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-rw-r--r--editor/project_manager.cpp38
1 files changed, 28 insertions, 10 deletions
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 6393aa30ed..b67a134549 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -38,7 +38,7 @@
#include "core/os/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
-#include "core/translation.h"
+#include "core/string/translation.h"
#include "core/version.h"
#include "core/version_hash.gen.h"
#include "editor_scale.h"
@@ -61,6 +61,7 @@ class ProjectDialog : public ConfirmationDialog {
GDCLASS(ProjectDialog, ConfirmationDialog);
public:
+ bool is_folder_empty = true;
enum Mode {
MODE_NEW,
MODE_IMPORT,
@@ -218,7 +219,7 @@ private:
// check if the specified install folder is empty, even though this is not an error, it is good to check here
d->list_dir_begin();
- bool is_empty = true;
+ is_folder_empty = true;
String n = d->get_next();
while (n != String()) {
if (!n.begins_with(".")) {
@@ -226,14 +227,14 @@ private:
// and hidden files/folders to be present.
// For instance, this lets users initialize a Git repository
// and still be able to create a project in the directory afterwards.
- is_empty = false;
+ is_folder_empty = false;
break;
}
n = d->get_next();
}
d->list_dir_end();
- if (!is_empty) {
+ if (!is_folder_empty) {
set_message(TTR("Please choose an empty folder."), MESSAGE_WARNING, INSTALL_PATH);
memdelete(d);
get_ok()->set_disabled(true);
@@ -258,7 +259,7 @@ private:
} else {
// check if the specified folder is empty, even though this is not an error, it is good to check here
d->list_dir_begin();
- bool is_empty = true;
+ is_folder_empty = true;
String n = d->get_next();
while (n != String()) {
if (!n.begins_with(".")) {
@@ -266,18 +267,18 @@ private:
// and hidden files/folders to be present.
// For instance, this lets users initialize a Git repository
// and still be able to create a project in the directory afterwards.
- is_empty = false;
+ is_folder_empty = false;
break;
}
n = d->get_next();
}
d->list_dir_end();
- if (!is_empty) {
- set_message(TTR("Please choose an empty folder."), MESSAGE_ERROR);
+ if (!is_folder_empty) {
+ set_message(TTR("The selected path is not empty. Choosing an empty folder is highly recommended."), MESSAGE_WARNING);
memdelete(d);
- get_ok()->set_disabled(true);
- return "";
+ get_ok()->set_disabled(false);
+ return valid_path;
}
}
@@ -416,6 +417,11 @@ private:
}
}
+ void _nonempty_confirmation_ok_pressed() {
+ is_folder_empty = true;
+ ok_pressed();
+ }
+
void ok_pressed() override {
String dir = project_path->get_text();
@@ -454,6 +460,18 @@ private:
} else {
if (mode == MODE_NEW) {
+ // Before we create a project, check that the target folder is empty.
+ // If not, we need to ask the user if they're sure they want to do this.
+ if (!is_folder_empty) {
+ ConfirmationDialog *cd = memnew(ConfirmationDialog);
+ cd->set_title(TTR("Warning: This folder is not empty"));
+ cd->set_text(TTR("You are about to create a Godot project in a non-empty folder.\nThe entire contents of this folder will be imported as project resources!\n\nAre you sure you wish to continue?"));
+ cd->get_ok()->connect("pressed", callable_mp(this, &ProjectDialog::_nonempty_confirmation_ok_pressed));
+ get_parent()->add_child(cd);
+ cd->popup_centered();
+ cd->grab_focus();
+ return;
+ }
ProjectSettings::CustomMap initial_settings;
if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "Vulkan") {
initial_settings["rendering/quality/driver/driver_name"] = "Vulkan";