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-rw-r--r--editor/property_editor.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/editor/property_editor.h b/editor/property_editor.h
index 23771b7494..298acb3c01 100644
--- a/editor/property_editor.h
+++ b/editor/property_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,6 +32,7 @@
#define PROPERTY_EDITOR_H
#include "editor/editor_file_dialog.h"
+#include "editor/editor_locale_dialog.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/button.h"
#include "scene/gui/check_box.h"
@@ -97,6 +98,7 @@ class CustomPropertyEditor : public PopupPanel {
PopupMenu *menu;
SceneTreeDialog *scene_tree;
EditorFileDialog *file;
+ EditorLocaleDialog *locale;
ConfirmationDialog *error;
String name;
Variant::Type type;
@@ -110,6 +112,7 @@ class CustomPropertyEditor : public PopupPanel {
int focused_value_editor;
Label *value_label[MAX_VALUE_EDITORS];
HScrollBar *scroll[4];
+ HBoxContainer *action_hboxes;
Button *action_buttons[MAX_ACTION_BUTTONS];
MenuButton *type_button;
Vector<String> inheritors_array;
@@ -135,6 +138,7 @@ class CustomPropertyEditor : public PopupPanel {
void _text_edit_changed();
void _file_selected(String p_file);
+ void _locale_selected(String p_locale);
void _modified(String p_string);
real_t _parse_real_expression(String text);