diff options
Diffstat (limited to 'editor/project_export.cpp')
-rw-r--r-- | editor/project_export.cpp | 25 |
1 files changed, 13 insertions, 12 deletions
diff --git a/editor/project_export.cpp b/editor/project_export.cpp index 82a6a07805..e1950c666c 100644 --- a/editor/project_export.cpp +++ b/editor/project_export.cpp @@ -631,6 +631,7 @@ void ProjectExportDialog::_delete_preset_confirm() { int idx = presets->get_current(); _edit_preset(-1); + export_button->set_disabled(true); EditorExport::get_singleton()->remove_export_preset(idx); _update_presets(); } @@ -931,7 +932,7 @@ void ProjectExportDialog::_export_project() { Ref<EditorExportPlatform> platform = current->get_platform(); ERR_FAIL_COND(platform.is_null()); - export_project->set_access(FileDialog::ACCESS_FILESYSTEM); + export_project->set_access(EditorFileDialog::ACCESS_FILESYSTEM); export_project->clear_filters(); List<String> extension_list = platform->get_binary_extensions(current); @@ -955,7 +956,7 @@ void ProjectExportDialog::_export_project() { export_project->get_line_edit()->connect("text_entered", export_project, "_file_entered"); } - export_project->set_mode(FileDialog::MODE_SAVE_FILE); + export_project->set_mode(EditorFileDialog::MODE_SAVE_FILE); export_project->popup_centered_ratio(); } @@ -971,7 +972,7 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) { current->set_export_path(p_path); Error err = platform->export_project(current, export_debug->is_pressed(), p_path, 0); - if (err != OK) { + if (err != OK && err != ERR_SKIP) { if (err == ERR_FILE_NOT_FOUND) { error_dialog->set_text(vformat(TTR("Failed to export the project for platform '%s'.\nExport templates seem to be missing or invalid."), platform->get_name())); } else { // Assume misconfiguration. FIXME: Improve error handling and preset config validation. @@ -1000,7 +1001,7 @@ void ProjectExportDialog::_export_all_dialog_action(const String &p_str) { void ProjectExportDialog::_export_all(bool p_debug) { String mode = p_debug ? TTR("Debug") : TTR("Release"); - EditorProgress ep("exportall", TTR("Exporting All") + " " + mode, EditorExport::get_singleton()->get_export_preset_count()); + EditorProgress ep("exportall", TTR("Exporting All") + " " + mode, EditorExport::get_singleton()->get_export_preset_count(), true); for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) { Ref<EditorExportPreset> preset = EditorExport::get_singleton()->get_export_preset(i); @@ -1011,7 +1012,7 @@ void ProjectExportDialog::_export_all(bool p_debug) { ep.step(preset->get_name(), i); Error err = platform->export_project(preset, p_debug, preset->get_export_path(), 0); - if (err != OK) { + if (err != OK && err != ERR_SKIP) { if (err == ERR_FILE_BAD_PATH) { error_dialog->set_text(TTR("The given export path doesn't exist:") + "\n" + preset->get_export_path().get_base_dir()); } else { @@ -1184,9 +1185,9 @@ ProjectExportDialog::ProjectExportDialog() { patches_hb->add_child(patch_export); patches_hb->add_spacer(); - patch_dialog = memnew(FileDialog); + patch_dialog = memnew(EditorFileDialog); patch_dialog->add_filter("*.pck ; Pack File"); - patch_dialog->set_mode(FileDialog::MODE_OPEN_FILE); + patch_dialog->set_mode(EditorFileDialog::MODE_OPEN_FILE); patch_dialog->connect("file_selected", this, "_patch_selected"); add_child(patch_dialog); @@ -1266,11 +1267,11 @@ ProjectExportDialog::ProjectExportDialog() { export_all_button->connect("pressed", this, "_export_all_dialog"); export_all_button->set_disabled(true); - export_pck_zip = memnew(FileDialog); + export_pck_zip = memnew(EditorFileDialog); export_pck_zip->add_filter("*.zip ; ZIP File"); export_pck_zip->add_filter("*.pck ; Godot Game Pack"); - export_pck_zip->set_access(FileDialog::ACCESS_FILESYSTEM); - export_pck_zip->set_mode(FileDialog::MODE_SAVE_FILE); + export_pck_zip->set_access(EditorFileDialog::ACCESS_FILESYSTEM); + export_pck_zip->set_mode(EditorFileDialog::MODE_SAVE_FILE); add_child(export_pck_zip); export_pck_zip->connect("file_selected", this, "_export_pck_zip_selected"); @@ -1300,8 +1301,8 @@ ProjectExportDialog::ProjectExportDialog() { export_templates_error->add_child(download_templates); download_templates->connect("pressed", this, "_open_export_template_manager"); - export_project = memnew(FileDialog); - export_project->set_access(FileDialog::ACCESS_FILESYSTEM); + export_project = memnew(EditorFileDialog); + export_project->set_access(EditorFileDialog::ACCESS_FILESYSTEM); add_child(export_project); export_project->connect("file_selected", this, "_export_project_to_path"); export_project->get_line_edit()->connect("text_changed", this, "_validate_export_path"); |