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-rw-r--r--editor/project_manager.cpp129
1 files changed, 90 insertions, 39 deletions
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index 30e31cb530..1dbd7f46d7 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -107,9 +107,9 @@ private:
void set_message(const String &p_msg, MessageType p_type = MESSAGE_SUCCESS, InputType input_type = PROJECT_PATH) {
msg->set_text(p_msg);
- Ref<Texture> current_path_icon = status_rect->get_texture();
- Ref<Texture> current_install_icon = install_status_rect->get_texture();
- Ref<Texture> new_icon;
+ Ref<Texture2D> current_path_icon = status_rect->get_texture();
+ Ref<Texture2D> current_install_icon = install_status_rect->get_texture();
+ Ref<Texture2D> new_icon;
switch (p_type) {
@@ -163,7 +163,7 @@ private:
}
if (valid_path == "") {
- set_message(TTR("The path does not exist."), MESSAGE_ERROR);
+ set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR);
memdelete(d);
get_ok()->set_disabled(true);
return "";
@@ -177,7 +177,7 @@ private:
}
if (valid_install_path == "") {
- set_message(TTR("The path does not exist."), MESSAGE_ERROR, INSTALL_PATH);
+ set_message(TTR("The path specified doesn't exist."), MESSAGE_ERROR, INSTALL_PATH);
memdelete(d);
get_ok()->set_disabled(true);
return "";
@@ -195,7 +195,7 @@ private:
unzFile pkg = unzOpen2(valid_path.utf8().get_data(), &io);
if (!pkg) {
- set_message(TTR("Error opening package file, not in ZIP format."), MESSAGE_ERROR);
+ set_message(TTR("Error opening package file (it's not in ZIP format)."), MESSAGE_ERROR);
memdelete(d);
get_ok()->set_disabled(true);
unzClose(pkg);
@@ -216,7 +216,7 @@ private:
}
if (ret == UNZ_END_OF_LIST_OF_FILE) {
- set_message(TTR("Invalid '.zip' project file, does not contain a 'project.godot' file."), MESSAGE_ERROR);
+ set_message(TTR("Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."), MESSAGE_ERROR);
memdelete(d);
get_ok()->set_disabled(true);
unzClose(pkg);
@@ -230,7 +230,11 @@ private:
bool is_empty = true;
String n = d->get_next();
while (n != String()) {
- if (n != "." && n != "..") {
+ if (!n.begins_with(".")) {
+ // Allow `.`, `..` (reserved current/parent folder names)
+ // and hidden files/folders to be present.
+ // For instance, this lets users initialize a Git repository
+ // and still be able to create a project in the directory afterwards.
is_empty = false;
break;
}
@@ -247,7 +251,7 @@ private:
}
} else {
- set_message(TTR("Please choose a 'project.godot' or '.zip' file."), MESSAGE_ERROR);
+ set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR);
memdelete(d);
install_path_container->hide();
get_ok()->set_disabled(true);
@@ -256,7 +260,7 @@ private:
} else if (valid_path.ends_with("zip")) {
- set_message(TTR("Directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH);
+ set_message(TTR("This directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH);
memdelete(d);
get_ok()->set_disabled(true);
return "";
@@ -269,7 +273,11 @@ private:
bool is_empty = true;
String n = d->get_next();
while (n != String()) {
- if (n != "." && n != "..") { // i don't know if this is enough to guarantee an empty dir
+ if (!n.begins_with(".")) {
+ // Allow `.`, `..` (reserved current/parent folder names)
+ // and hidden files/folders to be present.
+ // For instance, this lets users initialize a Git repository
+ // and still be able to create a project in the directory afterwards.
is_empty = false;
break;
}
@@ -332,7 +340,7 @@ private:
install_path_container->show();
get_ok()->set_disabled(false);
} else {
- set_message(TTR("Please choose a 'project.godot' or '.zip' file."), MESSAGE_ERROR);
+ set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR);
get_ok()->set_disabled(true);
return;
}
@@ -476,8 +484,8 @@ private:
if (mode == MODE_NEW) {
ProjectSettings::CustomMap initial_settings;
- if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "GLES3") {
- initial_settings["rendering/quality/driver/driver_name"] = "GLES3";
+ if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "Vulkan") {
+ initial_settings["rendering/quality/driver/driver_name"] = "Vulkan";
} else {
initial_settings["rendering/quality/driver/driver_name"] = "GLES2";
initial_settings["rendering/vram_compression/import_etc2"] = false;
@@ -872,31 +880,46 @@ public:
rshb->add_child(rvb);
Button *rs_button = memnew(CheckBox);
rs_button->set_button_group(rasterizer_button_group);
- rs_button->set_text(TTR("OpenGL ES 3.0"));
- rs_button->set_meta("driver_name", "GLES3");
+ rs_button->set_text(TTR("Vulkan"));
+ rs_button->set_meta("driver_name", "Vulkan");
rs_button->set_pressed(true);
rvb->add_child(rs_button);
l = memnew(Label);
- l->set_text(TTR("Higher visual quality\nAll features available\nIncompatible with older hardware\nNot recommended for web games"));
+ l->set_text(TTR("- Higher visual quality\n- More accurate API, which produces very fast code\n- Some features not implemented yet - work in progress\n- Incompatible with older hardware\n- Not recommended for web and mobile games"));
+ l->set_modulate(Color(1, 1, 1, 0.7));
rvb->add_child(l);
rshb->add_child(memnew(VSeparator));
+ const String gles2_unsupported_tooltip =
+ TTR("The GLES2 renderer is currently unavailable, as it needs to be reworked for Godot 4.0.\nUse Godot 3.2 if you need GLES2 support.");
+
rvb = memnew(VBoxContainer);
rvb->set_h_size_flags(SIZE_EXPAND_FILL);
rshb->add_child(rvb);
rs_button = memnew(CheckBox);
rs_button->set_button_group(rasterizer_button_group);
- rs_button->set_text(TTR("OpenGL ES 2.0"));
+ rs_button->set_text(TTR("OpenGL ES 2.0 (currently unavailable)"));
rs_button->set_meta("driver_name", "GLES2");
+ rs_button->set_disabled(true);
+ rs_button->set_tooltip(gles2_unsupported_tooltip);
rvb->add_child(rs_button);
l = memnew(Label);
- l->set_text(TTR("Lower visual quality\nSome features not available\nWorks on most hardware\nRecommended for web games"));
+ l->set_text(TTR("- Lower visual quality\n- Some features not available\n- Works on most hardware\n- Recommended for web and mobile games"));
+ l->set_modulate(Color(1, 1, 1, 0.7));
+ // Also set the tooltip on the label so it appears when hovering either the checkbox or label.
+ l->set_tooltip(gles2_unsupported_tooltip);
+ // Required for the tooltip to show.
+ l->set_mouse_filter(MOUSE_FILTER_STOP);
rvb->add_child(l);
l = memnew(Label);
- l->set_text(TTR("Renderer can be changed later, but scenes may need to be adjusted."));
+ l->set_text(TTR("The renderer can be changed later, but scenes may need to be adjusted."));
+ // Add some extra spacing to separate it from the list above and the buttons below.
+ l->set_custom_minimum_size(Size2(0, 40) * EDSCALE);
l->set_align(Label::ALIGN_CENTER);
+ l->set_valign(Label::VALIGN_CENTER);
+ l->set_modulate(Color(1, 1, 1, 0.7));
rasterizer_container->add_child(l);
fdialog = memnew(FileDialog);
@@ -978,7 +1001,7 @@ public:
String path;
String icon;
String main_scene;
- uint64_t last_modified;
+ uint64_t last_edited;
bool favorite;
bool grayed;
bool missing;
@@ -994,7 +1017,7 @@ public:
const String &p_path,
const String &p_icon,
const String &p_main_scene,
- uint64_t p_last_modified,
+ uint64_t p_last_edited,
bool p_favorite,
bool p_grayed,
bool p_missing,
@@ -1006,7 +1029,7 @@ public:
path = p_path;
icon = p_icon;
main_scene = p_main_scene;
- last_modified = p_last_modified;
+ last_edited = p_last_edited;
favorite = p_favorite;
grayed = p_grayed;
missing = p_missing;
@@ -1029,6 +1052,7 @@ public:
void sort_projects();
int get_project_count() const;
void select_project(int p_index);
+ void select_first_visible_project();
void erase_selected_projects();
Vector<Item> get_selected_projects() const;
const Set<String> &get_selected_project_keys() const;
@@ -1080,8 +1104,8 @@ struct ProjectListComparator {
switch (order_option) {
case ProjectListFilter::FILTER_PATH:
return a.project_key < b.project_key;
- case ProjectListFilter::FILTER_MODIFIED:
- return a.last_modified > b.last_modified;
+ case ProjectListFilter::FILTER_EDIT_DATE:
+ return a.last_edited > b.last_edited;
default:
return a.project_name < b.project_name;
}
@@ -1089,7 +1113,7 @@ struct ProjectListComparator {
};
ProjectList::ProjectList() {
- _order_option = ProjectListFilter::FILTER_MODIFIED;
+ _order_option = ProjectListFilter::FILTER_EDIT_DATE;
_scroll_children = memnew(VBoxContainer);
_scroll_children->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -1126,8 +1150,8 @@ void ProjectList::_notification(int p_what) {
void ProjectList::load_project_icon(int p_index) {
Item &item = _projects.write[p_index];
- Ref<Texture> default_icon = get_icon("DefaultProjectIcon", "EditorIcons");
- Ref<Texture> icon;
+ Ref<Texture2D> default_icon = get_icon("DefaultProjectIcon", "EditorIcons");
+ Ref<Texture2D> icon;
if (item.icon != "") {
Ref<Image> img;
img.instance();
@@ -1176,15 +1200,18 @@ void ProjectList::load_project_data(const String &p_property_key, Item &p_item,
String icon = cf->get_value("application", "config/icon", "");
String main_scene = cf->get_value("application", "run/main_scene", "");
- uint64_t last_modified = 0;
+ uint64_t last_edited = 0;
if (FileAccess::exists(conf)) {
- last_modified = FileAccess::get_modified_time(conf);
+ // The modification date marks the date the project was last edited.
+ // This is because the `project.godot` file will always be modified
+ // when editing a project (but not when running it).
+ last_edited = FileAccess::get_modified_time(conf);
String fscache = path.plus_file(".fscache");
if (FileAccess::exists(fscache)) {
uint64_t cache_modified = FileAccess::get_modified_time(fscache);
- if (cache_modified > last_modified)
- last_modified = cache_modified;
+ if (cache_modified > last_edited)
+ last_edited = cache_modified;
}
} else {
grayed = true;
@@ -1194,7 +1221,7 @@ void ProjectList::load_project_data(const String &p_property_key, Item &p_item,
String project_key = p_property_key.get_slice("/", 1);
- p_item = Item(project_key, project_name, description, path, icon, main_scene, last_modified, p_favorite, grayed, missing, config_version);
+ p_item = Item(project_key, project_name, description, path, icon, main_scene, last_edited, p_favorite, grayed, missing, config_version);
}
void ProjectList::load_projects() {
@@ -1289,7 +1316,7 @@ void ProjectList::create_project_item_control(int p_index) {
Item &item = _projects.write[p_index];
ERR_FAIL_COND(item.control != NULL); // Already created
- Ref<Texture> favorite_icon = get_icon("Favorites", "EditorIcons");
+ Ref<Texture2D> favorite_icon = get_icon("Favorites", "EditorIcons");
Color font_color = get_color("font_color", "Tree");
ProjectListItemControl *hb = memnew(ProjectListItemControl);
@@ -1316,6 +1343,7 @@ void ProjectList::create_project_item_control(int p_index) {
// The project icon may not be loaded by the time the control is displayed,
// so use a loading placeholder.
tf->set_texture(get_icon("ProjectIconLoading", "EditorIcons"));
+ tf->set_v_size_flags(SIZE_SHRINK_CENTER);
if (item.missing) {
tf->set_modulate(Color(1, 1, 1, 0.5));
}
@@ -1620,6 +1648,23 @@ void ProjectList::select_project(int p_index) {
toggle_select(p_index);
}
+void ProjectList::select_first_visible_project() {
+ bool found = false;
+
+ for (int i = 0; i < _projects.size(); i++) {
+ if (_projects[i].control->is_visible()) {
+ select_project(i);
+ found = true;
+ break;
+ }
+ }
+
+ if (!found) {
+ // Deselect all projects if there are no visible projects in the list.
+ _selected_project_keys.clear();
+ }
+}
+
inline void sort(int &a, int &b) {
if (a > b) {
int temp = a;
@@ -2282,7 +2327,7 @@ void ProjectManager::_install_project(const String &p_zip_path, const String &p_
npdialog->show_dialog();
}
-void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
+void ProjectManager::_files_dropped(PackedStringArray p_files, int p_screen) {
Set<String> folders_set;
DirAccess *da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
for (int i = 0; i < p_files.size(); i++) {
@@ -2291,9 +2336,9 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
}
memdelete(da);
if (folders_set.size() > 0) {
- PoolStringArray folders;
+ PackedStringArray folders;
for (Set<String>::Element *E = folders_set.front(); E; E = E->next()) {
- folders.append(E->get());
+ folders.push_back(E->get());
}
bool confirm = true;
@@ -2324,7 +2369,7 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
}
}
-void ProjectManager::_scan_multiple_folders(PoolStringArray p_files) {
+void ProjectManager::_scan_multiple_folders(PackedStringArray p_files) {
for (int i = 0; i < p_files.size(); i++) {
_scan_begin(p_files.get(i));
}
@@ -2338,6 +2383,12 @@ void ProjectManager::_on_order_option_changed() {
void ProjectManager::_on_filter_option_changed() {
_project_list->set_search_term(project_filter->get_search_term());
_project_list->sort_projects();
+
+ // Select the first visible project in the list.
+ // This makes it possible to open a project without ever touching the mouse,
+ // as the search field is automatically focused on startup.
+ _project_list->select_first_visible_project();
+ _update_project_buttons();
}
void ProjectManager::_bind_methods() {
@@ -2467,7 +2518,7 @@ ProjectManager::ProjectManager() {
Vector<String> sort_filter_titles;
sort_filter_titles.push_back(TTR("Name"));
sort_filter_titles.push_back(TTR("Path"));
- sort_filter_titles.push_back(TTR("Last Modified"));
+ sort_filter_titles.push_back(TTR("Last Edited"));
project_order_filter = memnew(ProjectListFilter);
project_order_filter->add_filter_option();
project_order_filter->_setup_filters(sort_filter_titles);