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Diffstat (limited to 'editor/project_converter_3_to_4.cpp')
-rw-r--r--editor/project_converter_3_to_4.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/editor/project_converter_3_to_4.cpp b/editor/project_converter_3_to_4.cpp
index 6abf0ccacc..e4b6ef23b5 100644
--- a/editor/project_converter_3_to_4.cpp
+++ b/editor/project_converter_3_to_4.cpp
@@ -165,6 +165,7 @@ public:
LocalVector<RegEx *> gdscript_signals_regexes;
LocalVector<RegEx *> shaders_regexes;
LocalVector<RegEx *> builtin_types_regexes;
+ LocalVector<RegEx *> theme_override_regexes;
LocalVector<RegEx *> csharp_function_regexes;
LocalVector<RegEx *> csharp_properties_regexes;
LocalVector<RegEx *> csharp_signal_regexes;
@@ -208,6 +209,10 @@ public:
for (unsigned int current_index = 0; RenamesMap3To4::builtin_types_renames[current_index][0]; current_index++) {
builtin_types_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::builtin_types_renames[current_index][0] + "\\b")));
}
+ // Theme overrides.
+ for (unsigned int current_index = 0; RenamesMap3To4::theme_override_renames[current_index][0]; current_index++) {
+ theme_override_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::theme_override_renames[current_index][0] + "\\b")));
+ }
// CSharp function renames.
for (unsigned int current_index = 0; RenamesMap3To4::csharp_function_renames[current_index][0]; current_index++) {
csharp_function_regexes.push_back(memnew(RegEx(String("\\b") + RenamesMap3To4::csharp_function_renames[current_index][0] + "\\b")));
@@ -282,6 +287,9 @@ public:
for (RegEx *regex : builtin_types_regexes) {
memdelete(regex);
}
+ for (RegEx *regex : theme_override_regexes) {
+ memdelete(regex);
+ }
for (RegEx *regex : csharp_function_regexes) {
memdelete(regex);
}
@@ -387,6 +395,7 @@ bool ProjectConverter3To4::convert() {
rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, source_lines);
rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, source_lines);
rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines);
+ rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, source_lines);
custom_rename(source_lines, "\\.shader", ".gdshader");
} else if (file_name.ends_with(".tscn")) {
@@ -404,6 +413,7 @@ bool ProjectConverter3To4::convert() {
rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, source_lines);
rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, source_lines);
rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, source_lines);
+ rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, source_lines);
custom_rename(source_lines, "\\.shader", ".gdshader");
} else if (file_name.ends_with(".cs")) { // TODO, C# should use different methods.
@@ -566,6 +576,7 @@ bool ProjectConverter3To4::validate_conversion() {
changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, lines));
changed_elements.append_array(check_for_rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, lines));
changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines));
+ changed_elements.append_array(check_for_rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, lines));
changed_elements.append_array(check_for_custom_rename(lines, "\\.shader", ".gdshader"));
} else if (file_name.ends_with(".tscn")) {
@@ -583,6 +594,7 @@ bool ProjectConverter3To4::validate_conversion() {
changed_elements.append_array(check_for_rename_common(RenamesMap3To4::gdscript_signals_renames, reg_container.gdscript_signals_regexes, lines));
changed_elements.append_array(check_for_rename_common(RenamesMap3To4::shaders_renames, reg_container.shaders_regexes, lines));
changed_elements.append_array(check_for_rename_common(RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, lines));
+ changed_elements.append_array(check_for_rename_common(RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, lines));
changed_elements.append_array(check_for_custom_rename(lines, "\\.shader", ".gdshader"));
} else if (file_name.ends_with(".cs")) {
@@ -768,6 +780,8 @@ bool ProjectConverter3To4::test_conversion(RegExContainer &reg_container) {
valid = valid && test_conversion_basic("Transform", "Transform3D", RenamesMap3To4::builtin_types_renames, reg_container.builtin_types_regexes, "builtin type");
+ valid = valid && test_conversion_basic("custom_constants/margin_right", "theme_override_constants/margin_right", RenamesMap3To4::theme_override_renames, reg_container.theme_override_regexes, "theme overrides");
+
// Custom Renames.
valid = valid && test_conversion_with_regex("(Connect(A,B,C,D,E,F,G) != OK):", "(Connect(A, new Callable(B, C), D, E, F, G) != OK):", &ProjectConverter3To4::rename_csharp_functions, "custom rename csharp", reg_container);