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-rw-r--r--editor/plugins/abstract_polygon_2d_editor.cpp6
-rw-r--r--editor/plugins/abstract_polygon_2d_editor.h4
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.cpp8
-rw-r--r--editor/plugins/animation_blend_space_1d_editor.h4
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.cpp19
-rw-r--r--editor/plugins/animation_blend_space_2d_editor.h4
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.cpp18
-rw-r--r--editor/plugins/animation_blend_tree_editor_plugin.h4
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp28
-rw-r--r--editor/plugins/animation_player_editor_plugin.h4
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp16
-rw-r--r--editor/plugins/animation_state_machine_editor.h4
-rw-r--r--editor/plugins/animation_tree_editor_plugin.cpp7
-rw-r--r--editor/plugins/animation_tree_editor_plugin.h4
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp49
-rw-r--r--editor/plugins/asset_library_editor_plugin.h4
-rw-r--r--editor/plugins/audio_stream_editor_plugin.cpp6
-rw-r--r--editor/plugins/audio_stream_editor_plugin.h4
-rw-r--r--editor/plugins/camera_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/camera_3d_editor_plugin.h4
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp74
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h4
-rw-r--r--editor/plugins/collision_polygon_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/collision_polygon_2d_editor_plugin.h4
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.cpp5
-rw-r--r--editor/plugins/collision_polygon_3d_editor_plugin.h4
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/collision_shape_2d_editor_plugin.h4
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/cpu_particles_2d_editor_plugin.h4
-rw-r--r--editor/plugins/cpu_particles_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/cpu_particles_3d_editor_plugin.h4
-rw-r--r--editor/plugins/curve_editor_plugin.cpp31
-rw-r--r--editor/plugins/curve_editor_plugin.h4
-rw-r--r--editor/plugins/debugger_editor_plugin.cpp4
-rw-r--r--editor/plugins/debugger_editor_plugin.h4
-rw-r--r--editor/plugins/editor_debugger_plugin.cpp4
-rw-r--r--editor/plugins/editor_debugger_plugin.h4
-rw-r--r--editor/plugins/editor_preview_plugins.cpp17
-rw-r--r--editor/plugins/editor_preview_plugins.h4
-rw-r--r--editor/plugins/font_editor_plugin.cpp4
-rw-r--r--editor/plugins/font_editor_plugin.h4
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.h4
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.h4
-rw-r--r--editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp48
-rw-r--r--editor/plugins/gpu_particles_collision_sdf_editor_plugin.h16
-rw-r--r--editor/plugins/gradient_editor_plugin.cpp7
-rw-r--r--editor/plugins/gradient_editor_plugin.h4
-rw-r--r--editor/plugins/input_event_editor_plugin.cpp4
-rw-r--r--editor/plugins/input_event_editor_plugin.h4
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/light_occluder_2d_editor_plugin.h4
-rw-r--r--editor/plugins/lightmap_gi_editor_plugin.cpp20
-rw-r--r--editor/plugins/lightmap_gi_editor_plugin.h6
-rw-r--r--editor/plugins/line_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/line_2d_editor_plugin.h4
-rw-r--r--editor/plugins/material_editor_plugin.cpp94
-rw-r--r--editor/plugins/material_editor_plugin.h34
-rw-r--r--editor/plugins/mesh_editor_plugin.cpp4
-rw-r--r--editor/plugins/mesh_editor_plugin.h4
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/mesh_instance_3d_editor_plugin.h4
-rw-r--r--editor/plugins/mesh_library_editor_plugin.cpp6
-rw-r--r--editor/plugins/mesh_library_editor_plugin.h4
-rw-r--r--editor/plugins/multimesh_editor_plugin.cpp8
-rw-r--r--editor/plugins/multimesh_editor_plugin.h4
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.cpp4
-rw-r--r--editor/plugins/navigation_polygon_editor_plugin.h4
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp340
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h153
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp259
-rw-r--r--editor/plugins/node_3d_editor_plugin.h23
-rw-r--r--editor/plugins/occluder_instance_3d_editor_plugin.cpp8
-rw-r--r--editor/plugins/occluder_instance_3d_editor_plugin.h4
-rw-r--r--editor/plugins/ot_features_plugin.cpp4
-rw-r--r--editor/plugins/ot_features_plugin.h4
-rw-r--r--editor/plugins/packed_scene_translation_parser_plugin.cpp4
-rw-r--r--editor/plugins/packed_scene_translation_parser_plugin.h4
-rw-r--r--editor/plugins/path_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/path_2d_editor_plugin.h4
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp28
-rw-r--r--editor/plugins/path_3d_editor_plugin.h12
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/physical_bone_3d_editor_plugin.h4
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp56
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.h13
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.cpp12
-rw-r--r--editor/plugins/resource_preloader_editor_plugin.h4
-rw-r--r--editor/plugins/root_motion_editor_plugin.cpp8
-rw-r--r--editor/plugins/root_motion_editor_plugin.h4
-rw-r--r--editor/plugins/script_editor_plugin.cpp40
-rw-r--r--editor/plugins/script_editor_plugin.h4
-rw-r--r--editor/plugins/script_text_editor.cpp59
-rw-r--r--editor/plugins/script_text_editor.h4
-rw-r--r--editor/plugins/shader_editor_plugin.cpp49
-rw-r--r--editor/plugins/shader_editor_plugin.h6
-rw-r--r--editor/plugins/shader_file_editor_plugin.cpp14
-rw-r--r--editor/plugins/shader_file_editor_plugin.h4
-rw-r--r--editor/plugins/skeleton_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/skeleton_2d_editor_plugin.h4
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp6
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.h4
-rw-r--r--editor/plugins/skeleton_ik_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/skeleton_ik_3d_editor_plugin.h4
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.cpp6
-rw-r--r--editor/plugins/sprite_2d_editor_plugin.h4
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp24
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h4
-rw-r--r--editor/plugins/style_box_editor_plugin.cpp4
-rw-r--r--editor/plugins/style_box_editor_plugin.h4
-rw-r--r--editor/plugins/sub_viewport_preview_editor_plugin.cpp4
-rw-r--r--editor/plugins/sub_viewport_preview_editor_plugin.h4
-rw-r--r--editor/plugins/text_control_editor_plugin.cpp203
-rw-r--r--editor/plugins/text_control_editor_plugin.h6
-rw-r--r--editor/plugins/text_editor.cpp6
-rw-r--r--editor/plugins/text_editor.h4
-rw-r--r--editor/plugins/texture_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/texture_3d_editor_plugin.h4
-rw-r--r--editor/plugins/texture_editor_plugin.cpp6
-rw-r--r--editor/plugins/texture_editor_plugin.h4
-rw-r--r--editor/plugins/texture_layered_editor_plugin.cpp4
-rw-r--r--editor/plugins/texture_layered_editor_plugin.h4
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp8
-rw-r--r--editor/plugins/texture_region_editor_plugin.h8
-rw-r--r--editor/plugins/theme_editor_plugin.cpp581
-rw-r--r--editor/plugins/theme_editor_plugin.h25
-rw-r--r--editor/plugins/theme_editor_preview.cpp18
-rw-r--r--editor/plugins/theme_editor_preview.h4
-rw-r--r--editor/plugins/tiles/atlas_merging_dialog.cpp10
-rw-r--r--editor/plugins/tiles/atlas_merging_dialog.h4
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp76
-rw-r--r--editor/plugins/tiles/tile_atlas_view.h11
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp31
-rw-r--r--editor/plugins/tiles/tile_data_editors.h5
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp16
-rw-r--r--editor/plugins/tiles/tile_map_editor.h4
-rw-r--r--editor/plugins/tiles/tile_proxies_manager_dialog.cpp4
-rw-r--r--editor/plugins/tiles/tile_proxies_manager_dialog.h4
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp16
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.h4
-rw-r--r--editor/plugins/tiles/tile_set_editor.cpp10
-rw-r--r--editor/plugins/tiles/tile_set_editor.h4
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp10
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.h4
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.cpp17
-rw-r--r--editor/plugins/tiles/tiles_editor_plugin.h4
-rw-r--r--editor/plugins/version_control_editor_plugin.cpp18
-rw-r--r--editor/plugins/version_control_editor_plugin.h4
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp520
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h80
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.cpp6
-rw-r--r--editor/plugins/voxel_gi_editor_plugin.h4
154 files changed, 2161 insertions, 1529 deletions
diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp
index 58f92a98a6..348ef4ecc7 100644
--- a/editor/plugins/abstract_polygon_2d_editor.cpp
+++ b/editor/plugins/abstract_polygon_2d_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -554,7 +554,7 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
String num = String::num(vertex.vertex);
Size2 num_size = font->get_string_size(num, font_size);
- p_overlay->draw_string(font, point - num_size * 0.5, num, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
+ p_overlay->draw_string(font, point - num_size * 0.5, num, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
}
}
}
diff --git a/editor/plugins/abstract_polygon_2d_editor.h b/editor/plugins/abstract_polygon_2d_editor.h
index 5fea8b75d6..8db5bf58dd 100644
--- a/editor/plugins/abstract_polygon_2d_editor.h
+++ b/editor/plugins/abstract_polygon_2d_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/animation_blend_space_1d_editor.cpp b/editor/plugins/animation_blend_space_1d_editor.cpp
index e8d91ed1ae..3dcb769faf 100644
--- a/editor/plugins/animation_blend_space_1d_editor.cpp
+++ b/editor/plugins/animation_blend_space_1d_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -223,7 +223,7 @@ void AnimationNodeBlendSpace1DEditor::_blend_space_draw() {
float x = point;
blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
- blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor);
+ blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
}
@@ -552,7 +552,7 @@ void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
if (error != error_label->get_text()) {
error_label->set_text(error);
- if (error != String()) {
+ if (!error.is_empty()) {
error_panel->show();
} else {
error_panel->hide();
diff --git a/editor/plugins/animation_blend_space_1d_editor.h b/editor/plugins/animation_blend_space_1d_editor.h
index 503e066894..7906395c8f 100644
--- a/editor/plugins/animation_blend_space_1d_editor.h
+++ b/editor/plugins/animation_blend_space_1d_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/animation_blend_space_2d_editor.cpp b/editor/plugins/animation_blend_space_2d_editor.cpp
index cb9fe10212..c0029312a7 100644
--- a/editor/plugins/animation_blend_space_2d_editor.cpp
+++ b/editor/plugins/animation_blend_space_2d_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -412,14 +412,14 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
if (blend_space->get_min_space().y < 0) {
int y = (blend_space->get_max_space().y / (blend_space->get_max_space().y - blend_space->get_min_space().y)) * s.height;
blend_space_draw->draw_line(Point2(0, y), Point2(5 * EDSCALE, y), linecolor);
- blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor);
+ blend_space_draw->draw_string(font, Point2(2 * EDSCALE, y - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
blend_space_draw->draw_line(Point2(5 * EDSCALE, y), Point2(s.width, y), linecolor_soft);
}
if (blend_space->get_min_space().x < 0) {
int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
- blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HALIGN_LEFT, -1, font_size, linecolor);
+ blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height(font_size) + font->get_ascent(font_size)), "0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, linecolor);
blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
}
@@ -488,10 +488,11 @@ void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
color.a *= 0.2;
}
- Vector<Color> colors;
- colors.push_back(color);
- colors.push_back(color);
- colors.push_back(color);
+ Vector<Color> colors = {
+ color,
+ color,
+ color
+ };
blend_space_draw->draw_primitive(points, colors, Vector<Vector2>());
}
@@ -761,7 +762,7 @@ void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
if (error != error_label->get_text()) {
error_label->set_text(error);
- if (error != String()) {
+ if (!error.is_empty()) {
error_panel->show();
} else {
error_panel->hide();
diff --git a/editor/plugins/animation_blend_space_2d_editor.h b/editor/plugins/animation_blend_space_2d_editor.h
index 3b8b78b2b5..b46efff304 100644
--- a/editor/plugins/animation_blend_space_2d_editor.h
+++ b/editor/plugins/animation_blend_space_2d_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.cpp b/editor/plugins/animation_blend_tree_editor_plugin.cpp
index 2e051b9601..10e2f5f1d0 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_blend_tree_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -292,7 +292,7 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
anode = EditorSettings::get_singleton()->get_resource_clipboard();
ERR_FAIL_COND(!anode.is_valid());
base_name = anode->get_class();
- } else if (add_options[p_idx].type != String()) {
+ } else if (!add_options[p_idx].type.is_empty()) {
AnimationNode *an = Object::cast_to<AnimationNode>(ClassDB::instantiate(add_options[p_idx].type));
ERR_FAIL_COND(!an);
anode = Ref<AnimationNode>(an);
@@ -600,7 +600,7 @@ bool AnimationNodeBlendTreeEditor::_update_filters(const Ref<AnimationNode> &ano
String accum;
for (int i = 0; i < path.get_name_count(); i++) {
String name = path.get_name(i);
- if (accum != String()) {
+ if (!accum.is_empty()) {
accum += "/";
}
accum += name;
@@ -732,6 +732,10 @@ void AnimationNodeBlendTreeEditor::_removed_from_graph() {
}
void AnimationNodeBlendTreeEditor::_notification(int p_what) {
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
+ graph->set_panning_scheme((GraphEdit::PanningScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ }
+
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
error_panel->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
error_label->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
@@ -752,7 +756,7 @@ void AnimationNodeBlendTreeEditor::_notification(int p_what) {
if (error != error_label->get_text()) {
error_label->set_text(error);
- if (error != String()) {
+ if (!error.is_empty()) {
error_panel->show();
} else {
error_panel->hide();
@@ -821,13 +825,13 @@ AnimationNodeBlendTreeEditor *AnimationNodeBlendTreeEditor::singleton = nullptr;
void AnimationNodeBlendTreeEditor::_node_renamed(const String &p_text, Ref<AnimationNode> p_node) {
String prev_name = blend_tree->get_node_name(p_node);
- ERR_FAIL_COND(prev_name == String());
+ ERR_FAIL_COND(prev_name.is_empty());
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(prev_name));
ERR_FAIL_COND(!gn);
const String &new_name = p_text;
- ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1);
+ ERR_FAIL_COND(new_name.is_empty() || new_name.find(".") != -1 || new_name.find("/") != -1);
if (new_name == prev_name) {
return; //nothing to do
diff --git a/editor/plugins/animation_blend_tree_editor_plugin.h b/editor/plugins/animation_blend_tree_editor_plugin.h
index 68da5c6f79..8e63e39fd5 100644
--- a/editor/plugins/animation_blend_tree_editor_plugin.h
+++ b/editor/plugins/animation_blend_tree_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index f936871bce..4ce9f40a5e 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -190,7 +190,7 @@ void AnimationPlayerEditor::_play_pressed() {
current = animation->get_item_text(animation->get_selected());
}
- if (current != "") {
+ if (!current.is_empty()) {
if (current == player->get_assigned_animation()) {
player->stop(); //so it won't blend with itself
}
@@ -207,7 +207,7 @@ void AnimationPlayerEditor::_play_from_pressed() {
current = animation->get_item_text(animation->get_selected());
}
- if (current != "") {
+ if (!current.is_empty()) {
float time = player->get_current_animation_position();
if (current == player->get_assigned_animation() && player->is_playing()) {
@@ -228,7 +228,7 @@ void AnimationPlayerEditor::_play_bw_pressed() {
current = animation->get_item_text(animation->get_selected());
}
- if (current != "") {
+ if (!current.is_empty()) {
if (current == player->get_assigned_animation()) {
player->stop(); //so it won't blend with itself
}
@@ -245,7 +245,7 @@ void AnimationPlayerEditor::_play_bw_from_pressed() {
current = animation->get_item_text(animation->get_selected());
}
- if (current != "") {
+ if (!current.is_empty()) {
float time = player->get_current_animation_position();
if (current == player->get_assigned_animation()) {
player->stop(); //so it won't blend with itself
@@ -280,7 +280,7 @@ void AnimationPlayerEditor::_animation_selected(int p_which) {
current = animation->get_item_text(animation->get_selected());
}
- if (current != "") {
+ if (!current.is_empty()) {
player->set_assigned_animation(current);
Ref<Animation> anim = player->get_animation(current);
@@ -397,7 +397,7 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource)
String path;
//file->set_current_path(current_path);
- if (p_resource->get_path() != "") {
+ if (!p_resource->get_path().is_empty()) {
path = p_resource->get_path();
if (extensions.size()) {
if (extensions.find(p_resource->get_path().get_extension().to_lower()) == nullptr) {
@@ -406,7 +406,7 @@ void AnimationPlayerEditor::_animation_save_as(const Ref<Resource> &p_resource)
}
} else {
if (extensions.size()) {
- if (p_resource->get_name() != "") {
+ if (!p_resource->get_name().is_empty()) {
path = p_resource->get_name() + "." + extensions.front()->get().to_lower();
} else {
String resource_name_snake_case = p_resource->get_class().camelcase_to_underscore();
@@ -486,7 +486,7 @@ void AnimationPlayerEditor::_animation_name_edited() {
player->stop();
String new_name = name->get_text();
- if (new_name == "" || new_name.find(":") != -1 || new_name.find("/") != -1) {
+ if (new_name.is_empty() || new_name.find(":") != -1 || new_name.find("/") != -1) {
error_dialog->set_text(TTR("Invalid animation name!"));
error_dialog->popup_centered();
return;
@@ -720,7 +720,7 @@ void AnimationPlayerEditor::_animation_edit() {
void AnimationPlayerEditor::_save_animation(String p_file) {
String current = animation->get_item_text(animation->get_selected());
- if (current != "") {
+ if (!current.is_empty()) {
Ref<Animation> anim = player->get_animation(current);
ERR_FAIL_COND(!Object::cast_to<Resource>(*anim));
@@ -1007,7 +1007,7 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool
updating = true;
String current = player->get_assigned_animation();
- if (current == "" || !player->has_animation(current)) {
+ if (current.is_empty() || !player->has_animation(current)) {
updating = false;
current = "";
return;
@@ -1086,7 +1086,7 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
}
Ref<Animation> anim;
- if (current != String()) {
+ if (!current.is_empty()) {
anim = player->get_animation(current);
}
@@ -1141,7 +1141,7 @@ void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
}
String name = anim2->get_name();
- if (name == "") {
+ if (name.is_empty()) {
name = TTR("Pasted Animation");
}
diff --git a/editor/plugins/animation_player_editor_plugin.h b/editor/plugins/animation_player_editor_plugin.h
index 26bcff891d..4e7ea46c1d 100644
--- a/editor/plugins/animation_player_editor_plugin.h
+++ b/editor/plugins/animation_player_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index d3dd33e67e..94990636da 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -438,7 +438,7 @@ void AnimationNodeStateMachineEditor::_add_menu_type(int p_index) {
return;
}
- if (base_name == String()) {
+ if (base_name.is_empty()) {
base_name = node->get_class().replace_first("AnimationNode", "");
}
@@ -761,12 +761,12 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
bool onstart = state_machine->get_start_node() == name;
if (onstart) {
- state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, offset + Vector2(0, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("Start"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
if (state_machine->get_end_node() == name) {
int endofs = nr.node.size.x - font->get_string_size(TTR("End"), font_size).x;
- state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, offset + Vector2(endofs, -font->get_height(font_size) - 3 * EDSCALE + font->get_ascent(font_size)), TTR("End"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
offset.x += sb->get_offset().x;
@@ -786,7 +786,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
nr.name.position = offset + Vector2(0, (h - font->get_height(font_size)) / 2).floor();
nr.name.size = Vector2(strsize, font->get_height(font_size));
- state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HALIGN_LEFT, -1, font_size, font_color);
+ state_machine_draw->draw_string(font, nr.name.position + Vector2(0, font->get_ascent(font_size)), name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
offset.x += strsize + sep;
if (needs_editor) {
@@ -927,7 +927,7 @@ void AnimationNodeStateMachineEditor::_notification(int p_what) {
if (error != error_label->get_text()) {
error_label->set_text(error);
- if (error != String()) {
+ if (!error.is_empty()) {
error_panel->show();
} else {
error_panel->hide();
@@ -1059,7 +1059,7 @@ void AnimationNodeStateMachineEditor::_removed_from_graph() {
void AnimationNodeStateMachineEditor::_name_edited(const String &p_text) {
const String &new_name = p_text;
- ERR_FAIL_COND(new_name == "" || new_name.find(".") != -1 || new_name.find("/") != -1);
+ ERR_FAIL_COND(new_name.is_empty() || new_name.find(".") != -1 || new_name.find("/") != -1);
if (new_name == prev_name) {
return; // Nothing to do.
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index a969ddd26b..8970e3e062 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/animation_tree_editor_plugin.cpp b/editor/plugins/animation_tree_editor_plugin.cpp
index 6c5606fbfd..adfea236d3 100644
--- a/editor/plugins/animation_tree_editor_plugin.cpp
+++ b/editor/plugins/animation_tree_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -226,8 +226,7 @@ AnimationTreeEditor::AnimationTreeEditor() {
AnimationNodeAnimation::get_editable_animation_list = get_animation_list;
path_edit = memnew(ScrollContainer);
add_child(path_edit);
- path_edit->set_enable_h_scroll(true);
- path_edit->set_enable_v_scroll(false);
+ path_edit->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
path_hb = memnew(HBoxContainer);
path_edit->add_child(path_hb);
path_hb->add_child(memnew(Label(TTR("Path:"))));
diff --git a/editor/plugins/animation_tree_editor_plugin.h b/editor/plugins/animation_tree_editor_plugin.h
index de3d89ae17..14c5658478 100644
--- a/editor/plugins/animation_tree_editor_plugin.h
+++ b/editor/plugins/animation_tree_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 1a216b3862..49bef4acd5 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,6 +39,15 @@
#include "editor/editor_settings.h"
#include "editor/project_settings_editor.h"
+static inline void setup_http_request(HTTPRequest *request) {
+ request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
+
+ const String proxy_host = EDITOR_DEF("network/http_proxy/host", "");
+ const int proxy_port = EDITOR_DEF("network/http_proxy/port", -1);
+ request->set_http_proxy(proxy_host, proxy_port);
+ request->set_https_proxy(proxy_host, proxy_port);
+}
+
void EditorAssetLibraryItem::configure(const String &p_title, int p_asset_id, const String &p_category, int p_category_id, const String &p_author, int p_author_id, const String &p_cost) {
title->set_text(p_title);
asset_id = p_asset_id;
@@ -231,6 +240,7 @@ void EditorAssetLibraryItemDescription::configure(const String &p_title, int p_a
description->pop();
description->add_text("\n" + TTR("Description:") + "\n\n");
description->append_text(p_description);
+ description->set_selection_enabled(true);
set_title(p_title);
}
@@ -278,7 +288,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
preview = memnew(TextureRect);
previews_vbox->add_child(preview);
- preview->set_expand(true);
+ preview->set_ignore_texture_size(true);
preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
preview->set_custom_minimum_size(Size2(640 * EDSCALE, 345 * EDSCALE));
@@ -288,8 +298,7 @@ EditorAssetLibraryItemDescription::EditorAssetLibraryItemDescription() {
previews = memnew(ScrollContainer);
previews_bg->add_child(previews);
- previews->set_enable_v_scroll(false);
- previews->set_enable_h_scroll(true);
+ previews->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
preview_hb = memnew(HBoxContainer);
preview_hb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
@@ -344,7 +353,7 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int
if (p_code != 200) {
error_text = TTR("Request failed, return code:") + " " + itos(p_code);
status->set_text(TTR("Failed:") + " " + itos(p_code));
- } else if (sha256 != "") {
+ } else if (!sha256.is_empty()) {
String download_sha256 = FileAccess::get_sha256(download->get_download_file());
if (sha256 != download_sha256) {
error_text = TTR("Bad download hash, assuming file has been tampered with.") + "\n";
@@ -355,7 +364,7 @@ void EditorAssetLibraryItemDownload::_http_download_completed(int p_status, int
} break;
}
- if (error_text != String()) {
+ if (!error_text.is_empty()) {
download_error->set_text(TTR("Asset Download Error:") + "\n" + error_text);
download_error->popup_centered();
// Let the user retry the download.
@@ -534,7 +543,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
download = memnew(HTTPRequest);
add_child(download);
download->connect("request_completed", callable_mp(this, &EditorAssetLibraryItemDownload::_http_download_completed));
- download->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
+ setup_http_request(download);
download_error = memnew(AcceptDialog);
add_child(download_error);
@@ -869,7 +878,7 @@ void EditorAssetLibrary::_request_image(ObjectID p_for, String p_image_url, Imag
iq.image_index = p_image_index;
iq.image_type = p_type;
iq.request = memnew(HTTPRequest);
- iq.request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
+ setup_http_request(iq.request);
iq.target = p_for;
iq.queue_id = ++last_queue_id;
@@ -922,7 +931,7 @@ void EditorAssetLibrary::_search(int p_page) {
support_list += String(support_key[i]) + "+";
}
}
- if (support_list != String()) {
+ if (!support_list.is_empty()) {
args += "&support=" + support_list.substr(0, support_list.length() - 1);
}
@@ -935,7 +944,7 @@ void EditorAssetLibrary::_search(int p_page) {
args += "&reverse=true";
}
- if (filter->get_text() != String()) {
+ if (!filter->get_text().is_empty()) {
args += "&filter=" + filter->get_text().uri_encode();
}
@@ -1188,7 +1197,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
library_vb->add_child(asset_bottom_page);
if (result.is_empty()) {
- if (filter->get_text() != String()) {
+ if (!filter->get_text().is_empty()) {
library_error->set_text(
vformat(TTR("No results for \"%s\"."), filter->get_text()));
} else {
@@ -1219,7 +1228,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
item->connect("author_selected", callable_mp(this, &EditorAssetLibrary::_select_author));
item->connect("category_selected", callable_mp(this, &EditorAssetLibrary::_select_category));
- if (r.has("icon_url") && r["icon_url"] != "") {
+ if (r.has("icon_url") && !r["icon_url"].operator String().is_empty()) {
_request_image(item->get_instance_id(), r["icon_url"], IMAGE_QUEUE_ICON, 0);
}
}
@@ -1256,7 +1265,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
description->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["cost"], r["version"], r["version_string"], r["description"], r["download_url"], r["browse_url"], r["download_hash"]);
- if (r.has("icon_url") && r["icon_url"] != "") {
+ if (r.has("icon_url") && !r["icon_url"].operator String().is_empty()) {
_request_image(description->get_instance_id(), r["icon_url"], IMAGE_QUEUE_ICON, 0);
}
@@ -1431,8 +1440,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
library_scroll_bg->set_v_size_flags(Control::SIZE_EXPAND_FILL);
library_scroll = memnew(ScrollContainer);
- library_scroll->set_enable_v_scroll(true);
- library_scroll->set_enable_h_scroll(false);
+ library_scroll->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
library_scroll_bg->add_child(library_scroll);
@@ -1454,11 +1462,11 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
library_vb_border->add_child(library_vb);
library_loading = memnew(Label(TTR("Loading...")));
- library_loading->set_align(Label::ALIGN_CENTER);
+ library_loading->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
library_vb->add_child(library_loading);
library_error = memnew(Label);
- library_error->set_align(Label::ALIGN_CENTER);
+ library_error->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
library_error->hide();
library_vb->add_child(library_error);
@@ -1477,7 +1485,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
request = memnew(HTTPRequest);
add_child(request);
- request->set_use_threads(EDITOR_DEF("asset_library/use_threads", true));
+ setup_http_request(request);
request->connect("request_completed", callable_mp(this, &EditorAssetLibrary::_http_request_completed));
last_queue_id = 0;
@@ -1499,8 +1507,7 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
set_process_unhandled_key_input(true); // Global shortcuts since there is no main element to be focused.
downloads_scroll = memnew(ScrollContainer);
- downloads_scroll->set_enable_h_scroll(true);
- downloads_scroll->set_enable_v_scroll(false);
+ downloads_scroll->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
library_main->add_child(downloads_scroll);
downloads_hb = memnew(HBoxContainer);
downloads_scroll->add_child(downloads_hb);
diff --git a/editor/plugins/asset_library_editor_plugin.h b/editor/plugins/asset_library_editor_plugin.h
index 5fbf2833b2..d797608c24 100644
--- a/editor/plugins/asset_library_editor_plugin.h
+++ b/editor/plugins/asset_library_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/audio_stream_editor_plugin.cpp b/editor/plugins/audio_stream_editor_plugin.cpp
index c76713f534..086d5474ba 100644
--- a/editor/plugins/audio_stream_editor_plugin.cpp
+++ b/editor/plugins/audio_stream_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -241,7 +241,7 @@ AudioStreamEditor::AudioStreamEditor() {
_stop_button->connect("pressed", callable_mp(this, &AudioStreamEditor::_stop));
_current_label = memnew(Label);
- _current_label->set_align(Label::ALIGN_RIGHT);
+ _current_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
_current_label->set_h_size_flags(SIZE_EXPAND_FILL);
_current_label->add_theme_font_override("font", EditorNode::get_singleton()->get_gui_base()->get_theme_font(SNAME("status_source"), SNAME("EditorFonts")));
_current_label->add_theme_font_size_override("font_size", EditorNode::get_singleton()->get_gui_base()->get_theme_font_size(SNAME("status_source_size"), SNAME("EditorFonts")));
diff --git a/editor/plugins/audio_stream_editor_plugin.h b/editor/plugins/audio_stream_editor_plugin.h
index 14e829d025..db0e204616 100644
--- a/editor/plugins/audio_stream_editor_plugin.h
+++ b/editor/plugins/audio_stream_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/camera_3d_editor_plugin.cpp b/editor/plugins/camera_3d_editor_plugin.cpp
index 8583e95b25..7c920fa15e 100644
--- a/editor/plugins/camera_3d_editor_plugin.cpp
+++ b/editor/plugins/camera_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/camera_3d_editor_plugin.h b/editor/plugins/camera_3d_editor_plugin.h
index e087dd22a8..e175a931b0 100644
--- a/editor/plugins/camera_3d_editor_plugin.h
+++ b/editor/plugins/camera_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 737b69b8b7..cb84e7ea65 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1460,7 +1460,7 @@ bool CanvasItemEditor::_gui_input_open_scene_on_double_click(const Ref<InputEven
List<CanvasItem *> selection = _get_edited_canvas_items();
if (selection.size() == 1) {
CanvasItem *canvas_item = selection[0];
- if (canvas_item->get_scene_file_path() != "" && canvas_item != editor->get_edited_scene()) {
+ if (!canvas_item->get_scene_file_path().is_empty() && canvas_item != editor->get_edited_scene()) {
editor->open_request(canvas_item->get_scene_file_path());
return true;
}
@@ -2097,8 +2097,16 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
if (k.is_valid() && k->is_pressed() && (tool == TOOL_SELECT || tool == TOOL_MOVE) &&
(k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::LEFT || k->get_keycode() == Key::RIGHT)) {
if (!k->is_echo()) {
- // Start moving the canvas items with the keyboard
- drag_selection = _get_edited_canvas_items();
+ // Start moving the canvas items with the keyboard, if they are movable
+ List<CanvasItem *> selection = _get_edited_canvas_items();
+
+ drag_selection.clear();
+ for (CanvasItem *item : selection) {
+ if (_is_node_movable(item, true)) {
+ drag_selection.push_back(item);
+ }
+ }
+
drag_type = DRAG_KEY_MOVE;
drag_from = Vector2();
drag_to = Vector2();
@@ -2651,7 +2659,7 @@ void CanvasItemEditor::_draw_text_at_position(Point2 p_position, String p_string
p_position += Vector2(-text_size.x / 2, text_size.y + 5);
break;
}
- viewport->draw_string(font, p_position, p_string, HALIGN_LEFT, -1, font_size, color);
+ viewport->draw_string(font, p_position, p_string, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, color);
}
void CanvasItemEditor::_draw_margin_at_position(int p_value, Point2 p_position, Side p_side) {
@@ -2711,7 +2719,7 @@ void CanvasItemEditor::_draw_guides() {
Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts"));
int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"));
Size2 text_size = font->get_string_size(str, font_size);
- viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color, outline_size, outline_color);
+ viewport->draw_string(font, Point2(dragged_guide_pos.x + 10, RULER_WIDTH + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color, outline_size, outline_color);
viewport->draw_line(Point2(dragged_guide_pos.x, 0), Point2(dragged_guide_pos.x, viewport->get_size().y), guide_color, Math::round(EDSCALE));
}
if (drag_type == DRAG_DOUBLE_GUIDE || drag_type == DRAG_H_GUIDE) {
@@ -2719,7 +2727,7 @@ void CanvasItemEditor::_draw_guides() {
Ref<Font> font = get_theme_font(SNAME("bold"), SNAME("EditorFonts"));
int font_size = get_theme_font_size(SNAME("bold_size"), SNAME("EditorFonts"));
Size2 text_size = font->get_string_size(str, font_size);
- viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HALIGN_LEFT, -1, font_size, text_color, outline_size, outline_color);
+ viewport->draw_string(font, Point2(RULER_WIDTH + 10, dragged_guide_pos.y + text_size.y / 2 + 10), str, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color, outline_size, outline_color);
viewport->draw_line(Point2(0, dragged_guide_pos.y), Point2(viewport->get_size().x, dragged_guide_pos.y), guide_color, Math::round(EDSCALE));
}
}
@@ -2791,7 +2799,7 @@ void CanvasItemEditor::_draw_rulers() {
if (i % (major_subdivision * minor_subdivision) == 0) {
viewport->draw_line(Point2(position.x, 0), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE));
real_t val = (ruler_transform * major_subdivide * minor_subdivide).xform(Point2(i, 0)).x;
- viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HALIGN_LEFT, -1, font_size, font_color);
+ viewport->draw_string(font, Point2(position.x + 2, font->get_height(font_size)), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
} else {
if (i % minor_subdivision == 0) {
viewport->draw_line(Point2(position.x, RULER_WIDTH * 0.33), Point2(position.x, RULER_WIDTH), graduation_color, Math::round(EDSCALE));
@@ -2811,7 +2819,7 @@ void CanvasItemEditor::_draw_rulers() {
Transform2D text_xform = Transform2D(-Math_PI / 2.0, Point2(font->get_height(font_size), position.y - 2));
viewport->draw_set_transform_matrix(viewport->get_transform() * text_xform);
- viewport->draw_string(font, Point2(), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HALIGN_LEFT, -1, font_size, font_color);
+ viewport->draw_string(font, Point2(), TS->format_number(vformat(((int)val == val) ? "%d" : "%.1f", val)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
viewport->draw_set_transform_matrix(viewport->get_transform());
} else {
@@ -2931,13 +2939,13 @@ void CanvasItemEditor::_draw_ruler_tool() {
text_pos.y = CLAMP(text_pos.y, text_height * 1.5, viewport->get_rect().size.y - text_height * 1.5);
if (begin.is_equal_approx(end)) {
- viewport->draw_string(font, text_pos, (String)ruler_tool_origin, HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos, (String)ruler_tool_origin, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color);
Ref<Texture2D> position_icon = get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons"));
viewport->draw_texture(get_theme_icon(SNAME("EditorPosition"), SNAME("EditorIcons")), (ruler_tool_origin - view_offset) * zoom - position_icon->get_size() / 2);
return;
}
- viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos, TS->format_number(vformat("%.1f px", length_vector.length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color);
bool draw_secondary_lines = !(Math::is_equal_approx(begin.y, corner.y) || Math::is_equal_approx(end.x, corner.x));
@@ -2955,16 +2963,16 @@ void CanvasItemEditor::_draw_ruler_tool() {
Point2 text_pos2 = text_pos;
text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2);
- viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.y)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
Point2 v_angle_text_pos = Point2();
v_angle_text_pos.x = CLAMP(begin.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width);
v_angle_text_pos.y = begin.y < end.y ? MIN(text_pos2.y - 2 * text_height, begin.y - text_height * 0.5) : MAX(text_pos2.y + text_height * 3, begin.y + text_height * 1.5);
- viewport->draw_string(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, v_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), vertical_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
text_pos2 = text_pos;
text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y - text_height / 2) : MAX(text_pos.y + text_height * 2, end.y - text_height / 2);
- viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos2, TS->format_number(vformat("%.1f px", length_vector.x)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
Point2 h_angle_text_pos = Point2();
h_angle_text_pos.x = CLAMP(end.x - angle_text_width / 2, angle_text_width / 2, viewport->get_rect().size.x - angle_text_width);
@@ -2981,7 +2989,7 @@ void CanvasItemEditor::_draw_ruler_tool() {
h_angle_text_pos.y = MIN(text_pos.y - height_multiplier * text_height, MIN(end.y - text_height * 0.5, text_pos2.y - height_multiplier * text_height));
}
}
- viewport->draw_string(font, h_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), horizontal_angle)), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, h_angle_text_pos, TS->format_number(vformat(String::utf8("%d°"), horizontal_angle)), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
// Angle arcs
int arc_point_count = 8;
@@ -3016,17 +3024,17 @@ void CanvasItemEditor::_draw_ruler_tool() {
text_pos.y = CLAMP(text_pos.y, text_height * 2.5, viewport->get_rect().size.y - text_height / 2);
if (draw_secondary_lines) {
- viewport->draw_string(font, text_pos, TS->format_number(vformat("%.2f " + TTR("units"), (length_vector / grid_step).length())), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos, TS->format_number(vformat("%.2f " + TTR("units"), (length_vector / grid_step).length())), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color);
Point2 text_pos2 = text_pos;
text_pos2.x = begin.x < text_pos.x ? MIN(text_pos.x - text_width, begin.x - text_width / 2) : MAX(text_pos.x + text_width, begin.x - text_width / 2);
- viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.y / grid_step.y))), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.y / grid_step.y))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
text_pos2 = text_pos;
text_pos2.y = end.y < text_pos.y ? MIN(text_pos.y - text_height * 2, end.y + text_height / 2) : MAX(text_pos.y + text_height * 2, end.y + text_height / 2);
- viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.x / grid_step.x))), HALIGN_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos2, TS->format_number(vformat("%d " + TTR("units"), roundf(length_vector.x / grid_step.x))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_secondary_color, outline_size, outline_color);
} else {
- viewport->draw_string(font, text_pos, TS->format_number(vformat("%d " + TTR("units"), roundf((length_vector / grid_step).length()))), HALIGN_LEFT, -1, font_size, font_color, outline_size, outline_color);
+ viewport->draw_string(font, text_pos, TS->format_number(vformat("%d " + TTR("units"), roundf((length_vector / grid_step).length()))), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color, outline_size, outline_color);
}
}
} else {
@@ -3373,10 +3381,11 @@ void CanvasItemEditor::_draw_selection() {
Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
viewport->draw_set_transform_matrix(simple_xform);
- Vector<Point2> points;
- points.push_back(Vector2(move_factor.x * EDSCALE, 5 * EDSCALE));
- points.push_back(Vector2(move_factor.x * EDSCALE, -5 * EDSCALE));
- points.push_back(Vector2((move_factor.x + 10) * EDSCALE, 0));
+ Vector<Point2> points = {
+ Vector2(move_factor.x * EDSCALE, 5 * EDSCALE),
+ Vector2(move_factor.x * EDSCALE, -5 * EDSCALE),
+ Vector2((move_factor.x + 10) * EDSCALE, 0)
+ };
viewport->draw_colored_polygon(points, get_theme_color(SNAME("axis_x_color"), SNAME("Editor")));
viewport->draw_line(Point2(), Point2(move_factor.x * EDSCALE, 0), get_theme_color(SNAME("axis_x_color"), SNAME("Editor")), Math::round(EDSCALE));
@@ -3589,7 +3598,7 @@ void CanvasItemEditor::_draw_hover() {
viewport->draw_texture(node_icon, pos, Color(1.0, 1.0, 1.0, 0.5));
// Draw name
- viewport->draw_string(font, pos + Point2(node_icon->get_size().x + 4, item_size.y - 3), node_name, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
+ viewport->draw_string(font, pos + Point2(node_icon->get_size().x + 4, item_size.y - 3), node_name, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
}
}
@@ -5815,11 +5824,12 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String &
editor_data->get_undo_redo().add_do_property(child, "rect_size", texture_size);
} else if (node_class == "Polygon2D") {
Size2 texture_size = texture->get_size();
- Vector<Vector2> list;
- list.push_back(Vector2(0, 0));
- list.push_back(Vector2(texture_size.width, 0));
- list.push_back(Vector2(texture_size.width, texture_size.height));
- list.push_back(Vector2(0, texture_size.height));
+ Vector<Vector2> list = {
+ Vector2(0, 0),
+ Vector2(texture_size.width, 0),
+ Vector2(texture_size.width, texture_size.height),
+ Vector2(0, texture_size.height)
+ };
editor_data->get_undo_redo().add_do_property(child, "polygon", list);
}
@@ -5843,7 +5853,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
return false;
}
- if (editor->get_edited_scene()->get_scene_file_path() != "") { // cyclical instancing
+ if (!editor->get_edited_scene()->get_scene_file_path().is_empty()) { // cyclical instancing
if (_cyclical_dependency_exists(editor->get_edited_scene()->get_scene_file_path(), instantiated_scene)) {
memdelete(instantiated_scene);
return false;
@@ -5852,7 +5862,7 @@ bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, cons
instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path));
- editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene);
+ editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene, true);
editor_data->get_undo_redo().add_do_method(instantiated_scene, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(instantiated_scene);
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instantiated_scene);
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index b6576b7144..8bba5130d4 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.cpp b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
index 8e340b28ef..22d3768a97 100644
--- a/editor/plugins/collision_polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/collision_polygon_2d_editor_plugin.h b/editor/plugins/collision_polygon_2d_editor_plugin.h
index e78c486a39..cf2e452937 100644
--- a/editor/plugins/collision_polygon_2d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.cpp b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
index 4c728ff757..52651ae380 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.cpp
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -358,6 +358,7 @@ void CollisionPolygon3DEditor::_polygon_draw() {
float depth = _get_depth() * 0.5;
+ m->clear_surfaces();
imesh->clear_surfaces();
imgeom->set_material_override(line_material);
imesh->surface_begin(Mesh::PRIMITIVE_LINES);
diff --git a/editor/plugins/collision_polygon_3d_editor_plugin.h b/editor/plugins/collision_polygon_3d_editor_plugin.h
index 10b0adf76c..cd8c857398 100644
--- a/editor/plugins/collision_polygon_3d_editor_plugin.h
+++ b/editor/plugins/collision_polygon_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.cpp b/editor/plugins/collision_shape_2d_editor_plugin.cpp
index 94fd9a5a08..8a5df6ac50 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.cpp
+++ b/editor/plugins/collision_shape_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/collision_shape_2d_editor_plugin.h b/editor/plugins/collision_shape_2d_editor_plugin.h
index ab95600a52..1c01b7019f 100644
--- a/editor/plugins/collision_shape_2d_editor_plugin.h
+++ b/editor/plugins/collision_shape_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.cpp b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
index fb9f8696fe..e0364dc952 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/cpu_particles_2d_editor_plugin.h b/editor/plugins/cpu_particles_2d_editor_plugin.h
index b188df8e96..e54e1651bd 100644
--- a/editor/plugins/cpu_particles_2d_editor_plugin.h
+++ b/editor/plugins/cpu_particles_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.cpp b/editor/plugins/cpu_particles_3d_editor_plugin.cpp
index fc52cd0f99..bb10c04e8f 100644
--- a/editor/plugins/cpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/cpu_particles_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/cpu_particles_3d_editor_plugin.h b/editor/plugins/cpu_particles_3d_editor_plugin.h
index 9dced3ea86..67cc156680 100644
--- a/editor/plugins/cpu_particles_3d_editor_plugin.h
+++ b/editor/plugins/cpu_particles_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/curve_editor_plugin.cpp b/editor/plugins/curve_editor_plugin.cpp
index 0c269e9b07..a9a276fc18 100644
--- a/editor/plugins/curve_editor_plugin.cpp
+++ b/editor/plugins/curve_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -675,11 +675,11 @@ void CurveEditor::_draw() {
// X axis
float y = curve.get_min_value();
Vector2 off(0, font_height - 1);
- draw_string(font, get_view_pos(Vector2(0, y)) + off, "0.0", HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0.25, y)) + off, "0.25", HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0.5, y)) + off, "0.5", HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0.75, y)) + off, "0.75", HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(1, y)) + off, "1.0", HALIGN_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0, y)) + off, "0.0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0.25, y)) + off, "0.25", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0.5, y)) + off, "0.5", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0.75, y)) + off, "0.75", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(1, y)) + off, "1.0", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
}
{
@@ -688,9 +688,9 @@ void CurveEditor::_draw() {
float m1 = 0.5 * (curve.get_min_value() + curve.get_max_value());
float m2 = curve.get_max_value();
Vector2 off(1, -1);
- draw_string(font, get_view_pos(Vector2(0, m0)) + off, String::num(m0, 2), HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0, m1)) + off, String::num(m1, 2), HALIGN_LEFT, -1, font_size, text_color);
- draw_string(font, get_view_pos(Vector2(0, m2)) + off, String::num(m2, 3), HALIGN_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0, m0)) + off, String::num(m0, 2), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0, m1)) + off, String::num(m1, 2), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
+ draw_string(font, get_view_pos(Vector2(0, m2)) + off, String::num(m2, 3), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
}
// Draw tangents for current point
@@ -750,10 +750,10 @@ void CurveEditor::_draw() {
if (_selected_point > 0 && _selected_point + 1 < curve.get_point_count()) {
text_color.a *= 0.4;
- draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HALIGN_LEFT, -1, font_size, text_color);
+ draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Hold Shift to edit tangents individually"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
} else if (curve.get_point_count() == 0) {
text_color.a *= 0.4;
- draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HALIGN_LEFT, -1, font_size, text_color);
+ draw_string(font, Vector2(50 * EDSCALE, font_height), TTR("Right click to add point"), HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, text_color);
}
}
@@ -803,11 +803,8 @@ Ref<Texture2D> CurvePreviewGenerator::generate(const Ref<Resource> &p_from, cons
im.create(thumbnail_size, thumbnail_size / 2, false, Image::FORMAT_RGBA8);
Color bg_color(0.1, 0.1, 0.1, 1.0);
- for (int i = 0; i < thumbnail_size; i++) {
- for (int j = 0; j < thumbnail_size / 2; j++) {
- im.set_pixel(i, j, bg_color);
- }
- }
+
+ im.fill(bg_color);
Color line_color(0.8, 0.8, 0.8, 1.0);
float range_y = curve.get_max_value() - curve.get_min_value();
diff --git a/editor/plugins/curve_editor_plugin.h b/editor/plugins/curve_editor_plugin.h
index c351f6ebe9..c7e8dea75a 100644
--- a/editor/plugins/curve_editor_plugin.h
+++ b/editor/plugins/curve_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp
index 51e1b639a4..6e43130a92 100644
--- a/editor/plugins/debugger_editor_plugin.cpp
+++ b/editor/plugins/debugger_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/debugger_editor_plugin.h b/editor/plugins/debugger_editor_plugin.h
index a6fab01c29..6fc83cd438 100644
--- a/editor/plugins/debugger_editor_plugin.h
+++ b/editor/plugins/debugger_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/editor_debugger_plugin.cpp b/editor/plugins/editor_debugger_plugin.cpp
index 5f3b11ac42..4ce3d7cfd5 100644
--- a/editor/plugins/editor_debugger_plugin.cpp
+++ b/editor/plugins/editor_debugger_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/editor_debugger_plugin.h b/editor/plugins/editor_debugger_plugin.h
index 5995d790c5..b602c36912 100644
--- a/editor/plugins/editor_debugger_plugin.h
+++ b/editor/plugins/editor_debugger_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index 9702c7e734..cef505181a 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -477,7 +477,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
}
String code = scr->get_source_code().strip_edges();
- if (code == "") {
+ if (code.is_empty()) {
return Ref<Texture2D>();
}
@@ -514,11 +514,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
}
bg_color.a = MAX(bg_color.a, 0.2); // some background
- for (int i = 0; i < thumbnail_size; i++) {
- for (int j = 0; j < thumbnail_size; j++) {
- img->set_pixel(i, j, bg_color);
- }
- }
+ img->fill(bg_color);
const int x0 = thumbnail_size / 8;
const int y0 = thumbnail_size / 8;
@@ -824,6 +820,7 @@ bool EditorFontPreviewPlugin::handles(const String &p_type) const {
Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path, const Size2 &p_size) const {
RES res = ResourceLoader::load(p_path);
+ ERR_FAIL_COND_V(res.is_null(), Ref<Texture2D>());
Ref<Font> sampled_font;
if (res->is_class("Font")) {
sampled_font = res->duplicate();
@@ -851,7 +848,9 @@ Ref<Texture2D> EditorFontPreviewPlugin::generate_from_path(const String &p_path,
Ref<Font> font = sampled_font;
- font->draw_string(canvas_item, pos, sample, HALIGN_LEFT, -1.f, 50, Color(1, 1, 1));
+ const Color c = GLOBAL_GET("rendering/environment/defaults/default_clear_color");
+ const float fg = c.get_luminance() < 0.5 ? 1.0 : 0.0;
+ font->draw_string(canvas_item, pos, sample, HORIZONTAL_ALIGNMENT_LEFT, -1.f, 50, Color(fg, fg, fg));
RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<EditorFontPreviewPlugin *>(this), &EditorFontPreviewPlugin::_generate_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT);
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index bf52f5771d..dd64918d41 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/font_editor_plugin.cpp b/editor/plugins/font_editor_plugin.cpp
index 52fb5b69ea..73a6781774 100644
--- a/editor/plugins/font_editor_plugin.cpp
+++ b/editor/plugins/font_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/font_editor_plugin.h b/editor/plugins/font_editor_plugin.h
index 3530815872..736137121a 100644
--- a/editor/plugins/font_editor_plugin.h
+++ b/editor/plugins/font_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index 4b50f484a4..6b93a1872d 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.h b/editor/plugins/gpu_particles_2d_editor_plugin.h
index bdfc021aa7..55e455e252 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.h
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
index 5ac58795d1..0057566603 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h
index bd10895459..f7e4244ba4 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.h
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
index 57279c57e7..1b4c944876 100644
--- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,11 +30,11 @@
#include "gpu_particles_collision_sdf_editor_plugin.h"
-void GPUParticlesCollisionSDFEditorPlugin::_bake() {
+void GPUParticlesCollisionSDF3DEditorPlugin::_bake() {
if (col_sdf) {
if (col_sdf->get_texture().is_null() || !col_sdf->get_texture()->get_path().is_resource_file()) {
String path = get_tree()->get_edited_scene_root()->get_scene_file_path();
- if (path == String()) {
+ if (path.is_empty()) {
path = "res://" + col_sdf->get_name() + "_data.exr";
} else {
String ext = path.get_extension();
@@ -49,8 +49,8 @@ void GPUParticlesCollisionSDFEditorPlugin::_bake() {
}
}
-void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) {
- GPUParticlesCollisionSDF *s = Object::cast_to<GPUParticlesCollisionSDF>(p_object);
+void GPUParticlesCollisionSDF3DEditorPlugin::edit(Object *p_object) {
+ GPUParticlesCollisionSDF3D *s = Object::cast_to<GPUParticlesCollisionSDF3D>(p_object);
if (!s) {
return;
}
@@ -58,11 +58,11 @@ void GPUParticlesCollisionSDFEditorPlugin::edit(Object *p_object) {
col_sdf = s;
}
-bool GPUParticlesCollisionSDFEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class("GPUParticlesCollisionSDF");
+bool GPUParticlesCollisionSDF3DEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("GPUParticlesCollisionSDF3D");
}
-void GPUParticlesCollisionSDFEditorPlugin::_notification(int p_what) {
+void GPUParticlesCollisionSDF3DEditorPlugin::_notification(int p_what) {
if (p_what == NOTIFICATION_PROCESS) {
if (!col_sdf) {
return;
@@ -77,7 +77,7 @@ void GPUParticlesCollisionSDFEditorPlugin::_notification(int p_what) {
int data_size = 2;
const double size_mb = size.x * size.y * size.z * data_size / (1024.0 * 1024.0);
- // Add a qualitative measurement to help the user assess whether a GPUParticlesCollisionSDF node is using a lot of VRAM.
+ // Add a qualitative measurement to help the user assess whether a GPUParticlesCollisionSDF3D node is using a lot of VRAM.
String size_quality;
if (size_mb < 8.0) {
size_quality = TTR("Low");
@@ -101,7 +101,7 @@ void GPUParticlesCollisionSDFEditorPlugin::_notification(int p_what) {
}
}
-void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) {
+void GPUParticlesCollisionSDF3DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
bake_hb->show();
set_process(true);
@@ -111,26 +111,26 @@ void GPUParticlesCollisionSDFEditorPlugin::make_visible(bool p_visible) {
}
}
-EditorProgress *GPUParticlesCollisionSDFEditorPlugin::tmp_progress = nullptr;
+EditorProgress *GPUParticlesCollisionSDF3DEditorPlugin::tmp_progress = nullptr;
-void GPUParticlesCollisionSDFEditorPlugin::bake_func_begin(int p_steps) {
+void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_begin(int p_steps) {
ERR_FAIL_COND(tmp_progress != nullptr);
tmp_progress = memnew(EditorProgress("bake_sdf", TTR("Bake SDF"), p_steps));
}
-void GPUParticlesCollisionSDFEditorPlugin::bake_func_step(int p_step, const String &p_description) {
+void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_step(int p_step, const String &p_description) {
ERR_FAIL_COND(tmp_progress == nullptr);
tmp_progress->step(p_description, p_step, false);
}
-void GPUParticlesCollisionSDFEditorPlugin::bake_func_end() {
+void GPUParticlesCollisionSDF3DEditorPlugin::bake_func_end() {
ERR_FAIL_COND(tmp_progress == nullptr);
memdelete(tmp_progress);
tmp_progress = nullptr;
}
-void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String &p_path) {
+void GPUParticlesCollisionSDF3DEditorPlugin::_sdf_save_path_and_bake(const String &p_path) {
probe_file->hide();
if (col_sdf) {
Ref<Image> bake_img = col_sdf->bake();
@@ -168,10 +168,10 @@ void GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake(const String
}
}
-void GPUParticlesCollisionSDFEditorPlugin::_bind_methods() {
+void GPUParticlesCollisionSDF3DEditorPlugin::_bind_methods() {
}
-GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node) {
+GPUParticlesCollisionSDF3DEditorPlugin::GPUParticlesCollisionSDF3DEditorPlugin(EditorNode *p_node) {
editor = p_node;
bake_hb = memnew(HBoxContainer);
bake_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -180,7 +180,7 @@ GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(Edito
bake->set_flat(true);
bake->set_icon(editor->get_gui_base()->get_theme_icon(SNAME("Bake"), SNAME("EditorIcons")));
bake->set_text(TTR("Bake SDF"));
- bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_bake));
+ bake->connect("pressed", callable_mp(this, &GPUParticlesCollisionSDF3DEditorPlugin::_bake));
bake_hb->add_child(bake);
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, bake_hb);
@@ -188,14 +188,14 @@ GPUParticlesCollisionSDFEditorPlugin::GPUParticlesCollisionSDFEditorPlugin(Edito
probe_file = memnew(EditorFileDialog);
probe_file->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE);
probe_file->add_filter("*.exr");
- probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDFEditorPlugin::_sdf_save_path_and_bake));
+ probe_file->connect("file_selected", callable_mp(this, &GPUParticlesCollisionSDF3DEditorPlugin::_sdf_save_path_and_bake));
get_editor_interface()->get_base_control()->add_child(probe_file);
probe_file->set_title(TTR("Select path for SDF Texture"));
- GPUParticlesCollisionSDF::bake_begin_function = bake_func_begin;
- GPUParticlesCollisionSDF::bake_step_function = bake_func_step;
- GPUParticlesCollisionSDF::bake_end_function = bake_func_end;
+ GPUParticlesCollisionSDF3D::bake_begin_function = bake_func_begin;
+ GPUParticlesCollisionSDF3D::bake_step_function = bake_func_step;
+ GPUParticlesCollisionSDF3D::bake_end_function = bake_func_end;
}
-GPUParticlesCollisionSDFEditorPlugin::~GPUParticlesCollisionSDFEditorPlugin() {
+GPUParticlesCollisionSDF3DEditorPlugin::~GPUParticlesCollisionSDF3DEditorPlugin() {
}
diff --git a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
index 26b8b352d6..d74986f22b 100644
--- a/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
+++ b/editor/plugins/gpu_particles_collision_sdf_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,10 +36,10 @@
#include "scene/3d/gpu_particles_collision_3d.h"
#include "scene/resources/material.h"
-class GPUParticlesCollisionSDFEditorPlugin : public EditorPlugin {
- GDCLASS(GPUParticlesCollisionSDFEditorPlugin, EditorPlugin);
+class GPUParticlesCollisionSDF3DEditorPlugin : public EditorPlugin {
+ GDCLASS(GPUParticlesCollisionSDF3DEditorPlugin, EditorPlugin);
- GPUParticlesCollisionSDF *col_sdf;
+ GPUParticlesCollisionSDF3D *col_sdf;
HBoxContainer *bake_hb;
Button *bake;
@@ -60,14 +60,14 @@ protected:
void _notification(int p_what);
public:
- virtual String get_name() const override { return "GPUParticlesCollisionSDF"; }
+ virtual String get_name() const override { return "GPUParticlesCollisionSDF3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
virtual void make_visible(bool p_visible) override;
- GPUParticlesCollisionSDFEditorPlugin(EditorNode *p_node);
- ~GPUParticlesCollisionSDFEditorPlugin();
+ GPUParticlesCollisionSDF3DEditorPlugin(EditorNode *p_node);
+ ~GPUParticlesCollisionSDF3DEditorPlugin();
};
#endif // GPU_PARTICLES_COLLISION_SDF_EDITOR_PLUGIN_H
diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp
index da050abc02..5e300d3de9 100644
--- a/editor/plugins/gradient_editor_plugin.cpp
+++ b/editor/plugins/gradient_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -118,6 +118,9 @@ void EditorInspectorPluginGradient::parse_begin(Object *p_object) {
editor->set_gradient(g);
add_custom_control(editor);
+ int picker_shape = EDITOR_GET("interface/inspector/default_color_picker_shape");
+ editor->get_picker()->set_picker_shape((ColorPicker::PickerShapeType)picker_shape);
+
reverse_btn = memnew(GradientReverseButton);
gradient_tools_hbox = memnew(HBoxContainer);
diff --git a/editor/plugins/gradient_editor_plugin.h b/editor/plugins/gradient_editor_plugin.h
index 95b7b466c9..8239711667 100644
--- a/editor/plugins/gradient_editor_plugin.h
+++ b/editor/plugins/gradient_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/input_event_editor_plugin.cpp b/editor/plugins/input_event_editor_plugin.cpp
index d3d2de92f5..b0ee88479a 100644
--- a/editor/plugins/input_event_editor_plugin.cpp
+++ b/editor/plugins/input_event_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/input_event_editor_plugin.h b/editor/plugins/input_event_editor_plugin.h
index bc8293c9e5..ed26890229 100644
--- a/editor/plugins/input_event_editor_plugin.h
+++ b/editor/plugins/input_event_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.cpp b/editor/plugins/light_occluder_2d_editor_plugin.cpp
index 3d555d7eba..94ab89e2f6 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.cpp
+++ b/editor/plugins/light_occluder_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/light_occluder_2d_editor_plugin.h b/editor/plugins/light_occluder_2d_editor_plugin.h
index eb1ce04788..1a0cd3514b 100644
--- a/editor/plugins/light_occluder_2d_editor_plugin.h
+++ b/editor/plugins/light_occluder_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/lightmap_gi_editor_plugin.cpp b/editor/plugins/lightmap_gi_editor_plugin.cpp
index 123087446c..2126ca1bc9 100644
--- a/editor/plugins/lightmap_gi_editor_plugin.cpp
+++ b/editor/plugins/lightmap_gi_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -33,21 +33,22 @@
void LightmapGIEditorPlugin::_bake_select_file(const String &p_file) {
if (lightmap) {
LightmapGI::BakeError err;
+ const uint64_t time_started = OS::get_singleton()->get_ticks_msec();
if (get_tree()->get_edited_scene_root() && get_tree()->get_edited_scene_root() == lightmap) {
err = lightmap->bake(lightmap, p_file, bake_func_step);
} else {
err = lightmap->bake(lightmap->get_parent(), p_file, bake_func_step);
}
- bake_func_end();
+ bake_func_end(time_started);
switch (err) {
case LightmapGI::BAKE_ERROR_NO_SAVE_PATH: {
String scene_path = lightmap->get_scene_file_path();
- if (scene_path == String()) {
+ if (scene_path.is_empty()) {
scene_path = lightmap->get_owner()->get_scene_file_path();
}
- if (scene_path == String()) {
+ if (scene_path.is_empty()) {
EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for lightmap images.\nSave your scene and try again."));
break;
}
@@ -104,11 +105,18 @@ bool LightmapGIEditorPlugin::bake_func_step(float p_progress, const String &p_de
return tmp_progress->step(p_description, p_progress * 1000, p_refresh);
}
-void LightmapGIEditorPlugin::bake_func_end() {
+void LightmapGIEditorPlugin::bake_func_end(uint64_t p_time_started) {
if (tmp_progress != nullptr) {
memdelete(tmp_progress);
tmp_progress = nullptr;
}
+
+ const int time_taken = (OS::get_singleton()->get_ticks_msec() - p_time_started) * 0.001;
+ print_line(vformat("Done baking lightmaps in %02d:%02d:%02d.", time_taken / 3600, (time_taken % 3600) / 60, time_taken % 60));
+ // Request attention in case the user was doing something else.
+ // Baking lightmaps is likely the editor task that can take the most time,
+ // so only request the attention for baking lightmaps.
+ DisplayServer::get_singleton()->window_request_attention();
}
void LightmapGIEditorPlugin::_bind_methods() {
diff --git a/editor/plugins/lightmap_gi_editor_plugin.h b/editor/plugins/lightmap_gi_editor_plugin.h
index 12d080d6be..5eec972228 100644
--- a/editor/plugins/lightmap_gi_editor_plugin.h
+++ b/editor/plugins/lightmap_gi_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -47,7 +47,7 @@ class LightmapGIEditorPlugin : public EditorPlugin {
EditorFileDialog *file_dialog;
static EditorProgress *tmp_progress;
static bool bake_func_step(float p_progress, const String &p_description, void *, bool p_refresh);
- static void bake_func_end();
+ static void bake_func_end(uint64_t p_time_started);
void _bake_select_file(const String &p_file);
void _bake();
diff --git a/editor/plugins/line_2d_editor_plugin.cpp b/editor/plugins/line_2d_editor_plugin.cpp
index 08c5ef02a4..9d7e22278e 100644
--- a/editor/plugins/line_2d_editor_plugin.cpp
+++ b/editor/plugins/line_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/line_2d_editor_plugin.h b/editor/plugins/line_2d_editor_plugin.h
index 769109583a..4497307747 100644
--- a/editor/plugins/line_2d_editor_plugin.h
+++ b/editor/plugins/line_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/material_editor_plugin.cpp b/editor/plugins/material_editor_plugin.cpp
index 140d2952dd..9d45c365a8 100644
--- a/editor/plugins/material_editor_plugin.cpp
+++ b/editor/plugins/material_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -69,8 +69,24 @@ void MaterialEditor::edit(Ref<Material> p_material, const Ref<Environment> &p_en
material = p_material;
camera->set_environment(p_env);
if (!material.is_null()) {
- sphere_instance->set_material_override(material);
- box_instance->set_material_override(material);
+ Shader::Mode mode = p_material->get_shader_mode();
+ switch (mode) {
+ case Shader::MODE_CANVAS_ITEM:
+ layout_3d->hide();
+ layout_2d->show();
+ vc->hide();
+ rect_instance->set_material(material);
+ break;
+ case Shader::MODE_SPATIAL:
+ layout_2d->hide();
+ layout_3d->show();
+ vc->show();
+ sphere_instance->set_material_override(material);
+ box_instance->set_material_override(material);
+ break;
+ default:
+ break;
+ }
} else {
hide();
}
@@ -106,6 +122,21 @@ void MaterialEditor::_bind_methods() {
}
MaterialEditor::MaterialEditor() {
+ // canvas item
+
+ layout_2d = memnew(HBoxContainer);
+ layout_2d->set_alignment(BoxContainer::ALIGNMENT_CENTER);
+ add_child(layout_2d);
+ layout_2d->set_anchors_and_offsets_preset(PRESET_WIDE);
+
+ rect_instance = memnew(ColorRect);
+ layout_2d->add_child(rect_instance);
+ rect_instance->set_custom_minimum_size(Size2(150, 150) * EDSCALE);
+
+ layout_2d->set_visible(false);
+
+ // spatial
+
vc = memnew(SubViewportContainer);
vc->set_stretch(true);
add_child(vc);
@@ -154,12 +185,12 @@ MaterialEditor::MaterialEditor() {
set_custom_minimum_size(Size2(1, 150) * EDSCALE);
- HBoxContainer *hb = memnew(HBoxContainer);
- add_child(hb);
- hb->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2);
+ layout_3d = memnew(HBoxContainer);
+ add_child(layout_3d);
+ layout_3d->set_anchors_and_offsets_preset(Control::PRESET_WIDE, Control::PRESET_MODE_MINSIZE, 2);
VBoxContainer *vb_shape = memnew(VBoxContainer);
- hb->add_child(vb_shape);
+ layout_3d->add_child(vb_shape);
sphere_switch = memnew(TextureButton);
sphere_switch->set_toggle_mode(true);
@@ -173,10 +204,10 @@ MaterialEditor::MaterialEditor() {
vb_shape->add_child(box_switch);
box_switch->connect("pressed", callable_mp(this, &MaterialEditor::_button_pressed), varray(box_switch));
- hb->add_spacer();
+ layout_3d->add_spacer();
VBoxContainer *vb_light = memnew(VBoxContainer);
- hb->add_child(vb_light);
+ layout_3d->add_child(vb_light);
light_1_switch = memnew(TextureButton);
light_1_switch->set_toggle_mode(true);
@@ -207,8 +238,8 @@ bool EditorInspectorPluginMaterial::can_handle(Object *p_object) {
if (!material) {
return false;
}
-
- return material->get_shader_mode() == Shader::MODE_SPATIAL;
+ Shader::Mode mode = material->get_shader_mode();
+ return mode == Shader::MODE_SPATIAL || mode == Shader::MODE_CANVAS_ITEM;
}
void EditorInspectorPluginMaterial::parse_begin(Object *p_object) {
@@ -223,6 +254,43 @@ void EditorInspectorPluginMaterial::parse_begin(Object *p_object) {
add_custom_control(editor);
}
+void EditorInspectorPluginMaterial::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) {
+ UndoRedo *undo_redo = Object::cast_to<UndoRedo>(p_undo_redo);
+ if (!undo_redo) {
+ return;
+ }
+
+ // For BaseMaterial3D, if a roughness or metallic textures is being assigned to an empty slot,
+ // set the respective metallic or roughness factor to 1.0 as a convenience feature
+ BaseMaterial3D *base_material = Object::cast_to<StandardMaterial3D>(p_edited);
+ if (base_material) {
+ Texture2D *texture = Object::cast_to<Texture2D>(p_new_value);
+ if (texture) {
+ if (p_property == "roughness_texture") {
+ if (base_material->get_texture(StandardMaterial3D::TEXTURE_ROUGHNESS).is_null() && texture) {
+ undo_redo->add_do_property(p_edited, "roughness", 1.0);
+
+ bool valid = false;
+ Variant value = p_edited->get("roughness", &valid);
+ if (valid) {
+ undo_redo->add_undo_property(p_edited, "roughness", value);
+ }
+ }
+ } else if (p_property == "metallic_texture") {
+ if (base_material->get_texture(StandardMaterial3D::TEXTURE_METALLIC).is_null() && texture) {
+ undo_redo->add_do_property(p_edited, "metallic", 1.0);
+
+ bool valid = false;
+ Variant value = p_edited->get("metallic", &valid);
+ if (valid) {
+ undo_redo->add_undo_property(p_edited, "metallic", value);
+ }
+ }
+ }
+ }
+ }
+}
+
EditorInspectorPluginMaterial::EditorInspectorPluginMaterial() {
env.instantiate();
Ref<Sky> sky = memnew(Sky());
@@ -230,6 +298,8 @@ EditorInspectorPluginMaterial::EditorInspectorPluginMaterial() {
env->set_background(Environment::BG_COLOR);
env->set_ambient_source(Environment::AMBIENT_SOURCE_SKY);
env->set_reflection_source(Environment::REFLECTION_SOURCE_SKY);
+
+ EditorNode::get_singleton()->get_editor_data().add_undo_redo_inspector_hook_callback(callable_mp(this, &EditorInspectorPluginMaterial::_undo_redo_inspector_callback));
}
MaterialEditorPlugin::MaterialEditorPlugin(EditorNode *p_node) {
diff --git a/editor/plugins/material_editor_plugin.h b/editor/plugins/material_editor_plugin.h
index 62549843f7..53f4513396 100644
--- a/editor/plugins/material_editor_plugin.h
+++ b/editor/plugins/material_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,6 +39,7 @@
#include "scene/3d/camera_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/mesh_instance_3d.h"
+#include "scene/gui/color_rect.h"
#include "scene/resources/material.h"
class SubViewportContainer;
@@ -46,22 +47,27 @@ class SubViewportContainer;
class MaterialEditor : public Control {
GDCLASS(MaterialEditor, Control);
- SubViewportContainer *vc;
- SubViewport *viewport;
- MeshInstance3D *sphere_instance;
- MeshInstance3D *box_instance;
- DirectionalLight3D *light1;
- DirectionalLight3D *light2;
- Camera3D *camera;
+ HBoxContainer *layout_2d = nullptr;
+ ColorRect *rect_instance = nullptr;
+
+ SubViewportContainer *vc = nullptr;
+ SubViewport *viewport = nullptr;
+ MeshInstance3D *sphere_instance = nullptr;
+ MeshInstance3D *box_instance = nullptr;
+ DirectionalLight3D *light1 = nullptr;
+ DirectionalLight3D *light2 = nullptr;
+ Camera3D *camera = nullptr;
Ref<SphereMesh> sphere_mesh;
Ref<BoxMesh> box_mesh;
- TextureButton *sphere_switch;
- TextureButton *box_switch;
+ HBoxContainer *layout_3d = nullptr;
+
+ TextureButton *sphere_switch = nullptr;
+ TextureButton *box_switch = nullptr;
- TextureButton *light_1_switch;
- TextureButton *light_2_switch;
+ TextureButton *light_1_switch = nullptr;
+ TextureButton *light_2_switch = nullptr;
Ref<Material> material;
@@ -86,6 +92,8 @@ public:
virtual bool can_handle(Object *p_object) override;
virtual void parse_begin(Object *p_object) override;
+ void _undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value);
+
EditorInspectorPluginMaterial();
};
diff --git a/editor/plugins/mesh_editor_plugin.cpp b/editor/plugins/mesh_editor_plugin.cpp
index 4b18ac6e9f..daf68f247d 100644
--- a/editor/plugins/mesh_editor_plugin.cpp
+++ b/editor/plugins/mesh_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/mesh_editor_plugin.h b/editor/plugins/mesh_editor_plugin.h
index 1e88b70202..613680e870 100644
--- a/editor/plugins/mesh_editor_plugin.h
+++ b/editor/plugins/mesh_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.cpp b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
index 7a85c5167b..75e9cc23a1 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -398,7 +398,7 @@ void MeshInstance3DEditor::_create_outline_mesh() {
}
if (mesh->get_surface_count() == 0) {
- err_dialog->set_text(TTR("Mesh has not surface to create outlines from."));
+ err_dialog->set_text(TTR("Mesh has no surface to create outlines from."));
err_dialog->popup_centered();
return;
} else if (mesh->get_surface_count() == 1 && mesh->surface_get_primitive_type(0) != Mesh::PRIMITIVE_TRIANGLES) {
diff --git a/editor/plugins/mesh_instance_3d_editor_plugin.h b/editor/plugins/mesh_instance_3d_editor_plugin.h
index 98b667c978..1df72d107c 100644
--- a/editor/plugins/mesh_instance_3d_editor_plugin.h
+++ b/editor/plugins/mesh_instance_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/mesh_library_editor_plugin.cpp b/editor/plugins/mesh_library_editor_plugin.cpp
index 18e7480287..d82d0c6ffc 100644
--- a/editor/plugins/mesh_library_editor_plugin.cpp
+++ b/editor/plugins/mesh_library_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -61,7 +61,7 @@ void MeshLibraryEditor::_menu_update_confirm(bool p_apply_xforms) {
cd_update->hide();
apply_xforms = p_apply_xforms;
String existing = mesh_library->get_meta("_editor_source_scene");
- ERR_FAIL_COND(existing == "");
+ ERR_FAIL_COND(existing.is_empty());
_import_scene_cbk(existing);
}
diff --git a/editor/plugins/mesh_library_editor_plugin.h b/editor/plugins/mesh_library_editor_plugin.h
index 9e225ffb9b..7144f87ba6 100644
--- a/editor/plugins/mesh_library_editor_plugin.h
+++ b/editor/plugins/mesh_library_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/multimesh_editor_plugin.cpp b/editor/plugins/multimesh_editor_plugin.cpp
index 5514bccabb..4ec65ea257 100644
--- a/editor/plugins/multimesh_editor_plugin.cpp
+++ b/editor/plugins/multimesh_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -48,7 +48,7 @@ void MultiMeshEditor::_populate() {
Ref<Mesh> mesh;
- if (mesh_source->get_text() == "") {
+ if (mesh_source->get_text().is_empty()) {
Ref<MultiMesh> multimesh;
multimesh = node->get_multimesh();
if (multimesh.is_null()) {
@@ -89,7 +89,7 @@ void MultiMeshEditor::_populate() {
}
}
- if (surface_source->get_text() == "") {
+ if (surface_source->get_text().is_empty()) {
err_dialog->set_text(TTR("No surface source specified."));
err_dialog->popup_centered();
return;
diff --git a/editor/plugins/multimesh_editor_plugin.h b/editor/plugins/multimesh_editor_plugin.h
index 2cdd7cf504..ae18edd90a 100644
--- a/editor/plugins/multimesh_editor_plugin.h
+++ b/editor/plugins/multimesh_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/navigation_polygon_editor_plugin.cpp b/editor/plugins/navigation_polygon_editor_plugin.cpp
index 9971d3111d..e9e2a843cd 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.cpp
+++ b/editor/plugins/navigation_polygon_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/navigation_polygon_editor_plugin.h b/editor/plugins/navigation_polygon_editor_plugin.h
index 0f5928d416..446083902c 100644
--- a/editor/plugins/navigation_polygon_editor_plugin.h
+++ b/editor/plugins/navigation_polygon_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 1f5d68929a..59ba49232e 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -117,52 +117,52 @@ void EditorNode3DGizmo::redraw() {
}
}
-String EditorNode3DGizmo::get_handle_name(int p_id) const {
+String EditorNode3DGizmo::get_handle_name(int p_id, bool p_secondary) const {
String ret;
- if (GDVIRTUAL_CALL(_get_handle_name, p_id, ret)) {
+ if (GDVIRTUAL_CALL(_get_handle_name, p_id, p_secondary, ret)) {
return ret;
}
ERR_FAIL_COND_V(!gizmo_plugin, "");
- return gizmo_plugin->get_handle_name(this, p_id);
+ return gizmo_plugin->get_handle_name(this, p_id, p_secondary);
}
-bool EditorNode3DGizmo::is_handle_highlighted(int p_id) const {
+bool EditorNode3DGizmo::is_handle_highlighted(int p_id, bool p_secondary) const {
bool success;
- if (GDVIRTUAL_CALL(_is_handle_highlighted, p_id, success)) {
+ if (GDVIRTUAL_CALL(_is_handle_highlighted, p_id, p_secondary, success)) {
return success;
}
ERR_FAIL_COND_V(!gizmo_plugin, false);
- return gizmo_plugin->is_handle_highlighted(this, p_id);
+ return gizmo_plugin->is_handle_highlighted(this, p_id, p_secondary);
}
-Variant EditorNode3DGizmo::get_handle_value(int p_id) const {
+Variant EditorNode3DGizmo::get_handle_value(int p_id, bool p_secondary) const {
Variant value;
- if (GDVIRTUAL_CALL(_get_handle_value, p_id, value)) {
+ if (GDVIRTUAL_CALL(_get_handle_value, p_id, p_secondary, value)) {
return value;
}
ERR_FAIL_COND_V(!gizmo_plugin, Variant());
- return gizmo_plugin->get_handle_value(this, p_id);
+ return gizmo_plugin->get_handle_value(this, p_id, p_secondary);
}
-void EditorNode3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point) {
- if (GDVIRTUAL_CALL(_set_handle, p_id, p_camera, p_point)) {
+void EditorNode3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
+ if (GDVIRTUAL_CALL(_set_handle, p_id, p_secondary, p_camera, p_point)) {
return;
}
ERR_FAIL_COND(!gizmo_plugin);
- gizmo_plugin->set_handle(this, p_id, p_camera, p_point);
+ gizmo_plugin->set_handle(this, p_id, p_secondary, p_camera, p_point);
}
-void EditorNode3DGizmo::commit_handle(int p_id, const Variant &p_restore, bool p_cancel) {
- if (GDVIRTUAL_CALL(_commit_handle, p_id, p_restore, p_cancel)) {
+void EditorNode3DGizmo::commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
+ if (GDVIRTUAL_CALL(_commit_handle, p_id, p_secondary, p_restore, p_cancel)) {
return;
}
ERR_FAIL_COND(!gizmo_plugin);
- gizmo_plugin->commit_handle(this, p_id, p_restore, p_cancel);
+ gizmo_plugin->commit_handle(this, p_id, p_secondary, p_restore, p_cancel);
}
int EditorNode3DGizmo::subgizmos_intersect_ray(Camera3D *p_camera, const Vector2 &p_point) const {
@@ -324,37 +324,34 @@ void EditorNode3DGizmo::add_unscaled_billboard(const Ref<Material> &p_material,
ERR_FAIL_COND(!spatial_node);
Instance ins;
- Vector<Vector3> vs;
- Vector<Vector2> uv;
- Vector<Color> colors;
-
- vs.push_back(Vector3(-p_scale, p_scale, 0));
- vs.push_back(Vector3(p_scale, p_scale, 0));
- vs.push_back(Vector3(p_scale, -p_scale, 0));
- vs.push_back(Vector3(-p_scale, -p_scale, 0));
-
- uv.push_back(Vector2(0, 0));
- uv.push_back(Vector2(1, 0));
- uv.push_back(Vector2(1, 1));
- uv.push_back(Vector2(0, 1));
-
- colors.push_back(p_modulate);
- colors.push_back(p_modulate);
- colors.push_back(p_modulate);
- colors.push_back(p_modulate);
+ Vector<Vector3> vs = {
+ Vector3(-p_scale, p_scale, 0),
+ Vector3(p_scale, p_scale, 0),
+ Vector3(p_scale, -p_scale, 0),
+ Vector3(-p_scale, -p_scale, 0)
+ };
+
+ Vector<Vector2> uv = {
+ Vector2(0, 0),
+ Vector2(1, 0),
+ Vector2(1, 1),
+ Vector2(0, 1)
+ };
+
+ Vector<Color> colors = {
+ p_modulate,
+ p_modulate,
+ p_modulate,
+ p_modulate
+ };
+
+ Vector<int> indices = { 0, 1, 2, 0, 2, 3 };
Ref<ArrayMesh> mesh = memnew(ArrayMesh);
Array a;
a.resize(Mesh::ARRAY_MAX);
a[Mesh::ARRAY_VERTEX] = vs;
a[Mesh::ARRAY_TEX_UV] = uv;
- Vector<int> indices;
- indices.push_back(0);
- indices.push_back(1);
- indices.push_back(2);
- indices.push_back(0);
- indices.push_back(2);
- indices.push_back(3);
a[Mesh::ARRAY_INDEX] = indices;
a[Mesh::ARRAY_COLOR] = colors;
mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, a);
@@ -410,7 +407,8 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
}
bool is_current_hover_gizmo = Node3DEditor::get_singleton()->get_current_hover_gizmo() == this;
- int current_hover_handle = Node3DEditor::get_singleton()->get_current_hover_gizmo_handle();
+ bool current_hover_handle_secondary;
+ int current_hover_handle = Node3DEditor::get_singleton()->get_current_hover_gizmo_handle(current_hover_handle_secondary);
Instance ins;
Ref<ArrayMesh> mesh = memnew(ArrayMesh);
@@ -424,12 +422,12 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
Color *w = colors.ptrw();
for (int i = 0; i < p_handles.size(); i++) {
Color col(1, 1, 1, 1);
- if (is_handle_highlighted(i)) {
+ if (is_handle_highlighted(i, p_secondary)) {
col = Color(0, 0, 1, 0.9);
}
int id = p_ids.is_empty() ? i : p_ids[i];
- if (!is_current_hover_gizmo || current_hover_handle != id) {
+ if (!is_current_hover_gizmo || current_hover_handle != id || p_secondary != current_hover_handle_secondary) {
col.a = 0.8;
}
@@ -574,8 +572,9 @@ bool EditorNode3DGizmo::intersect_frustum(const Camera3D *p_camera, const Vector
return false;
}
-void EditorNode3DGizmo::handles_intersect_ray(Camera3D *p_camera, const Vector2 &p_point, bool p_shift_pressed, int &r_id) {
+void EditorNode3DGizmo::handles_intersect_ray(Camera3D *p_camera, const Vector2 &p_point, bool p_shift_pressed, int &r_id, bool &r_secondary) {
r_id = -1;
+ r_secondary = false;
ERR_FAIL_COND(!spatial_node);
ERR_FAIL_COND(!valid);
@@ -605,6 +604,7 @@ void EditorNode3DGizmo::handles_intersect_ray(Camera3D *p_camera, const Vector2
} else {
r_id = secondary_handle_ids[i];
}
+ r_secondary = true;
}
}
}
@@ -628,6 +628,7 @@ void EditorNode3DGizmo::handles_intersect_ray(Camera3D *p_camera, const Vector2
} else {
r_id = handle_ids[i];
}
+ r_secondary = false;
}
}
}
@@ -839,12 +840,12 @@ void EditorNode3DGizmo::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_subgizmo_selection"), &EditorNode3DGizmo::get_subgizmo_selection);
GDVIRTUAL_BIND(_redraw);
- GDVIRTUAL_BIND(_get_handle_name, "id");
- GDVIRTUAL_BIND(_is_handle_highlighted, "id");
+ GDVIRTUAL_BIND(_get_handle_name, "id", "secondary");
+ GDVIRTUAL_BIND(_is_handle_highlighted, "id", "secondary");
- GDVIRTUAL_BIND(_get_handle_value, "id");
- GDVIRTUAL_BIND(_set_handle, "id", "camera", "point");
- GDVIRTUAL_BIND(_commit_handle, "id", "restore", "cancel");
+ GDVIRTUAL_BIND(_get_handle_value, "id", "secondary");
+ GDVIRTUAL_BIND(_set_handle, "id", "secondary", "camera", "point");
+ GDVIRTUAL_BIND(_commit_handle, "id", "secondary", "restore", "cancel");
GDVIRTUAL_BIND(_subgizmos_intersect_ray, "camera", "point");
GDVIRTUAL_BIND(_subgizmos_intersect_frustum, "camera", "frustum");
@@ -1054,12 +1055,12 @@ void EditorNode3DGizmoPlugin::_bind_methods() {
GDVIRTUAL_BIND(_is_selectable_when_hidden);
GDVIRTUAL_BIND(_redraw, "gizmo");
- GDVIRTUAL_BIND(_get_handle_name, "gizmo", "handle_id");
- GDVIRTUAL_BIND(_is_handle_highlighted, "gizmo", "handle_id");
- GDVIRTUAL_BIND(_get_handle_value, "gizmo", "handle_id");
+ GDVIRTUAL_BIND(_get_handle_name, "gizmo", "handle_id", "secondary");
+ GDVIRTUAL_BIND(_is_handle_highlighted, "gizmo", "handle_id", "secondary");
+ GDVIRTUAL_BIND(_get_handle_value, "gizmo", "handle_id", "secondary");
- GDVIRTUAL_BIND(_set_handle, "gizmo", "handle_id", "camera", "screen_pos");
- GDVIRTUAL_BIND(_commit_handle, "gizmo", "handle_id", "restore", "cancel");
+ GDVIRTUAL_BIND(_set_handle, "gizmo", "handle_id", "secondary", "camera", "screen_pos");
+ GDVIRTUAL_BIND(_commit_handle, "gizmo", "handle_id", "secondary", "restore", "cancel");
GDVIRTUAL_BIND(_subgizmos_intersect_ray, "gizmo", "camera", "screen_pos");
GDVIRTUAL_BIND(_subgizmos_intersect_frustum, "gizmo", "camera", "frustum_planes");
@@ -1110,36 +1111,36 @@ void EditorNode3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
GDVIRTUAL_CALL(_redraw, p_gizmo);
}
-bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+bool EditorNode3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
bool ret;
- if (GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
+ if (GDVIRTUAL_CALL(_is_handle_highlighted, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
return ret;
}
return false;
}
-String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String EditorNode3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
String ret;
- if (GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
+ if (GDVIRTUAL_CALL(_get_handle_name, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
return ret;
}
return "";
}
-Variant EditorNode3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant EditorNode3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
Variant ret;
- if (GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, ret)) {
+ if (GDVIRTUAL_CALL(_get_handle_value, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, ret)) {
return ret;
}
return Variant();
}
-void EditorNode3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
- GDVIRTUAL_CALL(_set_handle, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_camera, p_point);
+void EditorNode3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
+ GDVIRTUAL_CALL(_set_handle, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, p_camera, p_point);
}
-void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
- GDVIRTUAL_CALL(_commit_handle, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_restore, p_cancel);
+void EditorNode3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
+ GDVIRTUAL_CALL(_commit_handle, Ref<EditorNode3DGizmo>(p_gizmo), p_id, p_secondary, p_restore, p_cancel);
}
int EditorNode3DGizmoPlugin::subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const {
@@ -1244,7 +1245,7 @@ int Light3DGizmoPlugin::get_priority() const {
return -1;
}
-String Light3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String Light3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
if (p_id == 0) {
return "Radius";
} else {
@@ -1252,7 +1253,7 @@ String Light3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int
}
}
-Variant Light3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant Light3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
if (p_id == 0) {
return light->get_param(Light3D::PARAM_RANGE);
@@ -1291,7 +1292,7 @@ static float _find_closest_angle_to_half_pi_arc(const Vector3 &p_from, const Vec
return Math::rad2deg(a);
}
-void Light3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void Light3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
Transform3D gt = light->get_global_transform();
Transform3D gi = gt.affine_inverse();
@@ -1335,7 +1336,7 @@ void Light3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
}
}
-void Light3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void Light3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
Light3D *light = Object::cast_to<Light3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
light->set_param(p_id == 0 ? Light3D::PARAM_RANGE : Light3D::PARAM_SPOT_ANGLE, p_restore);
@@ -1477,9 +1478,10 @@ void Light3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_lines(points_primary, material_primary, false, color);
p_gizmo->add_lines(points_secondary, material_secondary, false, color);
- Vector<Vector3> handles;
- handles.push_back(Vector3(0, 0, -r));
- handles.push_back(Vector3(w, 0, -d));
+ Vector<Vector3> handles = {
+ Vector3(0, 0, -r),
+ Vector3(w, 0, -d)
+ };
p_gizmo->add_handles(handles, get_material("handles"));
p_gizmo->add_unscaled_billboard(icon, 0.05, color);
@@ -1508,16 +1510,16 @@ int AudioStreamPlayer3DGizmoPlugin::get_priority() const {
return -1;
}
-String AudioStreamPlayer3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String AudioStreamPlayer3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
return "Emission Radius";
}
-Variant AudioStreamPlayer3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant AudioStreamPlayer3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
return player->get_emission_angle();
}
-void AudioStreamPlayer3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void AudioStreamPlayer3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
Transform3D gt = player->get_global_transform();
@@ -1554,7 +1556,7 @@ void AudioStreamPlayer3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo
}
}
-void AudioStreamPlayer3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void AudioStreamPlayer3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
AudioStreamPlayer3D *player = Object::cast_to<AudioStreamPlayer3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
@@ -1666,7 +1668,7 @@ int Camera3DGizmoPlugin::get_priority() const {
return -1;
}
-String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) {
@@ -1676,7 +1678,7 @@ String Camera3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, in
}
}
-Variant Camera3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant Camera3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) {
@@ -1686,7 +1688,7 @@ Variant Camera3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo,
}
}
-void Camera3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void Camera3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
Transform3D gt = camera->get_global_transform();
@@ -1715,7 +1717,7 @@ void Camera3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
}
}
-void Camera3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void Camera3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
Camera3D *camera = Object::cast_to<Camera3D>(p_gizmo->get_spatial_node());
if (camera->get_projection() == Camera3D::PROJECTION_PERSPECTIVE) {
@@ -2210,10 +2212,10 @@ void SpringArm3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->clear();
- Vector<Vector3> lines;
-
- lines.push_back(Vector3());
- lines.push_back(Vector3(0, 0, 1.0) * spring_arm->get_length());
+ Vector<Vector3> lines = {
+ Vector3(),
+ Vector3(0, 0, 1.0) * spring_arm->get_length()
+ };
Ref<StandardMaterial3D> material = get_material("shape_material", p_gizmo);
@@ -2370,21 +2372,21 @@ void SoftDynamicBody3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_triangles(tm);
}
-String SoftDynamicBody3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String SoftDynamicBody3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
return "SoftDynamicBody3D pin point";
}
-Variant SoftDynamicBody3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant SoftDynamicBody3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
SoftDynamicBody3D *soft_body = Object::cast_to<SoftDynamicBody3D>(p_gizmo->get_spatial_node());
return Variant(soft_body->is_point_pinned(p_id));
}
-void SoftDynamicBody3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void SoftDynamicBody3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
SoftDynamicBody3D *soft_body = Object::cast_to<SoftDynamicBody3D>(p_gizmo->get_spatial_node());
soft_body->pin_point_toggle(p_id);
}
-bool SoftDynamicBody3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+bool SoftDynamicBody3DGizmoPlugin::is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
SoftDynamicBody3D *soft_body = Object::cast_to<SoftDynamicBody3D>(p_gizmo->get_spatial_node());
return soft_body->is_point_pinned(p_id);
}
@@ -2411,7 +2413,7 @@ int VisibleOnScreenNotifier3DGizmoPlugin::get_priority() const {
return -1;
}
-String VisibleOnScreenNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String VisibleOnScreenNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
return "Size X";
@@ -2430,12 +2432,12 @@ String VisibleOnScreenNotifier3DGizmoPlugin::get_handle_name(const EditorNode3DG
return "";
}
-Variant VisibleOnScreenNotifier3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant VisibleOnScreenNotifier3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node());
return notifier->get_aabb();
}
-void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node());
Transform3D gt = notifier->get_global_transform();
@@ -2487,7 +2489,7 @@ void VisibleOnScreenNotifier3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p
}
}
-void VisibleOnScreenNotifier3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void VisibleOnScreenNotifier3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
VisibleOnScreenNotifier3D *notifier = Object::cast_to<VisibleOnScreenNotifier3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
@@ -2603,7 +2605,7 @@ bool GPUParticles3DGizmoPlugin::is_selectable_when_hidden() const {
return true;
}
-String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
return "Size X";
@@ -2622,12 +2624,12 @@ String GPUParticles3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_giz
return "";
}
-Variant GPUParticles3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant GPUParticles3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node());
return particles->get_visibility_aabb();
}
-void GPUParticles3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void GPUParticles3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node());
Transform3D gt = particles->get_global_transform();
@@ -2678,7 +2680,7 @@ void GPUParticles3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int
}
}
-void GPUParticles3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void GPUParticles3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(p_gizmo->get_spatial_node());
if (p_cancel) {
@@ -2764,35 +2766,35 @@ int GPUParticlesCollision3DGizmoPlugin::get_priority() const {
return -1;
}
-String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String GPUParticlesCollision3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
const Node3D *cs = p_gizmo->get_spatial_node();
- if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) {
return "Radius";
}
- if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
return "Extents";
}
return "";
}
-Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant GPUParticlesCollision3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
const Node3D *cs = p_gizmo->get_spatial_node();
- if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) {
return p_gizmo->get_spatial_node()->call("get_radius");
}
- if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
return Vector3(p_gizmo->get_spatial_node()->call("get_extents"));
}
return Variant();
}
-void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
Node3D *sn = p_gizmo->get_spatial_node();
Transform3D gt = sn->get_global_transform();
@@ -2803,7 +2805,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 4096) };
- if (Object::cast_to<GPUParticlesCollisionSphere>(sn) || Object::cast_to<GPUParticlesAttractorSphere>(sn)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(sn) || Object::cast_to<GPUParticlesAttractorSphere3D>(sn)) {
Vector3 ra, rb;
Geometry3D::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb);
float d = ra.x;
@@ -2818,7 +2820,7 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g
sn->call("set_radius", d);
}
- if (Object::cast_to<GPUParticlesCollisionBox>(sn) || Object::cast_to<GPUParticlesAttractorBox>(sn) || Object::cast_to<GPUParticlesAttractorVectorField>(sn) || Object::cast_to<GPUParticlesCollisionSDF>(sn) || Object::cast_to<GPUParticlesCollisionHeightField>(sn)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(sn) || Object::cast_to<GPUParticlesAttractorBox3D>(sn) || Object::cast_to<GPUParticlesAttractorVectorField3D>(sn) || Object::cast_to<GPUParticlesCollisionSDF3D>(sn) || Object::cast_to<GPUParticlesCollisionHeightField3D>(sn)) {
Vector3 axis;
axis[p_id] = 1.0;
Vector3 ra, rb;
@@ -2838,10 +2840,10 @@ void GPUParticlesCollision3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_g
}
}
-void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
Node3D *sn = p_gizmo->get_spatial_node();
- if (Object::cast_to<GPUParticlesCollisionSphere>(sn) || Object::cast_to<GPUParticlesAttractorSphere>(sn)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(sn) || Object::cast_to<GPUParticlesAttractorSphere3D>(sn)) {
if (p_cancel) {
sn->call("set_radius", p_restore);
return;
@@ -2854,7 +2856,7 @@ void GPUParticlesCollision3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *
ur->commit_action();
}
- if (Object::cast_to<GPUParticlesCollisionBox>(sn) || Object::cast_to<GPUParticlesAttractorBox>(sn) || Object::cast_to<GPUParticlesAttractorVectorField>(sn) || Object::cast_to<GPUParticlesCollisionSDF>(sn) || Object::cast_to<GPUParticlesCollisionHeightField>(sn)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(sn) || Object::cast_to<GPUParticlesAttractorBox3D>(sn) || Object::cast_to<GPUParticlesAttractorVectorField3D>(sn) || Object::cast_to<GPUParticlesCollisionSDF3D>(sn) || Object::cast_to<GPUParticlesCollisionHeightField3D>(sn)) {
if (p_cancel) {
sn->call("set_extents", p_restore);
return;
@@ -2880,7 +2882,7 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
Ref<Material> handles_material = get_material("handles");
- if (Object::cast_to<GPUParticlesCollisionSphere>(cs) || Object::cast_to<GPUParticlesAttractorSphere>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionSphere3D>(cs) || Object::cast_to<GPUParticlesAttractorSphere3D>(cs)) {
float r = cs->call("get_radius");
Vector<Vector3> points;
@@ -2922,7 +2924,7 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_handles(handles, handles_material);
}
- if (Object::cast_to<GPUParticlesCollisionBox>(cs) || Object::cast_to<GPUParticlesAttractorBox>(cs) || Object::cast_to<GPUParticlesAttractorVectorField>(cs) || Object::cast_to<GPUParticlesCollisionSDF>(cs) || Object::cast_to<GPUParticlesCollisionHeightField>(cs)) {
+ if (Object::cast_to<GPUParticlesCollisionBox3D>(cs) || Object::cast_to<GPUParticlesAttractorBox3D>(cs) || Object::cast_to<GPUParticlesAttractorVectorField3D>(cs) || Object::cast_to<GPUParticlesCollisionSDF3D>(cs) || Object::cast_to<GPUParticlesCollisionHeightField3D>(cs)) {
Vector<Vector3> lines;
AABB aabb;
aabb.position = -cs->call("get_extents").operator Vector3();
@@ -2947,9 +2949,9 @@ void GPUParticlesCollision3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_segments(lines);
p_gizmo->add_handles(handles, handles_material);
- GPUParticlesCollisionSDF *col_sdf = Object::cast_to<GPUParticlesCollisionSDF>(cs);
+ GPUParticlesCollisionSDF3D *col_sdf = Object::cast_to<GPUParticlesCollisionSDF3D>(cs);
if (col_sdf) {
- static const int subdivs[GPUParticlesCollisionSDF::RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
+ static const int subdivs[GPUParticlesCollisionSDF3D::RESOLUTION_MAX] = { 16, 32, 64, 128, 256, 512 };
int subdiv = subdivs[col_sdf->get_resolution()];
float cell_size = aabb.get_longest_axis_size() / subdiv;
@@ -3027,7 +3029,7 @@ int ReflectionProbeGizmoPlugin::get_priority() const {
return -1;
}
-String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
return "Extents X";
@@ -3046,12 +3048,12 @@ String ReflectionProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gi
return "";
}
-Variant ReflectionProbeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant ReflectionProbeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
return AABB(probe->get_extents(), probe->get_origin_offset());
}
-void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
Transform3D gt = probe->get_global_transform();
@@ -3108,7 +3110,7 @@ void ReflectionProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, in
}
}
-void ReflectionProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void ReflectionProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
ReflectionProbe *probe = Object::cast_to<ReflectionProbe>(p_gizmo->get_spatial_node());
AABB restore = p_restore;
@@ -3212,7 +3214,7 @@ int DecalGizmoPlugin::get_priority() const {
return -1;
}
-String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
return "Extents X";
@@ -3225,12 +3227,12 @@ String DecalGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p
return "";
}
-Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant DecalGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node());
return decal->get_extents();
}
-void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node());
Transform3D gt = decal->get_global_transform();
@@ -3261,7 +3263,7 @@ void DecalGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Ca
decal->set_extents(extents);
}
-void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void DecalGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
Decal *decal = Object::cast_to<Decal>(p_gizmo->get_spatial_node());
Vector3 restore = p_restore;
@@ -3352,7 +3354,7 @@ int VoxelGIGizmoPlugin::get_priority() const {
return -1;
}
-String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
switch (p_id) {
case 0:
return "Extents X";
@@ -3365,12 +3367,12 @@ String VoxelGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int
return "";
}
-Variant VoxelGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant VoxelGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node());
return probe->get_extents();
}
-void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node());
Transform3D gt = probe->get_global_transform();
@@ -3401,7 +3403,7 @@ void VoxelGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id,
probe->set_extents(extents);
}
-void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void VoxelGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
VoxelGI *probe = Object::cast_to<VoxelGI>(p_gizmo->get_spatial_node());
Vector3 restore = p_restore;
@@ -3521,20 +3523,6 @@ LightmapGIGizmoPlugin::LightmapGIGizmoPlugin() {
create_icon_material("baked_indirect_light_icon", Node3DEditor::get_singleton()->get_theme_icon(SNAME("GizmoLightmapGI"), SNAME("EditorIcons")));
}
-String LightmapGIGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- return "";
-}
-
-Variant LightmapGIGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- return Variant();
-}
-
-void LightmapGIGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
-}
-
-void LightmapGIGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
-}
-
bool LightmapGIGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<LightmapGI>(p_spatial) != nullptr;
}
@@ -3703,20 +3691,6 @@ LightmapProbeGizmoPlugin::LightmapProbeGizmoPlugin() {
create_material("lightprobe_lines", gizmo_color);
}
-String LightmapProbeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- return "";
-}
-
-Variant LightmapProbeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
- return Variant();
-}
-
-void LightmapProbeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
-}
-
-void LightmapProbeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
-}
-
bool LightmapProbeGizmoPlugin::has_gizmo(Node3D *p_spatial) {
return Object::cast_to<LightmapProbe>(p_spatial) != nullptr;
}
@@ -3863,7 +3837,7 @@ int CollisionShape3DGizmoPlugin::get_priority() const {
return -1;
}
-String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
const CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
Ref<Shape3D> s = cs->get_shape();
@@ -3894,7 +3868,7 @@ String CollisionShape3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_g
return "";
}
-Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
Ref<Shape3D> s = cs->get_shape();
@@ -3930,7 +3904,7 @@ Variant CollisionShape3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p
return Variant();
}
-void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
Ref<Shape3D> s = cs->get_shape();
@@ -4044,7 +4018,7 @@ void CollisionShape3DGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, i
}
}
-void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void CollisionShape3DGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
CollisionShape3D *cs = Object::cast_to<CollisionShape3D>(p_gizmo->get_spatial_node());
Ref<Shape3D> s = cs->get_shape();
@@ -4296,9 +4270,10 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_segments(collision_segments);
- Vector<Vector3> handles;
- handles.push_back(Vector3(cs2->get_radius(), 0, 0));
- handles.push_back(Vector3(0, cs2->get_height() * 0.5, 0));
+ Vector<Vector3> handles = {
+ Vector3(cs2->get_radius(), 0, 0),
+ Vector3(0, cs2->get_height() * 0.5, 0)
+ };
p_gizmo->add_handles(handles, handles_material);
}
@@ -4352,16 +4327,16 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p_gizmo->add_collision_segments(collision_segments);
- Vector<Vector3> handles;
- handles.push_back(Vector3(cs2->get_radius(), 0, 0));
- handles.push_back(Vector3(0, cs2->get_height() * 0.5, 0));
+ Vector<Vector3> handles = {
+ Vector3(cs2->get_radius(), 0, 0),
+ Vector3(0, cs2->get_height() * 0.5, 0)
+ };
p_gizmo->add_handles(handles, handles_material);
}
if (Object::cast_to<WorldBoundaryShape3D>(*s)) {
Ref<WorldBoundaryShape3D> wbs = s;
const Plane &p = wbs->get_plane();
- Vector<Vector3> points;
Vector3 n1 = p.get_any_perpendicular_normal();
Vector3 n2 = p.normal.cross(n1).normalized();
@@ -4373,16 +4348,18 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
p.normal * p.d + n1 * -10.0 + n2 * 10.0,
};
- points.push_back(pface[0]);
- points.push_back(pface[1]);
- points.push_back(pface[1]);
- points.push_back(pface[2]);
- points.push_back(pface[2]);
- points.push_back(pface[3]);
- points.push_back(pface[3]);
- points.push_back(pface[0]);
- points.push_back(p.normal * p.d);
- points.push_back(p.normal * p.d + p.normal * 3);
+ Vector<Vector3> points = {
+ pface[0],
+ pface[1],
+ pface[1],
+ pface[2],
+ pface[2],
+ pface[3],
+ pface[3],
+ pface[0],
+ p.normal * p.d,
+ p.normal * p.d + p.normal * 3
+ };
p_gizmo->add_lines(points, material);
p_gizmo->add_collision_segments(points);
@@ -4419,9 +4396,10 @@ void CollisionShape3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
if (Object::cast_to<SeparationRayShape3D>(*s)) {
Ref<SeparationRayShape3D> rs = s;
- Vector<Vector3> points;
- points.push_back(Vector3());
- points.push_back(Vector3(0, 0, rs->get_length()));
+ Vector<Vector3> points = {
+ Vector3(),
+ Vector3(0, 0, rs->get_length())
+ };
p_gizmo->add_lines(points, material);
p_gizmo->add_collision_segments(points);
Vector<Vector3> handles;
@@ -5298,15 +5276,15 @@ int FogVolumeGizmoPlugin::get_priority() const {
return -1;
}
-String FogVolumeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+String FogVolumeGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
return "Extents";
}
-Variant FogVolumeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const {
+Variant FogVolumeGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
return Vector3(p_gizmo->get_spatial_node()->call("get_extents"));
}
-void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
Node3D *sn = p_gizmo->get_spatial_node();
Transform3D gt = sn->get_global_transform();
@@ -5335,7 +5313,7 @@ void FogVolumeGizmoPlugin::set_handle(const EditorNode3DGizmo *p_gizmo, int p_id
sn->call("set_extents", he);
}
-void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel) {
+void FogVolumeGizmoPlugin::commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
Node3D *sn = p_gizmo->get_spatial_node();
if (p_cancel) {
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index cf9a464b69..66b3f02fcf 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -80,12 +80,11 @@ protected:
EditorNode3DGizmoPlugin *gizmo_plugin;
GDVIRTUAL0(_redraw)
- GDVIRTUAL1RC(String, _get_handle_name, int)
- GDVIRTUAL1RC(bool, _is_handle_highlighted, int)
-
- GDVIRTUAL1RC(Variant, _get_handle_value, int)
- GDVIRTUAL3(_set_handle, int, const Camera3D *, Vector2)
- GDVIRTUAL3(_commit_handle, int, Variant, bool)
+ GDVIRTUAL2RC(String, _get_handle_name, int, bool)
+ GDVIRTUAL2RC(bool, _is_handle_highlighted, int, bool)
+ GDVIRTUAL2RC(Variant, _get_handle_value, int, bool)
+ GDVIRTUAL4(_set_handle, int, bool, const Camera3D *, Vector2)
+ GDVIRTUAL4(_commit_handle, int, bool, Variant, bool)
GDVIRTUAL2RC(int, _subgizmos_intersect_ray, const Camera3D *, Vector2)
GDVIRTUAL2RC(Vector<int>, _subgizmos_intersect_frustum, const Camera3D *, TypedArray<Plane>)
@@ -102,11 +101,11 @@ public:
void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, const Vector<int> &p_ids = Vector<int>(), bool p_billboard = false, bool p_secondary = false);
void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3(), const Transform3D &p_xform = Transform3D());
- virtual bool is_handle_highlighted(int p_id) const;
- virtual String get_handle_name(int p_id) const;
- virtual Variant get_handle_value(int p_id) const;
- virtual void set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point);
- virtual void commit_handle(int p_id, const Variant &p_restore, bool p_cancel = false);
+ virtual bool is_handle_highlighted(int p_id, bool p_secondary) const;
+ virtual String get_handle_name(int p_id, bool p_secondary) const;
+ virtual Variant get_handle_value(int p_id, bool p_secondary) const;
+ virtual void set_handle(int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point);
+ virtual void commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false);
virtual int subgizmos_intersect_ray(Camera3D *p_camera, const Vector2 &p_point) const;
virtual Vector<int> subgizmos_intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum) const;
@@ -121,7 +120,7 @@ public:
Node3D *get_spatial_node() const { return spatial_node; }
Ref<EditorNode3DGizmoPlugin> get_plugin() const { return gizmo_plugin; }
bool intersect_frustum(const Camera3D *p_camera, const Vector<Plane> &p_frustum);
- void handles_intersect_ray(Camera3D *p_camera, const Vector2 &p_point, bool p_shift_pressed, int &r_id);
+ void handles_intersect_ray(Camera3D *p_camera, const Vector2 &p_point, bool p_shift_pressed, int &r_id, bool &r_secondary);
bool intersect_ray(Camera3D *p_camera, const Point2 &p_point, Vector3 &r_pos, Vector3 &r_normal);
bool is_subgizmo_selected(int p_id) const;
Vector<int> get_subgizmo_selection() const;
@@ -167,12 +166,12 @@ protected:
GDVIRTUAL0RC(bool, _is_selectable_when_hidden)
GDVIRTUAL1(_redraw, Ref<EditorNode3DGizmo>)
- GDVIRTUAL2RC(String, _get_handle_name, Ref<EditorNode3DGizmo>, int)
- GDVIRTUAL2RC(bool, _is_handle_highlighted, Ref<EditorNode3DGizmo>, int)
- GDVIRTUAL2RC(Variant, _get_handle_value, Ref<EditorNode3DGizmo>, int)
+ GDVIRTUAL3RC(String, _get_handle_name, Ref<EditorNode3DGizmo>, int, bool)
+ GDVIRTUAL3RC(bool, _is_handle_highlighted, Ref<EditorNode3DGizmo>, int, bool)
+ GDVIRTUAL3RC(Variant, _get_handle_value, Ref<EditorNode3DGizmo>, int, bool)
- GDVIRTUAL4(_set_handle, Ref<EditorNode3DGizmo>, int, const Camera3D *, Vector2)
- GDVIRTUAL4(_commit_handle, Ref<EditorNode3DGizmo>, int, Variant, bool)
+ GDVIRTUAL5(_set_handle, Ref<EditorNode3DGizmo>, int, bool, const Camera3D *, Vector2)
+ GDVIRTUAL5(_commit_handle, Ref<EditorNode3DGizmo>, int, bool, Variant, bool)
GDVIRTUAL3RC(int, _subgizmos_intersect_ray, Ref<EditorNode3DGizmo>, const Camera3D *, Vector2)
GDVIRTUAL3RC(Vector<int>, _subgizmos_intersect_frustum, Ref<EditorNode3DGizmo>, const Camera3D *, TypedArray<Plane>)
@@ -194,11 +193,11 @@ public:
virtual bool is_selectable_when_hidden() const;
virtual void redraw(EditorNode3DGizmo *p_gizmo);
- virtual bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const;
- virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const;
- virtual Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const;
- virtual void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point);
- virtual void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false);
+ virtual bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const;
+ virtual String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const;
+ virtual Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const;
+ virtual void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point);
+ virtual void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false);
virtual int subgizmos_intersect_ray(const EditorNode3DGizmo *p_gizmo, Camera3D *p_camera, const Vector2 &p_point) const;
virtual Vector<int> subgizmos_intersect_frustum(const EditorNode3DGizmo *p_gizmo, const Camera3D *p_camera, const Vector<Plane> &p_frustum) const;
@@ -223,10 +222,10 @@ public:
String get_gizmo_name() const override;
int get_priority() const override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Light3DGizmoPlugin();
@@ -240,10 +239,10 @@ public:
String get_gizmo_name() const override;
int get_priority() const override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
AudioStreamPlayer3DGizmoPlugin();
@@ -270,10 +269,10 @@ public:
String get_gizmo_name() const override;
int get_priority() const override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
Camera3DGizmoPlugin();
@@ -390,10 +389,10 @@ public:
bool is_selectable_when_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
- bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
+ bool is_handle_highlighted(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
SoftDynamicBody3DGizmoPlugin();
};
@@ -407,10 +406,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
VisibleOnScreenNotifier3DGizmoPlugin();
};
@@ -437,10 +436,10 @@ public:
bool is_selectable_when_hidden() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
GPUParticles3DGizmoPlugin();
};
@@ -454,10 +453,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
GPUParticlesCollision3DGizmoPlugin();
};
@@ -471,10 +470,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
ReflectionProbeGizmoPlugin();
};
@@ -488,10 +487,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
DecalGizmoPlugin();
};
@@ -505,10 +504,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
VoxelGIGizmoPlugin();
};
@@ -522,11 +521,6 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
-
LightmapGIGizmoPlugin();
};
@@ -539,11 +533,6 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
-
LightmapProbeGizmoPlugin();
};
@@ -568,10 +557,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
CollisionShape3DGizmoPlugin();
};
@@ -678,10 +667,10 @@ public:
int get_priority() const override;
void redraw(EditorNode3DGizmo *p_gizmo) override;
- String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id) const override;
- void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ String get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ Variant get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const override;
+ void set_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ void commit_handle(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
FogVolumeGizmoPlugin();
};
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index fb469b3e00..6ea8fba9b5 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -423,6 +423,7 @@ Vector3 Node3DEditorViewport::_get_ray(const Vector2 &p_pos) const {
void Node3DEditorViewport::_clear_selected() {
_edit.gizmo = Ref<EditorNode3DGizmo>();
_edit.gizmo_handle = -1;
+ _edit.gizmo_handle_secondary = false;
_edit.gizmo_initial_value = Variant();
Node3D *selected = spatial_editor->get_single_selected_node();
@@ -954,7 +955,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
real_t col_d = 1e20;
for (int i = 0; i < 3; i++) {
- const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
+ const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i).normalized() * gizmo_scale * (GIZMO_ARROW_OFFSET + (GIZMO_ARROW_SIZE * 0.5));
const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
Vector3 r;
@@ -1058,7 +1059,7 @@ bool Node3DEditorViewport::_transform_gizmo_select(const Vector2 &p_screenpos, b
float col_d = 1e20;
for (int i = 0; i < 3; i++) {
- const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i) * gizmo_scale * GIZMO_SCALE_OFFSET;
+ const Vector3 grabber_pos = gt.origin + gt.basis.get_axis(i).normalized() * gizmo_scale * GIZMO_SCALE_OFFSET;
const real_t grabber_radius = gizmo_scale * GIZMO_ARROW_SIZE;
Vector3 r;
@@ -1138,68 +1139,62 @@ void Node3DEditorViewport::_transform_gizmo_apply(Node3D *p_node, const Transfor
}
}
-Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local) {
+Transform3D Node3DEditorViewport::_compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local, bool p_orthogonal) {
switch (p_mode) {
case TRANSFORM_SCALE: {
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
+ Transform3D s;
if (p_local) {
- Basis g = p_original.basis.orthonormalized();
- Vector3 local_motion = g.inverse().xform(p_motion);
-
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- local_motion.snap(Vector3(p_extra, p_extra, p_extra));
- }
-
- Transform3D local_t;
- local_t.basis = p_original_local.basis.scaled_local(local_motion + Vector3(1, 1, 1));
- local_t.origin = p_original_local.origin;
- return local_t;
+ s.basis = p_original_local.basis.scaled_local(p_motion + Vector3(1, 1, 1));
+ s.origin = p_original_local.origin;
} else {
+ s.basis.scale(p_motion + Vector3(1, 1, 1));
Transform3D base = Transform3D(Basis(), _edit.center);
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ s = base * (s * (base.inverse() * p_original));
+
+ // Recalculate orthogonalized scale without moving origin.
+ if (p_orthogonal) {
+ s.basis = p_original_local.basis.scaled_orthogonal(p_motion + Vector3(1, 1, 1));
+ // The scaled_orthogonal() does not require orthogonal Basis,
+ // but it may make a bit skew by precision problems.
+ s.basis.orthogonalize();
}
-
- Transform3D global_t;
- global_t.basis.scale(p_motion + Vector3(1, 1, 1));
- return base * (global_t * (base.inverse() * p_original));
}
+
+ return s;
}
case TRANSFORM_TRANSLATE: {
- if (p_local) {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- Basis g = p_original.basis.orthonormalized();
- Vector3 local_motion = g.inverse().xform(p_motion);
- local_motion.snap(Vector3(p_extra, p_extra, p_extra));
-
- p_motion = g.xform(local_motion);
- }
+ if (_edit.snap || spatial_editor->is_snap_enabled()) {
+ p_motion.snap(Vector3(p_extra, p_extra, p_extra));
+ }
- } else {
- if (_edit.snap || spatial_editor->is_snap_enabled()) {
- p_motion.snap(Vector3(p_extra, p_extra, p_extra));
- }
+ if (p_local) {
+ p_motion = p_original.basis.xform(p_motion);
}
// Apply translation
Transform3D t = p_original;
t.origin += p_motion;
+
return t;
}
case TRANSFORM_ROTATE: {
+ Transform3D r;
+
if (p_local) {
- Transform3D r;
Vector3 axis = p_original_local.basis.xform(p_motion);
r.basis = Basis(axis.normalized(), p_extra) * p_original_local.basis;
r.origin = p_original_local.origin;
- return r;
} else {
- Transform3D r;
Basis local = p_original.basis * p_original_local.basis.inverse();
Vector3 axis = local.xform_inv(p_motion);
r.basis = local * Basis(axis.normalized(), p_extra) * p_original_local.basis;
r.origin = Basis(p_motion, p_extra).xform(p_original.origin - _edit.center) + _edit.center;
- return r;
}
+
+ return r;
}
default: {
ERR_FAIL_V_MSG(Transform3D(), "Invalid mode in '_compute_transform'");
@@ -1364,7 +1359,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (b->is_pressed() && _edit.gizmo.is_valid()) {
//restore
- _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, true);
+ _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_handle_secondary, _edit.gizmo_initial_value, true);
_edit.gizmo = Ref<EditorNode3DGizmo>();
}
@@ -1480,6 +1475,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
_edit.original_mouse_pos = b->get_position();
_edit.snap = spatial_editor->is_snap_enabled();
_edit.mode = TRANSFORM_NONE;
+ _edit.original = spatial_editor->get_gizmo_transform(); // To prevent to break when flipping with scale.
bool can_select_gizmos = spatial_editor->get_single_selected_node();
@@ -1501,11 +1497,13 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
}
int gizmo_handle = -1;
- seg->handles_intersect_ray(camera, _edit.mouse_pos, b->is_shift_pressed(), gizmo_handle);
+ bool gizmo_secondary = false;
+ seg->handles_intersect_ray(camera, _edit.mouse_pos, b->is_shift_pressed(), gizmo_handle, gizmo_secondary);
if (gizmo_handle != -1) {
_edit.gizmo = seg;
_edit.gizmo_handle = gizmo_handle;
- _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle);
+ _edit.gizmo_handle_secondary = gizmo_secondary;
+ _edit.gizmo_initial_value = seg->get_handle_value(gizmo_handle, gizmo_secondary);
intersected_handle = true;
break;
}
@@ -1617,7 +1615,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
surface->update();
} else {
if (_edit.gizmo.is_valid()) {
- _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_initial_value, false);
+ _edit.gizmo->commit_handle(_edit.gizmo_handle, _edit.gizmo_handle_secondary, _edit.gizmo_initial_value, false);
_edit.gizmo = Ref<EditorNode3DGizmo>();
break;
}
@@ -1699,6 +1697,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
Ref<EditorNode3DGizmo> found_gizmo;
int found_handle = -1;
+ bool found_handle_secondary = false;
for (int i = 0; i < gizmos.size(); i++) {
Ref<EditorNode3DGizmo> seg = gizmos[i];
@@ -1706,7 +1705,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
continue;
}
- seg->handles_intersect_ray(camera, _edit.mouse_pos, false, found_handle);
+ seg->handles_intersect_ray(camera, _edit.mouse_pos, false, found_handle, found_handle_secondary);
if (found_handle != -1) {
found_gizmo = seg;
@@ -1718,9 +1717,11 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
spatial_editor->select_gizmo_highlight_axis(-1);
}
- if (found_gizmo != spatial_editor->get_current_hover_gizmo() || found_handle != spatial_editor->get_current_hover_gizmo_handle()) {
+ bool current_hover_handle_secondary = false;
+ int curreny_hover_handle = spatial_editor->get_current_hover_gizmo_handle(current_hover_handle_secondary);
+ if (found_gizmo != spatial_editor->get_current_hover_gizmo() || found_handle != curreny_hover_handle || found_handle_secondary != current_hover_handle_secondary) {
spatial_editor->set_current_hover_gizmo(found_gizmo);
- spatial_editor->set_current_hover_gizmo_handle(found_handle);
+ spatial_editor->set_current_hover_gizmo_handle(found_handle, found_handle_secondary);
spatial_editor->get_single_selected_node()->update_gizmos();
}
}
@@ -1733,9 +1734,9 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
NavigationMode nav_mode = NAVIGATION_NONE;
if (_edit.gizmo.is_valid()) {
- _edit.gizmo->set_handle(_edit.gizmo_handle, camera, m->get_position());
- Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle);
- String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle);
+ _edit.gizmo->set_handle(_edit.gizmo_handle, _edit.gizmo_handle_secondary, camera, m->get_position());
+ Variant v = _edit.gizmo->get_handle_value(_edit.gizmo_handle, _edit.gizmo_handle_secondary);
+ String n = _edit.gizmo->get_handle_name(_edit.gizmo_handle, _edit.gizmo_handle_secondary);
set_message(n + ": " + String(v));
} else if ((m->get_button_mask() & MouseButton::MASK_LEFT) != MouseButton::NONE) {
@@ -1783,30 +1784,30 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
plane = Plane(_get_camera_normal(), _edit.center);
break;
case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_YZ:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XZ:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2) + spatial_editor->get_gizmo_transform().basis.get_axis(0);
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XY:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0) + spatial_editor->get_gizmo_transform().basis.get_axis(1);
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized() + spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
plane_mv = true;
break;
}
@@ -1857,6 +1858,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
// This might not be necessary anymore after issue #288 is solved (in 4.0?).
set_message(TTR("Scaling: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+ motion = _edit.original.basis.inverse().xform(motion);
List<Node *> &selection = editor_selection->get_selected_node_list();
for (Node *E : selection) {
@@ -1877,14 +1879,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (se->gizmo.is_valid()) {
for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
if (!local_coords) {
new_xform = se->original.affine_inverse() * new_xform;
}
se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
- Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_SCALE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
_transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
@@ -1904,27 +1906,27 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
plane = Plane(_get_camera_normal(), _edit.center);
break;
case TRANSFORM_X_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Y_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_Z_AXIS:
- motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2);
+ motion_mask = spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized();
plane = Plane(motion_mask.cross(motion_mask.cross(_get_camera_normal())).normalized(), _edit.center);
break;
case TRANSFORM_YZ:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XZ:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
plane_mv = true;
break;
case TRANSFORM_XY:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
plane_mv = true;
break;
}
@@ -1956,6 +1958,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
motion_snapped.snap(Vector3(snap, snap, snap));
set_message(TTR("Translating: ") + "(" + String::num(motion_snapped.x, snap_step_decimals) + ", " +
String::num(motion_snapped.y, snap_step_decimals) + ", " + String::num(motion_snapped.z, snap_step_decimals) + ")");
+ motion = spatial_editor->get_gizmo_transform().basis.inverse().xform(motion);
List<Node *> &selection = editor_selection->get_selected_node_list();
for (Node *E : selection) {
@@ -1976,12 +1979,12 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
if (se->gizmo.is_valid()) {
for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original * xform, xform, motion, snap, local_coords, true); // Force orthogonal with subgizmo.
new_xform = se->original.affine_inverse() * new_xform;
se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
- Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_TRANSLATE, se->original, se->original_local, motion, snap, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
_transform_gizmo_apply(se->sp, new_xform, false);
}
}
@@ -2000,15 +2003,15 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
plane = Plane(_get_camera_normal(), _edit.center);
break;
case TRANSFORM_X_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(0).normalized(), _edit.center);
axis = Vector3(1, 0, 0);
break;
case TRANSFORM_Y_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(1).normalized(), _edit.center);
axis = Vector3(0, 1, 0);
break;
case TRANSFORM_Z_AXIS:
- plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2), _edit.center);
+ plane = Plane(spatial_editor->get_gizmo_transform().basis.get_axis(2).normalized(), _edit.center);
axis = Vector3(0, 0, 1);
break;
case TRANSFORM_YZ:
@@ -2063,14 +2066,14 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
for (KeyValue<int, Transform3D> &GE : se->subgizmos) {
Transform3D xform = GE.value;
- Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original * xform, xform, compute_axis, angle, local_coords, true); // Force orthogonal with subgizmo.
if (!local_coords) {
new_xform = se->original.affine_inverse() * new_xform;
}
se->gizmo->set_subgizmo_transform(GE.key, new_xform);
}
} else {
- Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords);
+ Transform3D new_xform = _compute_transform(TRANSFORM_ROTATE, se->original, se->original_local, compute_axis, angle, local_coords, sp->get_rotation_edit_mode() != Node3D::ROTATION_EDIT_MODE_BASIS);
_transform_gizmo_apply(se->sp, new_xform, local_coords);
}
}
@@ -2439,7 +2442,8 @@ void Node3DEditorViewport::_nav_look(Ref<InputEventWithModifiers> p_event, const
_menu_option(VIEW_PERSPECTIVE);
}
- const real_t degrees_per_pixel = EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity");
+ // Scale mouse sensitivity with camera FOV scale when zoomed in to make it easier to point at things.
+ const real_t degrees_per_pixel = real_t(EditorSettings::get_singleton()->get("editors/3d/freelook/freelook_sensitivity")) * MIN(1.0, cursor.fov_scale);
const real_t radians_per_pixel = Math::deg2rad(degrees_per_pixel);
const bool invert_y_axis = EditorSettings::get_singleton()->get("editors/3d/navigation/invert_y_axis");
@@ -2687,8 +2691,8 @@ void Node3DEditorViewport::_project_settings_changed() {
const bool use_occlusion_culling = GLOBAL_GET("rendering/occlusion_culling/use_occlusion_culling");
viewport->set_use_occlusion_culling(use_occlusion_culling);
- const float lod_threshold = GLOBAL_GET("rendering/mesh_lod/lod_change/threshold_pixels");
- viewport->set_lod_threshold(lod_threshold);
+ const float mesh_lod_threshold = GLOBAL_GET("rendering/mesh_lod/lod_change/threshold_pixels");
+ viewport->set_mesh_lod_threshold(mesh_lod_threshold);
}
void Node3DEditorViewport::_notification(int p_what) {
@@ -2987,7 +2991,7 @@ static void draw_indicator_bar(Control &surface, real_t fill, const Ref<Texture2
surface.draw_texture(icon, icon_pos);
// Draw text below the bar (for speed/zoom information).
- surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text, HALIGN_LEFT, -1.f, font_size);
+ surface.draw_string(font, Vector2(icon_pos.x, icon_pos.y + icon_size.y + 16 * EDSCALE), text, HORIZONTAL_ALIGNMENT_LEFT, -1.f, font_size);
}
void Node3DEditorViewport::_draw() {
@@ -3027,9 +3031,9 @@ void Node3DEditorViewport::_draw() {
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
Point2 msgpos = Point2(5, get_size().y - 20);
- font->draw_string(ci, msgpos + Point2(1, 1), message, HALIGN_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
- font->draw_string(ci, msgpos + Point2(-1, -1), message, HALIGN_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
- font->draw_string(ci, msgpos, message, HALIGN_LEFT, -1, font_size, Color(1, 1, 1, 1));
+ font->draw_string(ci, msgpos + Point2(1, 1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
+ font->draw_string(ci, msgpos + Point2(-1, -1), message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(0, 0, 0, 0.8));
+ font->draw_string(ci, msgpos, message, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1, 1, 1, 1));
}
if (_edit.mode == TRANSFORM_ROTATE) {
@@ -3390,6 +3394,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
case VIEW_DISPLAY_DEBUG_VOXEL_GI_EMISSION:
case VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE:
case VIEW_DISPLAY_DEBUG_SSAO:
+ case VIEW_DISPLAY_DEBUG_SSIL:
case VIEW_DISPLAY_DEBUG_PSSM_SPLITS:
case VIEW_DISPLAY_DEBUG_DECAL_ATLAS:
case VIEW_DISPLAY_DEBUG_SDFGI:
@@ -3416,6 +3421,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
VIEW_DISPLAY_DEBUG_VOXEL_GI_EMISSION,
VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE,
VIEW_DISPLAY_DEBUG_SSAO,
+ VIEW_DISPLAY_DEBUG_SSIL,
VIEW_DISPLAY_DEBUG_GI_BUFFER,
VIEW_DISPLAY_DEBUG_DISABLE_LOD,
VIEW_DISPLAY_DEBUG_PSSM_SPLITS,
@@ -3444,6 +3450,7 @@ void Node3DEditorViewport::_menu_option(int p_option) {
Viewport::DEBUG_DRAW_VOXEL_GI_EMISSION,
Viewport::DEBUG_DRAW_SCENE_LUMINANCE,
Viewport::DEBUG_DRAW_SSAO,
+ Viewport::DEBUG_DRAW_SSIL,
Viewport::DEBUG_DRAW_GI_BUFFER,
Viewport::DEBUG_DRAW_DISABLE_LOD,
Viewport::DEBUG_DRAW_PSSM_SPLITS,
@@ -3672,8 +3679,6 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
subviewport_container->get_stretch_shrink();
Vector3 scale = Vector3(1, 1, 1) * gizmo_scale;
- xform.basis.scale(scale);
-
// if the determinant is zero, we should disable the gizmo from being rendered
// this prevents supplying bad values to the renderer and then having to filter it out again
if (xform.basis.determinant() == 0) {
@@ -3690,18 +3695,26 @@ void Node3DEditorViewport::update_transform_gizmo_view() {
}
for (int i = 0; i < 3; i++) {
- RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], xform);
+ Transform3D axis_angle = Transform3D();
+ if (xform.basis.get_axis(i).normalized().dot(xform.basis.get_axis((i + 1) % 3).normalized()) < 1.0) {
+ axis_angle = axis_angle.looking_at(xform.basis.get_axis(i).normalized(), xform.basis.get_axis((i + 1) % 3).normalized());
+ }
+ axis_angle.basis.scale(scale);
+ axis_angle.origin = xform.origin;
+ RenderingServer::get_singleton()->instance_set_transform(move_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(move_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
- RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], xform);
+ RenderingServer::get_singleton()->instance_set_transform(move_plane_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(move_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_MOVE));
- RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], xform);
+ RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
- RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], xform);
+ RenderingServer::get_singleton()->instance_set_transform(scale_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(scale_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
- RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], xform);
+ RenderingServer::get_singleton()->instance_set_transform(scale_plane_gizmo_instance[i], axis_angle);
RenderingServer::get_singleton()->instance_set_visible(scale_plane_gizmo_instance[i], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SCALE));
}
// Rotation white outline
+ xform.orthonormalize();
+ xform.basis.scale(scale);
RenderingServer::get_singleton()->instance_set_transform(rotate_gizmo_instance[3], xform);
RenderingServer::get_singleton()->instance_set_visible(rotate_gizmo_instance[3], spatial_editor->is_gizmo_visible() && (spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE));
}
@@ -3984,6 +3997,37 @@ AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, boo
return bounds;
}
+Node *Node3DEditorViewport::_sanitize_preview_node(Node *p_node) const {
+ Node3D *node_3d = Object::cast_to<Node3D>(p_node);
+ if (node_3d == nullptr) {
+ Node3D *replacement_node = memnew(Node3D);
+ replacement_node->set_name(p_node->get_name());
+ p_node->replace_by(replacement_node);
+ memdelete(p_node);
+ p_node = replacement_node;
+ } else {
+ VisualInstance3D *visual_instance = Object::cast_to<VisualInstance3D>(node_3d);
+ if (visual_instance == nullptr) {
+ Node3D *replacement_node = memnew(Node3D);
+ replacement_node->set_name(node_3d->get_name());
+ replacement_node->set_visible(node_3d->is_visible());
+ replacement_node->set_transform(node_3d->get_transform());
+ replacement_node->set_rotation_edit_mode(node_3d->get_rotation_edit_mode());
+ replacement_node->set_rotation_order(node_3d->get_rotation_order());
+ replacement_node->set_as_top_level(node_3d->is_set_as_top_level());
+ p_node->replace_by(replacement_node);
+ memdelete(p_node);
+ p_node = replacement_node;
+ }
+ }
+
+ for (int i = 0; i < p_node->get_child_count(); i++) {
+ _sanitize_preview_node(p_node->get_child(i));
+ }
+
+ return p_node;
+}
+
void Node3DEditorViewport::_create_preview(const Vector<String> &files) const {
for (int i = 0; i < files.size(); i++) {
String path = files[i];
@@ -4000,6 +4044,7 @@ void Node3DEditorViewport::_create_preview(const Vector<String> &files) const {
if (scene.is_valid()) {
Node *instance = scene->instantiate();
if (instance) {
+ instance = _sanitize_preview_node(instance);
preview_node->add_child(instance);
}
}
@@ -4080,7 +4125,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
return false;
}
- if (editor->get_edited_scene()->get_scene_file_path() != "") { // cyclical instancing
+ if (!editor->get_edited_scene()->get_scene_file_path().is_empty()) { // cyclical instancing
if (_cyclical_dependency_exists(editor->get_edited_scene()->get_scene_file_path(), instantiated_scene)) {
memdelete(instantiated_scene);
return false;
@@ -4091,7 +4136,7 @@ bool Node3DEditorViewport::_create_instance(Node *parent, String &path, const Po
instantiated_scene->set_scene_file_path(ProjectSettings::get_singleton()->localize_path(path));
}
- editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene);
+ editor_data->get_undo_redo().add_do_method(parent, "add_child", instantiated_scene, true);
editor_data->get_undo_redo().add_do_method(instantiated_scene, "set_owner", editor->get_edited_scene());
editor_data->get_undo_redo().add_do_reference(instantiated_scene);
editor_data->get_undo_redo().add_undo_method(parent, "remove_child", instantiated_scene);
@@ -4262,6 +4307,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
_edit.plane = TRANSFORM_VIEW;
_edit.snap = true;
_edit.gizmo_handle = -1;
+ _edit.gizmo_handle_secondary = false;
index = p_index;
editor = p_editor;
@@ -4351,6 +4397,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
display_submenu->add_radio_check_item(TTR("Scene Luminance"), VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE);
display_submenu->add_separator();
display_submenu->add_radio_check_item(TTR("SSAO"), VIEW_DISPLAY_DEBUG_SSAO);
+ display_submenu->add_radio_check_item(TTR("SSIL"), VIEW_DISPLAY_DEBUG_SSIL);
display_submenu->add_separator();
display_submenu->add_radio_check_item(TTR("GI Buffer"), VIEW_DISPLAY_DEBUG_GI_BUFFER);
display_submenu->add_separator();
@@ -4444,7 +4491,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
cinema_label = memnew(Label);
cinema_label->set_anchor_and_offset(SIDE_TOP, ANCHOR_BEGIN, 10 * EDSCALE);
cinema_label->set_h_grow_direction(GROW_DIRECTION_END);
- cinema_label->set_align(Label::ALIGN_CENTER);
+ cinema_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
surface->add_child(cinema_label);
cinema_label->set_text(TTR("Cinematic Preview"));
cinema_label->hide();
@@ -4455,7 +4502,7 @@ Node3DEditorViewport::Node3DEditorViewport(Node3DEditor *p_spatial_editor, Edito
locked_label->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, -10 * EDSCALE);
locked_label->set_h_grow_direction(GROW_DIRECTION_END);
locked_label->set_v_grow_direction(GROW_DIRECTION_BEGIN);
- locked_label->set_align(Label::ALIGN_CENTER);
+ locked_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
surface->add_child(locked_label);
locked_label->set_text(TTR("View Rotation Locked"));
locked_label->hide();
@@ -4878,7 +4925,6 @@ void Node3DEditor::update_transform_gizmo() {
gizmo_center += xf.origin;
if (count == 0 && local_gizmo_coords) {
gizmo_basis = xf.basis;
- gizmo_basis.orthonormalize();
}
count++;
}
@@ -4903,7 +4949,6 @@ void Node3DEditor::update_transform_gizmo() {
gizmo_center += xf.origin;
if (count == 0 && local_gizmo_coords) {
gizmo_basis = xf.basis;
- gizmo_basis.orthonormalize();
}
count++;
}
@@ -5268,6 +5313,7 @@ void Node3DEditor::edit(Node3D *p_spatial) {
selected = p_spatial;
current_hover_gizmo = Ref<EditorNode3DGizmo>();
current_hover_gizmo_handle = -1;
+ current_hover_gizmo_handle_secondary = false;
if (selected) {
Vector<Ref<Node3DGizmo>> gizmos = selected->get_gizmos();
@@ -5778,6 +5824,12 @@ void fragment() {
{
//move gizmo
+ // Inverted zxy.
+ Vector3 ivec = Vector3(0, 0, -1);
+ Vector3 nivec = Vector3(-1, -1, 0);
+ Vector3 ivec2 = Vector3(-1, 0, 0);
+ Vector3 ivec3 = Vector3(0, -1, 0);
+
for (int i = 0; i < 3; i++) {
Color col;
switch (i) {
@@ -5815,16 +5867,6 @@ void fragment() {
mat_hl->set_albedo(albedo);
gizmo_color_hl[i] = mat_hl;
- Vector3 ivec;
- ivec[i] = 1;
- Vector3 nivec;
- nivec[(i + 1) % 3] = 1;
- nivec[(i + 2) % 3] = 1;
- Vector3 ivec2;
- ivec2[(i + 1) % 3] = 1;
- Vector3 ivec3;
- ivec3[(i + 2) % 3] = 1;
-
//translate
{
Ref<SurfaceTool> surftool = memnew(SurfaceTool);
@@ -7642,6 +7684,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
EDITOR_DEF("editors/3d/navigation/show_viewport_rotation_gizmo", true);
current_hover_gizmo_handle = -1;
+ current_hover_gizmo_handle_secondary = false;
{
//sun popup
@@ -7661,7 +7704,7 @@ Node3DEditor::Node3DEditor(EditorNode *p_editor) {
sun_title->set_theme_type_variation("HeaderSmall");
sun_vb->add_child(sun_title);
sun_title->set_text(TTR("Preview Sun"));
- sun_title->set_align(Label::ALIGN_CENTER);
+ sun_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
CenterContainer *sun_direction_center = memnew(CenterContainer);
sun_direction = memnew(Control);
@@ -7749,8 +7792,8 @@ void fragment() {
sun_state = memnew(Label);
sun_environ_hb->add_child(sun_state);
- sun_state->set_align(Label::ALIGN_CENTER);
- sun_state->set_valign(Label::VALIGN_CENTER);
+ sun_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ sun_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
sun_state->set_h_size_flags(SIZE_EXPAND_FILL);
VSeparator *sc = memnew(VSeparator);
@@ -7768,7 +7811,7 @@ void fragment() {
environ_vb->add_child(environ_title);
environ_title->set_text(TTR("Preview Environment"));
- environ_title->set_align(Label::ALIGN_CENTER);
+ environ_title->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
environ_sky_color = memnew(ColorPickerButton);
environ_sky_color->set_edit_alpha(false);
@@ -7816,8 +7859,8 @@ void fragment() {
environ_state = memnew(Label);
sun_environ_hb->add_child(environ_state);
- environ_state->set_align(Label::ALIGN_CENTER);
- environ_state->set_valign(Label::VALIGN_CENTER);
+ environ_state->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ environ_state->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
environ_state->set_h_size_flags(SIZE_EXPAND_FILL);
preview_sun = memnew(DirectionalLight3D);
diff --git a/editor/plugins/node_3d_editor_plugin.h b/editor/plugins/node_3d_editor_plugin.h
index 8d647808ba..da560f4d83 100644
--- a/editor/plugins/node_3d_editor_plugin.h
+++ b/editor/plugins/node_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -125,6 +125,7 @@ class Node3DEditorViewport : public Control {
VIEW_DISPLAY_DEBUG_VOXEL_GI_EMISSION,
VIEW_DISPLAY_DEBUG_SCENE_LUMINANCE,
VIEW_DISPLAY_DEBUG_SSAO,
+ VIEW_DISPLAY_DEBUG_SSIL,
VIEW_DISPLAY_DEBUG_PSSM_SPLITS,
VIEW_DISPLAY_DEBUG_DECAL_ATLAS,
VIEW_DISPLAY_DEBUG_SDFGI,
@@ -311,6 +312,7 @@ private:
bool snap = false;
Ref<EditorNode3DGizmo> gizmo;
int gizmo_handle = 0;
+ bool gizmo_handle_secondary = false;
Variant gizmo_initial_value;
} _edit;
@@ -384,6 +386,9 @@ private:
Vector3 _get_instance_position(const Point2 &p_pos) const;
static AABB _calculate_spatial_bounds(const Node3D *p_parent, bool p_exclude_top_level_transform = true);
+
+ Node *_sanitize_preview_node(Node *p_node) const;
+
void _create_preview(const Vector<String> &files) const;
void _remove_preview();
bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
@@ -395,7 +400,7 @@ private:
void _project_settings_changed();
- Transform3D _compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local);
+ Transform3D _compute_transform(TransformMode p_mode, const Transform3D &p_original, const Transform3D &p_original_local, Vector3 p_motion, double p_extra, bool p_local, bool p_orthogonal);
protected:
void _notification(int p_what);
@@ -550,6 +555,7 @@ private:
Ref<Node3DGizmo> current_hover_gizmo;
int current_hover_gizmo_handle;
+ bool current_hover_gizmo_handle_secondary;
real_t snap_translate_value;
real_t snap_rotate_value;
@@ -806,8 +812,15 @@ public:
Ref<EditorNode3DGizmo> get_current_hover_gizmo() const { return current_hover_gizmo; }
void set_current_hover_gizmo(Ref<EditorNode3DGizmo> p_gizmo) { current_hover_gizmo = p_gizmo; }
- void set_current_hover_gizmo_handle(int p_id) { current_hover_gizmo_handle = p_id; }
- int get_current_hover_gizmo_handle() const { return current_hover_gizmo_handle; }
+ void set_current_hover_gizmo_handle(int p_id, bool p_secondary) {
+ current_hover_gizmo_handle = p_id;
+ current_hover_gizmo_handle_secondary = p_secondary;
+ }
+
+ int get_current_hover_gizmo_handle(bool &r_secondary) const {
+ r_secondary = current_hover_gizmo_handle_secondary;
+ return current_hover_gizmo_handle;
+ }
void set_can_preview(Camera3D *p_preview);
diff --git a/editor/plugins/occluder_instance_3d_editor_plugin.cpp b/editor/plugins/occluder_instance_3d_editor_plugin.cpp
index 0328b1bea6..2dd760275e 100644
--- a/editor/plugins/occluder_instance_3d_editor_plugin.cpp
+++ b/editor/plugins/occluder_instance_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -42,10 +42,10 @@ void OccluderInstance3DEditorPlugin::_bake_select_file(const String &p_file) {
switch (err) {
case OccluderInstance3D::BAKE_ERROR_NO_SAVE_PATH: {
String scene_path = occluder_instance->get_scene_file_path();
- if (scene_path == String()) {
+ if (scene_path.is_empty()) {
scene_path = occluder_instance->get_owner()->get_scene_file_path();
}
- if (scene_path == String()) {
+ if (scene_path.is_empty()) {
EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for the occluder.\nSave your scene and try again."));
break;
}
diff --git a/editor/plugins/occluder_instance_3d_editor_plugin.h b/editor/plugins/occluder_instance_3d_editor_plugin.h
index 161b17811c..a9aa0b74e3 100644
--- a/editor/plugins/occluder_instance_3d_editor_plugin.h
+++ b/editor/plugins/occluder_instance_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/ot_features_plugin.cpp b/editor/plugins/ot_features_plugin.cpp
index 7f3ebc01d5..d2daa4fa8d 100644
--- a/editor/plugins/ot_features_plugin.cpp
+++ b/editor/plugins/ot_features_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/ot_features_plugin.h b/editor/plugins/ot_features_plugin.h
index add491ed48..073fe53a52 100644
--- a/editor/plugins/ot_features_plugin.h
+++ b/editor/plugins/ot_features_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/packed_scene_translation_parser_plugin.cpp b/editor/plugins/packed_scene_translation_parser_plugin.cpp
index 53c5b8dd70..b492c27f41 100644
--- a/editor/plugins/packed_scene_translation_parser_plugin.cpp
+++ b/editor/plugins/packed_scene_translation_parser_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/packed_scene_translation_parser_plugin.h b/editor/plugins/packed_scene_translation_parser_plugin.h
index af0291b69c..fc19496eb6 100644
--- a/editor/plugins/packed_scene_translation_parser_plugin.h
+++ b/editor/plugins/packed_scene_translation_parser_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/path_2d_editor_plugin.cpp b/editor/plugins/path_2d_editor_plugin.cpp
index 79f8ce95cd..c50673559c 100644
--- a/editor/plugins/path_2d_editor_plugin.cpp
+++ b/editor/plugins/path_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/path_2d_editor_plugin.h b/editor/plugins/path_2d_editor_plugin.h
index 867e0ce74f..210a5a140d 100644
--- a/editor/plugins/path_2d_editor_plugin.h
+++ b/editor/plugins/path_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index e83f6481f9..cb62dcdccc 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,17 +36,17 @@
#include "node_3d_editor_plugin.h"
#include "scene/resources/curve.h"
-String Path3DGizmo::get_handle_name(int p_id) const {
+String Path3DGizmo::get_handle_name(int p_id, bool p_secondary) const {
Ref<Curve3D> c = path->get_curve();
if (c.is_null()) {
return "";
}
- if (p_id < c->get_point_count()) {
+ if (!p_secondary) {
return TTR("Curve Point #") + itos(p_id);
}
- p_id = p_id - c->get_point_count() + 1;
+ p_id += 1; // Account for the first point only having an "out" handle
int idx = p_id / 2;
int t = p_id % 2;
@@ -60,18 +60,18 @@ String Path3DGizmo::get_handle_name(int p_id) const {
return n;
}
-Variant Path3DGizmo::get_handle_value(int p_id) const {
+Variant Path3DGizmo::get_handle_value(int p_id, bool p_secondary) const {
Ref<Curve3D> c = path->get_curve();
if (c.is_null()) {
return Variant();
}
- if (p_id < c->get_point_count()) {
+ if (!p_secondary) {
original = c->get_point_position(p_id);
return original;
}
- p_id = p_id - c->get_point_count() + 1;
+ p_id += 1; // Account for the first point only having an "out" handle
int idx = p_id / 2;
int t = p_id % 2;
@@ -88,7 +88,7 @@ Variant Path3DGizmo::get_handle_value(int p_id) const {
return ofs;
}
-void Path3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point) {
+void Path3DGizmo::set_handle(int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null()) {
return;
@@ -100,7 +100,7 @@ void Path3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
// Setting curve point positions
- if (p_id < c->get_point_count()) {
+ if (!p_secondary) {
const Plane p = Plane(p_camera->get_transform().basis.get_axis(2), gt.xform(original));
Vector3 inters;
@@ -118,7 +118,7 @@ void Path3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point
return;
}
- p_id = p_id - c->get_point_count() + 1;
+ p_id += 1; // Account for the first point only having an "out" handle
int idx = p_id / 2;
int t = p_id % 2;
@@ -157,7 +157,7 @@ void Path3DGizmo::set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point
}
}
-void Path3DGizmo::commit_handle(int p_id, const Variant &p_restore, bool p_cancel) {
+void Path3DGizmo::commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel) {
Ref<Curve3D> c = path->get_curve();
if (c.is_null()) {
return;
@@ -165,7 +165,7 @@ void Path3DGizmo::commit_handle(int p_id, const Variant &p_restore, bool p_cance
UndoRedo *ur = Node3DEditor::get_singleton()->get_undo_redo();
- if (p_id < c->get_point_count()) {
+ if (!p_secondary) {
if (p_cancel) {
c->set_point_position(p_id, p_restore);
return;
@@ -178,7 +178,7 @@ void Path3DGizmo::commit_handle(int p_id, const Variant &p_restore, bool p_cance
return;
}
- p_id = p_id - c->get_point_count() + 1;
+ p_id += 1; // Account for the first point only having an "out" handle
int idx = p_id / 2;
int t = p_id % 2;
diff --git a/editor/plugins/path_3d_editor_plugin.h b/editor/plugins/path_3d_editor_plugin.h
index 974234ba8f..adda648868 100644
--- a/editor/plugins/path_3d_editor_plugin.h
+++ b/editor/plugins/path_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -45,10 +45,10 @@ class Path3DGizmo : public EditorNode3DGizmo {
mutable float orig_out_length;
public:
- virtual String get_handle_name(int p_idx) const override;
- virtual Variant get_handle_value(int p_id) const override;
- virtual void set_handle(int p_id, Camera3D *p_camera, const Point2 &p_point) override;
- virtual void commit_handle(int p_id, const Variant &p_restore, bool p_cancel = false) override;
+ virtual String get_handle_name(int p_id, bool p_secondary) const override;
+ virtual Variant get_handle_value(int p_id, bool p_secondary) const override;
+ virtual void set_handle(int p_id, bool p_secondary, Camera3D *p_camera, const Point2 &p_point) override;
+ virtual void commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
virtual void redraw() override;
Path3DGizmo(Path3D *p_path = nullptr);
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.cpp b/editor/plugins/physical_bone_3d_editor_plugin.cpp
index b1e104e680..9d69bbaa0b 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.cpp
+++ b/editor/plugins/physical_bone_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -51,7 +51,7 @@ PhysicalBone3DEditor::PhysicalBone3DEditor(EditorNode *p_editor) :
editor(p_editor) {
spatial_editor_hb = memnew(HBoxContainer);
spatial_editor_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- spatial_editor_hb->set_alignment(BoxContainer::ALIGN_BEGIN);
+ spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_BEGIN);
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spatial_editor_hb->add_child(memnew(VSeparator));
diff --git a/editor/plugins/physical_bone_3d_editor_plugin.h b/editor/plugins/physical_bone_3d_editor_plugin.h
index 248aad9298..d30222d7e6 100644
--- a/editor/plugins/physical_bone_3d_editor_plugin.h
+++ b/editor/plugins/physical_bone_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index 79cfcbec64..c6d1d99c08 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -38,6 +38,8 @@
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/2d/skeleton_2d.h"
+#include "scene/gui/scroll_container.h"
+#include "scene/gui/view_panner.h"
Node2D *Polygon2DEditor::_get_node() const {
return node;
@@ -63,9 +65,8 @@ int Polygon2DEditor::_get_polygon_count() const {
void Polygon2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
- case NOTIFICATION_THEME_CHANGED: {
- uv_edit_draw->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
- bone_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ uv_panner->set_control_scheme((ViewPanner::ControlScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
} break;
case NOTIFICATION_READY: {
button_uv->set_icon(get_theme_icon(SNAME("Uv"), SNAME("EditorIcons")));
@@ -88,6 +89,11 @@ void Polygon2DEditor::_notification(int p_what) {
uv_vscroll->set_anchors_and_offsets_preset(PRESET_RIGHT_WIDE);
uv_hscroll->set_anchors_and_offsets_preset(PRESET_BOTTOM_WIDE);
+ [[fallthrough]];
+ }
+ case NOTIFICATION_THEME_CHANGED: {
+ uv_edit_draw->add_theme_style_override("panel", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
+ bone_scroll->add_theme_style_override("bg", get_theme_stylebox(SNAME("bg"), SNAME("Tree")));
} break;
case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible()) {
@@ -170,7 +176,7 @@ void Polygon2DEditor::_update_bone_list() {
if (np.get_name_count()) {
name = np.get_name(np.get_name_count() - 1);
}
- if (name == String()) {
+ if (name.is_empty()) {
name = "Bone " + itos(i);
}
cb->set_text(name);
@@ -440,6 +446,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
return;
}
+ if (uv_panner->gui_input(p_input)) {
+ accept_event();
+ return;
+ }
+
Transform2D mtx;
mtx.elements[2] = -uv_draw_ofs;
mtx.scale_basis(Vector2(uv_draw_zoom, uv_draw_zoom));
@@ -767,23 +778,13 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
uv_edit_draw->update();
-
- } else if (mb->get_button_index() == MouseButton::WHEEL_UP && mb->is_pressed()) {
- uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * mb->get_factor())));
- } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && mb->is_pressed()) {
- uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * mb->get_factor())));
}
}
Ref<InputEventMouseMotion> mm = p_input;
if (mm.is_valid()) {
- if ((mm->get_button_mask() & MouseButton::MASK_MIDDLE) != MouseButton::NONE || Input::get_singleton()->is_key_pressed(Key::SPACE)) {
- Vector2 drag = mm->get_relative();
- uv_hscroll->set_value(uv_hscroll->get_value() - drag.x);
- uv_vscroll->set_value(uv_vscroll->get_value() - drag.y);
-
- } else if (uv_drag) {
+ if (uv_drag) {
Vector2 uv_drag_to = mm->get_position();
uv_drag_to = snap_point(uv_drag_to); // FIXME: Only works correctly with 'UV_MODE_EDIT_POINT', it's imprecise with the rest.
Vector2 drag = mtx.affine_inverse().xform(uv_drag_to) - mtx.affine_inverse().xform(uv_drag_from);
@@ -925,6 +926,23 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
}
}
+void Polygon2DEditor::_uv_scroll_callback(Vector2 p_scroll_vec) {
+ _uv_pan_callback(-p_scroll_vec * 32);
+}
+
+void Polygon2DEditor::_uv_pan_callback(Vector2 p_scroll_vec) {
+ uv_hscroll->set_value(uv_hscroll->get_value() - p_scroll_vec.x);
+ uv_vscroll->set_value(uv_vscroll->get_value() - p_scroll_vec.y);
+}
+
+void Polygon2DEditor::_uv_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+ if (p_scroll_vec.y < 0) {
+ uv_zoom->set_value(uv_zoom->get_value() / (1 - (0.1 * Math::abs(p_scroll_vec.y))));
+ } else {
+ uv_zoom->set_value(uv_zoom->get_value() * (1 - (0.1 * Math::abs(p_scroll_vec.y))));
+ }
+}
+
void Polygon2DEditor::_uv_scroll_changed(real_t) {
if (updating_uv_scroll) {
return;
@@ -1262,6 +1280,10 @@ Polygon2DEditor::Polygon2DEditor(EditorNode *p_editor) :
uv_edit_mode[2]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(2));
uv_edit_mode[3]->connect("pressed", callable_mp(this, &Polygon2DEditor::_uv_edit_mode_select), varray(3));
+ uv_panner.instantiate();
+ uv_panner->set_callbacks(callable_mp(this, &Polygon2DEditor::_uv_scroll_callback), callable_mp(this, &Polygon2DEditor::_uv_pan_callback), callable_mp(this, &Polygon2DEditor::_uv_zoom_callback));
+ uv_panner->set_disable_rmb(true);
+
uv_mode_hb->add_child(memnew(VSeparator));
uv_main_vb->add_child(uv_mode_hb);
diff --git a/editor/plugins/polygon_2d_editor_plugin.h b/editor/plugins/polygon_2d_editor_plugin.h
index cbe7ecf360..959c230d7b 100644
--- a/editor/plugins/polygon_2d_editor_plugin.h
+++ b/editor/plugins/polygon_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -32,7 +32,9 @@
#define POLYGON_2D_EDITOR_PLUGIN_H
#include "editor/plugins/abstract_polygon_2d_editor.h"
-#include "scene/gui/scroll_container.h"
+
+class ViewPanner;
+class ScrollContainer;
class Polygon2DEditor : public AbstractPolygon2DEditor {
GDCLASS(Polygon2DEditor, AbstractPolygon2DEditor);
@@ -78,6 +80,11 @@ class Polygon2DEditor : public AbstractPolygon2DEditor {
MenuButton *uv_menu;
TextureRect *uv_icon_zoom;
+ Ref<ViewPanner> uv_panner;
+ void _uv_scroll_callback(Vector2 p_scroll_vec);
+ void _uv_pan_callback(Vector2 p_scroll_vec);
+ void _uv_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+
VBoxContainer *bone_scroll_main_vb;
ScrollContainer *bone_scroll;
VBoxContainer *bone_scroll_vb;
diff --git a/editor/plugins/resource_preloader_editor_plugin.cpp b/editor/plugins/resource_preloader_editor_plugin.cpp
index eae6916a92..d5287bc2fb 100644
--- a/editor/plugins/resource_preloader_editor_plugin.cpp
+++ b/editor/plugins/resource_preloader_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -110,7 +110,7 @@ void ResourcePreloaderEditor::_item_edited() {
return;
}
- if (new_name == "" || new_name.find("\\") != -1 || new_name.find("/") != -1 || preloader->has_resource(new_name)) {
+ if (new_name.is_empty() || new_name.find("\\") != -1 || new_name.find("/") != -1 || preloader->has_resource(new_name)) {
s->set_text(0, old_name);
return;
}
@@ -147,10 +147,10 @@ void ResourcePreloaderEditor::_paste_pressed() {
}
String name = r->get_name();
- if (name == "") {
+ if (name.is_empty()) {
name = r->get_path().get_file();
}
- if (name == "") {
+ if (name.is_empty()) {
name = r->get_class();
}
@@ -300,7 +300,7 @@ void ResourcePreloaderEditor::drop_data_fw(const Point2 &p_point, const Variant
if (r.is_valid()) {
String basename;
- if (r->get_name() != "") {
+ if (!r->get_name().is_empty()) {
basename = r->get_name();
} else if (r->get_path().is_resource_file()) {
basename = r->get_path().get_basename();
diff --git a/editor/plugins/resource_preloader_editor_plugin.h b/editor/plugins/resource_preloader_editor_plugin.h
index 943765d4e0..838d72df41 100644
--- a/editor/plugins/resource_preloader_editor_plugin.h
+++ b/editor/plugins/resource_preloader_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/root_motion_editor_plugin.cpp b/editor/plugins/root_motion_editor_plugin.cpp
index 0f3c50a861..34b39d2a17 100644
--- a/editor/plugins/root_motion_editor_plugin.cpp
+++ b/editor/plugins/root_motion_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -89,7 +89,7 @@ void EditorPropertyRootMotion::_node_assign() {
String accum;
for (int i = 0; i < path.get_name_count(); i++) {
String name = path.get_name(i);
- if (accum != String()) {
+ if (!accum.is_empty()) {
accum += "/";
}
accum += name;
@@ -277,7 +277,7 @@ bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) {
bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) {
EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion);
- if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && p_hint_text != String()) {
+ if (p_hint == PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE && !p_hint_text.is_empty()) {
editor->setup(p_hint_text);
}
add_property_editor(p_path, editor);
diff --git a/editor/plugins/root_motion_editor_plugin.h b/editor/plugins/root_motion_editor_plugin.h
index c05975b6c3..c2866f269b 100644
--- a/editor/plugins/root_motion_editor_plugin.h
+++ b/editor/plugins/root_motion_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 5dbcb3788d..f1e5e7612b 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -179,7 +179,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
for (const String &comment : comments) {
String beg = comment.get_slice(" ", 0);
String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String();
- highlighter->add_color_region(beg, end, comment_color, end == "");
+ highlighter->add_color_region(beg, end, comment_color, end.is_empty());
}
/* Strings */
@@ -189,7 +189,7 @@ void EditorStandardSyntaxHighlighter::_update_cache() {
for (const String &string : strings) {
String beg = string.get_slice(" ", 0);
String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String();
- highlighter->add_color_region(beg, end, string_color, end == "");
+ highlighter->add_color_region(beg, end, string_color, end.is_empty());
}
}
}
@@ -321,7 +321,7 @@ void ScriptEditorQuickOpen::_update_search() {
for (int i = 0; i < functions.size(); i++) {
String file = functions[i];
- if ((search_box->get_text() == "" || file.findn(search_box->get_text()) != -1)) {
+ if ((search_box->get_text().is_empty() || file.findn(search_box->get_text()) != -1)) {
TreeItem *ti = search_options->create_item(root);
ti->set_text(0, file);
if (root->get_first_child() == ti) {
@@ -392,7 +392,7 @@ ScriptEditor *ScriptEditor::script_editor = nullptr;
String ScriptEditor::_get_debug_tooltip(const String &p_text, Node *_se) {
String val = EditorDebuggerNode::get_singleton()->get_var_value(p_text);
- if (val != String()) {
+ if (!val.is_empty()) {
return p_text + ": " + val;
} else {
return String();
@@ -1679,7 +1679,7 @@ void ScriptEditor::get_breakpoints(List<String> *p_breakpoints) {
String base = script->get_path();
loaded_scripts.insert(base);
- if (base.begins_with("local://") || base == "") {
+ if (base.begins_with("local://") || base.is_empty()) {
continue;
}
@@ -1771,6 +1771,7 @@ struct _ScriptEditorItemData {
String name;
String sort_key;
Ref<Texture2D> icon;
+ bool tool = false;
int index = 0;
String tooltip;
bool used = false;
@@ -1831,7 +1832,7 @@ void ScriptEditor::_update_members_overview() {
for (int i = 0; i < functions.size(); i++) {
String filter = filter_methods->get_text();
String name = functions[i].get_slice(":", 0);
- if (filter == "" || filter.is_subsequence_ofi(name)) {
+ if (filter.is_empty() || filter.is_subsequence_ofi(name)) {
members_overview->add_item(name);
members_overview->set_item_metadata(members_overview->get_item_count() - 1, functions[i].get_slice(":", 1).to_int() - 1);
}
@@ -1894,6 +1895,7 @@ void ScriptEditor::_update_script_colors() {
int hist_size = EditorSettings::get_singleton()->get("text_editor/script_list/script_temperature_history_size");
Color hot_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
+ hot_color.set_s(hot_color.get_s() * 0.9);
Color cold_color = get_theme_color(SNAME("font_color"), SNAME("Editor"));
for (int i = 0; i < script_list->get_item_count(); i++) {
@@ -1953,6 +1955,7 @@ void ScriptEditor::_update_script_names() {
se->set_meta("_edit_res_path", path);
}
String name = se->get_name();
+ Ref<Script> scr = se->get_edited_resource();
_ScriptEditorItemData sd;
sd.icon = icon;
@@ -1962,6 +1965,9 @@ void ScriptEditor::_update_script_names() {
sd.used = used.has(se->get_edited_resource());
sd.category = 0;
sd.ref = se;
+ if (scr.is_valid()) {
+ sd.tool = scr->is_tool();
+ }
switch (sort_by) {
case SORT_BY_NAME: {
@@ -2076,13 +2082,19 @@ void ScriptEditor::_update_script_names() {
Vector<_ScriptEditorItemData> sedata_filtered;
for (int i = 0; i < sedata.size(); i++) {
String filter = filter_scripts->get_text();
- if (filter == "" || filter.is_subsequence_ofi(sedata[i].name)) {
+ if (filter.is_empty() || filter.is_subsequence_ofi(sedata[i].name)) {
sedata_filtered.push_back(sedata[i]);
}
}
+ Color tool_color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
+ tool_color.set_s(tool_color.get_s() * 1.5);
for (int i = 0; i < sedata_filtered.size(); i++) {
script_list->add_item(sedata_filtered[i].name, sedata_filtered[i].icon);
+ if (sedata_filtered[i].tool) {
+ script_list->set_item_icon_modulate(script_list->get_item_count() - 1, tool_color);
+ }
+
int index = script_list->get_item_count() - 1;
script_list->set_item_tooltip(index, sedata_filtered[i].tooltip);
script_list->set_item_metadata(index, sedata_filtered[i].index); /* Saving as metadata the script's index in the tab container and not the filtered one */
@@ -2648,7 +2660,7 @@ void ScriptEditor::_editor_settings_changed() {
_update_autosave_timer();
- if (current_theme == "") {
+ if (current_theme.is_empty()) {
current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme");
} else if (current_theme != String(EditorSettings::get_singleton()->get("text_editor/theme/color_theme"))) {
current_theme = EditorSettings::get_singleton()->get("text_editor/theme/color_theme");
@@ -2840,7 +2852,7 @@ bool ScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data
for (int i = 0; i < files.size(); i++) {
String file = files[i];
- if (file == "" || !FileAccess::exists(file)) {
+ if (file.is_empty() || !FileAccess::exists(file)) {
continue;
}
if (ResourceLoader::exists(file, "Script")) {
@@ -2920,7 +2932,7 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
int num_tabs_before = tab_container->get_child_count();
for (int i = 0; i < files.size(); i++) {
String file = files[i];
- if (file == "" || !FileAccess::exists(file)) {
+ if (file.is_empty() || !FileAccess::exists(file)) {
continue;
}
@@ -3126,7 +3138,7 @@ void ScriptEditor::set_window_layout(Ref<ConfigFile> p_layout) {
for (int i = 0; i < helps.size(); i++) {
String path = helps[i];
- if (path == "") { // invalid, skip
+ if (path.is_empty()) { // invalid, skip
continue;
}
_help_class_open(path);
@@ -3197,7 +3209,7 @@ void ScriptEditor::get_window_layout(Ref<ConfigFile> p_layout) {
}
void ScriptEditor::_help_class_open(const String &p_class) {
- if (p_class == "") {
+ if (p_class.is_empty()) {
return;
}
diff --git a/editor/plugins/script_editor_plugin.h b/editor/plugins/script_editor_plugin.h
index 0adeca031e..ca409e15ca 100644
--- a/editor/plugins/script_editor_plugin.h
+++ b/editor/plugins/script_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 66b803e3ab..ab094f4dc6 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -90,7 +90,7 @@ ConnectionInfoDialog::ConnectionInfoDialog() {
add_child(vbc);
method = memnew(Label);
- method->set_align(Label::ALIGN_CENTER);
+ method->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
vbc->add_child(method);
tree = memnew(Tree);
@@ -205,7 +205,7 @@ void ScriptTextEditor::_set_theme_for_script() {
String beg = string.get_slice(" ", 0);
String end = string.get_slice_count(" ") > 1 ? string.get_slice(" ", 1) : String();
if (!text_edit->has_string_delimiter(beg)) {
- text_edit->add_string_delimiter(beg, end, end == "");
+ text_edit->add_string_delimiter(beg, end, end.is_empty());
}
if (!end.is_empty() && !text_edit->has_auto_brace_completion_open_key(beg)) {
@@ -219,7 +219,7 @@ void ScriptTextEditor::_set_theme_for_script() {
for (const String &comment : comments) {
String beg = comment.get_slice(" ", 0);
String end = comment.get_slice_count(" ") > 1 ? comment.get_slice(" ", 1) : String();
- text_edit->add_comment_delimiter(beg, end, end == "");
+ text_edit->add_comment_delimiter(beg, end, end.is_empty());
if (!end.is_empty() && !text_edit->has_auto_brace_completion_open_key(beg)) {
text_edit->add_auto_brace_completion_pair(beg, end);
@@ -238,10 +238,6 @@ void ScriptTextEditor::_show_warnings_panel(bool p_show) {
void ScriptTextEditor::_warning_clicked(Variant p_line) {
if (p_line.get_type() == Variant::INT) {
goto_line_centered(p_line.operator int64_t());
- } else if (p_line.get_type() == Variant::DICTIONARY) {
- Dictionary meta = p_line.operator Dictionary();
- code_editor->get_text_editor()->insert_line_at(meta["line"].operator int64_t() - 1, "# warning-ignore:" + meta["code"].operator String());
- _validate_script();
}
}
@@ -381,7 +377,7 @@ String ScriptTextEditor::get_name() {
name = TTR("[unsaved]");
} else if (script->is_built_in()) {
const String &script_name = script->get_name();
- if (script_name != "") {
+ if (!script_name.is_empty()) {
// If the built-in script has a custom resource name defined,
// display the built-in script name as follows: `ResourceName (scene_file.tscn)`
name = vformat("%s (%s)", script_name, name.get_slice("::", 0));
@@ -396,8 +392,17 @@ String ScriptTextEditor::get_name() {
}
Ref<Texture2D> ScriptTextEditor::get_theme_icon() {
- if (get_parent_control() && get_parent_control()->has_theme_icon(script->get_class(), "EditorIcons")) {
- return get_parent_control()->get_theme_icon(script->get_class(), "EditorIcons");
+ if (get_parent_control()) {
+ String icon_name = script->get_class();
+ if (script->is_built_in()) {
+ icon_name += "Internal";
+ }
+
+ if (get_parent_control()->has_theme_icon(icon_name, "EditorIcons")) {
+ return get_parent_control()->get_theme_icon(icon_name, "EditorIcons");
+ } else if (get_parent_control()->has_theme_icon(script->get_class(), "EditorIcons")) {
+ return get_parent_control()->get_theme_icon(script->get_class(), "EditorIcons");
+ }
}
return Ref<Texture2D>();
@@ -468,20 +473,8 @@ void ScriptTextEditor::_validate_script() {
}
// Add script warnings.
- warnings_panel->push_table(3);
+ warnings_panel->push_table(2);
for (const ScriptLanguage::Warning &w : warnings) {
- Dictionary ignore_meta;
- ignore_meta["line"] = w.start_line;
- ignore_meta["code"] = w.string_code.to_lower();
- warnings_panel->push_cell();
- warnings_panel->push_meta(ignore_meta);
- warnings_panel->push_color(
- warnings_panel->get_theme_color(SNAME("accent_color"), SNAME("Editor")).lerp(warnings_panel->get_theme_color(SNAME("mono_color"), SNAME("Editor")), 0.5));
- warnings_panel->add_text(TTR("[Ignore]"));
- warnings_panel->pop(); // Color.
- warnings_panel->pop(); // Meta ignore.
- warnings_panel->pop(); // Cell.
-
warnings_panel->push_cell();
warnings_panel->push_meta(w.start_line - 1);
warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
@@ -990,7 +983,7 @@ void ScriptTextEditor::_gutter_clicked(int p_line, int p_gutter) {
}
String method = code_editor->get_text_editor()->get_line_gutter_metadata(p_line, p_gutter);
- if (method == "") {
+ if (method.is_empty()) {
return;
}
@@ -1137,7 +1130,7 @@ void ScriptTextEditor::_edit_option(int p_op) {
if (expression.parse(line) == OK) {
Variant result = expression.execute(Array(), Variant(), false);
- if (expression.get_error_text() == "") {
+ if (expression.get_error_text().is_empty()) {
results.push_back(whitespace + result.get_construct_string());
} else {
results.push_back(line);
@@ -1263,19 +1256,19 @@ void ScriptTextEditor::_edit_option(int p_op) {
} break;
case HELP_CONTEXTUAL: {
String text = tx->get_selected_text();
- if (text == "") {
+ if (text.is_empty()) {
text = tx->get_word_under_caret();
}
- if (text != "") {
+ if (!text.is_empty()) {
emit_signal(SNAME("request_help"), text);
}
} break;
case LOOKUP_SYMBOL: {
String text = tx->get_word_under_caret();
- if (text == "") {
+ if (text.is_empty()) {
text = tx->get_selected_text();
}
- if (text != "") {
+ if (!text.is_empty()) {
_lookup_symbol(text, tx->get_caret_line(), tx->get_caret_column());
}
} break;
@@ -1560,10 +1553,10 @@ void ScriptTextEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
}
String word_at_pos = tx->get_word_at_pos(local_pos);
- if (word_at_pos == "") {
+ if (word_at_pos.is_empty()) {
word_at_pos = tx->get_word_under_caret();
}
- if (word_at_pos == "") {
+ if (word_at_pos.is_empty()) {
word_at_pos = tx->get_selected_text();
}
diff --git a/editor/plugins/script_text_editor.h b/editor/plugins/script_text_editor.h
index afe9a7453d..6e67444489 100644
--- a/editor/plugins/script_text_editor.h
+++ b/editor/plugins/script_text_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 5d14590797..afecada1db 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -138,8 +138,18 @@ void ShaderTextEditor::_load_theme_settings() {
}
}
- for (int i = 0; i < ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())).size(); i++) {
- built_ins.push_back(ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()))[i]);
+ const Vector<ShaderLanguage::ModeInfo> &modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
+
+ for (int i = 0; i < modes.size(); i++) {
+ const ShaderLanguage::ModeInfo &info = modes[i];
+
+ if (!info.options.is_empty()) {
+ for (int j = 0; j < info.options.size(); j++) {
+ built_ins.push_back(String(info.name) + "_" + String(info.options[j]));
+ }
+ } else {
+ built_ins.push_back(String(info.name));
+ }
}
}
@@ -195,7 +205,7 @@ void ShaderTextEditor::_check_shader_mode() {
static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_variable) {
RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(p_variable);
- return RS::global_variable_type_get_shader_datatype(gvt);
+ return (ShaderLanguage::DataType)RS::global_variable_type_get_shader_datatype(gvt);
}
void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) {
@@ -204,7 +214,13 @@ void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCo
ShaderLanguage sl;
String calltip;
- sl.complete(p_code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type, r_options, calltip);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()));
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_global_variable_type;
+
+ sl.complete(p_code, info, r_options, calltip);
get_text_editor()->set_code_hint(calltip);
}
@@ -216,12 +232,18 @@ void ShaderTextEditor::_validate_script() {
//List<StringName> params;
//shader->get_param_list(&params);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode()));
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode()));
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_global_variable_type;
+
ShaderLanguage sl;
sl.enable_warning_checking(saved_warnings_enabled);
sl.set_warning_flags(saved_warning_flags);
- Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type);
+ Error err = sl.compile(code, info);
if (err != OK) {
String error_text = "error(" + itos(sl.get_error_line()) + "): " + sl.get_error_text();
@@ -271,15 +293,20 @@ void ShaderTextEditor::_update_warning_panel() {
}
warning_count++;
+ int line = w.get_line();
// First cell.
warnings_panel->push_cell();
- warnings_panel->push_meta(w.get_line() - 1);
warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
- warnings_panel->add_text(TTR("Line") + " " + itos(w.get_line()));
- warnings_panel->add_text(" (" + w.get_name() + "):");
+ if (line != -1) {
+ warnings_panel->push_meta(line - 1);
+ warnings_panel->add_text(TTR("Line") + " " + itos(line));
+ warnings_panel->add_text(" (" + w.get_name() + "):");
+ warnings_panel->pop(); // Meta goto.
+ } else {
+ warnings_panel->add_text(w.get_name() + ":");
+ }
warnings_panel->pop(); // Color.
- warnings_panel->pop(); // Meta goto.
warnings_panel->pop(); // Cell.
// Second cell.
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index 77579754d3..db2d1438b3 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,7 +40,7 @@
#include "scene/gui/text_edit.h"
#include "scene/main/timer.h"
#include "scene/resources/shader.h"
-#include "servers/rendering/shader_language.h"
+#include "servers/rendering/shader_warnings.h"
class ShaderTextEditor : public CodeTextEditor {
GDCLASS(ShaderTextEditor, CodeTextEditor);
diff --git a/editor/plugins/shader_file_editor_plugin.cpp b/editor/plugins/shader_file_editor_plugin.cpp
index 1e62261244..8250164885 100644
--- a/editor/plugins/shader_file_editor_plugin.cpp
+++ b/editor/plugins/shader_file_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -97,7 +97,7 @@ void ShaderFileEditor::_version_selected(int p_option) {
error_text->push_font(get_theme_font(SNAME("source"), SNAME("EditorFonts")));
- if (error == String()) {
+ if (error.is_empty()) {
error_text->add_text(TTR("Shader stage compiled without errors."));
} else {
error_text->add_text(error);
@@ -107,7 +107,7 @@ void ShaderFileEditor::_version_selected(int p_option) {
void ShaderFileEditor::_update_options() {
ERR_FAIL_COND(shader_file.is_null());
- if (shader_file->get_base_error() != String()) {
+ if (!shader_file->get_base_error().is_empty()) {
stage_hb->hide();
versions->hide();
error_text->clear();
@@ -136,7 +136,7 @@ void ShaderFileEditor::_update_options() {
for (int i = 0; i < version_list.size(); i++) {
String title = version_list[i];
- if (title == "") {
+ if (title.is_empty()) {
title = "default";
}
@@ -148,7 +148,7 @@ void ShaderFileEditor::_update_options() {
bool failed = false;
for (int j = 0; j < RD::SHADER_STAGE_MAX; j++) {
String error = bytecode->get_stage_compile_error(RD::ShaderStage(j));
- if (error != String()) {
+ if (!error.is_empty()) {
failed = true;
}
}
@@ -182,7 +182,7 @@ void ShaderFileEditor::_update_options() {
for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) {
Vector<uint8_t> bc = bytecode->get_stage_bytecode(RD::ShaderStage(i));
String error = bytecode->get_stage_compile_error(RD::ShaderStage(i));
- bool disable = error == String() && bc.is_empty();
+ bool disable = error.is_empty() && bc.is_empty();
stages[i]->set_disabled(disable);
if (!disable) {
if (stages[i]->is_pressed()) {
diff --git a/editor/plugins/shader_file_editor_plugin.h b/editor/plugins/shader_file_editor_plugin.h
index 7d6e503b6c..feec0c206e 100644
--- a/editor/plugins/shader_file_editor_plugin.h
+++ b/editor/plugins/shader_file_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/skeleton_2d_editor_plugin.cpp b/editor/plugins/skeleton_2d_editor_plugin.cpp
index 510e264c48..b6d465ea81 100644
--- a/editor/plugins/skeleton_2d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/skeleton_2d_editor_plugin.h b/editor/plugins/skeleton_2d_editor_plugin.h
index 066888f685..2fa7f02622 100644
--- a/editor/plugins/skeleton_2d_editor_plugin.h
+++ b/editor/plugins/skeleton_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index bb5ef0f6eb..e1b27cb045 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -1110,7 +1110,7 @@ void fragment() {
)");
selected_mat->set_shader(selected_sh);
- // Regist properties in editor settings.
+ // Register properties in editor settings.
EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));
EDITOR_DEF("editors/3d_gizmos/gizmo_colors/selected_bone", Color(0.8, 0.3, 0.0));
EDITOR_DEF("editors/3d_gizmos/gizmo_settings/bone_axis_length", (float)0.1);
diff --git a/editor/plugins/skeleton_3d_editor_plugin.h b/editor/plugins/skeleton_3d_editor_plugin.h
index 1dd2d2281d..d0d81d6498 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/skeleton_ik_3d_editor_plugin.cpp b/editor/plugins/skeleton_ik_3d_editor_plugin.cpp
index 85632cf481..ca8786a385 100644
--- a/editor/plugins/skeleton_ik_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_ik_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/skeleton_ik_3d_editor_plugin.h b/editor/plugins/skeleton_ik_3d_editor_plugin.h
index b0d2138115..edc3f6dda4 100644
--- a/editor/plugins/skeleton_ik_3d_editor_plugin.h
+++ b/editor/plugins/skeleton_ik_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/sprite_2d_editor_plugin.cpp b/editor/plugins/sprite_2d_editor_plugin.cpp
index eb5e527640..1eac651ed6 100644
--- a/editor/plugins/sprite_2d_editor_plugin.cpp
+++ b/editor/plugins/sprite_2d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -526,8 +526,6 @@ Sprite2DEditor::Sprite2DEditor() {
debug_uv_dialog->add_child(vb);
ScrollContainer *scroll = memnew(ScrollContainer);
scroll->set_custom_minimum_size(Size2(800, 500) * EDSCALE);
- scroll->set_enable_h_scroll(true);
- scroll->set_enable_v_scroll(true);
vb->add_margin_child(TTR("Preview:"), scroll, true);
debug_uv = memnew(Control);
debug_uv->connect("draw", callable_mp(this, &Sprite2DEditor::_debug_uv_draw));
diff --git a/editor/plugins/sprite_2d_editor_plugin.h b/editor/plugins/sprite_2d_editor_plugin.h
index d4a1ef4312..c93ad1610f 100644
--- a/editor/plugins/sprite_2d_editor_plugin.h
+++ b/editor/plugins/sprite_2d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index d455f4618b..3350cec912 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -222,28 +222,14 @@ void SpriteFramesEditor::_sheet_add_frames() {
int fc = frames->get_frame_count(edited_anim);
- Point2 src_origin;
- Rect2 src_region(Point2(), texture_size);
-
- AtlasTexture *src_atlas = Object::cast_to<AtlasTexture>(*split_sheet_preview->get_texture());
- if (src_atlas && src_atlas->get_atlas().is_valid()) {
- src_origin = src_atlas->get_region().position - src_atlas->get_margin().position;
- src_region = src_atlas->get_region();
- }
-
for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
int idx = E->get();
Point2 frame_coords(idx % frame_count_x, idx / frame_count_x);
- Rect2 frame(frame_coords * frame_size + src_origin, frame_size);
- Rect2 region = frame.intersection(src_region);
- Rect2 margin(region == Rect2() ? Point2() : region.position - frame.position, frame.size - region.size);
-
Ref<AtlasTexture> at;
at.instantiate();
at->set_atlas(split_sheet_preview->get_texture());
- at->set_region(region);
- at->set_margin(margin);
+ at->set_region(Rect2(frame_coords * frame_size, frame_size));
undo_redo->add_do_method(frames, "add_frame", edited_anim, at, -1);
undo_redo->add_undo_method(frames, "remove_frame", edited_anim, fc);
@@ -1232,14 +1218,12 @@ SpriteFramesEditor::SpriteFramesEditor() {
split_sheet_vb->add_child(split_sheet_panel);
split_sheet_preview = memnew(TextureRect);
- split_sheet_preview->set_expand(true);
+ split_sheet_preview->set_ignore_texture_size(true);
split_sheet_preview->set_mouse_filter(MOUSE_FILTER_PASS);
split_sheet_preview->connect("draw", callable_mp(this, &SpriteFramesEditor::_sheet_preview_draw));
split_sheet_preview->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_preview_input));
split_sheet_scroll = memnew(ScrollContainer);
- split_sheet_scroll->set_enable_h_scroll(true);
- split_sheet_scroll->set_enable_v_scroll(true);
split_sheet_scroll->connect("gui_input", callable_mp(this, &SpriteFramesEditor::_sheet_scroll_input));
split_sheet_panel->add_child(split_sheet_scroll);
CenterContainer *cc = memnew(CenterContainer);
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 9732384000..8767e05a94 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/style_box_editor_plugin.cpp b/editor/plugins/style_box_editor_plugin.cpp
index 1c7f319280..5d38352b22 100644
--- a/editor/plugins/style_box_editor_plugin.cpp
+++ b/editor/plugins/style_box_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/style_box_editor_plugin.h b/editor/plugins/style_box_editor_plugin.h
index d82e5ab05e..898628fd7f 100644
--- a/editor/plugins/style_box_editor_plugin.h
+++ b/editor/plugins/style_box_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/sub_viewport_preview_editor_plugin.cpp b/editor/plugins/sub_viewport_preview_editor_plugin.cpp
index 75c47bda2e..4498a1d64d 100644
--- a/editor/plugins/sub_viewport_preview_editor_plugin.cpp
+++ b/editor/plugins/sub_viewport_preview_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/sub_viewport_preview_editor_plugin.h b/editor/plugins/sub_viewport_preview_editor_plugin.h
index 03b8b678d1..7016910ebd 100644
--- a/editor/plugins/sub_viewport_preview_editor_plugin.h
+++ b/editor/plugins/sub_viewport_preview_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/text_control_editor_plugin.cpp b/editor/plugins/text_control_editor_plugin.cpp
index c878c83430..a51b5d3e03 100644
--- a/editor/plugins/text_control_editor_plugin.cpp
+++ b/editor/plugins/text_control_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -53,6 +53,10 @@ void TextControlEditor::_notification(int p_notification) {
}
}
+void TextControlEditor::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_control"), &TextControlEditor::_update_control);
+}
+
void TextControlEditor::_find_resources(EditorFileSystemDirectory *p_dir) {
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
_find_resources(p_dir->get_subdir(i));
@@ -179,8 +183,13 @@ void TextControlEditor::_update_control() {
}
// Get other theme overrides.
+ font_size_list->set_block_signals(true);
font_size_list->set_value(edited_control->get_theme_font_size(edited_font_size));
+ font_size_list->set_block_signals(false);
+
+ outline_size_list->set_block_signals(true);
outline_size_list->set_value(edited_control->get_theme_constant("outline_size"));
+ outline_size_list->set_block_signals(false);
font_color_picker->set_pick_color(edited_control->get_theme_color(edited_color));
outline_color_picker->set_pick_color(edited_control->get_theme_color("font_outline_color"));
@@ -188,7 +197,6 @@ void TextControlEditor::_update_control() {
}
void TextControlEditor::_font_selected(int p_id) {
- _update_styles_menu();
_set_font();
}
@@ -197,70 +205,177 @@ void TextControlEditor::_font_style_selected(int p_id) {
}
void TextControlEditor::_set_font() {
- if (edited_control) {
- if (font_list->get_selected_id() == FONT_INFO_THEME_DEFAULT) {
- // Remove font override.
- edited_control->remove_theme_font_override(edited_font);
- return;
- } else if (font_list->get_selected_id() == FONT_INFO_USER_CUSTOM) {
- // Restore "custom_font".
- edited_control->add_theme_font_override(edited_font, custom_font);
- return;
- } else {
- // Load new font resource using selected name and style.
- String name = font_list->get_item_text(font_list->get_selected());
- String sty = font_style_list->get_item_text(font_style_list->get_selected());
- if (sty.is_empty()) {
- sty = "Default";
- }
- if (fonts.has(name)) {
- Ref<FontData> fd = ResourceLoader::load(fonts[name][sty]);
- if (fd.is_valid()) {
- Ref<Font> f;
- f.instantiate();
- f->add_data(fd);
- edited_control->add_theme_font_override(edited_font, f);
- }
+ if (!edited_control) {
+ return;
+ }
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Font"));
+
+ if (font_list->get_selected_id() == FONT_INFO_THEME_DEFAULT) {
+ // Remove font override.
+ ur->add_do_method(edited_control, "remove_theme_font_override", edited_font);
+ } else if (font_list->get_selected_id() == FONT_INFO_USER_CUSTOM) {
+ // Restore "custom_font".
+ ur->add_do_method(edited_control, "add_theme_font_override", edited_font, custom_font);
+ } else {
+ // Load new font resource using selected name and style.
+ String name = font_list->get_item_text(font_list->get_selected());
+ String style = font_style_list->get_item_text(font_style_list->get_selected());
+ if (style.is_empty()) {
+ style = "Default";
+ }
+
+ if (fonts.has(name)) {
+ Ref<FontData> fd = ResourceLoader::load(fonts[name][style]);
+ if (fd.is_valid()) {
+ Ref<Font> font;
+ font.instantiate();
+ font->add_data(fd);
+ ur->add_do_method(edited_control, "add_theme_font_override", edited_font, font);
}
}
}
+
+ if (edited_control->has_theme_font_override(edited_font)) {
+ ur->add_undo_method(edited_control, "add_theme_font_override", edited_font, edited_control->get_theme_font(edited_font));
+ } else {
+ ur->add_undo_method(edited_control, "remove_theme_font_override", edited_font);
+ }
+
+ ur->add_do_method(this, "_update_control");
+ ur->add_undo_method(this, "_update_control");
+
+ ur->commit_action();
}
void TextControlEditor::_font_size_selected(double p_size) {
- if (edited_control) {
- edited_control->add_theme_font_size_override(edited_font_size, p_size);
+ if (!edited_control) {
+ return;
+ }
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Font Size"));
+
+ ur->add_do_method(edited_control, "add_theme_font_size_override", edited_font_size, p_size);
+ if (edited_control->has_theme_font_size_override(edited_font_size)) {
+ ur->add_undo_method(edited_control, "add_theme_font_size_override", edited_font_size, edited_control->get_theme_font_size(edited_font_size));
+ } else {
+ ur->add_undo_method(edited_control, "remove_theme_font_size_override", edited_font_size);
}
+
+ ur->add_do_method(this, "_update_control");
+ ur->add_undo_method(this, "_update_control");
+
+ ur->commit_action();
}
void TextControlEditor::_outline_size_selected(double p_size) {
- if (edited_control) {
- edited_control->add_theme_constant_override("outline_size", p_size);
+ if (!edited_control) {
+ return;
+ }
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Font Outline Size"));
+
+ ur->add_do_method(edited_control, "add_theme_constant_override", "outline_size", p_size);
+ if (edited_control->has_theme_constant_override("outline_size")) {
+ ur->add_undo_method(edited_control, "add_theme_constant_override", "outline_size", edited_control->get_theme_constant("outline_size"));
+ } else {
+ ur->add_undo_method(edited_control, "remove_theme_constant_override", "outline_size");
}
+
+ ur->add_do_method(this, "_update_control");
+ ur->add_undo_method(this, "_update_control");
+
+ ur->commit_action();
}
void TextControlEditor::_font_color_changed(const Color &p_color) {
- if (edited_control) {
- edited_control->add_theme_color_override(edited_color, p_color);
+ if (!edited_control) {
+ return;
+ }
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Font Color"), UndoRedo::MERGE_ENDS);
+
+ ur->add_do_method(edited_control, "add_theme_color_override", edited_color, p_color);
+ if (edited_control->has_theme_color_override(edited_color)) {
+ ur->add_undo_method(edited_control, "add_theme_color_override", edited_color, edited_control->get_theme_color(edited_color));
+ } else {
+ ur->add_undo_method(edited_control, "remove_theme_color_override", edited_color);
}
+
+ ur->add_do_method(this, "_update_control");
+ ur->add_undo_method(this, "_update_control");
+
+ ur->commit_action();
}
void TextControlEditor::_outline_color_changed(const Color &p_color) {
- if (edited_control) {
- edited_control->add_theme_color_override("font_outline_color", p_color);
+ if (!edited_control) {
+ return;
+ }
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Font Outline Color"), UndoRedo::MERGE_ENDS);
+
+ ur->add_do_method(edited_control, "add_theme_color_override", "font_outline_color", p_color);
+ if (edited_control->has_theme_color_override("font_outline_color")) {
+ ur->add_undo_method(edited_control, "add_theme_color_override", "font_outline_color", edited_control->get_theme_color("font_outline_color"));
+ } else {
+ ur->add_undo_method(edited_control, "remove_theme_color_override", "font_outline_color");
}
+
+ ur->add_do_method(this, "_update_control");
+ ur->add_undo_method(this, "_update_control");
+
+ ur->commit_action();
}
void TextControlEditor::_clear_formatting() {
- if (edited_control) {
- edited_control->begin_bulk_theme_override();
- edited_control->remove_theme_font_override(edited_font);
- edited_control->remove_theme_font_size_override(edited_font_size);
- edited_control->remove_theme_color_override(edited_color);
- edited_control->remove_theme_color_override("font_outline_color");
- edited_control->remove_theme_constant_override("outline_size");
- edited_control->end_bulk_theme_override();
- _update_control();
+ if (!edited_control) {
+ return;
+ }
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Clear Control Formatting"));
+
+ ur->add_do_method(edited_control, "begin_bulk_theme_override");
+ ur->add_undo_method(edited_control, "begin_bulk_theme_override");
+
+ ur->add_do_method(edited_control, "remove_theme_font_override", edited_font);
+ if (edited_control->has_theme_font_override(edited_font)) {
+ ur->add_undo_method(edited_control, "add_theme_font_override", edited_font, edited_control->get_theme_font(edited_font));
+ }
+
+ ur->add_do_method(edited_control, "remove_theme_font_size_override", edited_font_size);
+ if (edited_control->has_theme_font_size_override(edited_font_size)) {
+ ur->add_undo_method(edited_control, "add_theme_font_size_override", edited_font_size, edited_control->get_theme_font_size(edited_font_size));
+ }
+
+ ur->add_do_method(edited_control, "remove_theme_color_override", edited_color);
+ if (edited_control->has_theme_color_override(edited_color)) {
+ ur->add_undo_method(edited_control, "add_theme_color_override", edited_color, edited_control->get_theme_color(edited_color));
+ }
+
+ ur->add_do_method(edited_control, "remove_theme_color_override", "font_outline_color");
+ if (edited_control->has_theme_color_override("font_outline_color")) {
+ ur->add_undo_method(edited_control, "add_theme_color_override", "font_outline_color", edited_control->get_theme_color("font_outline_color"));
+ }
+
+ ur->add_do_method(edited_control, "remove_theme_constant_override", "outline_size");
+ if (edited_control->has_theme_constant_override("outline_size")) {
+ ur->add_undo_method(edited_control, "add_theme_constant_override", "outline_size", edited_control->get_theme_constant("outline_size"));
}
+
+ ur->add_do_method(edited_control, "end_bulk_theme_override");
+ ur->add_undo_method(edited_control, "end_bulk_theme_override");
+
+ ur->add_do_method(this, "_update_control");
+ ur->add_undo_method(this, "_update_control");
+
+ ur->commit_action();
}
void TextControlEditor::edit(Object *p_object) {
diff --git a/editor/plugins/text_control_editor_plugin.h b/editor/plugins/text_control_editor_plugin.h
index 7f4aa3754c..d284a30f16 100644
--- a/editor/plugins/text_control_editor_plugin.h
+++ b/editor/plugins/text_control_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -70,7 +70,7 @@ class TextControlEditor : public HBoxContainer {
protected:
void _notification(int p_notification);
- static void _bind_methods(){};
+ static void _bind_methods();
void _find_resources(EditorFileSystemDirectory *p_dir);
void _reload_fonts(const String &p_path);
diff --git a/editor/plugins/text_editor.cpp b/editor/plugins/text_editor.cpp
index ceb2c8394d..12d13571f8 100644
--- a/editor/plugins/text_editor.cpp
+++ b/editor/plugins/text_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -71,7 +71,7 @@ String TextEditor::get_name() {
name = TTR("[unsaved]");
} else if (text_file->is_built_in()) {
const String &text_file_name = text_file->get_name();
- if (text_file_name != "") {
+ if (!text_file_name.is_empty()) {
// If the built-in text_file has a custom resource name defined,
// display the built-in text_file name as follows: `ResourceName (scene_file.tscn)`
name = vformat("%s (%s)", text_file_name, name.get_slice("::", 0));
diff --git a/editor/plugins/text_editor.h b/editor/plugins/text_editor.h
index 7404557f46..d3fb0c0a16 100644
--- a/editor/plugins/text_editor.h
+++ b/editor/plugins/text_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/texture_3d_editor_plugin.cpp b/editor/plugins/texture_3d_editor_plugin.cpp
index b4e394a1c0..6080f9df87 100644
--- a/editor/plugins/texture_3d_editor_plugin.cpp
+++ b/editor/plugins/texture_3d_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/texture_3d_editor_plugin.h b/editor/plugins/texture_3d_editor_plugin.h
index 855194e644..5a200f6c11 100644
--- a/editor/plugins/texture_3d_editor_plugin.h
+++ b/editor/plugins/texture_3d_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/texture_editor_plugin.cpp b/editor/plugins/texture_editor_plugin.cpp
index e25b0270b4..84b33f0986 100644
--- a/editor/plugins/texture_editor_plugin.cpp
+++ b/editor/plugins/texture_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -84,7 +84,7 @@ TexturePreview::TexturePreview(Ref<Texture2D> p_texture, bool p_show_metadata) {
texture_display->set_texture(p_texture);
texture_display->set_anchors_preset(TextureRect::PRESET_WIDE);
texture_display->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
- texture_display->set_expand(true);
+ texture_display->set_ignore_texture_size(true);
add_child(texture_display);
if (p_show_metadata) {
diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h
index 60349febd7..5ba077d6fc 100644
--- a/editor/plugins/texture_editor_plugin.h
+++ b/editor/plugins/texture_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/texture_layered_editor_plugin.cpp b/editor/plugins/texture_layered_editor_plugin.cpp
index 1f536d13cf..a8c37d37fe 100644
--- a/editor/plugins/texture_layered_editor_plugin.cpp
+++ b/editor/plugins/texture_layered_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/texture_layered_editor_plugin.h b/editor/plugins/texture_layered_editor_plugin.h
index a7fe4b94e9..cd8eba1bfe 100644
--- a/editor/plugins/texture_layered_editor_plugin.h
+++ b/editor/plugins/texture_layered_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index 8e1c81a876..900bf4ef57 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,10 +36,6 @@
#include "editor/editor_scale.h"
#include "scene/gui/check_box.h"
-/**
- @author Mariano Suligoy
-*/
-
void draw_margin_line(Control *edit_draw, Vector2 from, Vector2 to) {
Vector2 line = (to - from).normalized() * 10;
diff --git a/editor/plugins/texture_region_editor_plugin.h b/editor/plugins/texture_region_editor_plugin.h
index c043d6ae33..bffc6fd9bf 100644
--- a/editor/plugins/texture_region_editor_plugin.h
+++ b/editor/plugins/texture_region_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,10 +40,6 @@
#include "scene/resources/style_box.h"
#include "scene/resources/texture.h"
-/**
- @author Mariano Suligoy
-*/
-
class TextureRegionEditor : public VBoxContainer {
GDCLASS(TextureRegionEditor, VBoxContainer);
diff --git a/editor/plugins/theme_editor_plugin.cpp b/editor/plugins/theme_editor_plugin.cpp
index f62dbfc2cc..91c17399c2 100644
--- a/editor/plugins/theme_editor_plugin.cpp
+++ b/editor/plugins/theme_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -754,8 +754,9 @@ void ThemeItemImportTree::_import_selected() {
return;
}
- // Prevent changes from immediately being reported while the operation is still ongoing.
- edited_theme->_freeze_change_propagation();
+ Ref<Theme> old_snapshot = edited_theme->duplicate();
+ Ref<Theme> new_snapshot = edited_theme->duplicate();
+
ProgressDialog::get_singleton()->add_task("import_theme_items", TTR("Importing Theme Items"), selected_items.size() + 2);
int idx = 0;
@@ -808,7 +809,7 @@ void ThemeItemImportTree::_import_selected() {
}
}
- edited_theme->set_theme_item(ti.data_type, ti.item_name, ti.type_name, item_value);
+ new_snapshot->set_theme_item(ti.data_type, ti.item_name, ti.type_name, item_value);
}
idx++;
@@ -816,12 +817,24 @@ void ThemeItemImportTree::_import_selected() {
// Allow changes to be reported now that the operation is finished.
ProgressDialog::get_singleton()->task_step("import_theme_items", TTR("Updating the editor"), idx++);
- edited_theme->_unfreeze_and_propagate_changes();
+
// Make sure the task is not ended before the editor freezes to update the Inspector.
ProgressDialog::get_singleton()->task_step("import_theme_items", TTR("Finalizing"), idx++);
ProgressDialog::get_singleton()->end_task("import_theme_items");
- emit_signal(SNAME("items_imported"));
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Import Theme Items"));
+
+ ur->add_do_method(*edited_theme, "clear");
+ ur->add_do_method(*edited_theme, "merge_with", new_snapshot);
+ ur->add_undo_method(*edited_theme, "clear");
+ ur->add_undo_method(*edited_theme, "merge_with", old_snapshot);
+
+ ur->add_do_method(this, "emit_signal", SNAME("items_imported"));
+ ur->add_undo_method(this, "emit_signal", SNAME("items_imported"));
+
+ ur->commit_action();
}
void ThemeItemImportTree::set_edited_theme(const Ref<Theme> &p_theme) {
@@ -941,7 +954,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
ScrollContainer *import_bulk_sc = memnew(ScrollContainer);
import_bulk_sc->set_custom_minimum_size(Size2(260.0, 0.0) * EDSCALE);
- import_bulk_sc->set_enable_h_scroll(false);
+ import_bulk_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
import_main_hb->add_child(import_bulk_sc);
VBoxContainer *import_bulk_vb = memnew(VBoxContainer);
import_bulk_vb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
@@ -1115,7 +1128,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
label_set->add_child(select_items_label);
HBoxContainer *button_set = memnew(HBoxContainer);
- button_set->set_alignment(BoxContainer::ALIGN_END);
+ button_set->set_alignment(BoxContainer::ALIGNMENT_END);
all_set->add_child(button_set);
select_all_items_button->set_flat(true);
select_all_items_button->set_tooltip(select_all_items_tooltip);
@@ -1130,7 +1143,7 @@ ThemeItemImportTree::ThemeItemImportTree() {
button_set->add_child(deselect_all_items_button);
deselect_all_items_button->connect("pressed", callable_mp(this, &ThemeItemImportTree::_deselect_all_data_type_pressed), varray(i));
- total_selected_items_label->set_align(Label::ALIGN_RIGHT);
+ total_selected_items_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
total_selected_items_label->hide();
import_bulk_vb->add_child(total_selected_items_label);
@@ -1296,6 +1309,7 @@ void ThemeItemEditorDialog::_update_edit_types() {
edit_items_message->set_text(TTR("Select a theme type from the list to edit its items.\nYou can add a custom type or import a type with its items from another theme."));
edit_items_message->show();
}
+
_update_edit_item_tree(selected_type);
}
@@ -1475,19 +1489,25 @@ void ThemeItemEditorDialog::_item_tree_button_pressed(Object *p_item, int p_colu
String item_name = item->get_text(0);
int data_type = item->get_parent()->get_metadata(0);
_open_rename_theme_item_dialog((Theme::DataType)data_type, item_name);
+ _update_edit_item_tree(edited_item_type);
} break;
case ITEMS_TREE_REMOVE_ITEM: {
String item_name = item->get_text(0);
int data_type = item->get_parent()->get_metadata(0);
- edited_theme->clear_theme_item((Theme::DataType)data_type, item_name, edited_item_type);
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Remove Theme Item"));
+ ur->add_do_method(*edited_theme, "clear_theme_item", (Theme::DataType)data_type, item_name, edited_item_type);
+ ur->add_undo_method(*edited_theme, "set_theme_item", (Theme::DataType)data_type, item_name, edited_item_type, edited_theme->get_theme_item((Theme::DataType)data_type, item_name, edited_item_type));
+ ur->add_do_method(this, "_update_edit_item_tree", edited_item_type);
+ ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type);
+ ur->commit_action();
} break;
case ITEMS_TREE_REMOVE_DATA_TYPE: {
int data_type = item->get_metadata(0);
_remove_data_type_items((Theme::DataType)data_type, edited_item_type);
} break;
}
-
- _update_edit_item_tree(edited_item_type);
}
void ThemeItemEditorDialog::_add_theme_type(const String &p_new_text) {
@@ -1500,57 +1520,91 @@ void ThemeItemEditorDialog::_add_theme_type(const String &p_new_text) {
edited_theme->add_font_size_type(new_type);
edited_theme->add_color_type(new_type);
edited_theme->add_constant_type(new_type);
+
_update_edit_types();
- // Force emit a change so that other parts of the editor can update.
edited_theme->emit_changed();
}
void ThemeItemEditorDialog::_add_theme_item(Theme::DataType p_data_type, String p_item_name, String p_item_type) {
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Create Theme Item"));
+
switch (p_data_type) {
case Theme::DATA_TYPE_ICON:
- edited_theme->set_icon(p_item_name, p_item_type, Ref<Texture2D>());
+ ur->add_do_method(*edited_theme, "set_icon", p_item_name, p_item_type, Ref<Texture2D>());
+ ur->add_undo_method(*edited_theme, "clear_icon", p_item_name, p_item_type);
break;
case Theme::DATA_TYPE_STYLEBOX:
- edited_theme->set_stylebox(p_item_name, p_item_type, Ref<StyleBox>());
+ ur->add_do_method(*edited_theme, "set_stylebox", p_item_name, p_item_type, Ref<StyleBox>());
+ ur->add_undo_method(*edited_theme, "clear_stylebox", p_item_name, p_item_type);
+
+ if (theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(p_item_name, p_item_type))) {
+ ur->add_undo_method(theme_type_editor, "_unpin_leading_stylebox");
+ }
break;
case Theme::DATA_TYPE_FONT:
- edited_theme->set_font(p_item_name, p_item_type, Ref<Font>());
+ ur->add_do_method(*edited_theme, "set_font", p_item_name, p_item_type, Ref<Font>());
+ ur->add_undo_method(*edited_theme, "clear_font", p_item_name, p_item_type);
break;
case Theme::DATA_TYPE_FONT_SIZE:
- edited_theme->set_font_size(p_item_name, p_item_type, -1);
+ ur->add_do_method(*edited_theme, "set_font_size", p_item_name, p_item_type, -1);
+ ur->add_undo_method(*edited_theme, "clear_font_size", p_item_name, p_item_type);
break;
case Theme::DATA_TYPE_COLOR:
- edited_theme->set_color(p_item_name, p_item_type, Color());
+ ur->add_do_method(*edited_theme, "set_color", p_item_name, p_item_type, Color());
+ ur->add_undo_method(*edited_theme, "clear_color", p_item_name, p_item_type);
break;
case Theme::DATA_TYPE_CONSTANT:
- edited_theme->set_constant(p_item_name, p_item_type, 0);
+ ur->add_do_method(*edited_theme, "set_constant", p_item_name, p_item_type, 0);
+ ur->add_undo_method(*edited_theme, "clear_constant", p_item_name, p_item_type);
break;
case Theme::DATA_TYPE_MAX:
break; // Can't happen, but silences warning.
}
+
+ ur->add_do_method(this, "_update_edit_item_tree", edited_item_type);
+ ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type);
+ ur->commit_action();
}
void ThemeItemEditorDialog::_remove_data_type_items(Theme::DataType p_data_type, String p_item_type) {
List<StringName> names;
- // Prevent changes from immediately being reported while the operation is still ongoing.
- edited_theme->_freeze_change_propagation();
+ Ref<Theme> old_snapshot = edited_theme->duplicate();
+ Ref<Theme> new_snapshot = edited_theme->duplicate();
- edited_theme->get_theme_item_list(p_data_type, p_item_type, &names);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Remove Data Type Items From Theme"));
+
+ new_snapshot->get_theme_item_list(p_data_type, p_item_type, &names);
for (const StringName &E : names) {
- edited_theme->clear_theme_item(p_data_type, E, p_item_type);
+ new_snapshot->clear_theme_item(p_data_type, E, edited_item_type);
+
+ if (p_data_type == Theme::DATA_TYPE_STYLEBOX && theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(E, p_item_type))) {
+ ur->add_do_method(theme_type_editor, "_unpin_leading_stylebox");
+ ur->add_undo_method(theme_type_editor, "_pin_leading_stylebox", E, edited_theme->get_stylebox(E, p_item_type));
+ }
}
- // Allow changes to be reported now that the operation is finished.
- edited_theme->_unfreeze_and_propagate_changes();
+ ur->add_do_method(*edited_theme, "clear");
+ ur->add_do_method(*edited_theme, "merge_with", new_snapshot);
+ ur->add_undo_method(*edited_theme, "merge_with", old_snapshot);
+
+ ur->add_do_method(theme_type_editor, "_update_edit_item_tree", edited_item_type);
+ ur->add_undo_method(theme_type_editor, "_update_edit_item_tree", edited_item_type);
+
+ ur->commit_action();
}
void ThemeItemEditorDialog::_remove_class_items() {
List<StringName> names;
- // Prevent changes from immediately being reported while the operation is still ongoing.
- edited_theme->_freeze_change_propagation();
+ Ref<Theme> old_snapshot = edited_theme->duplicate();
+ Ref<Theme> new_snapshot = edited_theme->duplicate();
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Remove Class Items From Theme"));
for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) {
Theme::DataType data_type = (Theme::DataType)dt;
@@ -1558,62 +1612,95 @@ void ThemeItemEditorDialog::_remove_class_items() {
names.clear();
Theme::get_default()->get_theme_item_list(data_type, edited_item_type, &names);
for (const StringName &E : names) {
- if (edited_theme->has_theme_item_nocheck(data_type, E, edited_item_type)) {
- edited_theme->clear_theme_item(data_type, E, edited_item_type);
+ if (new_snapshot->has_theme_item_nocheck(data_type, E, edited_item_type)) {
+ new_snapshot->clear_theme_item(data_type, E, edited_item_type);
+
+ if (dt == Theme::DATA_TYPE_STYLEBOX && theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(E, edited_item_type))) {
+ ur->add_do_method(theme_type_editor, "_unpin_leading_stylebox");
+ ur->add_undo_method(theme_type_editor, "_pin_leading_stylebox", E, edited_theme->get_stylebox(E, edited_item_type));
+ }
}
}
}
- // Allow changes to be reported now that the operation is finished.
- edited_theme->_unfreeze_and_propagate_changes();
+ ur->add_do_method(*edited_theme, "clear");
+ ur->add_do_method(*edited_theme, "merge_with", new_snapshot);
+ ur->add_undo_method(*edited_theme, "merge_with", old_snapshot);
- _update_edit_item_tree(edited_item_type);
+ ur->add_do_method(this, "_update_edit_item_tree", edited_item_type);
+ ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type);
+
+ ur->commit_action();
}
void ThemeItemEditorDialog::_remove_custom_items() {
List<StringName> names;
- // Prevent changes from immediately being reported while the operation is still ongoing.
- edited_theme->_freeze_change_propagation();
+ Ref<Theme> old_snapshot = edited_theme->duplicate();
+ Ref<Theme> new_snapshot = edited_theme->duplicate();
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Remove Custom Items From Theme"));
for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) {
Theme::DataType data_type = (Theme::DataType)dt;
names.clear();
- edited_theme->get_theme_item_list(data_type, edited_item_type, &names);
+ new_snapshot->get_theme_item_list(data_type, edited_item_type, &names);
for (const StringName &E : names) {
if (!Theme::get_default()->has_theme_item_nocheck(data_type, E, edited_item_type)) {
- edited_theme->clear_theme_item(data_type, E, edited_item_type);
+ new_snapshot->clear_theme_item(data_type, E, edited_item_type);
+
+ if (dt == Theme::DATA_TYPE_STYLEBOX && theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(E, edited_item_type))) {
+ ur->add_do_method(theme_type_editor, "_unpin_leading_stylebox");
+ ur->add_undo_method(theme_type_editor, "_pin_leading_stylebox", E, edited_theme->get_stylebox(E, edited_item_type));
+ }
}
}
}
- // Allow changes to be reported now that the operation is finished.
- edited_theme->_unfreeze_and_propagate_changes();
+ ur->add_do_method(*edited_theme, "clear");
+ ur->add_do_method(*edited_theme, "merge_with", new_snapshot);
+ ur->add_undo_method(*edited_theme, "merge_with", old_snapshot);
+
+ ur->add_do_method(this, "_update_edit_item_tree", edited_item_type);
+ ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type);
- _update_edit_item_tree(edited_item_type);
+ ur->commit_action();
}
void ThemeItemEditorDialog::_remove_all_items() {
List<StringName> names;
- // Prevent changes from immediately being reported while the operation is still ongoing.
- edited_theme->_freeze_change_propagation();
+ Ref<Theme> old_snapshot = edited_theme->duplicate();
+ Ref<Theme> new_snapshot = edited_theme->duplicate();
+
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Remove All Items From Theme"));
for (int dt = 0; dt < Theme::DATA_TYPE_MAX; dt++) {
Theme::DataType data_type = (Theme::DataType)dt;
names.clear();
- edited_theme->get_theme_item_list(data_type, edited_item_type, &names);
+ new_snapshot->get_theme_item_list(data_type, edited_item_type, &names);
for (const StringName &E : names) {
- edited_theme->clear_theme_item(data_type, E, edited_item_type);
+ new_snapshot->clear_theme_item(data_type, E, edited_item_type);
+
+ if (dt == Theme::DATA_TYPE_STYLEBOX && theme_type_editor->is_stylebox_pinned(edited_theme->get_stylebox(E, edited_item_type))) {
+ ur->add_do_method(theme_type_editor, "_unpin_leading_stylebox");
+ ur->add_undo_method(theme_type_editor, "_pin_leading_stylebox", E, edited_theme->get_stylebox(E, edited_item_type));
+ }
}
}
- // Allow changes to be reported now that the operation is finished.
- edited_theme->_unfreeze_and_propagate_changes();
+ ur->add_do_method(*edited_theme, "clear");
+ ur->add_do_method(*edited_theme, "merge_with", new_snapshot);
+ ur->add_undo_method(*edited_theme, "merge_with", old_snapshot);
- _update_edit_item_tree(edited_item_type);
+ ur->add_do_method(this, "_update_edit_item_tree", edited_item_type);
+ ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type);
+
+ ur->commit_action();
}
void ThemeItemEditorDialog::_open_add_theme_item_dialog(int p_data_type) {
@@ -1692,14 +1779,21 @@ void ThemeItemEditorDialog::_confirm_edit_theme_item() {
if (item_popup_mode == CREATE_THEME_ITEM) {
_add_theme_item(edit_item_data_type, theme_item_name->get_text(), edited_item_type);
} else if (item_popup_mode == RENAME_THEME_ITEM) {
- edited_theme->rename_theme_item(edit_item_data_type, edit_item_old_name, theme_item_name->get_text(), edited_item_type);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Rename Theme Item"));
+
+ ur->add_do_method(*edited_theme, "rename_theme_item", edit_item_data_type, edit_item_old_name, theme_item_name->get_text(), edited_item_type);
+ ur->add_undo_method(*edited_theme, "rename_theme_item", edit_item_data_type, theme_item_name->get_text(), edit_item_old_name, edited_item_type);
+
+ ur->add_do_method(this, "_update_edit_item_tree", edited_item_type);
+ ur->add_undo_method(this, "_update_edit_item_tree", edited_item_type);
+
+ ur->commit_action();
}
item_popup_mode = ITEM_POPUP_MODE_MAX;
edit_item_data_type = Theme::DATA_TYPE_MAX;
edit_item_old_name = "";
-
- _update_edit_item_tree(edited_item_type);
}
void ThemeItemEditorDialog::_edit_theme_item_gui_input(const Ref<InputEvent> &p_event) {
@@ -1773,17 +1867,24 @@ void ThemeItemEditorDialog::_notification(int p_what) {
}
}
+void ThemeItemEditorDialog::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_edit_types"), &ThemeItemEditorDialog::_update_edit_types);
+ ClassDB::bind_method(D_METHOD("_update_edit_item_tree"), &ThemeItemEditorDialog::_update_edit_item_tree);
+}
+
void ThemeItemEditorDialog::set_edited_theme(const Ref<Theme> &p_theme) {
edited_theme = p_theme;
}
-ThemeItemEditorDialog::ThemeItemEditorDialog() {
+ThemeItemEditorDialog::ThemeItemEditorDialog(ThemeTypeEditor *p_theme_type_editor) {
set_title(TTR("Manage Theme Items"));
get_ok_button()->set_text(TTR("Close"));
set_hide_on_ok(false); // Closing may require a confirmation in some cases.
+ theme_type_editor = p_theme_type_editor;
+
tc = memnew(TabContainer);
- tc->set_tab_align(TabContainer::TabAlign::ALIGN_LEFT);
+ tc->set_tab_alignment(TabContainer::ALIGNMENT_LEFT);
add_child(tc);
// Edit Items tab.
@@ -1909,8 +2010,8 @@ ThemeItemEditorDialog::ThemeItemEditorDialog() {
edit_items_message = memnew(Label);
edit_items_message->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
edit_items_message->set_mouse_filter(Control::MOUSE_FILTER_STOP);
- edit_items_message->set_align(Label::ALIGN_CENTER);
- edit_items_message->set_valign(Label::VALIGN_CENTER);
+ edit_items_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ edit_items_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
edit_items_message->set_autowrap_mode(Label::AUTOWRAP_WORD);
edit_items_tree->add_child(edit_items_message);
@@ -1996,7 +2097,7 @@ void ThemeTypeDialog::_dialog_about_to_show() {
}
void ThemeTypeDialog::ok_pressed() {
- emit_signal(SNAME("type_selected"), add_type_filter->get_text().strip_edges());
+ _add_type_selected(add_type_filter->get_text().strip_edges());
}
void ThemeTypeDialog::_update_add_type_options(const String &p_filter) {
@@ -2042,12 +2143,25 @@ void ThemeTypeDialog::_add_type_options_cbk(int p_index) {
}
void ThemeTypeDialog::_add_type_dialog_entered(const String &p_value) {
- emit_signal(SNAME("type_selected"), p_value.strip_edges());
- hide();
+ _add_type_selected(p_value.strip_edges());
}
void ThemeTypeDialog::_add_type_dialog_activated(int p_index) {
- emit_signal(SNAME("type_selected"), add_type_options->get_item_text(p_index));
+ _add_type_selected(add_type_options->get_item_text(p_index));
+}
+
+void ThemeTypeDialog::_add_type_selected(const String &p_type_name) {
+ pre_submitted_value = p_type_name;
+ if (p_type_name.is_empty()) {
+ add_type_confirmation->popup_centered();
+ return;
+ }
+
+ _add_type_confirmed();
+}
+
+void ThemeTypeDialog::_add_type_confirmed() {
+ emit_signal(SNAME("type_selected"), pre_submitted_value);
hide();
}
@@ -2082,11 +2196,13 @@ void ThemeTypeDialog::set_include_own_types(bool p_enable) {
}
ThemeTypeDialog::ThemeTypeDialog() {
+ set_hide_on_ok(false);
+
VBoxContainer *add_type_vb = memnew(VBoxContainer);
add_child(add_type_vb);
Label *add_type_filter_label = memnew(Label);
- add_type_filter_label->set_text(TTR("Name:"));
+ add_type_filter_label->set_text(TTR("Filter the list of types or create a new custom type:"));
add_type_vb->add_child(add_type_filter_label);
add_type_filter = memnew(LineEdit);
@@ -2095,7 +2211,7 @@ ThemeTypeDialog::ThemeTypeDialog() {
add_type_filter->connect("text_submitted", callable_mp(this, &ThemeTypeDialog::_add_type_dialog_entered));
Label *add_type_options_label = memnew(Label);
- add_type_options_label->set_text(TTR("Node Types:"));
+ add_type_options_label->set_text(TTR("Available Node-based types:"));
add_type_vb->add_child(add_type_options_label);
add_type_options = memnew(ItemList);
@@ -2103,6 +2219,12 @@ ThemeTypeDialog::ThemeTypeDialog() {
add_type_vb->add_child(add_type_options);
add_type_options->connect("item_selected", callable_mp(this, &ThemeTypeDialog::_add_type_options_cbk));
add_type_options->connect("item_activated", callable_mp(this, &ThemeTypeDialog::_add_type_dialog_activated));
+
+ add_type_confirmation = memnew(ConfirmationDialog);
+ add_type_confirmation->set_title(TTR("Type name is empty!"));
+ add_type_confirmation->set_text(TTR("Are you sure you want to create an empty type?"));
+ add_type_confirmation->connect("confirmed", callable_mp(this, &ThemeTypeDialog::_add_type_confirmed));
+ add_child(add_type_confirmation);
}
VBoxContainer *ThemeTypeEditor::_create_item_list(Theme::DataType p_data_type) {
@@ -2113,7 +2235,7 @@ VBoxContainer *ThemeTypeEditor::_create_item_list(Theme::DataType p_data_type) {
ScrollContainer *items_sc = memnew(ScrollContainer);
items_sc->set_v_size_flags(SIZE_EXPAND_FILL);
- items_sc->set_enable_h_scroll(false);
+ items_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
items_tab->add_child(items_sc);
VBoxContainer *items_list = memnew(VBoxContainer);
items_list->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -2519,11 +2641,11 @@ void ThemeTypeEditor::_update_type_items() {
pin_leader_button->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons")));
pin_leader_button->set_tooltip(TTR("Unpin this StyleBox as a main style."));
item_control->add_child(pin_leader_button);
- pin_leader_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_unpin_leading_stylebox));
+ pin_leader_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_on_unpin_leader_button_pressed));
item_control->add_child(item_editor);
- if (leading_stylebox.stylebox.is_valid()) {
+ if (edited_theme->has_stylebox(leading_stylebox.item_name, edited_type)) {
item_editor->set_edited_resource(leading_stylebox.stylebox);
} else {
item_editor->set_edited_resource(RES());
@@ -2548,10 +2670,8 @@ void ThemeTypeEditor::_update_type_items() {
item_editor->set_base_type("StyleBox");
if (E.get()) {
- Ref<StyleBox> stylebox_value;
if (edited_theme->has_stylebox(E.key(), edited_type)) {
- stylebox_value = edited_theme->get_stylebox(E.key(), edited_type);
- item_editor->set_edited_resource(stylebox_value);
+ item_editor->set_edited_resource(edited_theme->get_stylebox(E.key(), edited_type));
} else {
item_editor->set_edited_resource(RES());
}
@@ -2564,7 +2684,7 @@ void ThemeTypeEditor::_update_type_items() {
pin_leader_button->set_icon(get_theme_icon(SNAME("Pin"), SNAME("EditorIcons")));
pin_leader_button->set_tooltip(TTR("Pin this StyleBox as a main style. Editing its properties will update the same properties in all other StyleBoxes of this type."));
item_control->add_child(pin_leader_button);
- pin_leader_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_pin_leading_stylebox), varray(item_editor, E.key()));
+ pin_leader_button->connect("pressed", callable_mp(this, &ThemeTypeEditor::_on_pin_leader_button_pressed), varray(item_editor, E.key()));
} else {
if (Theme::get_default()->has_stylebox(E.key(), edited_type)) {
item_editor->set_edited_resource(Theme::get_default()->get_stylebox(E.key(), edited_type));
@@ -2603,6 +2723,7 @@ void ThemeTypeEditor::_list_type_selected(int p_index) {
void ThemeTypeEditor::_add_type_button_cbk() {
add_type_mode = ADD_THEME_TYPE;
add_type_dialog->set_title(TTR("Add Item Type"));
+ add_type_dialog->get_ok_button()->set_text(TTR("Add Type"));
add_type_dialog->set_include_own_types(false);
add_type_dialog->popup_centered(Size2(560, 420) * EDSCALE);
}
@@ -2614,16 +2735,17 @@ void ThemeTypeEditor::_add_default_type_items() {
default_type = edited_theme->get_type_variation_base(edited_type);
}
+ Ref<Theme> old_snapshot = edited_theme->duplicate();
+ Ref<Theme> new_snapshot = edited_theme->duplicate();
+
updating = true;
- // Prevent changes from immediately being reported while the operation is still ongoing.
- edited_theme->_freeze_change_propagation();
{
names.clear();
Theme::get_default()->get_icon_list(default_type, &names);
for (const StringName &E : names) {
- if (!edited_theme->has_icon(E, edited_type)) {
- edited_theme->set_icon(E, edited_type, Ref<Texture2D>());
+ if (!new_snapshot->has_icon(E, edited_type)) {
+ new_snapshot->set_icon(E, edited_type, Theme::get_default()->get_icon(E, edited_type));
}
}
}
@@ -2631,8 +2753,8 @@ void ThemeTypeEditor::_add_default_type_items() {
names.clear();
Theme::get_default()->get_stylebox_list(default_type, &names);
for (const StringName &E : names) {
- if (!edited_theme->has_stylebox(E, edited_type)) {
- edited_theme->set_stylebox(E, edited_type, Ref<StyleBox>());
+ if (!new_snapshot->has_stylebox(E, edited_type)) {
+ new_snapshot->set_stylebox(E, edited_type, Theme::get_default()->get_stylebox(E, edited_type));
}
}
}
@@ -2640,8 +2762,8 @@ void ThemeTypeEditor::_add_default_type_items() {
names.clear();
Theme::get_default()->get_font_list(default_type, &names);
for (const StringName &E : names) {
- if (!edited_theme->has_font(E, edited_type)) {
- edited_theme->set_font(E, edited_type, Ref<Font>());
+ if (!new_snapshot->has_font(E, edited_type)) {
+ new_snapshot->set_font(E, edited_type, Theme::get_default()->get_font(E, edited_type));
}
}
}
@@ -2649,8 +2771,8 @@ void ThemeTypeEditor::_add_default_type_items() {
names.clear();
Theme::get_default()->get_font_size_list(default_type, &names);
for (const StringName &E : names) {
- if (!edited_theme->has_font_size(E, edited_type)) {
- edited_theme->set_font_size(E, edited_type, Theme::get_default()->get_font_size(E, default_type));
+ if (!new_snapshot->has_font_size(E, edited_type)) {
+ new_snapshot->set_font_size(E, edited_type, Theme::get_default()->get_font_size(E, edited_type));
}
}
}
@@ -2658,8 +2780,8 @@ void ThemeTypeEditor::_add_default_type_items() {
names.clear();
Theme::get_default()->get_color_list(default_type, &names);
for (const StringName &E : names) {
- if (!edited_theme->has_color(E, edited_type)) {
- edited_theme->set_color(E, edited_type, Theme::get_default()->get_color(E, default_type));
+ if (!new_snapshot->has_color(E, edited_type)) {
+ new_snapshot->set_color(E, edited_type, Theme::get_default()->get_color(E, edited_type));
}
}
}
@@ -2667,17 +2789,25 @@ void ThemeTypeEditor::_add_default_type_items() {
names.clear();
Theme::get_default()->get_constant_list(default_type, &names);
for (const StringName &E : names) {
- if (!edited_theme->has_constant(E, edited_type)) {
- edited_theme->set_constant(E, edited_type, Theme::get_default()->get_constant(E, default_type));
+ if (!new_snapshot->has_constant(E, edited_type)) {
+ new_snapshot->set_constant(E, edited_type, Theme::get_default()->get_constant(E, edited_type));
}
}
}
- // Allow changes to be reported now that the operation is finished.
- edited_theme->_unfreeze_and_propagate_changes();
updating = false;
- _update_type_items();
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Override All Default Theme Items"));
+
+ ur->add_do_method(*edited_theme, "merge_with", new_snapshot);
+ ur->add_undo_method(*edited_theme, "clear");
+ ur->add_undo_method(*edited_theme, "merge_with", old_snapshot);
+
+ ur->add_do_method(this, "_update_type_items");
+ ur->add_undo_method(this, "_update_type_items");
+
+ ur->commit_action();
}
void ThemeTypeEditor::_item_add_cbk(int p_data_type, Control *p_control) {
@@ -2687,27 +2817,43 @@ void ThemeTypeEditor::_item_add_cbk(int p_data_type, Control *p_control) {
}
String item_name = le->get_text().strip_edges();
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Add Theme Item"));
+
switch (p_data_type) {
case Theme::DATA_TYPE_COLOR: {
- edited_theme->set_color(item_name, edited_type, Color());
+ ur->add_do_method(*edited_theme, "set_color", item_name, edited_type, Color());
+ ur->add_undo_method(*edited_theme, "clear_color", item_name, edited_type);
} break;
case Theme::DATA_TYPE_CONSTANT: {
- edited_theme->set_constant(item_name, edited_type, 0);
+ ur->add_do_method(*edited_theme, "set_constant", item_name, edited_type, 0);
+ ur->add_undo_method(*edited_theme, "clear_constant", item_name, edited_type);
} break;
case Theme::DATA_TYPE_FONT: {
- edited_theme->set_font(item_name, edited_type, Ref<Font>());
+ ur->add_do_method(*edited_theme, "set_font", item_name, edited_type, Ref<Font>());
+ ur->add_undo_method(*edited_theme, "clear_font", item_name, edited_type);
} break;
case Theme::DATA_TYPE_FONT_SIZE: {
- edited_theme->set_font_size(item_name, edited_type, -1);
+ ur->add_do_method(*edited_theme, "set_font_size", item_name, edited_type, -1);
+ ur->add_undo_method(*edited_theme, "clear_font_size", item_name, edited_type);
} break;
case Theme::DATA_TYPE_ICON: {
- edited_theme->set_icon(item_name, edited_type, Ref<Texture2D>());
+ ur->add_do_method(*edited_theme, "set_icon", item_name, edited_type, Ref<Texture2D>());
+ ur->add_undo_method(*edited_theme, "clear_icon", item_name, edited_type);
} break;
case Theme::DATA_TYPE_STYLEBOX: {
- edited_theme->set_stylebox(item_name, edited_type, Ref<StyleBox>());
+ Ref<StyleBox> sb;
+ ur->add_do_method(*edited_theme, "set_stylebox", item_name, edited_type, sb);
+ ur->add_undo_method(*edited_theme, "clear_stylebox", item_name, edited_type);
+
+ if (is_stylebox_pinned(sb)) {
+ ur->add_undo_method(this, "_unpin_leading_stylebox");
+ }
} break;
}
+ ur->commit_action();
+
le->set_text("");
}
@@ -2716,53 +2862,94 @@ void ThemeTypeEditor::_item_add_lineedit_cbk(String p_value, int p_data_type, Co
}
void ThemeTypeEditor::_item_override_cbk(int p_data_type, String p_item_name) {
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Override Theme Item"));
+
switch (p_data_type) {
case Theme::DATA_TYPE_COLOR: {
- edited_theme->set_color(p_item_name, edited_type, Theme::get_default()->get_color(p_item_name, edited_type));
+ ur->add_do_method(*edited_theme, "set_color", p_item_name, edited_type, Theme::get_default()->get_color(p_item_name, edited_type));
+ ur->add_undo_method(*edited_theme, "clear_color", p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_CONSTANT: {
- edited_theme->set_constant(p_item_name, edited_type, Theme::get_default()->get_constant(p_item_name, edited_type));
+ ur->add_do_method(*edited_theme, "set_constant", p_item_name, edited_type, Theme::get_default()->get_constant(p_item_name, edited_type));
+ ur->add_undo_method(*edited_theme, "clear_constant", p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_FONT: {
- edited_theme->set_font(p_item_name, edited_type, Ref<Font>());
+ ur->add_do_method(*edited_theme, "set_font", p_item_name, edited_type, Ref<Font>());
+ ur->add_undo_method(*edited_theme, "clear_font", p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_FONT_SIZE: {
- edited_theme->set_font_size(p_item_name, edited_type, Theme::get_default()->get_font_size(p_item_name, edited_type));
+ ur->add_do_method(*edited_theme, "set_font_size", p_item_name, edited_type, Theme::get_default()->get_font_size(p_item_name, edited_type));
+ ur->add_undo_method(*edited_theme, "clear_font_size", p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_ICON: {
- edited_theme->set_icon(p_item_name, edited_type, Ref<Texture2D>());
+ ur->add_do_method(*edited_theme, "set_icon", p_item_name, edited_type, Ref<Texture2D>());
+ ur->add_undo_method(*edited_theme, "clear_icon", p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_STYLEBOX: {
- edited_theme->set_stylebox(p_item_name, edited_type, Ref<StyleBox>());
+ Ref<StyleBox> sb;
+ ur->add_do_method(*edited_theme, "set_stylebox", p_item_name, edited_type, sb);
+ ur->add_undo_method(*edited_theme, "clear_stylebox", p_item_name, edited_type);
+
+ if (is_stylebox_pinned(sb)) {
+ ur->add_undo_method(this, "_unpin_leading_stylebox");
+ }
} break;
}
+
+ ur->commit_action();
}
void ThemeTypeEditor::_item_remove_cbk(int p_data_type, String p_item_name) {
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Remove Theme Item"));
+
switch (p_data_type) {
case Theme::DATA_TYPE_COLOR: {
- edited_theme->clear_color(p_item_name, edited_type);
+ ur->add_do_method(*edited_theme, "clear_color", p_item_name, edited_type);
+ ur->add_undo_method(*edited_theme, "set_color", p_item_name, edited_type, edited_theme->get_color(p_item_name, edited_type));
} break;
case Theme::DATA_TYPE_CONSTANT: {
- edited_theme->clear_constant(p_item_name, edited_type);
+ ur->add_do_method(*edited_theme, "clear_constant", p_item_name, edited_type);
+ ur->add_undo_method(*edited_theme, "set_constant", p_item_name, edited_type, edited_theme->get_constant(p_item_name, edited_type));
} break;
case Theme::DATA_TYPE_FONT: {
- edited_theme->clear_font(p_item_name, edited_type);
+ ur->add_do_method(*edited_theme, "clear_font", p_item_name, edited_type);
+ if (edited_theme->has_font(p_item_name, edited_type)) {
+ ur->add_undo_method(*edited_theme, "set_font", p_item_name, edited_type, edited_theme->get_font(p_item_name, edited_type));
+ } else {
+ ur->add_undo_method(*edited_theme, "set_font", p_item_name, edited_type, Ref<Font>());
+ }
} break;
case Theme::DATA_TYPE_FONT_SIZE: {
- edited_theme->clear_font_size(p_item_name, edited_type);
+ ur->add_do_method(*edited_theme, "clear_font_size", p_item_name, edited_type);
+ ur->add_undo_method(*edited_theme, "set_font_size", p_item_name, edited_type, edited_theme->get_font_size(p_item_name, edited_type));
} break;
case Theme::DATA_TYPE_ICON: {
- edited_theme->clear_icon(p_item_name, edited_type);
+ ur->add_do_method(*edited_theme, "clear_icon", p_item_name, edited_type);
+ if (edited_theme->has_icon(p_item_name, edited_type)) {
+ ur->add_undo_method(*edited_theme, "set_icon", p_item_name, edited_type, edited_theme->get_icon(p_item_name, edited_type));
+ } else {
+ ur->add_undo_method(*edited_theme, "set_icon", p_item_name, edited_type, Ref<Texture2D>());
+ }
} break;
case Theme::DATA_TYPE_STYLEBOX: {
- edited_theme->clear_stylebox(p_item_name, edited_type);
+ Ref<StyleBox> sb = edited_theme->get_stylebox(p_item_name, edited_type);
+ ur->add_do_method(*edited_theme, "clear_stylebox", p_item_name, edited_type);
+ if (edited_theme->has_stylebox(p_item_name, edited_type)) {
+ ur->add_undo_method(*edited_theme, "set_stylebox", p_item_name, edited_type, sb);
+ } else {
+ ur->add_undo_method(*edited_theme, "set_stylebox", p_item_name, edited_type, Ref<StyleBox>());
+ }
- if (leading_stylebox.pinned && leading_stylebox.item_name == p_item_name) {
- _unpin_leading_stylebox();
+ if (is_stylebox_pinned(sb)) {
+ ur->add_do_method(this, "_unpin_leading_stylebox");
+ ur->add_undo_method(this, "_pin_leading_stylebox", p_item_name, sb);
}
} break;
}
+
+ ur->commit_action();
}
void ThemeTypeEditor::_item_rename_cbk(int p_data_type, String p_item_name, Control *p_control) {
@@ -2792,30 +2979,41 @@ void ThemeTypeEditor::_item_rename_confirmed(int p_data_type, String p_item_name
return;
}
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Rename Theme Item"));
+
switch (p_data_type) {
case Theme::DATA_TYPE_COLOR: {
- edited_theme->rename_color(p_item_name, new_name, edited_type);
+ ur->add_do_method(*edited_theme, "rename_color", p_item_name, new_name, edited_type);
+ ur->add_undo_method(*edited_theme, "rename_color", new_name, p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_CONSTANT: {
- edited_theme->rename_constant(p_item_name, new_name, edited_type);
+ ur->add_do_method(*edited_theme, "rename_constant", p_item_name, new_name, edited_type);
+ ur->add_undo_method(*edited_theme, "rename_constant", new_name, p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_FONT: {
- edited_theme->rename_font(p_item_name, new_name, edited_type);
+ ur->add_do_method(*edited_theme, "rename_font", p_item_name, new_name, edited_type);
+ ur->add_undo_method(*edited_theme, "rename_font", new_name, p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_FONT_SIZE: {
- edited_theme->rename_font_size(p_item_name, new_name, edited_type);
+ ur->add_do_method(*edited_theme, "rename_font_size", p_item_name, new_name, edited_type);
+ ur->add_undo_method(*edited_theme, "rename_font_size", new_name, p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_ICON: {
- edited_theme->rename_icon(p_item_name, new_name, edited_type);
+ ur->add_do_method(*edited_theme, "rename_icon", p_item_name, new_name, edited_type);
+ ur->add_undo_method(*edited_theme, "rename_icon", new_name, p_item_name, edited_type);
} break;
case Theme::DATA_TYPE_STYLEBOX: {
- edited_theme->rename_stylebox(p_item_name, new_name, edited_type);
+ ur->add_do_method(*edited_theme, "rename_stylebox", p_item_name, new_name, edited_type);
+ ur->add_undo_method(*edited_theme, "rename_stylebox", new_name, p_item_name, edited_type);
if (leading_stylebox.pinned && leading_stylebox.item_name == p_item_name) {
leading_stylebox.item_name = new_name;
}
} break;
}
+
+ ur->commit_action();
}
void ThemeTypeEditor::_item_rename_entered(String p_value, int p_data_type, String p_item_name, Control *p_control) {
@@ -2837,15 +3035,27 @@ void ThemeTypeEditor::_item_rename_canceled(int p_data_type, String p_item_name,
}
void ThemeTypeEditor::_color_item_changed(Color p_value, String p_item_name) {
- edited_theme->set_color(p_item_name, edited_type, p_value);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Color Item in Theme"), UndoRedo::MERGE_ENDS);
+ ur->add_do_method(*edited_theme, "set_color", p_item_name, edited_type, p_value);
+ ur->add_undo_method(*edited_theme, "set_color", p_item_name, edited_type, edited_theme->get_color(p_item_name, edited_type));
+ ur->commit_action();
}
void ThemeTypeEditor::_constant_item_changed(float p_value, String p_item_name) {
- edited_theme->set_constant(p_item_name, edited_type, int(p_value));
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Constant Item in Theme"));
+ ur->add_do_method(*edited_theme, "set_constant", p_item_name, edited_type, p_value);
+ ur->add_undo_method(*edited_theme, "set_constant", p_item_name, edited_type, edited_theme->get_constant(p_item_name, edited_type));
+ ur->commit_action();
}
void ThemeTypeEditor::_font_size_item_changed(float p_value, String p_item_name) {
- edited_theme->set_font_size(p_item_name, edited_type, int(p_value));
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Font Size Item in Theme"));
+ ur->add_do_method(*edited_theme, "set_font_size", p_item_name, edited_type, p_value);
+ ur->add_undo_method(*edited_theme, "set_font_size", p_item_name, edited_type, edited_theme->get_font_size(p_item_name, edited_type));
+ ur->commit_action();
}
void ThemeTypeEditor::_edit_resource_item(RES p_resource, bool p_edit) {
@@ -2853,53 +3063,123 @@ void ThemeTypeEditor::_edit_resource_item(RES p_resource, bool p_edit) {
}
void ThemeTypeEditor::_font_item_changed(Ref<Font> p_value, String p_item_name) {
- edited_theme->set_font(p_item_name, edited_type, p_value);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Font Item in Theme"));
+
+ ur->add_do_method(*edited_theme, "set_font", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<Font>());
+ if (edited_theme->has_font(p_item_name, edited_type)) {
+ ur->add_undo_method(*edited_theme, "set_font", p_item_name, edited_type, edited_theme->get_font(p_item_name, edited_type));
+ } else {
+ ur->add_undo_method(*edited_theme, "set_font", p_item_name, edited_type, Ref<Font>());
+ }
+
+ ur->add_do_method(this, "call_deferred", "_update_type_items");
+ ur->add_undo_method(this, "call_deferred", "_update_type_items");
+
+ ur->commit_action();
}
void ThemeTypeEditor::_icon_item_changed(Ref<Texture2D> p_value, String p_item_name) {
- edited_theme->set_icon(p_item_name, edited_type, p_value);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Icon Item in Theme"));
+
+ ur->add_do_method(*edited_theme, "set_icon", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<Texture2D>());
+ if (edited_theme->has_icon(p_item_name, edited_type)) {
+ ur->add_undo_method(*edited_theme, "set_icon", p_item_name, edited_type, edited_theme->get_icon(p_item_name, edited_type));
+ } else {
+ ur->add_undo_method(*edited_theme, "set_icon", p_item_name, edited_type, Ref<Texture2D>());
+ }
+
+ ur->add_do_method(this, "call_deferred", "_update_type_items");
+ ur->add_undo_method(this, "call_deferred", "_update_type_items");
+
+ ur->commit_action();
}
void ThemeTypeEditor::_stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name) {
- edited_theme->set_stylebox(p_item_name, edited_type, p_value);
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Stylebox Item in Theme"));
+
+ ur->add_do_method(*edited_theme, "set_stylebox", p_item_name, edited_type, p_value.is_valid() ? p_value : Ref<StyleBox>());
+ if (edited_theme->has_stylebox(p_item_name, edited_type)) {
+ ur->add_undo_method(*edited_theme, "set_stylebox", p_item_name, edited_type, edited_theme->get_stylebox(p_item_name, edited_type));
+ } else {
+ ur->add_undo_method(*edited_theme, "set_stylebox", p_item_name, edited_type, Ref<StyleBox>());
+ }
+
+ ur->add_do_method(this, "_change_pinned_stylebox");
+ ur->add_undo_method(this, "_change_pinned_stylebox");
- if (leading_stylebox.pinned && leading_stylebox.item_name == p_item_name) {
+ ur->add_do_method(this, "call_deferred", "_update_type_items");
+ ur->add_undo_method(this, "call_deferred", "_update_type_items");
+
+ ur->commit_action();
+}
+
+void ThemeTypeEditor::_change_pinned_stylebox() {
+ if (leading_stylebox.pinned) {
if (leading_stylebox.stylebox.is_valid()) {
leading_stylebox.stylebox->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
}
- leading_stylebox.stylebox = p_value;
- leading_stylebox.ref_stylebox = (p_value.is_valid() ? p_value->duplicate() : RES());
- if (p_value.is_valid()) {
- leading_stylebox.stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
- }
- }
-}
+ Ref<StyleBox> new_stylebox = edited_theme->get_stylebox(leading_stylebox.item_name, edited_type);
+ leading_stylebox.stylebox = new_stylebox;
+ leading_stylebox.ref_stylebox = (new_stylebox.is_valid() ? new_stylebox->duplicate() : RES());
-void ThemeTypeEditor::_pin_leading_stylebox(Control *p_editor, String p_item_name) {
- if (leading_stylebox.stylebox.is_valid()) {
+ if (leading_stylebox.stylebox.is_valid()) {
+ new_stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
+ }
+ } else if (leading_stylebox.stylebox.is_valid()) {
leading_stylebox.stylebox->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
}
+}
+void ThemeTypeEditor::_on_pin_leader_button_pressed(Control *p_editor, String p_item_name) {
Ref<StyleBox> stylebox;
if (Object::cast_to<EditorResourcePicker>(p_editor)) {
stylebox = Object::cast_to<EditorResourcePicker>(p_editor)->get_edited_resource();
}
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Pin Stylebox"));
+ ur->add_do_method(this, "_pin_leading_stylebox", p_item_name, stylebox);
+
+ if (leading_stylebox.pinned) {
+ ur->add_undo_method(this, "_pin_leading_stylebox", leading_stylebox.item_name, leading_stylebox.stylebox);
+ } else {
+ ur->add_undo_method(this, "_unpin_leading_stylebox");
+ }
+
+ ur->commit_action();
+}
+
+void ThemeTypeEditor::_pin_leading_stylebox(String p_item_name, Ref<StyleBox> p_stylebox) {
+ if (leading_stylebox.stylebox.is_valid()) {
+ leading_stylebox.stylebox->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
+ }
+
LeadingStylebox leader;
leader.pinned = true;
leader.item_name = p_item_name;
- leader.stylebox = stylebox;
- leader.ref_stylebox = (stylebox.is_valid() ? stylebox->duplicate() : RES());
+ leader.stylebox = p_stylebox;
+ leader.ref_stylebox = (p_stylebox.is_valid() ? p_stylebox->duplicate() : RES());
leading_stylebox = leader;
- if (leading_stylebox.stylebox.is_valid()) {
- leading_stylebox.stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
+ if (p_stylebox.is_valid()) {
+ p_stylebox->connect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
}
_update_type_items();
}
+void ThemeTypeEditor::_on_unpin_leader_button_pressed() {
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Unpin Stylebox"));
+ ur->add_do_method(this, "_unpin_leading_stylebox");
+ ur->add_undo_method(this, "_pin_leading_stylebox", leading_stylebox.item_name, leading_stylebox.stylebox);
+ ur->commit_action();
+}
+
void ThemeTypeEditor::_unpin_leading_stylebox() {
if (leading_stylebox.stylebox.is_valid()) {
leading_stylebox.stylebox->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_stylebox_from_leading));
@@ -2960,16 +3240,28 @@ void ThemeTypeEditor::_update_stylebox_from_leading() {
}
void ThemeTypeEditor::_type_variation_changed(const String p_value) {
+ UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
+ ur->create_action(TTR("Set Theme Type Variation"));
+
if (p_value.is_empty()) {
- edited_theme->clear_type_variation(edited_type);
+ ur->add_do_method(*edited_theme, "clear_type_variation", edited_type);
+ } else {
+ ur->add_do_method(*edited_theme, "set_type_variation", edited_type, StringName(p_value));
+ }
+
+ if (edited_theme->get_type_variation_base(edited_type) == "") {
+ ur->add_undo_method(*edited_theme, "clear_type_variation", edited_type);
} else {
- edited_theme->set_type_variation(edited_type, StringName(p_value));
+ ur->add_undo_method(*edited_theme, "set_type_variation", edited_type, edited_theme->get_type_variation_base(edited_type));
}
+
+ ur->commit_action();
}
void ThemeTypeEditor::_add_type_variation_cbk() {
add_type_mode = ADD_VARIATION_BASE;
- add_type_dialog->set_title(TTR("Add Variation Base Type"));
+ add_type_dialog->set_title(TTR("Set Variation Base Type"));
+ add_type_dialog->get_ok_button()->set_text(TTR("Set Base Type"));
add_type_dialog->set_include_own_types(true);
add_type_dialog->popup_centered(Size2(560, 420) * EDSCALE);
}
@@ -2979,7 +3271,6 @@ void ThemeTypeEditor::_add_type_dialog_selected(const String p_type_name) {
select_type(p_type_name);
} else if (add_type_mode == ADD_VARIATION_BASE) {
_type_variation_changed(p_type_name);
- _update_type_items();
}
}
@@ -3005,6 +3296,13 @@ void ThemeTypeEditor::_notification(int p_what) {
}
}
+void ThemeTypeEditor::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_update_type_items"), &ThemeTypeEditor::_update_type_items);
+ ClassDB::bind_method(D_METHOD("_pin_leading_stylebox"), &ThemeTypeEditor::_pin_leading_stylebox);
+ ClassDB::bind_method(D_METHOD("_unpin_leading_stylebox"), &ThemeTypeEditor::_unpin_leading_stylebox);
+ ClassDB::bind_method(D_METHOD("_change_pinned_stylebox"), &ThemeTypeEditor::_change_pinned_stylebox);
+}
+
void ThemeTypeEditor::set_edited_theme(const Ref<Theme> &p_theme) {
if (edited_theme.is_valid()) {
edited_theme->disconnect("changed", callable_mp(this, &ThemeTypeEditor::_update_type_list_debounced));
@@ -3044,6 +3342,10 @@ void ThemeTypeEditor::select_type(String p_type_name) {
}
}
+bool ThemeTypeEditor::is_stylebox_pinned(Ref<StyleBox> p_stylebox) {
+ return leading_stylebox.pinned && leading_stylebox.stylebox == p_stylebox;
+}
+
ThemeTypeEditor::ThemeTypeEditor() {
VBoxContainer *main_vb = memnew(VBoxContainer);
add_child(main_vb);
@@ -3102,7 +3404,7 @@ ThemeTypeEditor::ThemeTypeEditor() {
ScrollContainer *type_settings_sc = memnew(ScrollContainer);
type_settings_sc->set_v_size_flags(SIZE_EXPAND_FILL);
- type_settings_sc->set_enable_h_scroll(false);
+ type_settings_sc->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
type_settings_tab->add_child(type_settings_sc);
VBoxContainer *type_settings_list = memnew(VBoxContainer);
type_settings_list->set_h_size_flags(SIZE_EXPAND_FILL);
@@ -3129,7 +3431,7 @@ ThemeTypeEditor::ThemeTypeEditor() {
type_variation_locked = memnew(Label);
type_variation_vb->add_child(type_variation_locked);
- type_variation_locked->set_align(Label::ALIGN_CENTER);
+ type_variation_locked->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
type_variation_locked->set_autowrap_mode(Label::AUTOWRAP_WORD);
type_variation_locked->set_text(TTR("A type associated with a built-in class cannot be marked as a variation of another type."));
type_variation_locked->hide();
@@ -3308,7 +3610,9 @@ ThemeEditor::ThemeEditor() {
theme_edit_button->connect("pressed", callable_mp(this, &ThemeEditor::_theme_edit_button_cbk));
top_menu->add_child(theme_edit_button);
- theme_edit_dialog = memnew(ThemeItemEditorDialog);
+ theme_type_editor = memnew(ThemeTypeEditor);
+
+ theme_edit_dialog = memnew(ThemeItemEditorDialog(theme_type_editor));
theme_edit_dialog->hide();
top_menu->add_child(theme_edit_dialog);
@@ -3329,7 +3633,7 @@ ThemeEditor::ThemeEditor() {
preview_tabs_vb->add_child(preview_tabs_content);
preview_tabs = memnew(TabBar);
- preview_tabs->set_tab_align(TabBar::ALIGN_LEFT);
+ preview_tabs->set_tab_alignment(TabBar::ALIGNMENT_LEFT);
preview_tabs->set_h_size_flags(SIZE_EXPAND_FILL);
preview_tabbar_hb->add_child(preview_tabs);
preview_tabs->connect("tab_changed", callable_mp(this, &ThemeEditor::_change_preview_tab));
@@ -3358,7 +3662,6 @@ ThemeEditor::ThemeEditor() {
main_hs->add_child(preview_scene_dialog);
preview_scene_dialog->connect("file_selected", callable_mp(this, &ThemeEditor::_preview_scene_dialog_cbk));
- theme_type_editor = memnew(ThemeTypeEditor);
main_hs->add_child(theme_type_editor);
theme_type_editor->set_custom_minimum_size(Size2(280, 0) * EDSCALE);
}
diff --git a/editor/plugins/theme_editor_plugin.h b/editor/plugins/theme_editor_plugin.h
index f5ad577aff..4c6b16a68c 100644
--- a/editor/plugins/theme_editor_plugin.h
+++ b/editor/plugins/theme_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,7 @@
#ifndef THEME_EDITOR_PLUGIN_H
#define THEME_EDITOR_PLUGIN_H
+#include "scene/gui/dialogs.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/option_button.h"
#include "scene/gui/scroll_container.h"
@@ -176,9 +177,13 @@ public:
ThemeItemImportTree();
};
+class ThemeTypeEditor;
+
class ThemeItemEditorDialog : public AcceptDialog {
GDCLASS(ThemeItemEditorDialog, AcceptDialog);
+ ThemeTypeEditor *theme_type_editor;
+
Ref<Theme> edited_theme;
TabContainer *tc;
@@ -257,11 +262,12 @@ class ThemeItemEditorDialog : public AcceptDialog {
protected:
void _notification(int p_what);
+ static void _bind_methods();
public:
void set_edited_theme(const Ref<Theme> &p_theme);
- ThemeItemEditorDialog();
+ ThemeItemEditorDialog(ThemeTypeEditor *p_theme_editor);
};
class ThemeTypeDialog : public ConfirmationDialog {
@@ -270,8 +276,11 @@ class ThemeTypeDialog : public ConfirmationDialog {
Ref<Theme> edited_theme;
bool include_own_types = false;
+ String pre_submitted_value;
+
LineEdit *add_type_filter;
ItemList *add_type_options;
+ ConfirmationDialog *add_type_confirmation;
void _dialog_about_to_show();
void ok_pressed() override;
@@ -283,6 +292,9 @@ class ThemeTypeDialog : public ConfirmationDialog {
void _add_type_dialog_entered(const String &p_value);
void _add_type_dialog_activated(int p_index);
+ void _add_type_selected(const String &p_type_name);
+ void _add_type_confirmed();
+
protected:
void _notification(int p_what);
static void _bind_methods();
@@ -366,7 +378,10 @@ class ThemeTypeEditor : public MarginContainer {
void _font_item_changed(Ref<Font> p_value, String p_item_name);
void _icon_item_changed(Ref<Texture2D> p_value, String p_item_name);
void _stylebox_item_changed(Ref<StyleBox> p_value, String p_item_name);
- void _pin_leading_stylebox(Control *p_editor, String p_item_name);
+ void _change_pinned_stylebox();
+ void _on_pin_leader_button_pressed(Control *p_editor, String p_item_name);
+ void _pin_leading_stylebox(String p_item_name, Ref<StyleBox> p_stylebox);
+ void _on_unpin_leader_button_pressed();
void _unpin_leading_stylebox();
void _update_stylebox_from_leading();
@@ -377,10 +392,12 @@ class ThemeTypeEditor : public MarginContainer {
protected:
void _notification(int p_what);
+ static void _bind_methods();
public:
void set_edited_theme(const Ref<Theme> &p_theme);
void select_type(String p_type_name);
+ bool is_stylebox_pinned(Ref<StyleBox> p_stylebox);
ThemeTypeEditor();
};
diff --git a/editor/plugins/theme_editor_preview.cpp b/editor/plugins/theme_editor_preview.cpp
index 86b0fc0eaf..c4ef6e086d 100644
--- a/editor/plugins/theme_editor_preview.cpp
+++ b/editor/plugins/theme_editor_preview.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -36,6 +36,8 @@
#include "editor/editor_scale.h"
+constexpr double REFRESH_TIMER = 1.5;
+
void ThemeEditorPreview::set_preview_theme(const Ref<Theme> &p_theme) {
preview_content->set_theme(p_theme);
}
@@ -47,7 +49,7 @@ void ThemeEditorPreview::add_preview_overlay(Control *p_overlay) {
void ThemeEditorPreview::_propagate_redraw(Control *p_at) {
p_at->notification(NOTIFICATION_THEME_CHANGED);
- p_at->minimum_size_changed();
+ p_at->update_minimum_size();
p_at->update();
for (int i = 0; i < p_at->get_child_count(); i++) {
Control *a = Object::cast_to<Control>(p_at->get_child(i));
@@ -66,7 +68,7 @@ void ThemeEditorPreview::_refresh_interval() {
}
void ThemeEditorPreview::_preview_visibility_changed() {
- set_process(is_visible());
+ set_process(is_visible_in_tree());
}
void ThemeEditorPreview::_picker_button_cbk() {
@@ -136,7 +138,7 @@ void ThemeEditorPreview::_draw_picker_overlay() {
Point2 label_pos = highlight_label_rect.position;
label_pos.y += highlight_label_rect.size.y - margin_bottom;
label_pos.x += margin_left;
- picker_overlay->draw_string(theme_cache.preview_picker_font, label_pos, highlight_name, HALIGN_LEFT, -1, theme_cache.font_size);
+ picker_overlay->draw_string(theme_cache.preview_picker_font, label_pos, highlight_name, HORIZONTAL_ALIGNMENT_LEFT, -1, theme_cache.font_size);
}
}
@@ -200,7 +202,7 @@ void ThemeEditorPreview::_notification(int p_what) {
case NOTIFICATION_PROCESS: {
time_left -= get_process_delta_time();
if (time_left < 0) {
- time_left = 1.5;
+ time_left = REFRESH_TIMER;
_refresh_interval();
}
} break;
@@ -228,8 +230,6 @@ ThemeEditorPreview::ThemeEditorPreview() {
add_child(preview_body);
preview_container = memnew(ScrollContainer);
- preview_container->set_enable_v_scroll(true);
- preview_container->set_enable_h_scroll(true);
preview_body->add_child(preview_container);
MarginContainer *preview_root = memnew(MarginContainer);
@@ -367,7 +367,7 @@ DefaultThemeEditorPreview::DefaultThemeEditorPreview() {
vhb->add_child(memnew(VSeparator));
VBoxContainer *hvb = memnew(VBoxContainer);
vhb->add_child(hvb);
- hvb->set_alignment(BoxContainer::ALIGN_CENTER);
+ hvb->set_alignment(BoxContainer::ALIGNMENT_CENTER);
hvb->set_h_size_flags(SIZE_EXPAND_FILL);
hvb->add_child(memnew(HSlider));
HScrollBar *hsb = memnew(HScrollBar);
diff --git a/editor/plugins/theme_editor_preview.h b/editor/plugins/theme_editor_preview.h
index 73422b4fba..a509ae3c50 100644
--- a/editor/plugins/theme_editor_preview.h
+++ b/editor/plugins/theme_editor_preview.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/tiles/atlas_merging_dialog.cpp b/editor/plugins/tiles/atlas_merging_dialog.cpp
index efccac7b74..fc4764f61e 100644
--- a/editor/plugins/tiles/atlas_merging_dialog.cpp
+++ b/editor/plugins/tiles/atlas_merging_dialog.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -301,7 +301,7 @@ AtlasMergingDialog::AtlasMergingDialog() {
preview = memnew(TextureRect);
preview->set_h_size_flags(Control::SIZE_EXPAND_FILL);
preview->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- preview->set_expand(true);
+ preview->set_ignore_texture_size(true);
preview->hide();
preview->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
atlas_merging_right_panel->add_child(preview);
@@ -309,8 +309,8 @@ AtlasMergingDialog::AtlasMergingDialog() {
select_2_atlases_label = memnew(Label);
select_2_atlases_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
select_2_atlases_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- select_2_atlases_label->set_align(Label::ALIGN_CENTER);
- select_2_atlases_label->set_valign(Label::VALIGN_CENTER);
+ select_2_atlases_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ select_2_atlases_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
select_2_atlases_label->set_text(TTR("Please select two atlases or more."));
atlas_merging_right_panel->add_child(select_2_atlases_label);
diff --git a/editor/plugins/tiles/atlas_merging_dialog.h b/editor/plugins/tiles/atlas_merging_dialog.h
index 7cb54bc17e..2ae94cf44a 100644
--- a/editor/plugins/tiles/atlas_merging_dialog.h
+++ b/editor/plugins/tiles/atlas_merging_dialog.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 604143ef93..24ede3b85e 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -37,57 +37,31 @@
#include "scene/gui/label.h"
#include "scene/gui/panel.h"
#include "scene/gui/texture_rect.h"
+#include "scene/gui/view_panner.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
void TileAtlasView::gui_input(const Ref<InputEvent> &p_event) {
- Ref<InputEventMouseButton> mb = p_event;
- if (mb.is_valid()) {
- drag_type = DRAG_TYPE_NONE;
-
- Vector2i scroll_vec = Vector2((mb->get_button_index() == MouseButton::WHEEL_LEFT) - (mb->get_button_index() == MouseButton::WHEEL_RIGHT), (mb->get_button_index() == MouseButton::WHEEL_UP) - (mb->get_button_index() == MouseButton::WHEEL_DOWN));
- if (scroll_vec != Vector2()) {
- if (mb->is_ctrl_pressed()) {
- if (mb->is_shift_pressed()) {
- panning.x += 32 * mb->get_factor() * scroll_vec.y;
- panning.y += 32 * mb->get_factor() * scroll_vec.x;
- } else {
- panning.y += 32 * mb->get_factor() * scroll_vec.y;
- panning.x += 32 * mb->get_factor() * scroll_vec.x;
- }
-
- emit_signal(SNAME("transform_changed"), zoom_widget->get_zoom(), panning);
- _update_zoom_and_panning(true);
- accept_event();
+ if (panner->gui_input(p_event)) {
+ accept_event();
+ }
+}
- } else if (!mb->is_shift_pressed()) {
- zoom_widget->set_zoom_by_increments(scroll_vec.y * 2);
- emit_signal(SNAME("transform_changed"), zoom_widget->get_zoom(), panning);
- _update_zoom_and_panning(true);
- accept_event();
- }
- }
+void TileAtlasView::_scroll_callback(Vector2 p_scroll_vec) {
+ _pan_callback(-p_scroll_vec * 32);
+}
- if (mb->get_button_index() == MouseButton::MIDDLE || mb->get_button_index() == MouseButton::RIGHT) {
- if (mb->is_pressed()) {
- drag_type = DRAG_TYPE_PAN;
- } else {
- drag_type = DRAG_TYPE_NONE;
- }
- accept_event();
- }
- }
+void TileAtlasView::_pan_callback(Vector2 p_scroll_vec) {
+ panning += p_scroll_vec;
+ emit_signal(SNAME("transform_changed"), zoom_widget->get_zoom(), panning);
+ _update_zoom_and_panning(true);
+}
- Ref<InputEventMouseMotion> mm = p_event;
- if (mm.is_valid()) {
- if (drag_type == DRAG_TYPE_PAN) {
- panning += mm->get_relative();
- _update_zoom_and_panning();
- emit_signal(SNAME("transform_changed"), zoom_widget->get_zoom(), panning);
- accept_event();
- }
- }
+void TileAtlasView::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin) {
+ zoom_widget->set_zoom_by_increments(-p_scroll_vec.y * 2);
+ emit_signal(SNAME("transform_changed"), zoom_widget->get_zoom(), panning);
+ _update_zoom_and_panning(true);
}
Size2i TileAtlasView::_compute_base_tiles_control_size() {
@@ -548,6 +522,11 @@ void TileAtlasView::update() {
void TileAtlasView::_notification(int p_what) {
switch (p_what) {
+ case NOTIFICATION_ENTER_TREE:
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED:
+ panner->set_control_scheme((ViewPanner::ControlScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ break;
+
case NOTIFICATION_READY:
button_center_view->set_icon(get_theme_icon(SNAME("CenterView"), SNAME("EditorIcons")));
break;
@@ -561,6 +540,9 @@ void TileAtlasView::_bind_methods() {
TileAtlasView::TileAtlasView() {
set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
+ panner.instantiate();
+ panner->set_callbacks(callable_mp(this, &TileAtlasView::_scroll_callback), callable_mp(this, &TileAtlasView::_pan_callback), callable_mp(this, &TileAtlasView::_zoom_callback));
+
Panel *panel = memnew(Panel);
panel->set_clip_contents(true);
panel->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
@@ -616,7 +598,7 @@ TileAtlasView::TileAtlasView() {
Label *base_tile_label = memnew(Label);
base_tile_label->set_mouse_filter(Control::MOUSE_FILTER_PASS);
base_tile_label->set_text(TTR("Base Tiles"));
- base_tile_label->set_align(Label::ALIGN_CENTER);
+ base_tile_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
left_vbox->add_child(base_tile_label);
base_tiles_root_control = memnew(Control);
@@ -660,7 +642,7 @@ TileAtlasView::TileAtlasView() {
Label *alternative_tiles_label = memnew(Label);
alternative_tiles_label->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
alternative_tiles_label->set_text(TTR("Alternative Tiles"));
- alternative_tiles_label->set_align(Label::ALIGN_CENTER);
+ alternative_tiles_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
right_vbox->add_child(alternative_tiles_label);
alternative_tiles_root_control = memnew(Control);
diff --git a/editor/plugins/tiles/tile_atlas_view.h b/editor/plugins/tiles/tile_atlas_view.h
index e1ca3eebee..6a0e0ae820 100644
--- a/editor/plugins/tiles/tile_atlas_view.h
+++ b/editor/plugins/tiles/tile_atlas_view.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,6 +41,8 @@
#include "scene/gui/texture_rect.h"
#include "scene/resources/tile_set.h"
+class ViewPanner;
+
class TileAtlasView : public Control {
GDCLASS(TileAtlasView, Control);
@@ -64,6 +66,11 @@ private:
void _center_view();
virtual void gui_input(const Ref<InputEvent> &p_event) override;
+ Ref<ViewPanner> panner;
+ void _scroll_callback(Vector2 p_scroll_vec);
+ void _pan_callback(Vector2 p_scroll_vec);
+ void _zoom_callback(Vector2 p_scroll_vec, Vector2 p_origin);
+
Map<Vector2, Map<int, Rect2i>> alternative_tiles_rect_cache;
void _update_alternative_tiles_rect_cache();
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 44cf6b42bc..d5c2051f31 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -218,7 +218,7 @@ void GenericTilePolygonEditor::_base_control_draw() {
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
String text = multiple_polygon_mode ? vformat("%d:%d", tinted_polygon_index, tinted_point_index) : vformat("%d", tinted_point_index);
Size2 text_size = font->get_string_size(text, font_size);
- base_control->draw_string(font, xform.xform(polygons[tinted_polygon_index][tinted_point_index]) - text_size * 0.5, text, HALIGN_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
+ base_control->draw_string(font, xform.xform(polygons[tinted_polygon_index][tinted_point_index]) - text_size * 0.5, text, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, Color(1.0, 1.0, 1.0, 0.5));
}
if (drag_type == DRAG_TYPE_CREATE_POINT) {
@@ -1113,7 +1113,7 @@ void TileDataDefaultEditor::draw_over_tile(CanvasItem *p_canvas_item, Transform2
}
Vector2 string_size = font->get_string_size(text, font_size);
- p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
+ p_canvas_item->draw_string(font, p_transform.get_origin() + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
}
}
@@ -1148,6 +1148,7 @@ void TileDataDefaultEditor::setup_property_editor(Variant::Type p_type, String p
property_editor->set_label(p_label);
}
property_editor->connect("property_changed", callable_mp(this, &TileDataDefaultEditor::_property_value_changed).unbind(1));
+ property_editor->set_tooltip(p_property);
property_editor->update_property();
add_child(property_editor);
}
@@ -1325,6 +1326,15 @@ void TileDataCollisionEditor::_property_value_changed(StringName p_property, Var
dummy_object->set(p_property, p_value);
}
+void TileDataCollisionEditor::_property_selected(StringName p_path, int p_focusable) {
+ // Deselect all other properties
+ for (KeyValue<StringName, EditorProperty *> &editor : property_editors) {
+ if (editor.key != p_path) {
+ editor.value->deselect();
+ }
+ }
+}
+
void TileDataCollisionEditor::_polygons_changed() {
// Update the dummy object properties and their editors.
for (int i = 0; i < polygon_editor->get_polygon_count(); i++) {
@@ -1346,6 +1356,8 @@ void TileDataCollisionEditor::_polygons_changed() {
one_way_property_editor->set_object_and_property(dummy_object, one_way_property);
one_way_property_editor->set_label(one_way_property);
one_way_property_editor->connect("property_changed", callable_mp(this, &TileDataCollisionEditor::_property_value_changed).unbind(1));
+ one_way_property_editor->connect("selected", callable_mp(this, &TileDataCollisionEditor::_property_selected));
+ one_way_property_editor->set_tooltip(one_way_property_editor->get_edited_property());
one_way_property_editor->update_property();
add_child(one_way_property_editor);
property_editors[one_way_property] = one_way_property_editor;
@@ -1356,6 +1368,8 @@ void TileDataCollisionEditor::_polygons_changed() {
one_way_margin_property_editor->set_object_and_property(dummy_object, one_way_margin_property);
one_way_margin_property_editor->set_label(one_way_margin_property);
one_way_margin_property_editor->connect("property_changed", callable_mp(this, &TileDataCollisionEditor::_property_value_changed).unbind(1));
+ one_way_margin_property_editor->connect("selected", callable_mp(this, &TileDataCollisionEditor::_property_selected));
+ one_way_margin_property_editor->set_tooltip(one_way_margin_property_editor->get_edited_property());
one_way_margin_property_editor->update_property();
add_child(one_way_margin_property_editor);
property_editors[one_way_margin_property] = one_way_margin_property_editor;
@@ -1515,6 +1529,8 @@ TileDataCollisionEditor::TileDataCollisionEditor() {
linear_velocity_editor->set_object_and_property(dummy_object, "linear_velocity");
linear_velocity_editor->set_label("linear_velocity");
linear_velocity_editor->connect("property_changed", callable_mp(this, &TileDataCollisionEditor::_property_value_changed).unbind(1));
+ linear_velocity_editor->connect("selected", callable_mp(this, &TileDataCollisionEditor::_property_selected));
+ linear_velocity_editor->set_tooltip(linear_velocity_editor->get_edited_property());
linear_velocity_editor->update_property();
add_child(linear_velocity_editor);
property_editors["linear_velocity"] = linear_velocity_editor;
@@ -1523,6 +1539,8 @@ TileDataCollisionEditor::TileDataCollisionEditor() {
angular_velocity_editor->set_object_and_property(dummy_object, "angular_velocity");
angular_velocity_editor->set_label("angular_velocity");
angular_velocity_editor->connect("property_changed", callable_mp(this, &TileDataCollisionEditor::_property_value_changed).unbind(1));
+ angular_velocity_editor->connect("selected", callable_mp(this, &TileDataCollisionEditor::_property_selected));
+ angular_velocity_editor->set_tooltip(angular_velocity_editor->get_edited_property());
angular_velocity_editor->update_property();
add_child(angular_velocity_editor);
property_editors["angular_velocity"] = angular_velocity_editor;
@@ -1700,7 +1718,7 @@ void TileDataTerrainsEditor::forward_draw_over_atlas(TileAtlasView *p_tile_atlas
text = "-";
}
Vector2 string_size = font->get_string_size(text, font_size);
- p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
+ p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
}
}
}
@@ -1876,7 +1894,7 @@ void TileDataTerrainsEditor::forward_draw_over_alternatives(TileAtlasView *p_til
text = "-";
}
Vector2 string_size = font->get_string_size(text, font_size);
- p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HALIGN_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
+ p_canvas_item->draw_string(font, p_transform.xform(position) + Vector2i(-string_size.x / 2, string_size.y / 2), text, HORIZONTAL_ALIGNMENT_CENTER, string_size.x, font_size, color, 1, Color(0, 0, 0, 1));
}
}
}
@@ -2492,6 +2510,7 @@ TileDataTerrainsEditor::TileDataTerrainsEditor() {
terrain_set_property_editor->set_object_and_property(dummy_object, "terrain_set");
terrain_set_property_editor->set_label("Terrain Set");
terrain_set_property_editor->connect("property_changed", callable_mp(this, &TileDataTerrainsEditor::_property_value_changed).unbind(1));
+ terrain_set_property_editor->set_tooltip(terrain_set_property_editor->get_edited_property());
add_child(terrain_set_property_editor);
terrain_property_editor = memnew(EditorPropertyEnum);
diff --git a/editor/plugins/tiles/tile_data_editors.h b/editor/plugins/tiles/tile_data_editors.h
index 3fc5e738bb..e4551d3302 100644
--- a/editor/plugins/tiles/tile_data_editors.h
+++ b/editor/plugins/tiles/tile_data_editors.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -306,6 +306,7 @@ class TileDataCollisionEditor : public TileDataDefaultEditor {
Map<StringName, EditorProperty *> property_editors;
void _property_value_changed(StringName p_property, Variant p_value, StringName p_field);
+ void _property_selected(StringName p_path, int p_focusable);
void _polygons_changed();
virtual Variant _get_painted_value() override;
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index fd2648a469..aa92920722 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -2096,8 +2096,8 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
missing_source_label->set_text(TTR("This TileMap's TileSet has no source configured. Edit the TileSet resource to add one."));
missing_source_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
missing_source_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- missing_source_label->set_align(Label::ALIGN_CENTER);
- missing_source_label->set_valign(Label::VALIGN_CENTER);
+ missing_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ missing_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
missing_source_label->hide();
tiles_bottom_panel->add_child(missing_source_label);
@@ -2155,8 +2155,8 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
invalid_source_label->set_text(TTR("Invalid source selected."));
invalid_source_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
invalid_source_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- invalid_source_label->set_align(Label::ALIGN_CENTER);
- invalid_source_label->set_valign(Label::VALIGN_CENTER);
+ invalid_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ invalid_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
invalid_source_label->hide();
atlas_sources_split_container->add_child(invalid_source_label);
@@ -3984,8 +3984,8 @@ TileMapEditor::TileMapEditor() {
missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource."));
missing_tileset_label->set_h_size_flags(SIZE_EXPAND_FILL);
missing_tileset_label->set_v_size_flags(SIZE_EXPAND_FILL);
- missing_tileset_label->set_align(Label::ALIGN_CENTER);
- missing_tileset_label->set_valign(Label::VALIGN_CENTER);
+ missing_tileset_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ missing_tileset_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
missing_tileset_label->hide();
add_child(missing_tileset_label);
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index f462119727..b1bee03211 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
index 60a66ab954..ad44da8dc9 100644
--- a/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
+++ b/editor/plugins/tiles/tile_proxies_manager_dialog.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/tiles/tile_proxies_manager_dialog.h b/editor/plugins/tiles/tile_proxies_manager_dialog.h
index 6849be2cd6..b235d44982 100644
--- a/editor/plugins/tiles/tile_proxies_manager_dialog.h
+++ b/editor/plugins/tiles/tile_proxies_manager_dialog.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index a48c0e795c..c4cc9745ee 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -2321,7 +2321,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
// Middle panel.
ScrollContainer *middle_panel = memnew(ScrollContainer);
- middle_panel->set_enable_h_scroll(false);
+ middle_panel->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
middle_panel->set_custom_minimum_size(Size2i(200, 0) * EDSCALE);
split_container_right_side->add_child(middle_panel);
@@ -2339,14 +2339,14 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
tile_inspector = memnew(EditorInspector);
tile_inspector->set_undo_redo(undo_redo);
- tile_inspector->set_enable_v_scroll(false);
+ tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
tile_inspector->edit(tile_proxy_object);
tile_inspector->set_use_folding(true);
tile_inspector->connect("property_selected", callable_mp(this, &TileSetAtlasSourceEditor::_inspector_property_selected));
middle_vbox_container->add_child(tile_inspector);
tile_inspector_no_tile_selected_label = memnew(Label);
- tile_inspector_no_tile_selected_label->set_align(Label::ALIGN_CENTER);
+ tile_inspector_no_tile_selected_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
tile_inspector_no_tile_selected_label->set_text(TTR("No tile selected."));
middle_vbox_container->add_child(tile_inspector_no_tile_selected_label);
@@ -2385,7 +2385,7 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
atlas_source_inspector = memnew(EditorInspector);
atlas_source_inspector->set_undo_redo(undo_redo);
- atlas_source_inspector->set_enable_v_scroll(false);
+ atlas_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
atlas_source_inspector->edit(atlas_source_proxy_object);
middle_vbox_container->add_child(atlas_source_inspector);
@@ -2527,8 +2527,8 @@ TileSetAtlasSourceEditor::TileSetAtlasSourceEditor() {
tile_atlas_view_missing_source_label = memnew(Label);
tile_atlas_view_missing_source_label->set_text(TTR("Add or select an atlas texture to the left panel."));
- tile_atlas_view_missing_source_label->set_align(Label::ALIGN_CENTER);
- tile_atlas_view_missing_source_label->set_valign(Label::VALIGN_CENTER);
+ tile_atlas_view_missing_source_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ tile_atlas_view_missing_source_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
tile_atlas_view_missing_source_label->set_h_size_flags(SIZE_EXPAND_FILL);
tile_atlas_view_missing_source_label->set_v_size_flags(SIZE_EXPAND_FILL);
tile_atlas_view_missing_source_label->hide();
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.h b/editor/plugins/tiles/tile_set_atlas_source_editor.h
index bd1fd2e7d0..51771c59ba 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.h
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/tiles/tile_set_editor.cpp b/editor/plugins/tiles/tile_set_editor.cpp
index 915ce50836..ef8d423724 100644
--- a/editor/plugins/tiles/tile_set_editor.cpp
+++ b/editor/plugins/tiles/tile_set_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -682,7 +682,7 @@ TileSetEditor::TileSetEditor() {
split_container_left_side->add_child(sources_list);
HBoxContainer *sources_bottom_actions = memnew(HBoxContainer);
- sources_bottom_actions->set_alignment(HBoxContainer::ALIGN_END);
+ sources_bottom_actions->set_alignment(BoxContainer::ALIGNMENT_END);
split_container_left_side->add_child(sources_bottom_actions);
sources_delete_button = memnew(Button);
@@ -722,8 +722,8 @@ TileSetEditor::TileSetEditor() {
no_source_selected_label->set_text(TTR("No TileSet source selected. Select or create a TileSet source."));
no_source_selected_label->set_h_size_flags(SIZE_EXPAND_FILL);
no_source_selected_label->set_v_size_flags(SIZE_EXPAND_FILL);
- no_source_selected_label->set_align(Label::ALIGN_CENTER);
- no_source_selected_label->set_valign(Label::VALIGN_CENTER);
+ no_source_selected_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ no_source_selected_label->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
split_container_right_side->add_child(no_source_selected_label);
// Atlases editor.
diff --git a/editor/plugins/tiles/tile_set_editor.h b/editor/plugins/tiles/tile_set_editor.h
index 58312ce3df..98ebbae02f 100644
--- a/editor/plugins/tiles/tile_set_editor.h
+++ b/editor/plugins/tiles/tile_set_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
index d687d9651d..240c017b84 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -459,7 +459,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
// Middle panel.
ScrollContainer *middle_panel = memnew(ScrollContainer);
- middle_panel->set_enable_h_scroll(false);
+ middle_panel->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
middle_panel->set_custom_minimum_size(Size2i(200, 0) * EDSCALE);
split_container_right_side->add_child(middle_panel);
@@ -477,7 +477,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
scenes_collection_source_inspector = memnew(EditorInspector);
scenes_collection_source_inspector->set_undo_redo(undo_redo);
- scenes_collection_source_inspector->set_enable_v_scroll(false);
+ scenes_collection_source_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
scenes_collection_source_inspector->edit(scenes_collection_source_proxy_object);
middle_vbox_container->add_child(scenes_collection_source_inspector);
@@ -493,7 +493,7 @@ TileSetScenesCollectionSourceEditor::TileSetScenesCollectionSourceEditor() {
tile_inspector = memnew(EditorInspector);
tile_inspector->set_undo_redo(undo_redo);
- tile_inspector->set_enable_v_scroll(false);
+ tile_inspector->set_vertical_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
tile_inspector->edit(tile_proxy_object);
tile_inspector->set_use_folding(true);
middle_vbox_container->add_child(tile_inspector);
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
index 4e33128be5..5b48ea4762 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/tiles/tiles_editor_plugin.cpp b/editor/plugins/tiles/tiles_editor_plugin.cpp
index 47dfc57b0f..cdde22f5bc 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.cpp
+++ b/editor/plugins/tiles/tiles_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -113,7 +113,7 @@ void TilesEditorPlugin::_thread() {
tile_map->set_scale(scale);
tile_map->set_position(-(scale * encompassing_rect.get_center()) + thumbnail_size2 / 2);
- // Add the viewport at the lasst moment to avoid rendering too early.
+ // Add the viewport at the last moment to avoid rendering too early.
EditorNode::get_singleton()->add_child(viewport);
RS::get_singleton()->connect(SNAME("frame_pre_draw"), callable_mp(const_cast<TilesEditorPlugin *>(this), &TilesEditorPlugin::_preview_frame_started), Vector<Variant>(), Object::CONNECT_ONESHOT);
@@ -157,6 +157,17 @@ void TilesEditorPlugin::_update_editors() {
// Update the viewport.
CanvasItemEditor::get_singleton()->update_viewport();
+
+ // Update visibility of bottom panel buttons.
+ if (tileset_editor_button->is_pressed() && !tile_set.is_valid()) {
+ if (tile_map) {
+ editor_node->make_bottom_panel_item_visible(tilemap_editor);
+ } else {
+ editor_node->hide_bottom_panel();
+ }
+ }
+ tileset_editor_button->set_visible(tile_set.is_valid());
+ tilemap_editor_button->set_visible(tile_map);
}
void TilesEditorPlugin::_notification(int p_what) {
diff --git a/editor/plugins/tiles/tiles_editor_plugin.h b/editor/plugins/tiles/tiles_editor_plugin.h
index 33493040f6..59eb79480e 100644
--- a/editor/plugins/tiles/tiles_editor_plugin.h
+++ b/editor/plugins/tiles/tiles_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/version_control_editor_plugin.cpp b/editor/plugins/version_control_editor_plugin.cpp
index 28352d25eb..b1d5b348c4 100644
--- a/editor/plugins/version_control_editor_plugin.cpp
+++ b/editor/plugins/version_control_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -266,7 +266,7 @@ void VersionControlEditorPlugin::_display_file_diff(String p_file_path) {
void VersionControlEditorPlugin::_refresh_file_diff() {
String open_file = diff_file_name->get_text();
- if (open_file != "") {
+ if (!open_file.is_empty()) {
_display_file_diff(diff_file_name->get_text());
}
}
@@ -299,7 +299,7 @@ void VersionControlEditorPlugin::_update_commit_status() {
}
void VersionControlEditorPlugin::_update_commit_button() {
- commit_button->set_disabled(commit_message->get_text().strip_edges() == "");
+ commit_button->set_disabled(commit_message->get_text().strip_edges().is_empty());
}
void VersionControlEditorPlugin::_commit_message_gui_input(const Ref<InputEvent> &p_event) {
@@ -416,11 +416,11 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
set_up_ok_button->set_text(TTR("Close"));
set_up_vbc = memnew(VBoxContainer);
- set_up_vbc->set_alignment(VBoxContainer::ALIGN_CENTER);
+ set_up_vbc->set_alignment(BoxContainer::ALIGNMENT_CENTER);
set_up_dialog->add_child(set_up_vbc);
set_up_hbc = memnew(HBoxContainer);
- set_up_hbc->set_h_size_flags(HBoxContainer::SIZE_EXPAND_FILL);
+ set_up_hbc->set_h_size_flags(BoxContainer::SIZE_EXPAND_FILL);
set_up_vbc->add_child(set_up_hbc);
set_up_vcs_status = memnew(RichTextLabel);
@@ -447,7 +447,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
version_commit_dock->set_visible(false);
commit_box_vbc = memnew(VBoxContainer);
- commit_box_vbc->set_alignment(VBoxContainer::ALIGN_BEGIN);
+ commit_box_vbc->set_alignment(VBoxContainer::ALIGNMENT_BEGIN);
commit_box_vbc->set_h_size_flags(VBoxContainer::SIZE_EXPAND_FILL);
commit_box_vbc->set_v_size_flags(VBoxContainer::SIZE_EXPAND_FILL);
version_commit_dock->add_child(commit_box_vbc);
@@ -530,7 +530,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
commit_box_vbc->add_child(commit_button);
commit_status = memnew(Label);
- commit_status->set_align(Label::ALIGN_CENTER);
+ commit_status->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
commit_box_vbc->add_child(commit_status);
version_control_dock = memnew(PanelContainer);
@@ -555,7 +555,7 @@ VersionControlEditorPlugin::VersionControlEditorPlugin() {
diff_file_name = memnew(Label);
diff_file_name->set_text(TTR("No file diff is active"));
diff_file_name->set_h_size_flags(Label::SIZE_EXPAND_FILL);
- diff_file_name->set_align(Label::ALIGN_RIGHT);
+ diff_file_name->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
diff_hbc->add_child(diff_file_name);
diff_refresh_button = memnew(Button);
diff --git a/editor/plugins/version_control_editor_plugin.h b/editor/plugins/version_control_editor_plugin.h
index 2782c1d9dc..86f98ad3aa 100644
--- a/editor/plugins/version_control_editor_plugin.h
+++ b/editor/plugins/version_control_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index a71a8b33cb..f05ff72e5d 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -183,9 +183,15 @@ void VisualShaderGraphPlugin::set_input_port_default_value(VisualShader::Type p_
switch (p_value.get_type()) {
case Variant::COLOR: {
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (!editor) {
+ break;
+ }
button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- if (!button->is_connected("draw", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_draw_color_over_button))) {
- button->connect("draw", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_draw_color_over_button), varray(button, p_value));
+
+ Callable ce = callable_mp(editor, &VisualShaderEditor::_draw_color_over_button);
+ if (!button->is_connected("draw", ce)) {
+ button->connect("draw", ce, varray(button, p_value));
}
} break;
case Variant::BOOL: {
@@ -320,13 +326,29 @@ void VisualShaderGraphPlugin::register_uniform_name(int p_node_id, LineEdit *p_u
}
void VisualShaderGraphPlugin::update_theme() {
- vector_expanded_color[0] = VisualShaderEditor::get_singleton()->get_theme_color(SNAME("axis_x_color"), SNAME("Editor")); // red
- vector_expanded_color[1] = VisualShaderEditor::get_singleton()->get_theme_color(SNAME("axis_y_color"), SNAME("Editor")); // green
- vector_expanded_color[2] = VisualShaderEditor::get_singleton()->get_theme_color(SNAME("axis_z_color"), SNAME("Editor")); // blue
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (!editor) {
+ return;
+ }
+ vector_expanded_color[0] = editor->get_theme_color(SNAME("axis_x_color"), SNAME("Editor")); // red
+ vector_expanded_color[1] = editor->get_theme_color(SNAME("axis_y_color"), SNAME("Editor")); // green
+ vector_expanded_color[2] = editor->get_theme_color(SNAME("axis_z_color"), SNAME("Editor")); // blue
}
void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
- if (p_type != visual_shader->get_shader_type()) {
+ if (!visual_shader.is_valid() || p_type != visual_shader->get_shader_type()) {
+ return;
+ }
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (!editor) {
+ return;
+ }
+ GraphEdit *graph = editor->graph;
+ if (!graph) {
+ return;
+ }
+ VisualShaderGraphPlugin *graph_plugin = editor->get_graph_plugin();
+ if (!graph_plugin) {
return;
}
@@ -370,13 +392,15 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
}
GraphNode *node = memnew(GraphNode);
+ graph->add_child(node);
+ editor->_update_created_node(node);
register_link(p_type, p_id, vsnode.ptr(), node);
if (is_resizable) {
size = resizable_node->get_size();
node->set_resizable(true);
- node->connect("resize_request", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_resized), varray((int)p_type, p_id));
+ node->connect("resize_request", callable_mp(editor, &VisualShaderEditor::_node_resized), varray((int)p_type, p_id));
}
if (is_expression) {
expression = expression_node->get_expression();
@@ -388,10 +412,10 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (p_id >= 2) {
node->set_show_close_button(true);
- node->connect("close_request", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_delete_node_request), varray(p_type, p_id), CONNECT_DEFERRED);
+ node->connect("close_request", callable_mp(editor, &VisualShaderEditor::_delete_node_request), varray(p_type, p_id), CONNECT_DEFERRED);
}
- node->connect("dragged", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_dragged), varray(p_id));
+ node->connect("dragged", callable_mp(editor, &VisualShaderEditor::_node_dragged), varray(p_id));
Control *custom_editor = nullptr;
int port_offset = 1;
@@ -416,6 +440,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
comment_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
comment_label->set_text(comment_node->get_description());
}
+ editor->call_deferred(SNAME("_set_node_size"), (int)p_type, p_id, size);
}
Ref<VisualShaderNodeParticleEmit> emit = vsnode;
@@ -424,32 +449,30 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
}
Ref<VisualShaderNodeUniform> uniform = vsnode;
- if (uniform.is_valid()) {
- VisualShaderEditor::get_singleton()->graph->add_child(node);
- VisualShaderEditor::get_singleton()->_update_created_node(node);
+ HBoxContainer *hb = nullptr;
+ if (uniform.is_valid()) {
LineEdit *uniform_name = memnew(LineEdit);
register_uniform_name(p_id, uniform_name);
+ uniform_name->set_h_size_flags(Control::SIZE_EXPAND_FILL);
uniform_name->set_text(uniform->get_uniform_name());
- node->add_child(uniform_name);
- uniform_name->connect("text_submitted", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_uniform_line_edit_changed), varray(p_id));
- uniform_name->connect("focus_exited", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_uniform_line_edit_focus_out), varray(uniform_name, p_id));
-
- if (vsnode->get_input_port_count() == 0 && vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
- //shortcut
- VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
- node->set_slot(1, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
- if (!vsnode->is_use_prop_slots()) {
- return;
- }
+ uniform_name->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_uniform_line_edit_changed), varray(p_id));
+ uniform_name->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_uniform_line_edit_focus_out), varray(uniform_name, p_id));
+
+ if (vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
+ hb = memnew(HBoxContainer);
+ hb->add_child(uniform_name);
+ node->add_child(hb);
+ } else {
+ node->add_child(uniform_name);
}
port_offset++;
}
- for (int i = 0; i < VisualShaderEditor::get_singleton()->plugins.size(); i++) {
+ for (int i = 0; i < editor->plugins.size(); i++) {
vsnode->set_meta("id", p_id);
vsnode->set_meta("shader_type", (int)p_type);
- custom_editor = VisualShaderEditor::get_singleton()->plugins.write[i]->create_editor(visual_shader, vsnode);
+ custom_editor = editor->plugins.write[i]->create_editor(visual_shader, vsnode);
vsnode->remove_meta("id");
vsnode->remove_meta("shader_type");
if (custom_editor) {
@@ -461,146 +484,76 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
}
Ref<VisualShaderNodeCurveTexture> curve = vsnode;
- if (curve.is_valid()) {
- if (curve->get_texture().is_valid() && !curve->get_texture()->is_connected("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve))) {
- curve->get_texture()->connect("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve), varray(p_id));
- }
-
- HBoxContainer *hbox = memnew(HBoxContainer);
- custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- hbox->add_child(custom_editor);
- custom_editor = hbox;
- }
-
Ref<VisualShaderNodeCurveXYZTexture> curve_xyz = vsnode;
- if (curve_xyz.is_valid()) {
- if (curve_xyz->get_texture().is_valid() && !curve_xyz->get_texture()->is_connected("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve_xyz))) {
- curve_xyz->get_texture()->connect("changed", callable_mp(VisualShaderEditor::get_singleton()->get_graph_plugin(), &VisualShaderGraphPlugin::update_curve_xyz), varray(p_id));
- }
- HBoxContainer *hbox = memnew(HBoxContainer);
- custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- hbox->add_child(custom_editor);
- custom_editor = hbox;
+ bool is_curve = curve.is_valid() || curve_xyz.is_valid();
+ if (is_curve) {
+ hb = memnew(HBoxContainer);
+ node->add_child(hb);
}
- if (custom_editor && !vsnode->is_use_prop_slots() && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == "")) {
- //will be embedded in first port
- } else if (custom_editor) {
- port_offset++;
- node->add_child(custom_editor);
-
- bool is_curve = curve.is_valid() || curve_xyz.is_valid();
-
- if (is_curve) {
- // a default value handling
- {
- Variant default_value;
- bool port_left_used = false;
-
- for (const VisualShader::Connection &E : connections) {
- if (E.to_node == p_id && E.to_port == 0) {
- port_left_used = true;
- break;
- }
- }
-
- if (!port_left_used) {
- default_value = vsnode->get_input_port_default_value(0);
- }
-
- Button *button = memnew(Button);
- custom_editor->add_child(button);
- register_default_input_button(p_id, 0, button);
- custom_editor->move_child(button, 0);
-
- button->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_edit_port_default_input), varray(button, p_id, 0));
- if (default_value.get_type() != Variant::NIL) {
- set_input_port_default_value(p_type, p_id, 0, default_value);
- } else {
- button->hide();
- }
- }
-
- VisualShaderEditor::get_singleton()->graph->add_child(node);
- VisualShaderEditor::get_singleton()->_update_created_node(node);
-
- TextureButton *preview = memnew(TextureButton);
- preview->set_toggle_mode(true);
- preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons")));
- preview->set_pressed_texture(VisualShaderEditor::get_singleton()->get_theme_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons")));
- preview->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
-
- register_output_port(p_id, 0, preview);
-
- preview->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_preview_select_port), varray(p_id, 0), CONNECT_DEFERRED);
- custom_editor->add_child(preview);
+ if (curve.is_valid()) {
+ custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- if (vsnode->get_output_port_for_preview() >= 0) {
- show_port_preview(p_type, p_id, vsnode->get_output_port_for_preview());
- }
+ Callable ce = callable_mp(graph_plugin, &VisualShaderGraphPlugin::update_curve);
+ if (curve->get_texture().is_valid() && !curve->get_texture()->is_connected("changed", ce)) {
+ curve->get_texture()->connect("changed", ce, varray(p_id));
}
- if (curve.is_valid()) {
- CurveEditor *curve_editor = memnew(CurveEditor);
- node->add_child(curve_editor);
- register_curve_editor(p_id, 0, curve_editor);
- curve_editor->set_custom_minimum_size(Size2(300, 0));
- curve_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- if (curve->get_texture().is_valid()) {
- curve_editor->set_curve(curve->get_texture()->get_curve());
- }
+ CurveEditor *curve_editor = memnew(CurveEditor);
+ node->add_child(curve_editor);
+ register_curve_editor(p_id, 0, curve_editor);
+ curve_editor->set_custom_minimum_size(Size2(300, 0));
+ curve_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve->get_texture().is_valid()) {
+ curve_editor->set_curve(curve->get_texture()->get_curve());
}
+ }
- if (curve_xyz.is_valid()) {
- CurveEditor *curve_editor_x = memnew(CurveEditor);
- node->add_child(curve_editor_x);
- register_curve_editor(p_id, 0, curve_editor_x);
- curve_editor_x->set_custom_minimum_size(Size2(300, 0));
- curve_editor_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- if (curve_xyz->get_texture().is_valid()) {
- curve_editor_x->set_curve(curve_xyz->get_texture()->get_curve_x());
- }
-
- CurveEditor *curve_editor_y = memnew(CurveEditor);
- node->add_child(curve_editor_y);
- register_curve_editor(p_id, 1, curve_editor_y);
- curve_editor_y->set_custom_minimum_size(Size2(300, 0));
- curve_editor_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- if (curve_xyz->get_texture().is_valid()) {
- curve_editor_y->set_curve(curve_xyz->get_texture()->get_curve_y());
- }
+ if (curve_xyz.is_valid()) {
+ custom_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- CurveEditor *curve_editor_z = memnew(CurveEditor);
- node->add_child(curve_editor_z);
- register_curve_editor(p_id, 2, curve_editor_z);
- curve_editor_z->set_custom_minimum_size(Size2(300, 0));
- curve_editor_z->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- if (curve_xyz->get_texture().is_valid()) {
- curve_editor_z->set_curve(curve_xyz->get_texture()->get_curve_z());
- }
+ Callable ce = callable_mp(graph_plugin, &VisualShaderGraphPlugin::update_curve_xyz);
+ if (curve_xyz->get_texture().is_valid() && !curve_xyz->get_texture()->is_connected("changed", ce)) {
+ curve_xyz->get_texture()->connect("changed", ce, varray(p_id));
}
- if (is_curve) {
- VisualShaderNode::PortType port_left = vsnode->get_input_port_type(0);
- VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
- node->set_slot(1, true, port_left, type_color[port_left], true, port_right, type_color[port_right]);
+ CurveEditor *curve_editor_x = memnew(CurveEditor);
+ node->add_child(curve_editor_x);
+ register_curve_editor(p_id, 0, curve_editor_x);
+ curve_editor_x->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_x->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve_xyz->get_texture().is_valid()) {
+ curve_editor_x->set_curve(curve_xyz->get_texture()->get_curve_x());
+ }
- VisualShaderEditor::get_singleton()->call_deferred(SNAME("_set_node_size"), (int)p_type, p_id, size);
+ CurveEditor *curve_editor_y = memnew(CurveEditor);
+ node->add_child(curve_editor_y);
+ register_curve_editor(p_id, 1, curve_editor_y);
+ curve_editor_y->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_y->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve_xyz->get_texture().is_valid()) {
+ curve_editor_y->set_curve(curve_xyz->get_texture()->get_curve_y());
}
- if (vsnode->is_use_prop_slots()) {
- String error = vsnode->get_warning(visual_shader->get_mode(), p_type);
- if (error != String()) {
- Label *error_label = memnew(Label);
- error_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color(SNAME("error_color"), SNAME("Editor")));
- error_label->set_text(error);
- node->add_child(error_label);
- }
+ CurveEditor *curve_editor_z = memnew(CurveEditor);
+ node->add_child(curve_editor_z);
+ register_curve_editor(p_id, 2, curve_editor_z);
+ curve_editor_z->set_custom_minimum_size(Size2(300, 0));
+ curve_editor_z->set_h_size_flags(Control::SIZE_EXPAND_FILL);
+ if (curve_xyz->get_texture().is_valid()) {
+ curve_editor_z->set_curve(curve_xyz->get_texture()->get_curve_z());
+ }
+ }
- return;
+ if (custom_editor) {
+ if (is_curve || (hb == nullptr && !vsnode->is_use_prop_slots() && vsnode->get_output_port_count() > 0 && vsnode->get_output_port_name(0) == "" && (vsnode->get_input_port_count() == 0 || vsnode->get_input_port_name(0) == ""))) {
+ //will be embedded in first port
+ } else {
+ port_offset++;
+ node->add_child(custom_editor);
+ custom_editor = nullptr;
}
- custom_editor = nullptr;
}
if (is_group) {
@@ -625,14 +578,14 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
Button *add_input_btn = memnew(Button);
add_input_btn->set_text(TTR("Add Input"));
- add_input_btn->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_add_input_port), varray(p_id, group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, input_port_name), CONNECT_DEFERRED);
+ add_input_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_add_input_port), varray(p_id, group_node->get_free_input_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, input_port_name), CONNECT_DEFERRED);
hb2->add_child(add_input_btn);
hb2->add_spacer();
Button *add_output_btn = memnew(Button);
add_output_btn->set_text(TTR("Add Output"));
- add_output_btn->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_add_output_port), varray(p_id, group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, output_port_name), CONNECT_DEFERRED);
+ add_output_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_add_output_port), varray(p_id, group_node->get_free_output_port_id(), VisualShaderNode::PORT_TYPE_VECTOR, output_port_name), CONNECT_DEFERRED);
hb2->add_child(add_output_btn);
node->add_child(hb2);
@@ -693,7 +646,12 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
name_right = vector_expanded_name[expanded_port_counter++];
}
- HBoxContainer *hb = memnew(HBoxContainer);
+ bool is_first_hbox = false;
+ if (i == 0 && hb != nullptr) {
+ is_first_hbox = true;
+ } else {
+ hb = memnew(HBoxContainer);
+ }
hb->add_theme_constant_override("separation", 7 * EDSCALE);
Variant default_value;
@@ -705,7 +663,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
Button *button = memnew(Button);
hb->add_child(button);
register_default_input_button(p_id, i, button);
- button->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_edit_port_default_input), varray(button, p_id, i));
+ button->connect("pressed", callable_mp(editor, &VisualShaderEditor::_edit_port_default_input), varray(button, p_id, i));
if (default_value.get_type() != Variant::NIL) { // only a label
set_input_port_default_value(p_type, p_id, i, default_value);
} else {
@@ -728,20 +686,20 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
type_box->add_item(TTR("Sampler"));
type_box->select(group_node->get_input_port_type(i));
type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- type_box->connect("item_selected", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_change_input_port_type), varray(p_id, i), CONNECT_DEFERRED);
+ type_box->connect("item_selected", callable_mp(editor, &VisualShaderEditor::_change_input_port_type), varray(p_id, i), CONNECT_DEFERRED);
LineEdit *name_box = memnew(LineEdit);
hb->add_child(name_box);
name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
name_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
name_box->set_text(name_left);
- name_box->connect("text_submitted", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_change_input_port_name), varray(name_box, p_id, i), CONNECT_DEFERRED);
- name_box->connect("focus_exited", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_port_name_focus_out), varray(name_box, p_id, i, false), CONNECT_DEFERRED);
+ name_box->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_change_input_port_name), varray(name_box, p_id, i), CONNECT_DEFERRED);
+ name_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_port_name_focus_out), varray(name_box, p_id, i, false), CONNECT_DEFERRED);
Button *remove_btn = memnew(Button);
remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
- remove_btn->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_remove_input_port), varray(p_id, i), CONNECT_DEFERRED);
+ remove_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_remove_input_port), varray(p_id, i), CONNECT_DEFERRED);
hb->add_child(remove_btn);
} else {
Label *label = memnew(Label);
@@ -752,14 +710,14 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (vsnode->get_input_port_default_hint(i) != "" && !port_left_used) {
Label *hint_label = memnew(Label);
hint_label->set_text("[" + vsnode->get_input_port_default_hint(i) + "]");
- hint_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color(SNAME("font_readonly_color"), SNAME("TextEdit")));
+ hint_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("font_readonly_color"), SNAME("TextEdit")));
hint_label->add_theme_style_override("normal", label_style);
hb->add_child(hint_label);
}
}
}
- if (!is_group) {
+ if (!is_group && !is_first_hbox) {
hb->add_spacer();
}
@@ -768,7 +726,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
Button *remove_btn = memnew(Button);
remove_btn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")));
remove_btn->set_tooltip(TTR("Remove") + " " + name_left);
- remove_btn->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_remove_output_port), varray(p_id, i), CONNECT_DEFERRED);
+ remove_btn->connect("pressed", callable_mp(editor, &VisualShaderEditor::_remove_output_port), varray(p_id, i), CONNECT_DEFERRED);
hb->add_child(remove_btn);
LineEdit *name_box = memnew(LineEdit);
@@ -776,8 +734,8 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
name_box->set_custom_minimum_size(Size2(65 * EDSCALE, 0));
name_box->set_h_size_flags(Control::SIZE_EXPAND_FILL);
name_box->set_text(name_right);
- name_box->connect("text_submitted", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_change_output_port_name), varray(name_box, p_id, i), CONNECT_DEFERRED);
- name_box->connect("focus_exited", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_port_name_focus_out), varray(name_box, p_id, i, true), CONNECT_DEFERRED);
+ name_box->connect("text_submitted", callable_mp(editor, &VisualShaderEditor::_change_output_port_name), varray(name_box, p_id, i), CONNECT_DEFERRED);
+ name_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_port_name_focus_out), varray(name_box, p_id, i, true), CONNECT_DEFERRED);
OptionButton *type_box = memnew(OptionButton);
hb->add_child(type_box);
@@ -788,7 +746,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
type_box->add_item(TTR("Transform"));
type_box->select(group_node->get_output_port_type(i));
type_box->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- type_box->connect("item_selected", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_change_output_port_type), varray(p_id, i), CONNECT_DEFERRED);
+ type_box->connect("item_selected", callable_mp(editor, &VisualShaderEditor::_change_output_port_type), varray(p_id, i), CONNECT_DEFERRED);
} else {
Label *label = memnew(Label);
label->set_text(name_right);
@@ -802,23 +760,23 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
if (vsnode->is_output_port_expandable(i)) {
TextureButton *expand = memnew(TextureButton);
expand->set_toggle_mode(true);
- expand->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons")));
- expand->set_pressed_texture(VisualShaderEditor::get_singleton()->get_theme_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons")));
+ expand->set_normal_texture(editor->get_theme_icon(SNAME("GuiTreeArrowDown"), SNAME("EditorIcons")));
+ expand->set_pressed_texture(editor->get_theme_icon(SNAME("GuiTreeArrowRight"), SNAME("EditorIcons")));
expand->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
expand->set_pressed(vsnode->_is_output_port_expanded(i));
- expand->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_expand_output_port), varray(p_id, i, !vsnode->_is_output_port_expanded(i)), CONNECT_DEFERRED);
+ expand->connect("pressed", callable_mp(editor, &VisualShaderEditor::_expand_output_port), varray(p_id, i, !vsnode->_is_output_port_expanded(i)), CONNECT_DEFERRED);
hb->add_child(expand);
}
if (vsnode->has_output_port_preview(i) && port_right != VisualShaderNode::PORT_TYPE_TRANSFORM && port_right != VisualShaderNode::PORT_TYPE_SAMPLER) {
TextureButton *preview = memnew(TextureButton);
preview->set_toggle_mode(true);
- preview->set_normal_texture(VisualShaderEditor::get_singleton()->get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons")));
- preview->set_pressed_texture(VisualShaderEditor::get_singleton()->get_theme_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons")));
+ preview->set_normal_texture(editor->get_theme_icon(SNAME("GuiVisibilityHidden"), SNAME("EditorIcons")));
+ preview->set_pressed_texture(editor->get_theme_icon(SNAME("GuiVisibilityVisible"), SNAME("EditorIcons")));
preview->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
register_output_port(p_id, j, preview);
- preview->connect("pressed", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_preview_select_port), varray(p_id, j), CONNECT_DEFERRED);
+ preview->connect("pressed", callable_mp(editor, &VisualShaderEditor::_preview_select_port), varray(p_id, j), CONNECT_DEFERRED);
hb->add_child(preview);
}
}
@@ -830,13 +788,19 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
port_offset++;
}
- node->add_child(hb);
+ if (!is_first_hbox) {
+ node->add_child(hb);
+ }
if (expanded_type != VisualShaderNode::PORT_TYPE_SCALAR) {
continue;
}
- node->set_slot(i + port_offset, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]);
+ int idx = 1;
+ if (!is_first_hbox) {
+ idx = i + port_offset;
+ }
+ node->set_slot(idx, valid_left, port_left, type_color[port_left], valid_right, port_right, type_color[port_right]);
if (vsnode->_is_output_port_expanded(i)) {
if (vsnode->get_output_port_type(i) == VisualShaderNode::PORT_TYPE_VECTOR) {
@@ -877,9 +841,9 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
node->add_child(offset);
String error = vsnode->get_warning(visual_shader->get_mode(), p_type);
- if (error != String()) {
+ if (!error.is_empty()) {
Label *error_label = memnew(Label);
- error_label->add_theme_color_override("font_color", VisualShaderEditor::get_singleton()->get_theme_color(SNAME("error_color"), SNAME("Editor")));
+ error_label->add_theme_color_override("font_color", editor->get_theme_color(SNAME("error_color"), SNAME("Editor")));
error_label->set_text(error);
node->add_child(error_label);
}
@@ -905,7 +869,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
expression_box->set_syntax_highlighter(expression_syntax_highlighter);
expression_box->add_theme_color_override("background_color", background_color);
- for (const String &E : VisualShaderEditor::get_singleton()->keyword_list) {
+ for (const String &E : editor->keyword_list) {
if (ShaderLanguage::is_control_flow_keyword(E)) {
expression_syntax_highlighter->add_keyword_color(E, control_flow_keyword_color);
} else {
@@ -913,8 +877,8 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
}
}
- expression_box->add_theme_font_override("font", VisualShaderEditor::get_singleton()->get_theme_font(SNAME("expression"), SNAME("EditorFonts")));
- expression_box->add_theme_font_size_override("font_size", VisualShaderEditor::get_singleton()->get_theme_font_size(SNAME("expression_size"), SNAME("EditorFonts")));
+ expression_box->add_theme_font_override("font", editor->get_theme_font(SNAME("expression"), SNAME("EditorFonts")));
+ expression_box->add_theme_font_size_override("font_size", editor->get_theme_font_size(SNAME("expression_size"), SNAME("EditorFonts")));
expression_box->add_theme_color_override("font_color", text_color);
expression_syntax_highlighter->set_number_color(number_color);
expression_syntax_highlighter->set_symbol_color(symbol_color);
@@ -935,18 +899,11 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
expression_box->set_context_menu_enabled(false);
expression_box->set_draw_line_numbers(true);
- expression_box->connect("focus_exited", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_expression_focus_out), varray(expression_box, p_id));
+ expression_box->connect("focus_exited", callable_mp(editor, &VisualShaderEditor::_expression_focus_out), varray(expression_box, p_id));
}
- if (!uniform.is_valid()) {
- VisualShaderEditor::get_singleton()->graph->add_child(node);
- if (is_comment) {
- VisualShaderEditor::get_singleton()->graph->move_child(node, 0); // to prevents a bug where comment node overlaps its content
- }
- VisualShaderEditor::get_singleton()->_update_created_node(node);
- if (is_resizable) {
- VisualShaderEditor::get_singleton()->call_deferred(SNAME("_set_node_size"), (int)p_type, p_id, size);
- }
+ if (is_comment) {
+ graph->move_child(node, 0); // to prevents a bug where comment node overlaps its content
}
}
@@ -959,8 +916,18 @@ void VisualShaderGraphPlugin::remove_node(VisualShader::Type p_type, int p_id) {
}
void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
- if (visual_shader->get_shader_type() == p_type) {
- VisualShaderEditor::get_singleton()->graph->connect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (!editor) {
+ return;
+ }
+ GraphEdit *graph = editor->graph;
+ if (!graph) {
+ return;
+ }
+
+ if (visual_shader.is_valid() && visual_shader->get_shader_type() == p_type) {
+ graph->connect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+
connections.push_back({ p_from_node, p_from_port, p_to_node, p_to_port });
if (links[p_to_node].input_ports.has(p_to_port) && links[p_to_node].input_ports[p_to_port].default_input_button != nullptr) {
links[p_to_node].input_ports[p_to_port].default_input_button->hide();
@@ -969,8 +936,18 @@ void VisualShaderGraphPlugin::connect_nodes(VisualShader::Type p_type, int p_fro
}
void VisualShaderGraphPlugin::disconnect_nodes(VisualShader::Type p_type, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
- if (visual_shader->get_shader_type() == p_type) {
- VisualShaderEditor::get_singleton()->graph->disconnect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (!editor) {
+ return;
+ }
+ GraphEdit *graph = editor->graph;
+ if (!graph) {
+ return;
+ }
+
+ if (visual_shader.is_valid() && visual_shader->get_shader_type() == p_type) {
+ graph->disconnect_node(itos(p_from_node), p_from_port, itos(p_to_node), p_to_port);
+
for (const List<VisualShader::Connection>::Element *E = connections.front(); E; E = E->next()) {
if (E->get().from_node == p_from_node && E->get().from_port == p_from_port && E->get().to_node == p_to_node && E->get().to_port == p_to_port) {
connections.erase(E);
@@ -1001,8 +978,10 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
}
visual_shader = Ref<VisualShader>(p_visual_shader);
graph_plugin->register_shader(visual_shader.ptr());
- if (!visual_shader->is_connected("changed", callable_mp(this, &VisualShaderEditor::_update_preview))) {
- visual_shader->connect("changed", callable_mp(this, &VisualShaderEditor::_update_preview));
+
+ Callable ce = callable_mp(this, &VisualShaderEditor::_update_preview);
+ if (!visual_shader->is_connected("changed", ce)) {
+ visual_shader->connect("changed", ce);
}
#ifndef DISABLE_DEPRECATED
Dictionary engine_version = Engine::get_singleton()->get_version_info();
@@ -1029,8 +1008,9 @@ void VisualShaderEditor::edit(VisualShader *p_visual_shader) {
_set_mode(visual_shader->get_mode());
} else {
if (visual_shader.is_valid()) {
- if (visual_shader->is_connected("changed", callable_mp(this, &VisualShaderEditor::_update_preview))) {
- visual_shader->disconnect("changed", callable_mp(this, &VisualShaderEditor::_update_preview));
+ Callable ce = callable_mp(this, &VisualShaderEditor::_update_preview);
+ if (visual_shader->is_connected("changed", ce)) {
+ visual_shader->disconnect("changed", ce);
}
}
visual_shader.unref();
@@ -1191,7 +1171,7 @@ void VisualShaderEditor::update_custom_nodes() {
category = category.rstrip("/");
category = category.lstrip("/");
category = "Addons/" + category;
- if (subcategory != "") {
+ if (!subcategory.is_empty()) {
category += "/" + subcategory;
}
@@ -1687,7 +1667,7 @@ void VisualShaderEditor::_change_input_port_name(const String &p_text, Object *p
ERR_FAIL_COND(!line_edit);
String validated_name = visual_shader->validate_port_name(p_text, node.ptr(), p_port_id, false);
- if (validated_name == String() || prev_name == validated_name) {
+ if (validated_name.is_empty() || prev_name == validated_name) {
line_edit->set_text(node->get_input_port_name(p_port_id));
return;
}
@@ -1715,7 +1695,7 @@ void VisualShaderEditor::_change_output_port_name(const String &p_text, Object *
ERR_FAIL_COND(!line_edit);
String validated_name = visual_shader->validate_port_name(p_text, node.ptr(), p_port_id, true);
- if (validated_name == String() || prev_name == validated_name) {
+ if (validated_name.is_empty() || prev_name == validated_name) {
line_edit->set_text(node->get_output_port_name(p_port_id));
return;
}
@@ -2410,7 +2390,7 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
bool is_custom = add_options[p_idx].is_custom;
- if (!is_custom && add_options[p_idx].type != String()) {
+ if (!is_custom && !add_options[p_idx].type.is_empty()) {
VisualShaderNode *vsn = Object::cast_to<VisualShaderNode>(ClassDB::instantiate(add_options[p_idx].type));
ERR_FAIL_COND(!vsn);
@@ -2465,6 +2445,14 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
vsnode->set_script(add_options[p_idx].script);
}
+ bool is_texture2d = (Object::cast_to<VisualShaderNodeTexture>(vsnode.ptr()) != nullptr);
+ bool is_texture3d = (Object::cast_to<VisualShaderNodeTexture3D>(vsnode.ptr()) != nullptr);
+ bool is_texture2d_array = (Object::cast_to<VisualShaderNodeTexture2DArray>(vsnode.ptr()) != nullptr);
+ bool is_cubemap = (Object::cast_to<VisualShaderNodeCubemap>(vsnode.ptr()) != nullptr);
+ bool is_curve = (Object::cast_to<VisualShaderNodeCurveTexture>(vsnode.ptr()) != nullptr);
+ bool is_curve_xyz = (Object::cast_to<VisualShaderNodeCurveXYZTexture>(vsnode.ptr()) != nullptr);
+ bool is_uniform = (Object::cast_to<VisualShaderNodeUniform>(vsnode.ptr()) != nullptr);
+
Point2 position = graph->get_scroll_ofs();
if (saved_node_pos_dirty) {
@@ -2590,23 +2578,32 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
}
}
}
+
+ if (output_port_type == VisualShaderNode::PORT_TYPE_SAMPLER) {
+ if (is_texture2d) {
+ undo_redo->add_do_method(vsnode.ptr(), "set_source", VisualShaderNodeTexture::SOURCE_PORT);
+ }
+ if (is_texture3d || is_texture2d_array) {
+ undo_redo->add_do_method(vsnode.ptr(), "set_source", VisualShaderNodeSample3D::SOURCE_PORT);
+ }
+ if (is_cubemap) {
+ undo_redo->add_do_method(vsnode.ptr(), "set_source", VisualShaderNodeCubemap::SOURCE_PORT);
+ }
+ }
}
}
_member_cancel();
- VisualShaderNodeUniform *uniform = Object::cast_to<VisualShaderNodeUniform>(vsnode.ptr());
- if (uniform) {
+ if (is_uniform) {
undo_redo->add_do_method(this, "_update_uniforms", true);
undo_redo->add_undo_method(this, "_update_uniforms", true);
}
- VisualShaderNodeCurveTexture *curve = Object::cast_to<VisualShaderNodeCurveTexture>(vsnode.ptr());
- if (curve) {
+ if (is_curve) {
graph_plugin->call_deferred(SNAME("update_curve"), id_to_use);
}
- VisualShaderNodeCurveXYZTexture *curve_xyz = Object::cast_to<VisualShaderNodeCurveXYZTexture>(vsnode.ptr());
- if (curve_xyz) {
+ if (is_curve_xyz) {
graph_plugin->call_deferred(SNAME("update_curve_xyz"), id_to_use);
}
@@ -2615,22 +2612,17 @@ void VisualShaderEditor::_add_node(int p_idx, int p_op_idx, String p_resource_pa
} else {
//post-initialization
- VisualShaderNodeTexture *texture2d = Object::cast_to<VisualShaderNodeTexture>(vsnode.ptr());
- VisualShaderNodeTexture3D *texture3d = Object::cast_to<VisualShaderNodeTexture3D>(vsnode.ptr());
-
- if (texture2d || texture3d || curve || curve_xyz) {
+ if (is_texture2d || is_texture3d || is_curve || is_curve_xyz) {
undo_redo->add_do_method(vsnode.ptr(), "set_texture", ResourceLoader::load(p_resource_path));
return;
}
- VisualShaderNodeCubemap *cubemap = Object::cast_to<VisualShaderNodeCubemap>(vsnode.ptr());
- if (cubemap) {
+ if (is_cubemap) {
undo_redo->add_do_method(vsnode.ptr(), "set_cube_map", ResourceLoader::load(p_resource_path));
return;
}
- VisualShaderNodeTexture2DArray *texture2d_array = Object::cast_to<VisualShaderNodeTexture2DArray>(vsnode.ptr());
- if (texture2d_array) {
+ if (is_texture2d_array) {
undo_redo->add_do_method(vsnode.ptr(), "set_texture_array", ResourceLoader::load(p_resource_path));
}
}
@@ -3229,6 +3221,10 @@ void VisualShaderEditor::_notification(int p_what) {
}
}
+ if (p_what == NOTIFICATION_ENTER_TREE || p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
+ graph->set_panning_scheme((GraphEdit::PanningScheme)EDITOR_GET("interface/editors/sub_editor_panning_scheme").operator int());
+ }
+
if (p_what == NOTIFICATION_DRAG_BEGIN) {
Dictionary dd = get_viewport()->gui_get_drag_data();
if (members->is_visible_in_tree() && dd.has("id")) {
@@ -3930,7 +3926,7 @@ void VisualShaderEditor::_preview_size_changed() {
static ShaderLanguage::DataType _get_global_variable_type(const StringName &p_variable) {
RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(p_variable);
- return RS::global_variable_type_get_shader_datatype(gvt);
+ return (ShaderLanguage::DataType)RS::global_variable_type_get_shader_datatype(gvt);
}
void VisualShaderEditor::_update_preview() {
@@ -3943,9 +3939,15 @@ void VisualShaderEditor::_update_preview() {
preview_text->set_text(code);
+ ShaderLanguage::ShaderCompileInfo info;
+ info.functions = ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode()));
+ info.render_modes = ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode()));
+ info.shader_types = ShaderTypes::get_singleton()->get_types();
+ info.global_variable_type_func = _get_global_variable_type;
+
ShaderLanguage sl;
- Error err = sl.compile(code, ShaderTypes::get_singleton()->get_functions(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderTypes::get_singleton()->get_modes(RenderingServer::ShaderMode(visual_shader->get_mode())), ShaderLanguage::VaryingFunctionNames(), ShaderTypes::get_singleton()->get_types(), _get_global_variable_type);
+ Error err = sl.compile(code, info);
for (int i = 0; i < preview_text->get_line_count(); i++) {
preview_text->set_line_background_color(i, Color(0, 0, 0, 0));
@@ -4002,19 +4004,8 @@ VisualShaderEditor *VisualShaderEditor::singleton = nullptr;
VisualShaderEditor::VisualShaderEditor() {
singleton = this;
- updating = false;
- saved_node_pos_dirty = false;
- saved_node_pos = Point2(0, 0);
ShaderLanguage::get_keyword_list(&keyword_list);
- pending_update_preview = false;
- shader_error = false;
-
- to_node = -1;
- to_slot = -1;
- from_node = -1;
- from_slot = -1;
-
graph = memnew(GraphEdit);
graph->get_zoom_hbox()->set_h_size_flags(SIZE_EXPAND_FILL);
graph->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -4241,8 +4232,8 @@ VisualShaderEditor::VisualShaderEditor() {
alert = memnew(AcceptDialog);
alert->get_label()->set_autowrap_mode(Label::AUTOWRAP_WORD);
- alert->get_label()->set_align(Label::ALIGN_CENTER);
- alert->get_label()->set_valign(Label::VALIGN_CENTER);
+ alert->get_label()->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ alert->get_label()->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
alert->get_label()->set_custom_minimum_size(Size2(400, 60) * EDSCALE);
add_child(alert);
@@ -4830,7 +4821,10 @@ public:
}
void _item_selected(int p_item) {
- VisualShaderEditor::get_singleton()->call_deferred(SNAME("_input_select_item"), input, get_item_text(p_item));
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (editor) {
+ editor->call_deferred(SNAME("_input_select_item"), input, get_item_text(p_item));
+ }
}
void setup(const Ref<VisualShaderNodeInput> &p_input) {
@@ -4874,7 +4868,10 @@ public:
}
void _item_selected(int p_item) {
- VisualShaderEditor::get_singleton()->call_deferred(SNAME("_uniform_select_item"), uniform_ref, get_item_text(p_item));
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (editor) {
+ editor->call_deferred(SNAME("_uniform_select_item"), uniform_ref, get_item_text(p_item));
+ }
}
void setup(const Ref<VisualShaderNodeUniformRef> &p_uniform_ref) {
@@ -4942,8 +4939,14 @@ public:
}
}
if (p_property != "constant") {
- undo_redo->add_do_method(VisualShaderEditor::get_singleton()->get_graph_plugin(), "update_node_deferred", shader_type, node_id);
- undo_redo->add_undo_method(VisualShaderEditor::get_singleton()->get_graph_plugin(), "update_node_deferred", shader_type, node_id);
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (editor) {
+ VisualShaderGraphPlugin *graph_plugin = editor->get_graph_plugin();
+ if (graph_plugin) {
+ undo_redo->add_do_method(graph_plugin, "update_node_deferred", shader_type, node_id);
+ undo_redo->add_undo_method(graph_plugin, "update_node_deferred", shader_type, node_id);
+ }
+ }
}
undo_redo->commit_action();
@@ -5095,6 +5098,11 @@ Control *VisualShaderNodePluginDefault::create_editor(const Ref<Resource> &p_par
}
void EditorPropertyShaderMode::_option_selected(int p_which) {
+ VisualShaderEditor *editor = VisualShaderEditor::get_singleton();
+ if (!editor) {
+ return;
+ }
+
//will not use this, instead will do all the logic setting manually
//emit_signal(SNAME("property_changed"), get_edited_property(), p_which);
@@ -5110,8 +5118,8 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
undo_redo->add_do_method(visual_shader.ptr(), "set_mode", p_which);
undo_redo->add_undo_method(visual_shader.ptr(), "set_mode", visual_shader->get_mode());
- undo_redo->add_do_method(VisualShaderEditor::get_singleton(), "_set_mode", p_which);
- undo_redo->add_undo_method(VisualShaderEditor::get_singleton(), "_set_mode", visual_shader->get_mode());
+ undo_redo->add_do_method(editor, "_set_mode", p_which);
+ undo_redo->add_undo_method(editor, "_set_mode", visual_shader->get_mode());
//now undo is hell
@@ -5150,12 +5158,11 @@ void EditorPropertyShaderMode::_option_selected(int p_which) {
}
}
- undo_redo->add_do_method(VisualShaderEditor::get_singleton(), "_update_options_menu");
- undo_redo->add_undo_method(VisualShaderEditor::get_singleton(), "_update_options_menu");
+ undo_redo->add_do_method(editor, "_update_options_menu");
+ undo_redo->add_undo_method(editor, "_update_options_menu");
- //update graph
- undo_redo->add_do_method(VisualShaderEditor::get_singleton(), "_update_graph");
- undo_redo->add_undo_method(VisualShaderEditor::get_singleton(), "_update_graph");
+ undo_redo->add_do_method(editor, "_update_graph");
+ undo_redo->add_undo_method(editor, "_update_graph");
undo_redo->commit_action();
}
@@ -5269,21 +5276,26 @@ Size2 VisualShaderNodePortPreview::get_minimum_size() const {
void VisualShaderNodePortPreview::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
- Vector<Vector2> points;
- Vector<Vector2> uvs;
- Vector<Color> colors;
- points.push_back(Vector2());
- uvs.push_back(Vector2(0, 0));
- colors.push_back(Color(1, 1, 1, 1));
- points.push_back(Vector2(get_size().width, 0));
- uvs.push_back(Vector2(1, 0));
- colors.push_back(Color(1, 1, 1, 1));
- points.push_back(get_size());
- uvs.push_back(Vector2(1, 1));
- colors.push_back(Color(1, 1, 1, 1));
- points.push_back(Vector2(0, get_size().height));
- uvs.push_back(Vector2(0, 1));
- colors.push_back(Color(1, 1, 1, 1));
+ Vector<Vector2> points = {
+ Vector2(),
+ Vector2(get_size().width, 0),
+ get_size(),
+ Vector2(0, get_size().height)
+ };
+
+ Vector<Vector2> uvs = {
+ Vector2(0, 0),
+ Vector2(1, 0),
+ Vector2(1, 1),
+ Vector2(0, 1)
+ };
+
+ Vector<Color> colors = {
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1),
+ Color(1, 1, 1, 1)
+ };
draw_primitive(points, colors, uvs);
}
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 74ccda3c9a..2b837ef4a0 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -131,42 +131,42 @@ class VisualShaderEditor : public VBoxContainer {
GDCLASS(VisualShaderEditor, VBoxContainer);
friend class VisualShaderGraphPlugin;
- CustomPropertyEditor *property_editor;
- int editing_node;
- int editing_port;
+ CustomPropertyEditor *property_editor = nullptr;
+ int editing_node = -1;
+ int editing_port = -1;
Ref<VisualShader> visual_shader;
- GraphEdit *graph;
- Button *add_node;
- Button *preview_shader;
+ GraphEdit *graph = nullptr;
+ Button *add_node = nullptr;
+ Button *preview_shader = nullptr;
OptionButton *edit_type = nullptr;
- OptionButton *edit_type_standard;
- OptionButton *edit_type_particles;
- OptionButton *edit_type_sky;
- OptionButton *edit_type_fog;
- CheckBox *custom_mode_box;
+ OptionButton *edit_type_standard = nullptr;
+ OptionButton *edit_type_particles = nullptr;
+ OptionButton *edit_type_sky = nullptr;
+ OptionButton *edit_type_fog = nullptr;
+ CheckBox *custom_mode_box = nullptr;
bool custom_mode_enabled = false;
- bool pending_update_preview;
- bool shader_error;
- Window *preview_window;
- VBoxContainer *preview_vbox;
- CodeEdit *preview_text;
- Ref<CodeHighlighter> syntax_highlighter;
- PanelContainer *error_panel;
- Label *error_label;
+ bool pending_update_preview = false;
+ bool shader_error = false;
+ Window *preview_window = nullptr;
+ VBoxContainer *preview_vbox = nullptr;
+ CodeEdit *preview_text = nullptr;
+ Ref<CodeHighlighter> syntax_highlighter = nullptr;
+ PanelContainer *error_panel = nullptr;
+ Label *error_label = nullptr;
- UndoRedo *undo_redo;
+ UndoRedo *undo_redo = nullptr;
Point2 saved_node_pos;
- bool saved_node_pos_dirty;
+ bool saved_node_pos_dirty = false;
- ConfirmationDialog *members_dialog;
+ ConfirmationDialog *members_dialog = nullptr;
VisualShaderNode::PortType members_input_port_type = VisualShaderNode::PORT_TYPE_MAX;
VisualShaderNode::PortType members_output_port_type = VisualShaderNode::PORT_TYPE_MAX;
- PopupMenu *popup_menu;
+ PopupMenu *popup_menu = nullptr;
PopupMenu *constants_submenu = nullptr;
- MenuButton *tools;
+ MenuButton *tools = nullptr;
PopupPanel *comment_title_change_popup = nullptr;
LineEdit *comment_title_change_edit = nullptr;
@@ -231,11 +231,11 @@ class VisualShaderEditor : public VBoxContainer {
SET_COMMENT_DESCRIPTION,
};
- Tree *members;
- AcceptDialog *alert;
- LineEdit *node_filter;
- RichTextLabel *node_desc;
- Label *highend_label;
+ Tree *members = nullptr;
+ AcceptDialog *alert = nullptr;
+ LineEdit *node_filter = nullptr;
+ RichTextLabel *node_desc = nullptr;
+ Label *highend_label = nullptr;
void _tools_menu_option(int p_idx);
void _show_members_dialog(bool at_mouse_pos, VisualShaderNode::PortType p_input_port_type = VisualShaderNode::PORT_TYPE_MAX, VisualShaderNode::PortType p_output_port_type = VisualShaderNode::PORT_TYPE_MAX);
@@ -330,7 +330,7 @@ class VisualShaderEditor : public VBoxContainer {
bool drag_dirty = false;
void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node);
void _nodes_dragged();
- bool updating;
+ bool updating = false;
void _connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index);
void _disconnection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index);
@@ -347,10 +347,10 @@ class VisualShaderEditor : public VBoxContainer {
void _edit_port_default_input(Object *p_button, int p_node, int p_port);
void _port_edited();
- int to_node;
- int to_slot;
- int from_node;
- int from_slot;
+ int to_node = -1;
+ int to_slot = -1;
+ int from_node = -1;
+ int from_slot = -1;
Set<int> selected_constants;
Set<int> selected_uniforms;
@@ -480,9 +480,9 @@ public:
class VisualShaderEditorPlugin : public EditorPlugin {
GDCLASS(VisualShaderEditorPlugin, EditorPlugin);
- VisualShaderEditor *visual_shader_editor;
- EditorNode *editor;
- Button *button;
+ VisualShaderEditor *visual_shader_editor = nullptr;
+ EditorNode *editor = nullptr;
+ Button *button = nullptr;
public:
virtual String get_name() const override { return "VisualShader"; }
@@ -504,7 +504,7 @@ public:
class EditorPropertyShaderMode : public EditorProperty {
GDCLASS(EditorPropertyShaderMode, EditorProperty);
- OptionButton *options;
+ OptionButton *options = nullptr;
void _option_selected(int p_which);
diff --git a/editor/plugins/voxel_gi_editor_plugin.cpp b/editor/plugins/voxel_gi_editor_plugin.cpp
index 4f3cb9e189..1fd47b67c5 100644
--- a/editor/plugins/voxel_gi_editor_plugin.cpp
+++ b/editor/plugins/voxel_gi_editor_plugin.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,7 @@ void VoxelGIEditorPlugin::_bake() {
if (voxel_gi) {
if (voxel_gi->get_probe_data().is_null()) {
String path = get_tree()->get_edited_scene_root()->get_scene_file_path();
- if (path == String()) {
+ if (path.is_empty()) {
path = "res://" + voxel_gi->get_name() + "_data.res";
} else {
String ext = path.get_extension();
diff --git a/editor/plugins/voxel_gi_editor_plugin.h b/editor/plugins/voxel_gi_editor_plugin.h
index ed66728557..4c7865d868 100644
--- a/editor/plugins/voxel_gi_editor_plugin.h
+++ b/editor/plugins/voxel_gi_editor_plugin.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */