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Diffstat (limited to 'editor/project_settings.h')
-rw-r--r-- | editor/project_settings.h | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/editor/project_settings.h b/editor/project_settings.h new file mode 100644 index 0000000000..96ac2e2c11 --- /dev/null +++ b/editor/project_settings.h @@ -0,0 +1,164 @@ +/*************************************************************************/ +/* project_settings.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef PROJECT_SETTINGS_H +#define PROJECT_SETTINGS_H + +#include "scene/gui/dialogs.h" +#include "property_editor.h" +#include "undo_redo.h" +#include "editor_data.h" +#include "scene/gui/tab_container.h" +#include "editor_autoload_settings.h" +#include "editor_plugin_settings.h" + +//#include "project_export_settings.h" + +class ProjectSettings : public AcceptDialog { + GDCLASS( ProjectSettings, AcceptDialog ); + + + TabContainer *tab_container; + + Timer *timer; + InputEvent::Type add_type; + String add_at; + + EditorData *data; + UndoRedo *undo_redo; + SectionedPropertyEditor *globals_editor; + + HBoxContainer *search_bar; + ToolButton *search_button; + LineEdit *search_box; + ToolButton *clear_button; + + HBoxContainer *add_prop_bar; + ConfirmationDialog *message; + LineEdit *category; + LineEdit *property; + OptionButton *type; + PopupMenu *popup_add; + ConfirmationDialog *press_a_key; + Label*press_a_key_label; + ConfirmationDialog *device_input; + SpinBox *device_id; + OptionButton *device_index; + Label *device_index_label; + MenuButton *popup_platform; + + LineEdit *action_name; + Tree *input_editor; + bool setting; + bool updating_translations; + + InputEvent last_wait_for_key; + + EditorFileDialog *translation_file_open; + Tree *translation_list; + + + Button *translation_res_option_add_button; + EditorFileDialog *translation_res_file_open; + EditorFileDialog *translation_res_option_file_open; + Tree *translation_remap; + Tree *translation_remap_options; + + EditorAutoloadSettings *autoload_settings; + + EditorPluginSettings *plugin_settings; + + void _item_selected(); + void _item_adds(String); + void _item_add(); + void _item_del(); + void _update_actions(); + void _save(); + void _add_item(int p_item); + + void _action_adds(String); + void _action_add(); + void _device_input_add(); + + void _item_checked(const String& p_item, bool p_check); + void _action_selected(); + void _action_edited(); + void _action_button_pressed(Object* p_obj, int p_column,int p_id); + void _wait_for_key(const InputEvent& p_event); + void _press_a_key_confirm(); + void _show_last_added(const InputEvent& p_event, const String& p_name); + + void _settings_prop_edited(const String& p_name); + void _settings_changed(); + + //ProjectExportSettings *export_settings; + void _copy_to_platform(int p_which); + + + void _translation_file_open(); + void _translation_add(const String& p_path); + void _translation_delete(Object *p_item,int p_column, int p_button); + void _update_translations(); + + void _translation_res_file_open(); + void _translation_res_add(const String& p_path); + void _translation_res_delete(Object *p_item,int p_column, int p_button); + void _translation_res_select(); + void _translation_res_option_file_open(); + void _translation_res_option_add(const String& p_path); + void _translation_res_option_changed(); + void _translation_res_option_delete(Object *p_item,int p_column, int p_button); + + void _toggle_search_bar(bool p_pressed); + void _clear_search_box(); + + + + ProjectSettings(); + + + static ProjectSettings *singleton; +protected: + + void _notification(int p_what); + static void _bind_methods(); + +public: + + void add_translation(const String& p_translation); + static ProjectSettings *get_singleton() { return singleton; } + void popup_project_settings(); + void set_plugins_page(); + + void queue_save(); + + + ProjectSettings(EditorData *p_data); +}; + +#endif // PROJECT_SETTINGS_H |