diff options
Diffstat (limited to 'editor/plugins')
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 33 | ||||
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.h | 1 | ||||
-rw-r--r-- | editor/plugins/asset_library_editor_plugin.cpp | 25 | ||||
-rw-r--r-- | editor/plugins/script_editor_plugin.cpp | 43 | ||||
-rw-r--r-- | editor/plugins/spatial_editor_plugin.cpp | 10 | ||||
-rw-r--r-- | editor/plugins/text_editor.cpp | 5 | ||||
-rw-r--r-- | editor/plugins/text_editor.h | 1 | ||||
-rw-r--r-- | editor/plugins/tile_map_editor_plugin.cpp | 8 | ||||
-rw-r--r-- | editor/plugins/tile_set_editor_plugin.cpp | 21 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.cpp | 52 | ||||
-rw-r--r-- | editor/plugins/visual_shader_editor_plugin.h | 4 |
11 files changed, 137 insertions, 66 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 5163b372b2..f42716c827 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -32,6 +32,7 @@ #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" +#include "core/os/input.h" #include "core/os/keyboard.h" #include "core/project_settings.h" #include "editor/animation_track_editor.h" @@ -293,10 +294,6 @@ void AnimationPlayerEditor::_animation_selected(int p_which) { } } frame->set_max(anim->get_length()); - if (anim->get_step()) - frame->set_step(anim->get_step()); - else - frame->set_step(0.00001); } else { track_editor->set_animation(Ref<Animation>()); @@ -1008,7 +1005,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) { }; updating = true; - String current = player->get_assigned_animation(); //animation->get_item_text( animation->get_selected() ); + String current = player->get_assigned_animation(); if (current == "" || !player->has_animation(current)) { updating = false; current = ""; @@ -1018,14 +1015,9 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) { Ref<Animation> anim; anim = player->get_animation(current); - float pos = anim->get_length() * (p_value / frame->get_max()); - float step = anim->get_step(); - if (step) { - pos = Math::stepify(pos, step); - if (pos < 0) - pos = 0; - if (pos >= anim->get_length()) - pos = anim->get_length(); + float pos = CLAMP(anim->get_length() * (p_value / frame->get_max()), 0, anim->get_length()); + if (track_editor->is_snap_enabled()) { + pos = Math::stepify(pos, anim->get_step()); } if (player->is_valid() && !p_set) { @@ -1063,14 +1055,6 @@ void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len) frame->set_max(p_len); } -void AnimationPlayerEditor::_animation_key_editor_anim_step_changed(float p_len) { - - if (p_len) - frame->set_step(p_len); - else - frame->set_step(0.00001); -} - void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) { if (!is_visible_in_tree()) @@ -1081,8 +1065,10 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) if (player->is_playing()) return; + Ref<Animation> anim = player->get_animation(player->get_assigned_animation()); + updating = true; - frame->set_value(p_pos); + frame->set_value(Math::stepify(p_pos, track_editor->is_snap_enabled() ? anim->get_step() : 0)); updating = false; _seek_value_changed(p_pos, !p_drag); @@ -1558,7 +1544,6 @@ void AnimationPlayerEditor::_bind_methods() { ClassDB::bind_method(D_METHOD("_list_changed"), &AnimationPlayerEditor::_list_changed); ClassDB::bind_method(D_METHOD("_animation_key_editor_seek"), &AnimationPlayerEditor::_animation_key_editor_seek); ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_len_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_len_changed); - ClassDB::bind_method(D_METHOD("_animation_key_editor_anim_step_changed"), &AnimationPlayerEditor::_animation_key_editor_anim_step_changed); ClassDB::bind_method(D_METHOD("_hide_anim_editors"), &AnimationPlayerEditor::_hide_anim_editors); ClassDB::bind_method(D_METHOD("_animation_duplicate"), &AnimationPlayerEditor::_animation_duplicate); ClassDB::bind_method(D_METHOD("_blend_editor_next_changed"), &AnimationPlayerEditor::_blend_editor_next_changed); @@ -1621,6 +1606,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay hb->add_child(frame); frame->set_custom_minimum_size(Size2(60, 0)); frame->set_stretch_ratio(2); + frame->set_step(0.0001); frame->set_tooltip(TTR("Animation position (in seconds).")); hb->add_child(memnew(VSeparator)); @@ -1774,7 +1760,6 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay track_editor->set_v_size_flags(SIZE_EXPAND_FILL); track_editor->connect("timeline_changed", this, "_animation_key_editor_seek"); track_editor->connect("animation_len_changed", this, "_animation_key_editor_anim_len_changed"); - track_editor->connect("animation_step_changed", this, "_animation_key_editor_anim_step_changed"); _update_player(); diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h index 398ef6ff14..22152fa8f4 100644 --- a/editor/plugins/animation_player_editor_plugin.h +++ b/editor/plugins/animation_player_editor_plugin.h @@ -203,7 +203,6 @@ class AnimationPlayerEditor : public VBoxContainer { void _animation_key_editor_seek(float p_pos, bool p_drag); void _animation_key_editor_anim_len_changed(float p_len); - void _animation_key_editor_anim_step_changed(float p_len); void _unhandled_key_input(const Ref<InputEvent> &p_ev); void _animation_tool_menu(int p_option); diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp index 31b11d8bea..b5231ce468 100644 --- a/editor/plugins/asset_library_editor_plugin.cpp +++ b/editor/plugins/asset_library_editor_plugin.cpp @@ -333,18 +333,14 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int switch (p_status) { - case HTTPRequest::RESULT_CANT_RESOLVE: { - error_text = TTR("Can't resolve hostname:") + " " + host; - status->set_text(TTR("Can't resolve.")); - } break; - case HTTPRequest::RESULT_BODY_SIZE_LIMIT_EXCEEDED: + case HTTPRequest::RESULT_CHUNKED_BODY_SIZE_MISMATCH: case HTTPRequest::RESULT_CONNECTION_ERROR: - case HTTPRequest::RESULT_CHUNKED_BODY_SIZE_MISMATCH: { + case HTTPRequest::RESULT_BODY_SIZE_LIMIT_EXCEEDED: { error_text = TTR("Connection error, please try again."); status->set_text(TTR("Can't connect.")); } break; - case HTTPRequest::RESULT_SSL_HANDSHAKE_ERROR: - case HTTPRequest::RESULT_CANT_CONNECT: { + case HTTPRequest::RESULT_CANT_CONNECT: + case HTTPRequest::RESULT_SSL_HANDSHAKE_ERROR: { error_text = TTR("Can't connect to host:") + " " + host; status->set_text(TTR("Can't connect.")); } break; @@ -352,14 +348,27 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int error_text = TTR("No response from host:") + " " + host; status->set_text(TTR("No response.")); } break; + case HTTPRequest::RESULT_CANT_RESOLVE: { + error_text = TTR("Can't resolve hostname:") + " " + host; + status->set_text(TTR("Can't resolve.")); + } break; case HTTPRequest::RESULT_REQUEST_FAILED: { error_text = TTR("Request failed, return code:") + " " + itos(p_code); status->set_text(TTR("Request Failed.")); } break; + case HTTPRequest::RESULT_DOWNLOAD_FILE_CANT_OPEN: + case HTTPRequest::RESULT_DOWNLOAD_FILE_WRITE_ERROR: { + error_text = TTR("Cannot save response to") + " " + download->get_download_file(); + status->set_text(TTR("Write error.")); + } break; case HTTPRequest::RESULT_REDIRECT_LIMIT_REACHED: { error_text = TTR("Request failed, too many redirects"); status->set_text(TTR("Redirect Loop.")); } break; + case HTTPRequest::RESULT_TIMEOUT: { + error_text = TTR("Request failed, timeout"); + status->set_text(TTR("Timeout.")); + } break; default: { if (p_code != 200) { error_text = TTR("Request failed, return code:") + " " + itos(p_code); diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp index 9418349d71..16cc9978ee 100644 --- a/editor/plugins/script_editor_plugin.cpp +++ b/editor/plugins/script_editor_plugin.cpp @@ -44,6 +44,7 @@ #include "editor/script_editor_debugger.h" #include "scene/main/viewport.h" #include "script_text_editor.h" +#include "text_editor.h" /*** SCRIPT EDITOR ****/ @@ -2988,18 +2989,38 @@ void ScriptEditor::_on_find_in_files_requested(String text) { void ScriptEditor::_on_find_in_files_result_selected(String fpath, int line_number, int begin, int end) { - RES res = ResourceLoader::load(fpath); - if (fpath.get_extension() == "shader") { - ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader")); - shader_editor->edit(res.ptr()); - shader_editor->make_visible(true); - shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end); - } else { - edit(res); + if (ResourceLoader::exists(fpath)) { + RES res = ResourceLoader::load(fpath); + + if (fpath.get_extension() == "shader") { + ShaderEditorPlugin *shader_editor = Object::cast_to<ShaderEditorPlugin>(EditorNode::get_singleton()->get_editor_data().get_editor("Shader")); + shader_editor->edit(res.ptr()); + shader_editor->make_visible(true); + shader_editor->get_shader_editor()->goto_line_selection(line_number - 1, begin, end); + return; + } else { + Ref<Script> script = res; + if (script.is_valid()) { + edit(script); + + ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor()); + if (ste) { + ste->goto_line_selection(line_number - 1, begin, end); + } + return; + } + } + } + + // If the file is not a valid resource/script, load it as a text file. + Error err; + Ref<TextFile> text_file = _load_text_file(fpath, &err); + if (text_file.is_valid()) { + edit(text_file); - ScriptTextEditor *ste = Object::cast_to<ScriptTextEditor>(_get_current_editor()); - if (ste) { - ste->goto_line_selection(line_number - 1, begin, end); + TextEditor *te = Object::cast_to<TextEditor>(_get_current_editor()); + if (te) { + te->goto_line_selection(line_number - 1, begin, end); } } } diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index 6af6d48618..d2b1cfc5af 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -2922,8 +2922,14 @@ void SpatialEditorViewport::update_transform_gizmo_view() { if (dd == 0) dd = 0.0001; - float gsize = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size"); - gizmo_scale = (gsize / Math::abs(dd)) * MAX(1, EDSCALE) / viewport_container->get_stretch_shrink(); + float gizmo_size = EditorSettings::get_singleton()->get("editors/3d/manipulator_gizmo_size"); + // At low viewport heights, multiply the gizmo scale based on the viewport height. + // This prevents the gizmo from growing very large and going outside the viewport. + const int viewport_base_height = 400 * MAX(1, EDSCALE); + gizmo_scale = + (gizmo_size / Math::abs(dd)) * MAX(1, EDSCALE) * + MIN(viewport_base_height, viewport_container->get_size().height) / viewport_base_height / + viewport_container->get_stretch_shrink(); Vector3 scale = Vector3(1, 1, 1) * gizmo_scale; xform.basis.scale(scale); diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp index 34d8e6aff5..a8fbadb773 100644 --- a/editor/plugins/text_editor.cpp +++ b/editor/plugins/text_editor.cpp @@ -313,6 +313,11 @@ void TextEditor::goto_line(int p_line, bool p_with_error) { code_editor->goto_line(p_line); } +void TextEditor::goto_line_selection(int p_line, int p_begin, int p_end) { + + code_editor->goto_line_selection(p_line, p_begin, p_end); +} + void TextEditor::set_executing_line(int p_line) { code_editor->set_executing_line(p_line); diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h index 3a330576ae..c0d4052646 100644 --- a/editor/plugins/text_editor.h +++ b/editor/plugins/text_editor.h @@ -131,6 +131,7 @@ public: virtual Vector<String> get_functions(); virtual void get_breakpoints(List<int> *p_breakpoints); virtual void goto_line(int p_line, bool p_with_error = false); + void goto_line_selection(int p_line, int p_begin, int p_end); virtual void set_executing_line(int p_line); virtual void clear_executing_line(); virtual void trim_trailing_whitespace(); diff --git a/editor/plugins/tile_map_editor_plugin.cpp b/editor/plugins/tile_map_editor_plugin.cpp index 766890242f..b2f06ca41f 100644 --- a/editor/plugins/tile_map_editor_plugin.cpp +++ b/editor/plugins/tile_map_editor_plugin.cpp @@ -521,7 +521,13 @@ void TileMapEditor::_update_palette() { for (const Map<Vector2, uint32_t>::Element *E = tiles2.front(); E; E = E->next()) { entries2.push_back(E->key()); } - entries2.sort(); + // Sort tiles in row-major order + struct SwapComparator { + _FORCE_INLINE_ bool operator()(const Vector2 &v_l, const Vector2 &v_r) const { + return v_l.y != v_r.y ? v_l.y < v_r.y : v_l.x < v_r.x; + } + }; + entries2.sort_custom<SwapComparator>(); Ref<Texture> tex = tileset->tile_get_texture(sel_tile); diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index f135becf5f..1a27e749e2 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -924,8 +924,7 @@ void TileSetEditor::_on_workspace_draw() { case EDITMODE_OCCLUSION: case EDITMODE_NAVIGATION: { if (tileset->tile_get_tile_mode(get_current_tile()) == TileSet::AUTO_TILE || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::ATLAS_TILE) { - Vector2 coord = edited_shape_coord; - draw_highlight_subtile(coord); + draw_highlight_subtile(edited_shape_coord); } draw_polygon_shapes(); draw_grid_snap(); @@ -1519,6 +1518,8 @@ void TileSetEditor::_on_workspace_input(const Ref<InputEvent> &p_ie) { undo_redo->create_action(TTR("Edit Navigation Polygon")); undo_redo->add_do_method(edited_navigation_shape.ptr(), "set_vertices", polygon); undo_redo->add_undo_method(edited_navigation_shape.ptr(), "set_vertices", edited_navigation_shape->get_vertices()); + undo_redo->add_do_method(edited_navigation_shape.ptr(), "clear_polygons"); + undo_redo->add_undo_method(edited_navigation_shape.ptr(), "clear_polygons"); undo_redo->add_do_method(edited_navigation_shape.ptr(), "add_polygon", indices); undo_redo->add_undo_method(edited_navigation_shape.ptr(), "add_polygon", edited_navigation_shape->get_polygon(0)); undo_redo->add_do_method(this, "_select_edited_shape_coord"); @@ -1872,7 +1873,7 @@ void TileSetEditor::_update_tile_data() { } else { int spacing = tileset->autotile_get_spacing(get_current_tile()); Vector2 size = tileset->tile_get_region(get_current_tile()).size; - Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing)); + Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor(); for (int y = 0; y < cell_count.y; y++) { for (int x = 0; x < cell_count.x; x++) { SubtileData data; @@ -1974,7 +1975,7 @@ void TileSetEditor::_select_previous_tile() { case EDITMODE_Z_INDEX: { int spacing = tileset->autotile_get_spacing(get_current_tile()); Vector2 size = tileset->tile_get_region(get_current_tile()).size; - Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing)); + Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor(); cell_count -= Vector2(1, 1); edited_shape_coord = cell_count; _select_edited_shape_coord(); @@ -2031,7 +2032,7 @@ void TileSetEditor::_select_next_subtile() { } else { int spacing = tileset->autotile_get_spacing(get_current_tile()); Vector2 size = tileset->tile_get_region(get_current_tile()).size; - Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing)); + Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor(); if (edited_shape_coord.x >= cell_count.x - 1 && edited_shape_coord.y >= cell_count.y - 1) { _select_next_tile(); } else { @@ -2057,7 +2058,7 @@ void TileSetEditor::_select_previous_subtile() { } else { int spacing = tileset->autotile_get_spacing(get_current_tile()); Vector2 size = tileset->tile_get_region(get_current_tile()).size; - Vector2i cell_count = size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing)); + Vector2 cell_count = (size / (tileset->autotile_get_size(get_current_tile()) + Vector2(spacing, spacing))).floor(); if (edited_shape_coord.x <= 0 && edited_shape_coord.y <= 0) { _select_previous_tile(); } else { @@ -2077,9 +2078,9 @@ void TileSetEditor::_select_next_shape() { } else if (edit_mode != EDITMODE_COLLISION) { _select_next_subtile(); } else { - Vector2i edited_coord = Vector2(); + Vector2i edited_coord = Vector2i(); if (tileset->tile_get_tile_mode(get_current_tile()) != TileSet::SINGLE_TILE) { - edited_coord = edited_shape_coord; + edited_coord = Vector2i(edited_shape_coord); } SubtileData data = current_tile_data[edited_coord]; if (data.collisions.size() == 0) { @@ -2130,9 +2131,9 @@ void TileSetEditor::_select_previous_shape() { } else if (edit_mode != EDITMODE_COLLISION) { _select_previous_subtile(); } else { - Vector2i edited_coord = Vector2(); + Vector2i edited_coord = Vector2i(); if (tileset->tile_get_tile_mode(get_current_tile()) != TileSet::SINGLE_TILE) { - edited_coord = edited_shape_coord; + edited_coord = Vector2i(edited_shape_coord); } SubtileData data = current_tile_data[edited_coord]; if (data.collisions.size() == 0) { diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp index 4f7b9f9815..88c5204074 100644 --- a/editor/plugins/visual_shader_editor_plugin.cpp +++ b/editor/plugins/visual_shader_editor_plugin.cpp @@ -42,17 +42,17 @@ #include "scene/main/viewport.h" #include "scene/resources/visual_shader_nodes.h" -Control *VisualShaderNodePlugin::create_editor(const Ref<VisualShaderNode> &p_node) { +Control *VisualShaderNodePlugin::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) { if (get_script_instance()) { - return get_script_instance()->call("create_editor", p_node); + return get_script_instance()->call("create_editor", p_parent_resource, p_node); } return NULL; } void VisualShaderNodePlugin::_bind_methods() { - BIND_VMETHOD(MethodInfo(Variant::OBJECT, "create_editor", PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode"))); + BIND_VMETHOD(MethodInfo(Variant::OBJECT, "create_editor", PropertyInfo(Variant::OBJECT, "parent_resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), PropertyInfo(Variant::OBJECT, "for_node", PROPERTY_HINT_RESOURCE_TYPE, "VisualShaderNode"))); } /////////////////// @@ -462,7 +462,7 @@ void VisualShaderEditor::_update_graph() { } for (int i = 0; i < plugins.size(); i++) { - custom_editor = plugins.write[i]->create_editor(vsnode); + custom_editor = plugins.write[i]->create_editor(visual_shader, vsnode); if (custom_editor) { break; } @@ -2429,6 +2429,7 @@ VisualShaderEditor::VisualShaderEditor() { add_options.push_back(AddOption("Max", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the greater of two values."), VisualShaderNodeVectorOp::OP_MAX, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Min", "Vector", "Functions", "VisualShaderNodeVectorOp", TTR("Returns the lesser of two values."), VisualShaderNodeVectorOp::OP_MIN, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Mix", "Vector", "Functions", "VisualShaderNodeVectorInterp", TTR("Linear interpolation between two vectors."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); + add_options.push_back(AddOption("MixS", "Vector", "Functions", "VisualShaderNodeVectorScalarMix", TTR("Linear interpolation between two vectors using scalar."), -1, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Negate", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Returns the opposite value of the parameter."), VisualShaderNodeVectorFunc::FUNC_NEGATE, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("Normalize", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("Calculates the normalize product of vector."), VisualShaderNodeVectorFunc::FUNC_NORMALIZE, VisualShaderNode::PORT_TYPE_VECTOR)); add_options.push_back(AddOption("OneMinus", "Vector", "Functions", "VisualShaderNodeVectorFunc", TTR("1.0 - vector"), VisualShaderNodeVectorFunc::FUNC_ONEMINUS, VisualShaderNode::PORT_TYPE_VECTOR)); @@ -2590,6 +2591,7 @@ public: class VisualShaderNodePluginDefaultEditor : public VBoxContainer { GDCLASS(VisualShaderNodePluginDefaultEditor, VBoxContainer); + Ref<Resource> parent_resource; public: void _property_changed(const String &prop, const Variant &p_value, const String &p_field, bool p_changing = false) { @@ -2603,7 +2605,27 @@ public: undo_redo->create_action(TTR("Edit Visual Property") + ": " + prop, UndoRedo::MERGE_ENDS); undo_redo->add_do_property(node.ptr(), prop, p_value); undo_redo->add_undo_property(node.ptr(), prop, node->get(prop)); + + if (p_value.get_type() == Variant::OBJECT) { + + RES prev_res = node->get(prop); + RES curr_res = p_value; + + if (curr_res.is_null()) { + undo_redo->add_do_method(this, "_open_inspector", (RES)parent_resource.ptr()); + } else { + undo_redo->add_do_method(this, "_open_inspector", (RES)curr_res.ptr()); + } + if (!prev_res.is_null()) { + undo_redo->add_undo_method(this, "_open_inspector", (RES)prev_res.ptr()); + } else { + undo_redo->add_undo_method(this, "_open_inspector", (RES)parent_resource.ptr()); + } + undo_redo->add_do_method(this, "_refresh_request"); + undo_redo->add_undo_method(this, "_refresh_request"); + } undo_redo->commit_action(); + updating = false; } @@ -2619,11 +2641,20 @@ public: VisualShaderEditor::get_singleton()->call_deferred("_update_graph"); } + void _resource_selected(const String &p_path, RES p_resource) { + _open_inspector(p_resource); + } + + void _open_inspector(RES p_resource) { + EditorNode::get_singleton()->get_inspector()->edit(p_resource.ptr()); + } + bool updating; Ref<VisualShaderNode> node; Vector<EditorProperty *> properties; - void setup(Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) { + void setup(Ref<Resource> p_parent_resource, Vector<EditorProperty *> p_properties, const Vector<StringName> &p_names, Ref<VisualShaderNode> p_node) { + parent_resource = p_parent_resource; updating = false; node = p_node; properties = p_properties; @@ -2632,6 +2663,11 @@ public: add_child(p_properties[i]); + bool res_prop = Object::cast_to<EditorPropertyResource>(p_properties[i]); + if (res_prop) { + p_properties[i]->connect("resource_selected", this, "_resource_selected"); + } + properties[i]->connect("property_changed", this, "_property_changed"); properties[i]->set_object_and_property(node.ptr(), p_names[i]); properties[i]->update_property(); @@ -2645,10 +2681,12 @@ public: ClassDB::bind_method("_property_changed", &VisualShaderNodePluginDefaultEditor::_property_changed, DEFVAL(String()), DEFVAL(false)); ClassDB::bind_method("_node_changed", &VisualShaderNodePluginDefaultEditor::_node_changed); ClassDB::bind_method("_refresh_request", &VisualShaderNodePluginDefaultEditor::_refresh_request); + ClassDB::bind_method("_resource_selected", &VisualShaderNodePluginDefaultEditor::_resource_selected); + ClassDB::bind_method("_open_inspector", &VisualShaderNodePluginDefaultEditor::_open_inspector); } }; -Control *VisualShaderNodePluginDefault::create_editor(const Ref<VisualShaderNode> &p_node) { +Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node) { if (p_node->is_class("VisualShaderNodeInput")) { //create input @@ -2706,7 +2744,7 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<VisualShaderNode properties.push_back(pinfo[i].name); } VisualShaderNodePluginDefaultEditor *editor = memnew(VisualShaderNodePluginDefaultEditor); - editor->setup(editors, properties, p_node); + editor->setup(p_parent_resource, editors, properties, p_node); return editor; } diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h index d396243bf3..315ef1788e 100644 --- a/editor/plugins/visual_shader_editor_plugin.h +++ b/editor/plugins/visual_shader_editor_plugin.h @@ -48,7 +48,7 @@ protected: static void _bind_methods(); public: - virtual Control *create_editor(const Ref<VisualShaderNode> &p_node); + virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node); }; class VisualShaderEditor : public VBoxContainer { @@ -272,7 +272,7 @@ class VisualShaderNodePluginDefault : public VisualShaderNodePlugin { GDCLASS(VisualShaderNodePluginDefault, VisualShaderNodePlugin); public: - virtual Control *create_editor(const Ref<VisualShaderNode> &p_node); + virtual Control *create_editor(const Ref<Resource> &p_parent_resource, const Ref<VisualShaderNode> &p_node); }; class EditorPropertyShaderMode : public EditorProperty { |