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-rw-r--r--editor/rename_dialog.h67
1 files changed, 32 insertions, 35 deletions
diff --git a/editor/rename_dialog.h b/editor/rename_dialog.h
index 4db3ef6740..d05e80fc04 100644
--- a/editor/rename_dialog.h
+++ b/editor/rename_dialog.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,20 +31,17 @@
#ifndef RENAME_DIALOG_H
#define RENAME_DIALOG_H
-#include "modules/modules_enabled.gen.h"
+#include "modules/modules_enabled.gen.h" // For regex.
#ifdef MODULE_REGEX_ENABLED
+#include "core/object/undo_redo.h"
+#include "editor/scene_tree_editor.h"
#include "scene/gui/check_box.h"
+#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
-
-#include "core/object/undo_redo.h"
-#include "editor/scene_tree_editor.h"
-
-/**
-@author Blazej Floch
-*/
+#include "scene/gui/tab_container.h"
class RenameDialog : public ConfirmationDialog {
GDCLASS(RenameDialog, ConfirmationDialog);
@@ -65,41 +62,41 @@ class RenameDialog : public ConfirmationDialog {
void _update_preview_int(int new_value = 0);
static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type);
- SceneTreeEditor *scene_tree_editor;
- UndoRedo *undo_redo;
+ SceneTreeEditor *scene_tree_editor = nullptr;
+ UndoRedo *undo_redo = nullptr;
int global_count;
- LineEdit *lne_search;
- LineEdit *lne_replace;
- LineEdit *lne_prefix;
- LineEdit *lne_suffix;
+ LineEdit *lne_search = nullptr;
+ LineEdit *lne_replace = nullptr;
+ LineEdit *lne_prefix = nullptr;
+ LineEdit *lne_suffix = nullptr;
- TabContainer *tabc_features;
+ TabContainer *tabc_features = nullptr;
- CheckBox *cbut_substitute;
- CheckButton *cbut_regex;
- CheckBox *cbut_process;
- CheckBox *chk_per_level_counter;
+ CheckBox *cbut_substitute = nullptr;
+ CheckButton *cbut_regex = nullptr;
+ CheckBox *cbut_process = nullptr;
+ CheckBox *chk_per_level_counter = nullptr;
- Button *but_insert_name;
- Button *but_insert_parent;
- Button *but_insert_type;
- Button *but_insert_scene;
- Button *but_insert_root;
- Button *but_insert_count;
+ Button *but_insert_name = nullptr;
+ Button *but_insert_parent = nullptr;
+ Button *but_insert_type = nullptr;
+ Button *but_insert_scene = nullptr;
+ Button *but_insert_root = nullptr;
+ Button *but_insert_count = nullptr;
- SpinBox *spn_count_start;
- SpinBox *spn_count_step;
- SpinBox *spn_count_padding;
+ SpinBox *spn_count_start = nullptr;
+ SpinBox *spn_count_step = nullptr;
+ SpinBox *spn_count_padding = nullptr;
- OptionButton *opt_style;
- OptionButton *opt_case;
+ OptionButton *opt_style = nullptr;
+ OptionButton *opt_case = nullptr;
- Label *lbl_preview_title;
- Label *lbl_preview;
+ Label *lbl_preview_title = nullptr;
+ Label *lbl_preview = nullptr;
List<Pair<NodePath, String>> to_rename;
- Node *preview_node;
+ Node *preview_node = nullptr;
bool lock_preview_update;
ErrorHandlerList eh;
bool has_errors;