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-rw-r--r--editor/rename_dialog.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/editor/rename_dialog.cpp b/editor/rename_dialog.cpp
index cc9e14975f..ce37b9e7f6 100644
--- a/editor/rename_dialog.cpp
+++ b/editor/rename_dialog.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,7 @@
#include "core/print_string.h"
#include "editor_node.h"
+#include "editor_scale.h"
#include "editor_settings.h"
#include "editor_themes.h"
#include "modules/regex/regex.h"
@@ -106,7 +107,7 @@ RenameDialog::RenameDialog(SceneTreeEditor *p_scene_tree_editor, UndoRedo *p_und
// -- Feature Tabs
- const int feature_min_height = 160;
+ const int feature_min_height = 160 * EDSCALE;
Ref<Theme> collapse_theme = create_editor_theme();
collapse_theme->set_icon("checked", "CheckBox", collapse_theme->get_icon("GuiTreeArrowDown", "EditorIcons"));