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-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp2
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index 84992892a4..b99ccc1012 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -4376,7 +4376,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
const int wireframe_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_WIREFRAME);
const int overdraw_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_OVERDRAW);
const int shadeless_idx = view_menu->get_popup()->get_item_index(VIEW_DISPLAY_SHADELESS);
- const String unsupported_tooltip = TTR("Not available when using the GLES2 renderer.");
+ const String unsupported_tooltip = TTR("Not available when using the OpenGL renderer.");
view_menu->get_popup()->set_item_disabled(normal_idx, true);
view_menu->get_popup()->set_item_tooltip(normal_idx, unsupported_tooltip);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index 6d023b8a7d..9189c75162 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -1246,7 +1246,7 @@ void VisualShaderEditor::_update_options_menu() {
Color unsupported_color = get_theme_color(SNAME("error_color"), SNAME("Editor"));
Color supported_color = get_theme_color(SNAME("warning_color"), SNAME("Editor"));
- static bool low_driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "GLES2";
+ static bool low_driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name") == "opengl3";
Map<String, TreeItem *> folders;