diff options
Diffstat (limited to 'editor/renames_map_3_to_4.cpp')
-rw-r--r-- | editor/renames_map_3_to_4.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/renames_map_3_to_4.cpp b/editor/renames_map_3_to_4.cpp index d7cac9a2b9..1c212642ce 100644 --- a/editor/renames_map_3_to_4.cpp +++ b/editor/renames_map_3_to_4.cpp @@ -577,9 +577,9 @@ const char *RenamesMap3To4::gdscript_function_renames[][2] = { // Builtin types // Remember to add them to the builtin_types_excluded_functions variable, because for now these functions cannot be listed. - // { "empty", "is_empty" }, // Array -- Used as custom rule. Be careful, this will be used everywhere. - // { "remove", "remove_at" }, // Array -- Breaks Directory and several more. - { "clamped", "clamp" }, // Vector2 -- Be careful, this will be used everywhere. + //{ "empty", "is_empty" }, // Array -- Used as custom rule. Be careful, this will be used everywhere. + //{ "remove", "remove_at" }, // Array -- Breaks Directory and several more. + { "clamped", "limit_length" }, // Vector2 { "get_rotation_quat", "get_rotation_quaternion" }, // Basis { "grow_margin", "grow_side" }, // Rect2 { "invert", "reverse" }, // Array -- Give it a check. Be careful, this will be used everywhere. @@ -1024,9 +1024,9 @@ const char *RenamesMap3To4::csharp_function_renames[][2] = { { "GetUniformName", "GetParameterName" }, // ParameterRef // Builtin types - // { "Empty", "IsEmpty" }, // Array -- Used as custom rule. Be careful, this will be used everywhere. - // { "Remove", "RemoveAt" }, // Array -- Breaks Directory and several more. - { "Clamped", "Clamp" }, // Vector2 -- Be careful, this will be used everywhere. + // { "Empty", "IsEmpty" }, // Array -- Used as custom rule. Be careful, this will be used everywhere. + // { "Remove", "RemoveAt" }, // Array -- Breaks Directory and several more. + { "Clamped", "LimitLength" }, // Vector2 { "GetRotationQuat", "GetRotationQuaternion" }, // Basis { "GrowMargin", "GrowSide" }, // Rect2 { "Invert", "Reverse" }, // Array -- Give it a check. Be careful, this will be used everywhere. |