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-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp4
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp50
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h9
3 files changed, 48 insertions, 15 deletions
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 9ebdede4e9..10e2f5f1d0 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -732,6 +732,10 @@ void AnimationNodeBlendTreeEditor::_removed_from_graph() {
}
void AnimationNodeBlendTreeEditor::_notification(int p_what) {
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
+ graph->set_panning_scheme((GraphEdit::PanningScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ }
+
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
error_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index e272b96778..c6d1d99c08 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -38,6 +38,8 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/2d/skeleton_2d.h"
+#include "scene/gui/scroll_container.h"
+#include "scene/gui/view_panner.h"
Node2D *Polygon2DEditor::_get_node() const {
return node;
@@ -63,9 +65,8 @@ int Polygon2DEditor::_get_polygon_count() const {
void Polygon2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
- case NOTIFICATION_THEME_CHANGED: {
- uv_edit_draw->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
- bone_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ uv_panner->set_control_scheme((ViewPanner::ControlScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
} break;
case NOTIFICATION_READY: {
button_uv->set_icon(get_theme_icon(SNAME("Uv"), SNAME("EditorIcons")));
@@ -88,6 +89,11 @@ void Polygon2DEditor::_notification(int p_what) {
uv_vscroll->set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE);
uv_hscroll->set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE);
+ [[fallthrough]];
+ }
+ case NOTIFICATION_THEME_CHANGED: {
+ uv_edit_draw->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ bone_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible()) {
@@ -440,6 +446,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
return;
}
+ if (uv_panner->gui_input(p_input)) {
+ accept_event();
+ return;
+ }
+
Transform2D mtx;
mtx.elements[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
@@ -767,23 +778,13 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
uv_edit_draw->update();
-
- } else if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) {
- uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb->get_factor())));
- } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed()) {
- uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb->get_factor())));
}
}
Ref<InputEventMouseMotion> mm = p_input;
if (mm.is_valid()) {
- if ((mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE || Input::get_singleton()->is_key_pressed(Key::SPACE)) {
- Vector2 drag = mm->get_relative();
- uv_hscroll->set_value(uv_hscroll->get_value() - drag.x);
- uv_vscroll->set_value(uv_vscroll->get_value() - drag.y);
-
- } else if (uv_drag) {
+ if (uv_drag) {
Vector2 uv_drag_to = mm->get_position();
uv_drag_to = snap_point(uv_drag_to); // FIXME: Only works correctly with 'UV_MODE_EDIT_POINT', it's imprecise with the rest.
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
@@ -925,6 +926,23 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
}
+void Polygon2DEditor::_uv_scroll_callback(Vector2 p_scroll_vec) {
+ _uv_pan_callback(-p_scroll_vec * 32);
+}
+
+void Polygon2DEditor::_uv_pan_callback(Vector2 p_scroll_vec) {
+ uv_hscroll->set_value(uv_hscroll->get_value() - p_scroll_vec.x);
+ uv_vscroll->set_value(uv_vscroll->get_value() - p_scroll_vec.y);
+}
+
+void Polygon2DEditor::_uv_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+ if (p_scroll_vec.y < 0) {
+ uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * Math::abs(p_scroll_vec.y))));
+ } else {
+ uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * Math::abs(p_scroll_vec.y))));
+ }
+}
+
void Polygon2DEditor::_uv_scroll_changed(real_t) {
if (updating_uv_scroll) {
return;
@@ -1262,6 +1280,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_edit_mode[2]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(2));
uv_edit_mode[3]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(3));
+ uv_panner.instantiate();
+ uv_panner->set_callbacks(callable_mp(this, &Polygon2DEditor::_uv_scroll_callback), callable_mp(this, &Polygon2DEditor::_uv_pan_callback), callable_mp(this, &Polygon2DEditor::_uv_zoom_callback));
+ uv_panner->set_disable_rmb(true);
+
uv_mode_hb->add_child(memnew(VSeparator));
uv_main_vb->add_child(uv_mode_hb);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index a04179dcad..959c230d7b 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -32,7 +32,9 @@
#define POLYGON_2D_EDITOR_PLUGIN_H
#include "editor/plugins/abstract_polygon_2d_editor.h"
-#include "scene/gui/scroll_container.h"
+
+class ViewPanner;
+class ScrollContainer;
class Polygon2DEditor : public AbstractPolygon2DEditor {
GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor);
@@ -78,6 +80,11 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
MenuButton *uv_menu;
TextureRect *uv_icon_zoom;
+ Ref<ViewPanner> uv_panner;
+ void _uv_scroll_callback(Vector2 p_scroll_vec);
+ void _uv_pan_callback(Vector2 p_scroll_vec);
+ void _uv_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+
VBoxContainer *bone_scroll_main_vb;
ScrollContainer *bone_scroll;
VBoxContainer *bone_scroll_vb;