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-rw-r--r--editor/plugins/animation_library_editor.cpp8
-rw-r--r--editor/plugins/animation_player_editor_plugin.cpp2
-rw-r--r--editor/plugins/animation_state_machine_editor.cpp14
-rw-r--r--editor/plugins/animation_state_machine_editor.h4
-rw-r--r--editor/plugins/asset_library_editor_plugin.cpp8
-rw-r--r--editor/plugins/bit_map_editor_plugin.cpp86
-rw-r--r--editor/plugins/bit_map_editor_plugin.h64
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp4
-rw-r--r--editor/plugins/debugger_editor_plugin.cpp2
-rw-r--r--editor/plugins/editor_preview_plugins.cpp31
-rw-r--r--editor/plugins/editor_preview_plugins.h11
-rw-r--r--editor/plugins/gpu_particles_2d_editor_plugin.cpp4
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/gpu_particles_3d_editor_plugin.h2
-rw-r--r--editor/plugins/gradient_editor_plugin.cpp2
-rw-r--r--editor/plugins/node_3d_editor_gizmos.cpp35
-rw-r--r--editor/plugins/node_3d_editor_gizmos.h15
-rw-r--r--editor/plugins/node_3d_editor_plugin.cpp17
-rw-r--r--editor/plugins/ot_features_plugin.cpp24
-rw-r--r--editor/plugins/path_3d_editor_plugin.cpp4
-rw-r--r--editor/plugins/ray_cast_2d_editor_plugin.cpp151
-rw-r--r--editor/plugins/ray_cast_2d_editor_plugin.h79
-rw-r--r--editor/plugins/script_editor_plugin.cpp2
-rw-r--r--editor/plugins/script_text_editor.cpp37
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--editor/plugins/skeleton_3d_editor_plugin.cpp25
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp3
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.h1
-rw-r--r--editor/plugins/texture_region_editor_plugin.cpp2
-rw-r--r--editor/plugins/tiles/tile_atlas_view.cpp2
-rw-r--r--editor/plugins/tiles/tile_data_editors.cpp4
-rw-r--r--editor/plugins/tiles/tile_map_editor.cpp30
-rw-r--r--editor/plugins/tiles/tile_map_editor.h2
-rw-r--r--editor/plugins/tiles/tile_set_atlas_source_editor.cpp8
-rw-r--r--editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp3
-rw-r--r--editor/plugins/visual_shader_editor_plugin.cpp6
-rw-r--r--editor/plugins/visual_shader_editor_plugin.h2
37 files changed, 603 insertions, 97 deletions
diff --git a/editor/plugins/animation_library_editor.cpp b/editor/plugins/animation_library_editor.cpp
index 2e9a82a7c2..581c3c05a5 100644
--- a/editor/plugins/animation_library_editor.cpp
+++ b/editor/plugins/animation_library_editor.cpp
@@ -55,17 +55,15 @@ void AnimationLibraryEditor::_add_library_validate(const String &p_name) {
ERR_FAIL_COND(al.is_null());
if (p_name == "") {
error = TTR("Animation name can't be empty.");
-
- } else if (String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("[")) {
+ } else if (!AnimationLibrary::is_valid_name(p_name)) {
error = TTR("Animation name contains invalid characters: '/', ':', ',' or '['.");
} else if (al->has_animation(p_name)) {
error = TTR("Animation with the same name already exists.");
}
-
} else {
if (p_name == "" && bool(player->call("has_animation_library", ""))) {
error = TTR("Enter a library name.");
- } else if (String(p_name).contains("/") || String(p_name).contains(":") || String(p_name).contains(",") || String(p_name).contains("[")) {
+ } else if (!AnimationLibrary::is_valid_name(p_name)) {
error = TTR("Library name contains invalid characters: '/', ':', ',' or '['.");
} else if (bool(player->call("has_animation_library", p_name))) {
error = TTR("Library with the same name already exists.");
@@ -258,7 +256,7 @@ void AnimationLibraryEditor::_load_file(String p_path) {
}
}
- String name = p_path.get_file().get_basename();
+ String name = AnimationLibrary::validate_name(p_path.get_file().get_basename());
int attempt = 1;
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp
index 17a1bd1048..67d6c66c89 100644
--- a/editor/plugins/animation_player_editor_plugin.cpp
+++ b/editor/plugins/animation_player_editor_plugin.cpp
@@ -427,7 +427,7 @@ void AnimationPlayerEditor::_animation_name_edited() {
player->stop();
String new_name = name->get_text();
- if (new_name.is_empty() || new_name.contains(":") || new_name.contains("/")) {
+ if (!AnimationLibrary::is_valid_name(new_name)) {
error_dialog->set_text(TTR("Invalid animation name!"));
error_dialog->popup_centered();
return;
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index f0dabed652..8397772bf8 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -530,25 +530,25 @@ void AnimationNodeStateMachineEditor::_connection_draw(const Vector2 &p_from, co
state_machine_draw->draw_set_transform_matrix(Transform2D());
}
-void AnimationNodeStateMachineEditor::_clip_src_line_to_rect(Vector2 &r_from, Vector2 &r_to, const Rect2 &p_rect) {
- if (r_to == r_from) {
+void AnimationNodeStateMachineEditor::_clip_src_line_to_rect(Vector2 &r_from, const Vector2 &p_to, const Rect2 &p_rect) {
+ if (p_to == r_from) {
return;
}
//this could be optimized...
- Vector2 n = (r_to - r_from).normalized();
+ Vector2 n = (p_to - r_from).normalized();
while (p_rect.has_point(r_from)) {
r_from += n;
}
}
-void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(Vector2 &r_from, Vector2 &r_to, const Rect2 &p_rect) {
- if (r_to == r_from) {
+void AnimationNodeStateMachineEditor::_clip_dst_line_to_rect(const Vector2 &p_from, Vector2 &r_to, const Rect2 &p_rect) {
+ if (r_to == p_from) {
return;
}
//this could be optimized...
- Vector2 n = (r_to - r_from).normalized();
+ Vector2 n = (r_to - p_from).normalized();
while (p_rect.has_point(r_to)) {
r_to -= n;
}
@@ -558,7 +558,7 @@ void AnimationNodeStateMachineEditor::_state_machine_draw() {
Ref<AnimationNodeStateMachinePlayback> playback = AnimationTreeEditor::get_singleton()->get_tree()->get(AnimationTreeEditor::get_singleton()->get_base_path() + "playback");
Ref<StyleBox> style = get_theme_stylebox(SNAME("state_machine_frame"), SNAME("GraphNode"));
- Ref<StyleBox> style_selected = get_theme_stylebox(SNAME("state_machine_selectedframe"), SNAME("GraphNode"));
+ Ref<StyleBox> style_selected = get_theme_stylebox(SNAME("state_machine_selected_frame"), SNAME("GraphNode"));
Ref<Font> font = get_theme_font(SNAME("title_font"), SNAME("GraphNode"));
int font_size = get_theme_font_size(SNAME("title_font_size"), SNAME("GraphNode"));
diff --git a/editor/plugins/animation_state_machine_editor.h b/editor/plugins/animation_state_machine_editor.h
index bf3f7e93cf..fe3f6f370c 100644
--- a/editor/plugins/animation_state_machine_editor.h
+++ b/editor/plugins/animation_state_machine_editor.h
@@ -147,8 +147,8 @@ class AnimationNodeStateMachineEditor : public AnimationTreeNodeEditorPlugin {
void _open_editor(const String &p_name);
void _scroll_changed(double);
- void _clip_src_line_to_rect(Vector2 &r_from, Vector2 &r_to, const Rect2 &p_rect);
- void _clip_dst_line_to_rect(Vector2 &r_from, Vector2 &r_to, const Rect2 &p_rect);
+ void _clip_src_line_to_rect(Vector2 &r_from, const Vector2 &p_to, const Rect2 &p_rect);
+ void _clip_dst_line_to_rect(const Vector2 &p_from, Vector2 &r_to, const Rect2 &p_rect);
void _erase_selected();
void _update_mode();
diff --git a/editor/plugins/asset_library_editor_plugin.cpp b/editor/plugins/asset_library_editor_plugin.cpp
index 157eed02f4..e24d710831 100644
--- a/editor/plugins/asset_library_editor_plugin.cpp
+++ b/editor/plugins/asset_library_editor_plugin.cpp
@@ -1190,8 +1190,8 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
asset_items = memnew(GridContainer);
asset_items->set_columns(2);
- asset_items->add_theme_constant_override("hseparation", 10 * EDSCALE);
- asset_items->add_theme_constant_override("vseparation", 10 * EDSCALE);
+ asset_items->add_theme_constant_override("h_separation", 10 * EDSCALE);
+ asset_items->add_theme_constant_override("v_separation", 10 * EDSCALE);
library_vb->add_child(asset_items);
@@ -1502,8 +1502,8 @@ EditorAssetLibrary::EditorAssetLibrary(bool p_templates_only) {
asset_items = memnew(GridContainer);
asset_items->set_columns(2);
- asset_items->add_theme_constant_override("hseparation", 10 * EDSCALE);
- asset_items->add_theme_constant_override("vseparation", 10 * EDSCALE);
+ asset_items->add_theme_constant_override("h_separation", 10 * EDSCALE);
+ asset_items->add_theme_constant_override("v_separation", 10 * EDSCALE);
library_vb->add_child(asset_items);
diff --git a/editor/plugins/bit_map_editor_plugin.cpp b/editor/plugins/bit_map_editor_plugin.cpp
new file mode 100644
index 0000000000..9003c4480b
--- /dev/null
+++ b/editor/plugins/bit_map_editor_plugin.cpp
@@ -0,0 +1,86 @@
+/*************************************************************************/
+/* bit_map_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "bit_map_editor_plugin.h"
+
+#include "editor/editor_scale.h"
+
+void BitMapEditor::setup(const Ref<BitMap> &p_bitmap) {
+ Ref<ImageTexture> texture;
+ texture.instantiate();
+ texture->create_from_image(p_bitmap->convert_to_image());
+ texture_rect->set_texture(texture);
+
+ size_label->set_text(vformat(String::utf8("%s×%s"), p_bitmap->get_size().width, p_bitmap->get_size().height));
+}
+
+BitMapEditor::BitMapEditor() {
+ texture_rect = memnew(TextureRect);
+ texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
+ texture_rect->set_texture_filter(TEXTURE_FILTER_NEAREST);
+ texture_rect->set_custom_minimum_size(Size2(0, 250) * EDSCALE);
+ add_child(texture_rect);
+
+ size_label = memnew(Label);
+ size_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT);
+ add_child(size_label);
+
+ // Reduce extra padding on top and bottom of size label.
+ Ref<StyleBoxEmpty> stylebox;
+ stylebox.instantiate();
+ stylebox->set_default_margin(SIDE_RIGHT, 4 * EDSCALE);
+ size_label->add_theme_style_override("normal", stylebox);
+}
+
+///////////////////////
+
+bool EditorInspectorPluginBitMap::can_handle(Object *p_object) {
+ return Object::cast_to<BitMap>(p_object) != nullptr;
+}
+
+void EditorInspectorPluginBitMap::parse_begin(Object *p_object) {
+ BitMap *bitmap = Object::cast_to<BitMap>(p_object);
+ if (!bitmap) {
+ return;
+ }
+ Ref<BitMap> bm(bitmap);
+
+ BitMapEditor *editor = memnew(BitMapEditor);
+ editor->setup(bm);
+ add_custom_control(editor);
+}
+
+///////////////////////
+
+BitMapEditorPlugin::BitMapEditorPlugin() {
+ Ref<EditorInspectorPluginBitMap> plugin;
+ plugin.instantiate();
+ add_inspector_plugin(plugin);
+}
diff --git a/editor/plugins/bit_map_editor_plugin.h b/editor/plugins/bit_map_editor_plugin.h
new file mode 100644
index 0000000000..c883e5542f
--- /dev/null
+++ b/editor/plugins/bit_map_editor_plugin.h
@@ -0,0 +1,64 @@
+/*************************************************************************/
+/* bit_map_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
+#define BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
+
+#include "editor/editor_plugin.h"
+#include "scene/resources/bit_map.h"
+
+class BitMapEditor : public VBoxContainer {
+ GDCLASS(BitMapEditor, VBoxContainer);
+
+ TextureRect *texture_rect = nullptr;
+ Label *size_label = nullptr;
+
+public:
+ void setup(const Ref<BitMap> &p_bitmap);
+
+ BitMapEditor();
+};
+
+class EditorInspectorPluginBitMap : public EditorInspectorPlugin {
+ GDCLASS(EditorInspectorPluginBitMap, EditorInspectorPlugin);
+
+public:
+ virtual bool can_handle(Object *p_object) override;
+ virtual void parse_begin(Object *p_object) override;
+};
+
+class BitMapEditorPlugin : public EditorPlugin {
+ GDCLASS(BitMapEditorPlugin, EditorPlugin);
+
+public:
+ BitMapEditorPlugin();
+};
+
+#endif // BIT_MAP_PREVIEW_EDITOR_PLUGIN_H
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 8d0db697e2..c840ce22ce 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -3372,7 +3372,7 @@ void CanvasItemEditor::_draw_selection() {
// Draw the resize handles
if (tool == TOOL_SELECT && canvas_item->_edit_use_rect() && _is_node_movable(canvas_item)) {
Rect2 rect = canvas_item->_edit_get_rect();
- Vector2 endpoints[4] = {
+ const Vector2 endpoints[4] = {
xform.xform(rect.position),
xform.xform(rect.position + Vector2(rect.size.x, 0)),
xform.xform(rect.position + rect.size),
@@ -4575,7 +4575,7 @@ void CanvasItemEditor::_focus_selection(int p_op) {
Rect2 rect;
int count = 0;
- Map<Node *, Object *> &selection = editor_selection->get_selection();
+ const Map<Node *, Object *> &selection = editor_selection->get_selection();
for (const KeyValue<Node *, Object *> &E : selection) {
CanvasItem *canvas_item = Object::cast_to<CanvasItem>(E.key);
if (!canvas_item) {
diff --git a/editor/plugins/debugger_editor_plugin.cpp b/editor/plugins/debugger_editor_plugin.cpp
index c8d5aa3fdc..8ea50c4529 100644
--- a/editor/plugins/debugger_editor_plugin.cpp
+++ b/editor/plugins/debugger_editor_plugin.cpp
@@ -55,7 +55,7 @@ DebuggerEditorPlugin::DebuggerEditorPlugin(MenuButton *p_debug_menu) {
EditorDebuggerNode *debugger = memnew(EditorDebuggerNode);
Button *db = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Debugger"), debugger);
// Add separation for the warning/error icon that is displayed later.
- db->add_theme_constant_override("hseparation", 6 * EDSCALE);
+ db->add_theme_constant_override("h_separation", 6 * EDSCALE);
debugger->set_tool_button(db);
// Main editor debug menu.
diff --git a/editor/plugins/editor_preview_plugins.cpp b/editor/plugins/editor_preview_plugins.cpp
index b8556220d2..a160ca463b 100644
--- a/editor/plugins/editor_preview_plugins.cpp
+++ b/editor/plugins/editor_preview_plugins.cpp
@@ -904,3 +904,34 @@ EditorFontPreviewPlugin::~EditorFontPreviewPlugin() {
RS::get_singleton()->free(canvas);
RS::get_singleton()->free(viewport);
}
+
+////////////////////////////////////////////////////////////////////////////
+
+static const real_t GRADIENT_PREVIEW_TEXTURE_SCALE_FACTOR = 4.0;
+
+bool EditorGradientPreviewPlugin::handles(const String &p_type) const {
+ return ClassDB::is_parent_class(p_type, "Gradient");
+}
+
+bool EditorGradientPreviewPlugin::generate_small_preview_automatically() const {
+ return true;
+}
+
+Ref<Texture2D> EditorGradientPreviewPlugin::generate(const RES &p_from, const Size2 &p_size) const {
+ Ref<Gradient> gradient = p_from;
+ if (gradient.is_valid()) {
+ Ref<GradientTexture1D> ptex;
+ ptex.instantiate();
+ ptex->set_width(p_size.width * GRADIENT_PREVIEW_TEXTURE_SCALE_FACTOR * EDSCALE);
+ ptex->set_gradient(gradient);
+
+ Ref<ImageTexture> itex;
+ itex.instantiate();
+ itex->create_from_image(ptex->get_image());
+ return itex;
+ }
+ return Ref<Texture2D>();
+}
+
+EditorGradientPreviewPlugin::EditorGradientPreviewPlugin() {
+}
diff --git a/editor/plugins/editor_preview_plugins.h b/editor/plugins/editor_preview_plugins.h
index 803f03f17e..73eb90dd86 100644
--- a/editor/plugins/editor_preview_plugins.h
+++ b/editor/plugins/editor_preview_plugins.h
@@ -182,4 +182,15 @@ public:
EditorTileMapPatternPreviewPlugin();
~EditorTileMapPatternPreviewPlugin();
};
+
+class EditorGradientPreviewPlugin : public EditorResourcePreviewGenerator {
+ GDCLASS(EditorGradientPreviewPlugin, EditorResourcePreviewGenerator);
+
+public:
+ virtual bool handles(const String &p_type) const override;
+ virtual bool generate_small_preview_automatically() const override;
+ virtual Ref<Texture2D> generate(const RES &p_from, const Size2 &p_size) const override;
+
+ EditorGradientPreviewPlugin();
+};
#endif // EDITORPREVIEWPLUGINS_H
diff --git a/editor/plugins/gpu_particles_2d_editor_plugin.cpp b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
index b15aec87d9..72caa15e9c 100644
--- a/editor/plugins/gpu_particles_2d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_2d_editor_plugin.cpp
@@ -290,7 +290,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() {
{
uint8_t *tw = texdata.ptrw();
- float *twf = (float *)tw;
+ float *twf = reinterpret_cast<float *>(tw);
for (int i = 0; i < vpc; i++) {
twf[i * 2 + 0] = valid_positions[i].x;
twf[i * 2 + 1] = valid_positions[i].y;
@@ -334,7 +334,7 @@ void GPUParticles2DEditorPlugin::_generate_emission_mask() {
{
uint8_t *tw = normdata.ptrw();
- float *twf = (float *)tw;
+ float *twf = reinterpret_cast<float *>(tw);
for (int i = 0; i < vpc; i++) {
twf[i * 2 + 0] = valid_normals[i].x;
twf[i * 2 + 1] = valid_normals[i].y;
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.cpp b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
index 35cbff53f4..4b1081ed92 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.cpp
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.cpp
@@ -354,7 +354,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
uint8_t *iw = point_img.ptrw();
memset(iw, 0, w * h * 3 * sizeof(float));
const Vector3 *r = points.ptr();
- float *wf = (float *)iw;
+ float *wf = reinterpret_cast<float *>(iw);
for (int i = 0; i < point_count; i++) {
wf[i * 3 + 0] = r[i].x;
wf[i * 3 + 1] = r[i].y;
@@ -383,7 +383,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
uint8_t *iw = point_img2.ptrw();
memset(iw, 0, w * h * 3 * sizeof(float));
const Vector3 *r = normals.ptr();
- float *wf = (float *)iw;
+ float *wf = reinterpret_cast<float *>(iw);
for (int i = 0; i < point_count; i++) {
wf[i * 3 + 0] = r[i].x;
wf[i * 3 + 1] = r[i].y;
diff --git a/editor/plugins/gpu_particles_3d_editor_plugin.h b/editor/plugins/gpu_particles_3d_editor_plugin.h
index 190fb9954b..6ba6d102ef 100644
--- a/editor/plugins/gpu_particles_3d_editor_plugin.h
+++ b/editor/plugins/gpu_particles_3d_editor_plugin.h
@@ -55,7 +55,7 @@ protected:
Vector<Face3> geometry;
bool _generate(Vector<Vector3> &points, Vector<Vector3> &normals);
- virtual void _generate_emission_points() = 0;
+ virtual void _generate_emission_points(){};
void _node_selected(const NodePath &p_path);
static void _bind_methods();
diff --git a/editor/plugins/gradient_editor_plugin.cpp b/editor/plugins/gradient_editor_plugin.cpp
index e9d7808684..1386f03662 100644
--- a/editor/plugins/gradient_editor_plugin.cpp
+++ b/editor/plugins/gradient_editor_plugin.cpp
@@ -55,7 +55,7 @@ void GradientEditor::_gradient_changed() {
void GradientEditor::_ramp_changed() {
editing = true;
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
- undo_redo->create_action(TTR("Gradient Edited"));
+ undo_redo->create_action(TTR("Gradient Edited"), UndoRedo::MERGE_ENDS);
undo_redo->add_do_method(gradient.ptr(), "set_offsets", get_offsets());
undo_redo->add_do_method(gradient.ptr(), "set_colors", get_colors());
undo_redo->add_do_method(gradient.ptr(), "set_interpolation_mode", get_interpolation_mode());
diff --git a/editor/plugins/node_3d_editor_gizmos.cpp b/editor/plugins/node_3d_editor_gizmos.cpp
index 51e2f6ff00..47c8c66c57 100644
--- a/editor/plugins/node_3d_editor_gizmos.cpp
+++ b/editor/plugins/node_3d_editor_gizmos.cpp
@@ -47,6 +47,7 @@
#include "scene/3d/gpu_particles_3d.h"
#include "scene/3d/gpu_particles_collision_3d.h"
#include "scene/3d/joint_3d.h"
+#include "scene/3d/label_3d.h"
#include "scene/3d/light_3d.h"
#include "scene/3d/lightmap_gi.h"
#include "scene/3d/lightmap_probe.h"
@@ -475,7 +476,7 @@ void EditorNode3DGizmo::add_handles(const Vector<Vector3> &p_handles, const Ref<
}
}
-void EditorNode3DGizmo::add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position, const Transform3D &p_xform) {
+void EditorNode3DGizmo::add_solid_box(const Ref<Material> &p_material, Vector3 p_size, Vector3 p_position, const Transform3D &p_xform) {
ERR_FAIL_COND(!spatial_node);
BoxMesh box_mesh;
@@ -2170,6 +2171,38 @@ void Sprite3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
///
+Label3DGizmoPlugin::Label3DGizmoPlugin() {
+}
+
+bool Label3DGizmoPlugin::has_gizmo(Node3D *p_spatial) {
+ return Object::cast_to<Label3D>(p_spatial) != nullptr;
+}
+
+String Label3DGizmoPlugin::get_gizmo_name() const {
+ return "Label3D";
+}
+
+int Label3DGizmoPlugin::get_priority() const {
+ return -1;
+}
+
+bool Label3DGizmoPlugin::can_be_hidden() const {
+ return false;
+}
+
+void Label3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
+ Label3D *label = Object::cast_to<Label3D>(p_gizmo->get_spatial_node());
+
+ p_gizmo->clear();
+
+ Ref<TriangleMesh> tm = label->generate_triangle_mesh();
+ if (tm.is_valid()) {
+ p_gizmo->add_collision_triangles(tm);
+ }
+}
+
+///
+
Position3DGizmoPlugin::Position3DGizmoPlugin() {
pos3d_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
cursor_points = Vector<Vector3>();
diff --git a/editor/plugins/node_3d_editor_gizmos.h b/editor/plugins/node_3d_editor_gizmos.h
index 3b67b898e3..f859ceda3b 100644
--- a/editor/plugins/node_3d_editor_gizmos.h
+++ b/editor/plugins/node_3d_editor_gizmos.h
@@ -99,7 +99,7 @@ public:
void add_collision_triangles(const Ref<TriangleMesh> &p_tmesh);
void add_unscaled_billboard(const Ref<Material> &p_material, real_t p_scale = 1, const Color &p_modulate = Color(1, 1, 1));
void add_handles(const Vector<Vector3> &p_handles, const Ref<Material> &p_material, const Vector<int> &p_ids = Vector<int>(), bool p_billboard = false, bool p_secondary = false);
- void add_solid_box(Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3(), const Transform3D &p_xform = Transform3D());
+ void add_solid_box(const Ref<Material> &p_material, Vector3 p_size, Vector3 p_position = Vector3(), const Transform3D &p_xform = Transform3D());
virtual bool is_handle_highlighted(int p_id, bool p_secondary) const;
virtual String get_handle_name(int p_id, bool p_secondary) const;
@@ -321,6 +321,19 @@ public:
Sprite3DGizmoPlugin();
};
+class Label3DGizmoPlugin : public EditorNode3DGizmoPlugin {
+ GDCLASS(Label3DGizmoPlugin, EditorNode3DGizmoPlugin);
+
+public:
+ bool has_gizmo(Node3D *p_spatial) override;
+ String get_gizmo_name() const override;
+ int get_priority() const override;
+ bool can_be_hidden() const override;
+ void redraw(EditorNode3DGizmo *p_gizmo) override;
+
+ Label3DGizmoPlugin();
+};
+
class Position3DGizmoPlugin : public EditorNode3DGizmoPlugin {
GDCLASS(Position3DGizmoPlugin, EditorNode3DGizmoPlugin);
diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp
index f2ca1fcfeb..7e01593bda 100644
--- a/editor/plugins/node_3d_editor_plugin.cpp
+++ b/editor/plugins/node_3d_editor_plugin.cpp
@@ -2087,9 +2087,8 @@ void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const
const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
real_t pan_speed = 1 / 150.0;
- int pan_speed_modifier = 10;
if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) {
- pan_speed *= pan_speed_modifier;
+ pan_speed *= 10;
}
Transform3D camera_transform;
@@ -2112,9 +2111,8 @@ void Node3DEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, const
const NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
real_t zoom_speed = 1 / 80.0;
- int zoom_speed_modifier = 10;
if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) {
- zoom_speed *= zoom_speed_modifier;
+ zoom_speed *= 10;
}
NavigationZoomStyle zoom_style = (NavigationZoomStyle)EditorSettings::get_singleton()->get("editors/3d/navigation/zoom_style").operator int();
@@ -2818,7 +2816,7 @@ void Node3DEditorViewport::_draw() {
real_t scale_length = (max_speed - min_speed);
if (!Math::is_zero_approx(scale_length)) {
- real_t logscale_t = 1.0 - Math::log(1 + freelook_speed - min_speed) / Math::log(1 + scale_length);
+ real_t logscale_t = 1.0 - Math::log1p(freelook_speed - min_speed) / Math::log1p(scale_length);
// Display the freelook speed to help the user get a better sense of scale.
const int precision = freelook_speed < 1.0 ? 2 : 1;
@@ -2841,7 +2839,7 @@ void Node3DEditorViewport::_draw() {
real_t scale_length = (max_distance - min_distance);
if (!Math::is_zero_approx(scale_length)) {
- real_t logscale_t = 1.0 - Math::log(1 + cursor.distance - min_distance) / Math::log(1 + scale_length);
+ real_t logscale_t = 1.0 - Math::log1p(cursor.distance - min_distance) / Math::log1p(scale_length);
// Display the zoom center distance to help the user get a better sense of scale.
const int precision = cursor.distance < 1.0 ? 2 : 1;
@@ -3644,7 +3642,7 @@ void Node3DEditorViewport::focus_selection() {
Vector3 center;
int count = 0;
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ const List<Node *> &selection = editor_selection->get_selected_node_list();
for (Node *E : selection) {
Node3D *sp = Object::cast_to<Node3D>(E);
@@ -5515,7 +5513,7 @@ void Node3DEditor::_xform_dialog_action() {
undo_redo->create_action(TTR("XForm Dialog"));
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ const List<Node *> &selection = editor_selection->get_selected_node_list();
for (Node *E : selection) {
Node3D *sp = Object::cast_to<Node3D>(E);
@@ -6720,7 +6718,7 @@ Set<RID> _get_physics_bodies_rid(Node *node) {
}
void Node3DEditor::snap_selected_nodes_to_floor() {
- List<Node *> &selection = editor_selection->get_selected_node_list();
+ const List<Node *> &selection = editor_selection->get_selected_node_list();
Dictionary snap_data;
for (Node *E : selection) {
@@ -7278,6 +7276,7 @@ void Node3DEditor::_register_all_gizmos() {
add_gizmo_plugin(Ref<OccluderInstance3DGizmoPlugin>(memnew(OccluderInstance3DGizmoPlugin)));
add_gizmo_plugin(Ref<SoftDynamicBody3DGizmoPlugin>(memnew(SoftDynamicBody3DGizmoPlugin)));
add_gizmo_plugin(Ref<Sprite3DGizmoPlugin>(memnew(Sprite3DGizmoPlugin)));
+ add_gizmo_plugin(Ref<Label3DGizmoPlugin>(memnew(Label3DGizmoPlugin)));
add_gizmo_plugin(Ref<Position3DGizmoPlugin>(memnew(Position3DGizmoPlugin)));
add_gizmo_plugin(Ref<RayCast3DGizmoPlugin>(memnew(RayCast3DGizmoPlugin)));
add_gizmo_plugin(Ref<SpringArm3DGizmoPlugin>(memnew(SpringArm3DGizmoPlugin)));
diff --git a/editor/plugins/ot_features_plugin.cpp b/editor/plugins/ot_features_plugin.cpp
index 936eb747b0..ffa74173be 100644
--- a/editor/plugins/ot_features_plugin.cpp
+++ b/editor/plugins/ot_features_plugin.cpp
@@ -30,6 +30,8 @@
#include "ot_features_plugin.h"
+#include "scene/3d/label_3d.h"
+
void OpenTypeFeaturesEditor::_value_changed(double val) {
if (setting) {
return;
@@ -116,7 +118,25 @@ void OpenTypeFeaturesAdd::setup(Object *p_object) {
bool have_ss = false;
bool have_cv = false;
bool have_cu = false;
- Dictionary features = Object::cast_to<Control>(edited_object)->get_theme_font(SNAME("font"))->get_feature_list();
+
+ Ref<Font> font;
+
+ Control *ctrl = Object::cast_to<Control>(edited_object);
+ if (ctrl != nullptr) {
+ font = ctrl->get_theme_font(SNAME("font"));
+ } else {
+ Label3D *l3d = Object::cast_to<Label3D>(edited_object);
+ if (l3d != nullptr) {
+ font = l3d->_get_font_or_default();
+ }
+ }
+
+ if (font.is_null()) {
+ return;
+ }
+
+ Dictionary features = font->get_feature_list();
+
for (const Variant *ftr = features.next(nullptr); ftr != nullptr; ftr = features.next(ftr)) {
String ftr_name = TS->tag_to_name(*ftr);
if (ftr_name.begins_with("stylistic_set_")) {
@@ -185,7 +205,7 @@ OpenTypeFeaturesAdd::OpenTypeFeaturesAdd() {
/*************************************************************************/
bool EditorInspectorPluginOpenTypeFeatures::can_handle(Object *p_object) {
- return (Object::cast_to<Control>(p_object) != nullptr);
+ return (Object::cast_to<Control>(p_object) != nullptr) || (Object::cast_to<Label3D>(p_object) != nullptr);
}
bool EditorInspectorPluginOpenTypeFeatures::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
diff --git a/editor/plugins/path_3d_editor_plugin.cpp b/editor/plugins/path_3d_editor_plugin.cpp
index e52b274908..3284af7bb5 100644
--- a/editor/plugins/path_3d_editor_plugin.cpp
+++ b/editor/plugins/path_3d_editor_plugin.cpp
@@ -320,14 +320,14 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_spatial_gui_input(Camera
if (mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->is_ctrl_pressed()))) {
//click into curve, break it down
Vector<Vector3> v3a = c->tessellate();
- int idx = 0;
int rc = v3a.size();
int closest_seg = -1;
Vector3 closest_seg_point;
- float closest_d = 1e20;
if (rc >= 2) {
+ int idx = 0;
const Vector3 *r = v3a.ptr();
+ float closest_d = 1e20;
if (p_camera->unproject_position(gt.xform(c->get_point_position(0))).distance_to(mbpos) < click_dist) {
return EditorPlugin::AFTER_GUI_INPUT_PASS; //nope, existing
diff --git a/editor/plugins/ray_cast_2d_editor_plugin.cpp b/editor/plugins/ray_cast_2d_editor_plugin.cpp
new file mode 100644
index 0000000000..6f247a37ef
--- /dev/null
+++ b/editor/plugins/ray_cast_2d_editor_plugin.cpp
@@ -0,0 +1,151 @@
+/*************************************************************************/
+/* ray_cast_2d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "ray_cast_2d_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "editor/editor_node.h"
+
+void RayCast2DEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ get_tree()->connect("node_removed", callable_mp(this, &RayCast2DEditor::_node_removed));
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ get_tree()->disconnect("node_removed", callable_mp(this, &RayCast2DEditor::_node_removed));
+ } break;
+ }
+}
+
+void RayCast2DEditor::_node_removed(Node *p_node) {
+ if (p_node == node) {
+ node = nullptr;
+ }
+}
+
+bool RayCast2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
+ if (!node || !node->is_visible_in_tree()) {
+ return false;
+ }
+
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
+ if (mb->is_pressed()) {
+ if (xform.xform(node->get_target_position()).distance_to(mb->get_position()) < 8) {
+ pressed = true;
+ original_target_position = node->get_target_position();
+
+ return true;
+ } else {
+ pressed = false;
+
+ return false;
+ }
+ } else if (pressed) {
+ undo_redo->create_action(TTR("Set target_position"));
+ undo_redo->add_do_method(node, "set_target_position", node->get_target_position());
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(node, "set_target_position", original_target_position);
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
+ undo_redo->commit_action();
+
+ pressed = false;
+
+ return true;
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid() && pressed) {
+ Vector2 point = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mm->get_position()));
+ point = node->get_global_transform().affine_inverse().xform(point);
+
+ node->set_target_position(point);
+ canvas_item_editor->update_viewport();
+ node->notify_property_list_changed();
+
+ return true;
+ }
+
+ return false;
+}
+
+void RayCast2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
+ if (!node || !node->is_visible_in_tree()) {
+ return;
+ }
+
+ Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+ const Ref<Texture2D> handle = get_theme_icon(SNAME("EditorHandle"), SNAME("EditorIcons"));
+ p_overlay->draw_texture(handle, gt.xform(node->get_target_position()) - handle->get_size() / 2);
+}
+
+void RayCast2DEditor::edit(Node *p_node) {
+ if (!canvas_item_editor) {
+ canvas_item_editor = CanvasItemEditor::get_singleton();
+ }
+
+ if (p_node) {
+ node = Object::cast_to<RayCast2D>(p_node);
+ } else {
+ node = nullptr;
+ }
+
+ canvas_item_editor->update_viewport();
+}
+
+RayCast2DEditor::RayCast2DEditor() {
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+}
+
+///////////////////////
+
+void RayCast2DEditorPlugin::edit(Object *p_object) {
+ ray_cast_2d_editor->edit(Object::cast_to<RayCast2D>(p_object));
+}
+
+bool RayCast2DEditorPlugin::handles(Object *p_object) const {
+ return Object::cast_to<RayCast2D>(p_object) != nullptr;
+}
+
+void RayCast2DEditorPlugin::make_visible(bool p_visible) {
+ if (!p_visible) {
+ edit(nullptr);
+ }
+}
+
+RayCast2DEditorPlugin::RayCast2DEditorPlugin() {
+ ray_cast_2d_editor = memnew(RayCast2DEditor);
+ EditorNode::get_singleton()->get_gui_base()->add_child(ray_cast_2d_editor);
+}
diff --git a/editor/plugins/ray_cast_2d_editor_plugin.h b/editor/plugins/ray_cast_2d_editor_plugin.h
new file mode 100644
index 0000000000..74628da0e4
--- /dev/null
+++ b/editor/plugins/ray_cast_2d_editor_plugin.h
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* ray_cast_2d_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RAY_CAST_2D_EDITOR_PLUGIN_H
+#define RAY_CAST_2D_EDITOR_PLUGIN_H
+
+#include "editor/editor_plugin.h"
+#include "scene/2d/ray_cast_2d.h"
+
+class CanvasItemEditor;
+
+class RayCast2DEditor : public Control {
+ GDCLASS(RayCast2DEditor, Control);
+
+ UndoRedo *undo_redo = nullptr;
+ CanvasItemEditor *canvas_item_editor = nullptr;
+ RayCast2D *node;
+
+ bool pressed = false;
+ Point2 original_target_position;
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+
+public:
+ bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
+ void forward_canvas_draw_over_viewport(Control *p_overlay);
+ void edit(Node *p_node);
+
+ RayCast2DEditor();
+};
+
+class RayCast2DEditorPlugin : public EditorPlugin {
+ GDCLASS(RayCast2DEditorPlugin, EditorPlugin);
+
+ RayCast2DEditor *ray_cast_2d_editor = nullptr;
+
+public:
+ virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return ray_cast_2d_editor->forward_canvas_gui_input(p_event); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { ray_cast_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
+
+ virtual String get_name() const override { return "RayCast2D"; }
+ bool has_main_screen() const override { return false; }
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+ virtual void make_visible(bool visible) override;
+
+ RayCast2DEditorPlugin();
+};
+
+#endif // RAY_CAST_2D_EDITOR_PLUGIN_H
diff --git a/editor/plugins/script_editor_plugin.cpp b/editor/plugins/script_editor_plugin.cpp
index 906edb006c..a4bf28625d 100644
--- a/editor/plugins/script_editor_plugin.cpp
+++ b/editor/plugins/script_editor_plugin.cpp
@@ -1613,7 +1613,7 @@ void ScriptEditor::_notification(int p_what) {
case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
case NOTIFICATION_THEME_CHANGED: {
help_search->set_icon(get_theme_icon(SNAME("HelpSearch"), SNAME("EditorIcons")));
- site_search->set_icon(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
+ site_search->set_icon(get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
if (is_layout_rtl()) {
script_forward->set_icon(get_theme_icon(SNAME("Back"), SNAME("EditorIcons")));
diff --git a/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 4626f10b8d..f581d6c928 100644
--- a/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -239,6 +239,29 @@ void ScriptTextEditor::_show_warnings_panel(bool p_show) {
void ScriptTextEditor::_warning_clicked(Variant p_line) {
if (p_line.get_type() == Variant::INT) {
goto_line_centered(p_line.operator int64_t());
+ } else if (p_line.get_type() == Variant::DICTIONARY) {
+ Dictionary meta = p_line.operator Dictionary();
+ const int line = meta["line"].operator int64_t() - 1;
+
+ CodeEdit *text_editor = code_editor->get_text_editor();
+ String prev_line = line > 0 ? text_editor->get_line(line - 1) : "";
+ if (prev_line.contains("@warning_ignore")) {
+ const int closing_bracket_idx = prev_line.find(")");
+ const String text_to_insert = ", " + meta["code"].operator String();
+ prev_line = prev_line.insert(closing_bracket_idx, text_to_insert);
+ text_editor->set_line(line - 1, prev_line);
+ } else {
+ const int indent = text_editor->get_indent_level(line) / text_editor->get_indent_size();
+ String annotation_indent;
+ if (!text_editor->is_indent_using_spaces()) {
+ annotation_indent = String("\t").repeat(indent);
+ } else {
+ annotation_indent = String(" ").repeat(text_editor->get_indent_size() * indent);
+ }
+ text_editor->insert_line_at(line, annotation_indent + "@warning_ignore(" + meta["code"].operator String() + ")");
+ }
+
+ _validate_script();
}
}
@@ -482,8 +505,20 @@ void ScriptTextEditor::_update_warnings() {
}
// Add script warnings.
- warnings_panel->push_table(2);
+ warnings_panel->push_table(3);
for (const ScriptLanguage::Warning &w : warnings) {
+ Dictionary ignore_meta;
+ ignore_meta["line"] = w.start_line;
+ ignore_meta["code"] = w.string_code.to_lower();
+ warnings_panel->push_cell();
+ warnings_panel->push_meta(ignore_meta);
+ warnings_panel->push_color(
+ warnings_panel->get_theme_color(SNAME("accent_color"), SNAME("Editor")).lerp(warnings_panel->get_theme_color(SNAME("mono_color"), SNAME("Editor")), 0.5f));
+ warnings_panel->add_text(TTR("[Ignore]"));
+ warnings_panel->pop(); // Color.
+ warnings_panel->pop(); // Meta ignore.
+ warnings_panel->pop(); // Cell.
+
warnings_panel->push_cell();
warnings_panel->push_meta(w.start_line - 1);
warnings_panel->push_color(warnings_panel->get_theme_color(SNAME("warning_color"), SNAME("Editor")));
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 070f1fac1e..1bf78cc107 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -439,7 +439,7 @@ void ShaderEditor::_notification(int p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
PopupMenu *popup = help_menu->get_popup();
- popup->set_item_icon(popup->get_item_index(HELP_DOCS), get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")));
+ popup->set_item_icon(popup->get_item_index(HELP_DOCS), get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")));
} break;
case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
diff --git a/editor/plugins/skeleton_3d_editor_plugin.cpp b/editor/plugins/skeleton_3d_editor_plugin.cpp
index 065683d632..1b703a097c 100644
--- a/editor/plugins/skeleton_3d_editor_plugin.cpp
+++ b/editor/plugins/skeleton_3d_editor_plugin.cpp
@@ -1209,8 +1209,7 @@ void Skeleton3DGizmoPlugin::set_subgizmo_transform(const EditorNode3DGizmo *p_gi
t.basis = to_local * p_transform.get_basis();
// Origin.
- Vector3 orig = Vector3();
- orig = skeleton->get_bone_pose(p_id).origin;
+ Vector3 orig = skeleton->get_bone_pose(p_id).origin;
Vector3 sub = p_transform.origin - skeleton->get_bone_global_pose(p_id).origin;
t.origin = orig + to_local.xform(sub);
@@ -1283,9 +1282,6 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->set_material(unselected_mat);
}
- Vector<Transform3D> grests;
- grests.resize(skeleton->get_bone_count());
-
LocalVector<int> bones;
LocalVector<float> weights;
bones.resize(4);
@@ -1309,11 +1305,6 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
child_bones_vector = skeleton->get_bone_children(current_bone_idx);
int child_bones_size = child_bones_vector.size();
- // You have children but no parent, then you must be a root/parentless bone.
- if (skeleton->get_bone_parent(current_bone_idx) < 0) {
- grests.write[current_bone_idx] = skeleton->get_bone_rest(current_bone_idx);
- }
-
for (int i = 0; i < child_bones_size; i++) {
// Something wrong.
if (child_bones_vector[i] < 0) {
@@ -1322,10 +1313,8 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
int child_bone_idx = child_bones_vector[i];
- grests.write[child_bone_idx] = grests[current_bone_idx] * skeleton->get_bone_rest(child_bone_idx);
-
- Vector3 v0 = grests[current_bone_idx].origin;
- Vector3 v1 = grests[child_bone_idx].origin;
+ Vector3 v0 = skeleton->get_bone_global_rest(current_bone_idx).origin;
+ Vector3 v1 = skeleton->get_bone_global_rest(child_bone_idx).origin;
Vector3 d = (v1 - v0).normalized();
real_t dist = v0.distance_to(v1);
@@ -1333,7 +1322,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
int closest = -1;
real_t closest_d = 0.0;
for (int j = 0; j < 3; j++) {
- real_t dp = Math::abs(grests[current_bone_idx].basis[j].normalized().dot(d));
+ real_t dp = Math::abs(skeleton->get_bone_global_rest(current_bone_idx).basis[j].normalized().dot(d));
if (j == 0 || dp > closest_d) {
closest = j;
}
@@ -1360,7 +1349,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
for (int j = 0; j < 3; j++) {
Vector3 axis;
if (first == Vector3()) {
- axis = d.cross(d.cross(grests[current_bone_idx].basis[j])).normalized();
+ axis = d.cross(d.cross(skeleton->get_bone_global_rest(current_bone_idx).basis[j])).normalized();
first = axis;
} else {
axis = d.cross(first).normalized();
@@ -1415,7 +1404,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->add_vertex(v0);
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
- surface_tool->add_vertex(v0 + (grests[current_bone_idx].basis.inverse())[j].normalized() * dist * bone_axis_length);
+ surface_tool->add_vertex(v0 + (skeleton->get_bone_global_rest(current_bone_idx).basis.inverse())[j].normalized() * dist * bone_axis_length);
if (j == closest) {
continue;
@@ -1432,7 +1421,7 @@ void Skeleton3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
surface_tool->add_vertex(v1);
surface_tool->set_bones(bones);
surface_tool->set_weights(weights);
- surface_tool->add_vertex(v1 + (grests[child_bone_idx].basis.inverse())[j].normalized() * dist * bone_axis_length);
+ surface_tool->add_vertex(v1 + (skeleton->get_bone_global_rest(child_bone_idx).basis.inverse())[j].normalized() * dist * bone_axis_length);
if (j == closest) {
continue;
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 27160f8c86..29beb8be84 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -48,9 +48,6 @@ static void _draw_shadowed_line(Control *p_control, const Point2 &p_from, const
p_control->draw_line(p_from + p_shadow_offset, p_from + p_size + p_shadow_offset, p_shadow_color);
}
-void SpriteFramesEditor::gui_input(const Ref<InputEvent> &p_event) {
-}
-
void SpriteFramesEditor::_open_sprite_sheet() {
file_split_sheet->clear_filters();
List<String> extensions;
diff --git a/editor/plugins/sprite_frames_editor_plugin.h b/editor/plugins/sprite_frames_editor_plugin.h
index 9a00fe5771..d31ce84d09 100644
--- a/editor/plugins/sprite_frames_editor_plugin.h
+++ b/editor/plugins/sprite_frames_editor_plugin.h
@@ -170,7 +170,6 @@ class SpriteFramesEditor : public HSplitContainer {
protected:
void _notification(int p_what);
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
static void _bind_methods();
public:
diff --git a/editor/plugins/texture_region_editor_plugin.cpp b/editor/plugins/texture_region_editor_plugin.cpp
index adb8590246..3fa12233a8 100644
--- a/editor/plugins/texture_region_editor_plugin.cpp
+++ b/editor/plugins/texture_region_editor_plugin.cpp
@@ -145,7 +145,7 @@ void TextureRegionEditor::_region_draw() {
}
} else if (snap_mode == SNAP_AUTOSLICE) {
for (const Rect2 &r : autoslice_cache) {
- Vector2 endpoints[4] = {
+ const Vector2 endpoints[4] = {
mtx.basis_xform(r.position),
mtx.basis_xform(r.position + Vector2(r.size.x, 0)),
mtx.basis_xform(r.position + r.size),
diff --git a/editor/plugins/tiles/tile_atlas_view.cpp b/editor/plugins/tiles/tile_atlas_view.cpp
index 71947ae185..4de2f42fe0 100644
--- a/editor/plugins/tiles/tile_atlas_view.cpp
+++ b/editor/plugins/tiles/tile_atlas_view.cpp
@@ -350,7 +350,7 @@ void TileAtlasView::_draw_alternatives() {
bool transposed = tile_data->get_transpose();
// Update the y to max value.
- Vector2i offset_pos = current_pos;
+ Vector2i offset_pos;
if (transposed) {
offset_pos = (current_pos + Vector2(texture_region_size.y, texture_region_size.x) / 2 + tile_set_atlas_source->get_tile_effective_texture_offset(atlas_coords, alternative_id));
y_increment = MAX(y_increment, texture_region_size.x);
diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp
index 6c12573cc4..70bcd7e39a 100644
--- a/editor/plugins/tiles/tile_data_editors.cpp
+++ b/editor/plugins/tiles/tile_data_editors.cpp
@@ -2057,7 +2057,7 @@ void TileDataTerrainsEditor::forward_painting_atlas_gui_input(TileAtlasView *p_t
}
drag_last_pos = mb->get_position();
}
- } else if (tile_data && tile_data->get_terrain_set() == terrain_set) {
+ } else if (tile_data->get_terrain_set() == terrain_set) {
if (mb->is_ctrl_pressed()) {
// Paint terrain set with rect.
drag_type = DRAG_TYPE_PAINT_TERRAIN_BITS_RECT;
@@ -2387,7 +2387,7 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi
tile_data->set_terrain_set(drag_painted_value);
}
drag_last_pos = mb->get_position();
- } else if (tile_data && tile_data->get_terrain_set() == terrain_set) {
+ } else if (tile_data->get_terrain_set() == terrain_set) {
// Paint terrain bits.
drag_type = DRAG_TYPE_PAINT_TERRAIN_BITS;
drag_modified.clear();
diff --git a/editor/plugins/tiles/tile_map_editor.cpp b/editor/plugins/tiles/tile_map_editor.cpp
index c1a95c11f6..ba87eba9e0 100644
--- a/editor/plugins/tiles/tile_map_editor.cpp
+++ b/editor/plugins/tiles/tile_map_editor.cpp
@@ -76,7 +76,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == line_tool_button) {
@@ -84,7 +84,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == rect_tool_button) {
@@ -92,7 +92,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
picker_button->show();
erase_button->show();
tools_settings_vsep_2->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
@@ -101,7 +101,7 @@ void TileMapEditorTilesPlugin::_update_toolbar() {
erase_button->show();
tools_settings_vsep_2->show();
bucket_contiguous_checkbox->show();
- random_tile_checkbox->show();
+ random_tile_toggle->show();
scatter_label->show();
scatter_spinbox->show();
}
@@ -461,6 +461,7 @@ void TileMapEditorTilesPlugin::_update_theme() {
picker_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("ColorPick"), SNAME("EditorIcons")));
erase_button->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("Eraser"), SNAME("EditorIcons")));
+ random_tile_toggle->set_icon(tiles_bottom_panel->get_theme_icon(SNAME("RandomNumberGenerator"), SNAME("EditorIcons")));
missing_atlas_texture_icon = tiles_bottom_panel->get_theme_icon(SNAME("TileSet"), SNAME("EditorIcons"));
}
@@ -870,7 +871,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
Transform2D tile_xform;
tile_xform.set_origin(tile_map->map_to_world(E.key));
tile_xform.set_scale(tile_set->get_tile_size());
- if (!(drag_erasing || erase_button->is_pressed()) && random_tile_checkbox->is_pressed()) {
+ if (!(drag_erasing || erase_button->is_pressed()) && random_tile_toggle->is_pressed()) {
tile_set->draw_tile_shape(p_overlay, xform * tile_xform, Color(1.0, 1.0, 1.0, 0.5), true);
} else {
if (tile_set->has_source(E.value.source_id)) {
@@ -1001,7 +1002,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
// Paint the tiles on the tile map.
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(p_from_mouse_pos), tile_map->world_to_map(p_to_mouse_pos));
for (int i = 0; i < line.size(); i++) {
@@ -1061,7 +1062,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start
Map<Vector2i, TileMapCell> output;
if (!pattern->is_empty()) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
for (int x = 0; x < rect.size.x; x++) {
for (int y = 0; y < rect.size.y; y++) {
@@ -1134,7 +1135,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
source_cell.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) &&
source_cell.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) &&
(source_cell.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
@@ -1180,7 +1181,7 @@ Map<Vector2i, TileMapCell> TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i
source_cell.get_atlas_coords() == tile_map->get_cell_atlas_coords(tile_map_layer, coords) &&
source_cell.alternative_tile == tile_map->get_cell_alternative_tile(tile_map_layer, coords) &&
(source_cell.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) {
- if (!p_erase && random_tile_checkbox->is_pressed()) {
+ if (!p_erase && random_tile_toggle->is_pressed()) {
// Paint a random tile.
output.insert(coords, _pick_random_tile(pattern));
} else {
@@ -2103,11 +2104,12 @@ TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() {
tools_settings->add_child(bucket_contiguous_checkbox);
// Random tile checkbox.
- random_tile_checkbox = memnew(CheckBox);
- random_tile_checkbox->set_flat(true);
- random_tile_checkbox->set_text(TTR("Place Random Tile"));
- random_tile_checkbox->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled));
- tools_settings->add_child(random_tile_checkbox);
+ random_tile_toggle = memnew(Button);
+ random_tile_toggle->set_flat(true);
+ random_tile_toggle->set_toggle_mode(true);
+ random_tile_toggle->set_tooltip(TTR("Place Random Tile"));
+ random_tile_toggle->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled));
+ tools_settings->add_child(random_tile_toggle);
// Random tile scattering.
scatter_label = memnew(Label);
diff --git a/editor/plugins/tiles/tile_map_editor.h b/editor/plugins/tiles/tile_map_editor.h
index 3a0293f48f..ec32c83d10 100644
--- a/editor/plugins/tiles/tile_map_editor.h
+++ b/editor/plugins/tiles/tile_map_editor.h
@@ -92,7 +92,7 @@ private:
VSeparator *tools_settings_vsep_2 = nullptr;
CheckBox *bucket_contiguous_checkbox = nullptr;
- CheckBox *random_tile_checkbox = nullptr;
+ Button *random_tile_toggle = nullptr;
float scattering = 0.0;
Label *scatter_label = nullptr;
SpinBox *scatter_spinbox = nullptr;
diff --git a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
index 0c78a0f1c0..44b18f48fc 100644
--- a/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_atlas_source_editor.cpp
@@ -610,8 +610,8 @@ void TileSetAtlasSourceEditor::_update_tile_data_editors() {
}
// Theming.
- tile_data_editors_tree->add_theme_constant_override("vseparation", 1);
- tile_data_editors_tree->add_theme_constant_override("hseparation", 3);
+ tile_data_editors_tree->add_theme_constant_override("v_separation", 1);
+ tile_data_editors_tree->add_theme_constant_override("h_separation", 3);
Color group_color = get_theme_color(SNAME("prop_category"), SNAME("Editor"));
@@ -1695,8 +1695,8 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_draw() {
Size2 zoomed_size = resize_handle->get_size() / tile_atlas_view->get_zoom();
Rect2 region = tile_set_atlas_source->get_tile_texture_region(selected.tile);
Rect2 rect = region.grow_individual(zoomed_size.x, zoomed_size.y, 0, 0);
- Vector2i coords[] = { Vector2i(0, 0), Vector2i(1, 0), Vector2i(1, 1), Vector2i(0, 1) };
- Vector2i directions[] = { Vector2i(0, -1), Vector2i(1, 0), Vector2i(0, 1), Vector2i(-1, 0) };
+ const Vector2i coords[] = { Vector2i(0, 0), Vector2i(1, 0), Vector2i(1, 1), Vector2i(0, 1) };
+ const Vector2i directions[] = { Vector2i(0, -1), Vector2i(1, 0), Vector2i(0, 1), Vector2i(-1, 0) };
bool can_grow[4];
for (int i = 0; i < 4; i++) {
can_grow[i] = tile_set_atlas_source->has_room_for_tile(selected.tile + directions[i], tile_set_atlas_source->get_tile_size_in_atlas(selected.tile), tile_set_atlas_source->get_tile_animation_columns(selected.tile), tile_set_atlas_source->get_tile_animation_separation(selected.tile), tile_set_atlas_source->get_tile_animation_frames_count(selected.tile), selected.tile);
diff --git a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
index 21ebcbd655..9a4b14616f 100644
--- a/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
+++ b/editor/plugins/tiles/tile_set_scenes_collection_source_editor.cpp
@@ -394,13 +394,12 @@ void TileSetScenesCollectionSourceEditor::_drop_data_fw(const Point2 &p_point, c
if (p_from == scene_tiles_list) {
// Handle dropping a texture in the list of atlas resources.
- int scene_id = -1;
Dictionary d = p_data;
Vector<String> files = d["files"];
for (int i = 0; i < files.size(); i++) {
Ref<PackedScene> resource = ResourceLoader::load(files[i]);
if (resource.is_valid()) {
- scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id();
+ int scene_id = tile_set_scenes_collection_source->get_next_scene_tile_id();
undo_redo->create_action(TTR("Add a Scene Tile"));
undo_redo->add_do_method(tile_set_scenes_collection_source, "create_scene_tile", resource, scene_id);
undo_redo->add_undo_method(tile_set_scenes_collection_source, "remove_scene_tile", scene_id);
diff --git a/editor/plugins/visual_shader_editor_plugin.cpp b/editor/plugins/visual_shader_editor_plugin.cpp
index c4a5ec7a87..dc07ac7c39 100644
--- a/editor/plugins/visual_shader_editor_plugin.cpp
+++ b/editor/plugins/visual_shader_editor_plugin.cpp
@@ -119,7 +119,7 @@ void VisualShaderGraphPlugin::register_shader(VisualShader *p_shader) {
visual_shader = Ref<VisualShader>(p_shader);
}
-void VisualShaderGraphPlugin::set_connections(List<VisualShader::Connection> &p_connections) {
+void VisualShaderGraphPlugin::set_connections(const List<VisualShader::Connection> &p_connections) {
connections = p_connections;
}
@@ -2765,9 +2765,9 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, Stri
}
if (vsnode->get_output_port_count() > 0 || created_expression_port) {
int _from_node = id_to_use;
- int _from_slot = 0;
if (created_expression_port) {
+ int _from_slot = 0;
undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, _from_node, _from_slot, to_node, to_slot);
undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, _from_node, _from_slot, to_node, to_slot);
undo_redo->add_do_method(graph_plugin.ptr(), "connect_nodes", type, _from_node, _from_slot, to_node, to_slot);
@@ -2805,9 +2805,9 @@ void VisualShaderEditor::_add_node(int p_idx, const Vector<Variant> &p_ops, Stri
if (vsnode->get_input_port_count() > 0 || created_expression_port) {
int _to_node = id_to_use;
- int _to_slot = 0;
if (created_expression_port) {
+ int _to_slot = 0;
undo_redo->add_undo_method(visual_shader.ptr(), "disconnect_nodes", type, from_node, from_slot, _to_node, _to_slot);
undo_redo->add_do_method(visual_shader.ptr(), "connect_nodes", type, from_node, from_slot, _to_node, _to_slot);
undo_redo->add_undo_method(graph_plugin.ptr(), "disconnect_nodes", type, from_node, from_slot, _to_node, _to_slot);
diff --git a/editor/plugins/visual_shader_editor_plugin.h b/editor/plugins/visual_shader_editor_plugin.h
index 9f82b2ed7f..8db2cf07f9 100644
--- a/editor/plugins/visual_shader_editor_plugin.h
+++ b/editor/plugins/visual_shader_editor_plugin.h
@@ -92,7 +92,7 @@ protected:
public:
void register_shader(VisualShader *p_visual_shader);
- void set_connections(List<VisualShader::Connection> &p_connections);
+ void set_connections(const List<VisualShader::Connection> &p_connections);
void register_link(VisualShader::Type p_type, int p_id, VisualShaderNode *p_visual_node, GraphNode *p_graph_node);
void register_output_port(int p_id, int p_port, TextureButton *p_button);
void register_uniform_name(int p_id, LineEdit *p_uniform_name);