS_DIALOG_H
-
-#include "scene/gui/check_button.h"
-#include "scene/gui/dialogs.h"
-#include "scene/gui/file_dialog.h"
-#include "scene/gui/line_edit.h"
-
-class RunSettingsDialog : public AcceptDialog {
- GDCLASS(RunSettingsDialog, AcceptDialog);
-
-public:
- enum RunMode {
- RUN_LOCAL_SCENE,
- RUN_MAIN_SCENE,
- };
-
-private:
- OptionButton *run_mode;
- LineEdit *arguments;
-
- void _run_mode_changed(int idx);
-
-protected:
- static void _bind_methods();
-
-public:
- int get_run_mode() const;
- void set_run_mode(int p_run_mode);
-
- void set_custom_arguments(const String &p_arguments);
- String get_custom_arguments() const;
-
- void popup_run_settings();
-
- RunSettingsDialog();
-};
-
-#endif // RUN_SETTINGS_DIALOG_H