diff options
Diffstat (limited to 'editor/project_settings_editor.cpp')
-rw-r--r-- | editor/project_settings_editor.cpp | 95 |
1 files changed, 57 insertions, 38 deletions
diff --git a/editor/project_settings_editor.cpp b/editor/project_settings_editor.cpp index 8175f356c7..560549d249 100644 --- a/editor/project_settings_editor.cpp +++ b/editor/project_settings_editor.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* project_settings_editor.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* project_settings_editor.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "project_settings_editor.h" @@ -114,6 +114,7 @@ void ProjectSettingsEditor::_add_setting() { Variant value; Variant::construct(Variant::Type(type_box->get_selected_id()), value, nullptr, 0, ce); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Project Setting")); undo_redo->add_do_property(ps, setting, value); undo_redo->add_undo_property(ps, setting, ps->has_setting(setting) ? ps->get(setting) : Variant()); @@ -133,6 +134,7 @@ void ProjectSettingsEditor::_delete_setting() { Variant value = ps->get(setting); int order = ps->get_order(setting); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Delete Item")); undo_redo->add_do_method(ps, "clear", setting); @@ -221,9 +223,9 @@ void ProjectSettingsEditor::_select_type(Variant::Type p_type) { void ProjectSettingsEditor::shortcut_input(const Ref<InputEvent> &p_event) { ERR_FAIL_COND(p_event.is_null()); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); const Ref<InputEventKey> k = p_event; - if (k.is_valid() && k->is_pressed()) { bool handled = false; @@ -272,10 +274,14 @@ void ProjectSettingsEditor::_add_feature_overrides() { presets.insert("s3tc"); presets.insert("etc"); presets.insert("etc2"); + presets.insert("editor"); + presets.insert("template_debug"); + presets.insert("template_release"); presets.insert("debug"); presets.insert("release"); - presets.insert("editor"); - presets.insert("standalone"); + presets.insert("template"); + presets.insert("double"); + presets.insert("single"); presets.insert("32"); presets.insert("64"); presets.insert("movie"); @@ -339,6 +345,7 @@ void ProjectSettingsEditor::_action_added(const String &p_name) { action["events"] = Array(); action["deadzone"] = 0.5f; + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Add Input Action")); undo_redo->add_do_method(ProjectSettings::get_singleton(), "set", name, action); undo_redo->add_undo_method(ProjectSettings::get_singleton(), "clear", name); @@ -352,8 +359,9 @@ void ProjectSettingsEditor::_action_added(const String &p_name) { void ProjectSettingsEditor::_action_edited(const String &p_name, const Dictionary &p_action) { const String property_name = "input/" + p_name; - Dictionary old_val = ProjectSettings::get_singleton()->get(property_name); + Dictionary old_val = GLOBAL_GET(property_name); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); if (old_val["deadzone"] != p_action["deadzone"]) { // Deadzone Changed undo_redo->create_action(TTR("Change Action deadzone")); @@ -387,9 +395,10 @@ void ProjectSettingsEditor::_action_edited(const String &p_name, const Dictionar void ProjectSettingsEditor::_action_removed(const String &p_name) { const String property_name = "input/" + p_name; - Dictionary old_val = ProjectSettings::get_singleton()->get(property_name); + Dictionary old_val = GLOBAL_GET(property_name); int order = ProjectSettings::get_singleton()->get_order(property_name); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Erase Input Action")); undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", property_name); undo_redo->add_undo_method(ProjectSettings::get_singleton(), "set", property_name, old_val); @@ -410,8 +419,9 @@ void ProjectSettingsEditor::_action_renamed(const String &p_old_name, const Stri "An action with this name already exists."); int order = ProjectSettings::get_singleton()->get_order(old_property_name); - Dictionary action = ProjectSettings::get_singleton()->get(old_property_name); + Dictionary action = GLOBAL_GET(old_property_name); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Rename Input Action Event")); // Do: clear old, set new undo_redo->add_do_method(ProjectSettings::get_singleton(), "clear", old_property_name); @@ -441,6 +451,7 @@ void ProjectSettingsEditor::_action_reordered(const String &p_action_name, const HashMap<String, Variant> action_values; ProjectSettings::get_singleton()->get_property_list(&props); + EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Update Input Action Order")); for (const PropertyInfo &prop : props) { @@ -505,7 +516,7 @@ void ProjectSettingsEditor::_update_action_map_editor() { // Strip the "input/" from the left. String display_name = property_name.substr(String("input/").size() - 1); - Dictionary action = ProjectSettings::get_singleton()->get(property_name); + Dictionary action = GLOBAL_GET(property_name); ActionMapEditor::ActionInfo action_info; action_info.action = action; @@ -542,6 +553,14 @@ void ProjectSettingsEditor::_update_theme() { } } +void ProjectSettingsEditor::_input_filter_focused() { + set_close_on_escape(false); +} + +void ProjectSettingsEditor::_input_filter_unfocused() { + set_close_on_escape(true); +} + void ProjectSettingsEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_VISIBILITY_CHANGED: { @@ -573,7 +592,6 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) { set_title(TTR("Project Settings (project.godot)")); ps = ProjectSettings::get_singleton(); - undo_redo = p_data->get_undo_redo(); data = p_data; tab_container = memnew(TabContainer); @@ -632,7 +650,6 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) { custom_properties->add_child(del_button); general_settings_inspector = memnew(SectionedInspector); - general_settings_inspector->get_inspector()->set_undo_redo(EditorNode::get_undo_redo()); general_settings_inspector->set_v_size_flags(Control::SIZE_EXPAND_FILL); general_settings_inspector->register_search_box(search_box); general_settings_inspector->get_inspector()->set_use_filter(true); @@ -674,6 +691,8 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) { action_map_editor->connect("action_removed", callable_mp(this, &ProjectSettingsEditor::_action_removed)); action_map_editor->connect("action_renamed", callable_mp(this, &ProjectSettingsEditor::_action_renamed)); action_map_editor->connect("action_reordered", callable_mp(this, &ProjectSettingsEditor::_action_reordered)); + action_map_editor->connect(SNAME("filter_focused"), callable_mp(this, &ProjectSettingsEditor::_input_filter_focused)); + action_map_editor->connect(SNAME("filter_unfocused"), callable_mp(this, &ProjectSettingsEditor::_input_filter_unfocused)); tab_container->add_child(action_map_editor); localization_editor = memnew(LocalizationEditor); |