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-rw-r--r--editor/project_manager.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/editor/project_manager.cpp b/editor/project_manager.cpp
index c6e3dc1e32..701676a7f8 100644
--- a/editor/project_manager.cpp
+++ b/editor/project_manager.cpp
@@ -928,16 +928,36 @@ public:
TextureButton *favorite_button;
TextureRect *icon;
bool icon_needs_reload;
+ bool hover;
ProjectListItemControl() {
favorite_button = NULL;
icon = NULL;
icon_needs_reload = true;
+ hover = false;
}
void set_is_favorite(bool fav) {
favorite_button->set_modulate(fav ? Color(1, 1, 1, 1) : Color(1, 1, 1, 0.2));
}
+
+ void _notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_MOUSE_ENTER: {
+ hover = true;
+ update();
+ } break;
+ case NOTIFICATION_MOUSE_EXIT: {
+ hover = false;
+ update();
+ } break;
+ case NOTIFICATION_DRAW: {
+ if (hover) {
+ draw_style_box(get_stylebox("hover", "Tree"), Rect2(Point2(), get_size() - Size2(10, 0) * EDSCALE));
+ }
+ } break;
+ }
+ }
};
class ProjectList : public ScrollContainer {
@@ -1260,6 +1280,8 @@ void ProjectList::create_project_item_control(int p_index) {
TextureButton *favorite = memnew(TextureButton);
favorite->set_name("FavoriteButton");
favorite->set_normal_texture(favorite_icon);
+ // This makes the project's "hover" style display correctly when hovering the favorite icon
+ favorite->set_mouse_filter(MOUSE_FILTER_PASS);
favorite->connect("pressed", this, "_favorite_pressed", varray(hb));
favorite_box->add_child(favorite);
favorite_box->set_alignment(BoxContainer::ALIGN_CENTER);