diff options
Diffstat (limited to 'editor/project_manager.cpp')
-rw-r--r-- | editor/project_manager.cpp | 44 |
1 files changed, 28 insertions, 16 deletions
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp index 006c753158..0c22db075d 100644 --- a/editor/project_manager.cpp +++ b/editor/project_manager.cpp @@ -484,8 +484,8 @@ private: if (mode == MODE_NEW) { ProjectSettings::CustomMap initial_settings; - if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "GLES3") { - initial_settings["rendering/quality/driver/driver_name"] = "GLES3"; + if (rasterizer_button_group->get_pressed_button()->get_meta("driver_name") == "Vulkan") { + initial_settings["rendering/quality/driver/driver_name"] = "Vulkan"; } else { initial_settings["rendering/quality/driver/driver_name"] = "GLES2"; initial_settings["rendering/vram_compression/import_etc2"] = false; @@ -881,7 +881,7 @@ public: Button *rs_button = memnew(CheckBox); rs_button->set_button_group(rasterizer_button_group); rs_button->set_text(TTR("Vulkan")); - rs_button->set_meta("driver_name", "GLES3"); + rs_button->set_meta("driver_name", "Vulkan"); rs_button->set_pressed(true); rvb->add_child(rs_button); l = memnew(Label); @@ -891,17 +891,26 @@ public: rshb->add_child(memnew(VSeparator)); + const String gles2_unsupported_tooltip = + TTR("The GLES2 renderer is currently unavailable, as it needs to be reworked for Godot 4.0.\nUse Godot 3.2 if you need GLES2 support."); + rvb = memnew(VBoxContainer); rvb->set_h_size_flags(SIZE_EXPAND_FILL); rshb->add_child(rvb); rs_button = memnew(CheckBox); rs_button->set_button_group(rasterizer_button_group); - rs_button->set_text(TTR("OpenGL ES 2.0")); + rs_button->set_text(TTR("OpenGL ES 2.0 (currently unavailable)")); rs_button->set_meta("driver_name", "GLES2"); + rs_button->set_disabled(true); + rs_button->set_tooltip(gles2_unsupported_tooltip); rvb->add_child(rs_button); l = memnew(Label); l->set_text(TTR("- Lower visual quality\n- Some features not available\n- Works on most hardware\n- Recommended for web and mobile games")); l->set_modulate(Color(1, 1, 1, 0.7)); + // Also set the tooltip on the label so it appears when hovering either the checkbox or label. + l->set_tooltip(gles2_unsupported_tooltip); + // Required for the tooltip to show. + l->set_mouse_filter(MOUSE_FILTER_STOP); rvb->add_child(l); l = memnew(Label); @@ -992,7 +1001,7 @@ public: String path; String icon; String main_scene; - uint64_t last_modified; + uint64_t last_edited; bool favorite; bool grayed; bool missing; @@ -1008,7 +1017,7 @@ public: const String &p_path, const String &p_icon, const String &p_main_scene, - uint64_t p_last_modified, + uint64_t p_last_edited, bool p_favorite, bool p_grayed, bool p_missing, @@ -1020,7 +1029,7 @@ public: path = p_path; icon = p_icon; main_scene = p_main_scene; - last_modified = p_last_modified; + last_edited = p_last_edited; favorite = p_favorite; grayed = p_grayed; missing = p_missing; @@ -1095,8 +1104,8 @@ struct ProjectListComparator { switch (order_option) { case ProjectListFilter::FILTER_PATH: return a.project_key < b.project_key; - case ProjectListFilter::FILTER_MODIFIED: - return a.last_modified > b.last_modified; + case ProjectListFilter::FILTER_EDIT_DATE: + return a.last_edited > b.last_edited; default: return a.project_name < b.project_name; } @@ -1104,7 +1113,7 @@ struct ProjectListComparator { }; ProjectList::ProjectList() { - _order_option = ProjectListFilter::FILTER_MODIFIED; + _order_option = ProjectListFilter::FILTER_EDIT_DATE; _scroll_children = memnew(VBoxContainer); _scroll_children->set_h_size_flags(SIZE_EXPAND_FILL); @@ -1191,15 +1200,18 @@ void ProjectList::load_project_data(const String &p_property_key, Item &p_item, String icon = cf->get_value("application", "config/icon", ""); String main_scene = cf->get_value("application", "run/main_scene", ""); - uint64_t last_modified = 0; + uint64_t last_edited = 0; if (FileAccess::exists(conf)) { - last_modified = FileAccess::get_modified_time(conf); + // The modification date marks the date the project was last edited. + // This is because the `project.godot` file will always be modified + // when editing a project (but not when running it). + last_edited = FileAccess::get_modified_time(conf); String fscache = path.plus_file(".fscache"); if (FileAccess::exists(fscache)) { uint64_t cache_modified = FileAccess::get_modified_time(fscache); - if (cache_modified > last_modified) - last_modified = cache_modified; + if (cache_modified > last_edited) + last_edited = cache_modified; } } else { grayed = true; @@ -1209,7 +1221,7 @@ void ProjectList::load_project_data(const String &p_property_key, Item &p_item, String project_key = p_property_key.get_slice("/", 1); - p_item = Item(project_key, project_name, description, path, icon, main_scene, last_modified, p_favorite, grayed, missing, config_version); + p_item = Item(project_key, project_name, description, path, icon, main_scene, last_edited, p_favorite, grayed, missing, config_version); } void ProjectList::load_projects() { @@ -2506,7 +2518,7 @@ ProjectManager::ProjectManager() { Vector<String> sort_filter_titles; sort_filter_titles.push_back(TTR("Name")); sort_filter_titles.push_back(TTR("Path")); - sort_filter_titles.push_back(TTR("Last Modified")); + sort_filter_titles.push_back(TTR("Last Edited")); project_order_filter = memnew(ProjectListFilter); project_order_filter->add_filter_option(); project_order_filter->_setup_filters(sort_filter_titles); |