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-rw-r--r--editor/plugins/animation_state_machine_editor.cpp2
-rw-r--r--editor/plugins/polygon_2d_editor_plugin.cpp28
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp2
3 files changed, 21 insertions, 11 deletions
diff --git a/editor/plugins/animation_state_machine_editor.cpp b/editor/plugins/animation_state_machine_editor.cpp
index e83773257b..990c77430f 100644
--- a/editor/plugins/animation_state_machine_editor.cpp
+++ b/editor/plugins/animation_state_machine_editor.cpp
@@ -849,7 +849,7 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
return;
int idx = -1;
- for (int i = 0; node_rects.size(); i++) {
+ for (int i = 0; i < node_rects.size(); i++) {
if (node_rects[i].node_name == playback->get_current_node()) {
idx = i;
break;
diff --git a/editor/plugins/polygon_2d_editor_plugin.cpp b/editor/plugins/polygon_2d_editor_plugin.cpp
index f937744d45..45268d8c8d 100644
--- a/editor/plugins/polygon_2d_editor_plugin.cpp
+++ b/editor/plugins/polygon_2d_editor_plugin.cpp
@@ -963,22 +963,32 @@ void Polygon2DEditor::_uv_draw() {
bool current = bone_path == skeleton->get_path_to(bone);
+ bool found_child = false;
+
for (int j = 0; j < bone->get_child_count(); j++) {
- Node2D *n = Object::cast_to<Node2D>(bone->get_child(j));
+ Bone2D *n = Object::cast_to<Bone2D>(bone->get_child(j));
if (!n)
continue;
- bool edit_bone = n->has_meta("_edit_bone_") && n->get_meta("_edit_bone_");
- if (edit_bone) {
+ found_child = true;
- Transform2D bone_xform = node->get_global_transform().affine_inverse() * (skeleton->get_global_transform() * bone->get_skeleton_rest());
- Transform2D endpoint_xform = bone_xform * n->get_transform();
+ Transform2D bone_xform = node->get_global_transform().affine_inverse() * (skeleton->get_global_transform() * bone->get_skeleton_rest());
+ Transform2D endpoint_xform = bone_xform * n->get_transform();
- Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5);
- uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), current ? 5 : 4);
- uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, current ? 3 : 2);
- }
+ Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5);
+ uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), current ? 5 : 4);
+ uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, current ? 3 : 2);
+ }
+
+ if (!found_child) {
+ //draw normally
+ Transform2D bone_xform = node->get_global_transform().affine_inverse() * (skeleton->get_global_transform() * bone->get_skeleton_rest());
+ Transform2D endpoint_xform = bone_xform * Transform2D(0, Vector2(bone->get_default_length(), 0));
+
+ Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5);
+ uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), current ? 5 : 4);
+ uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, current ? 3 : 2);
}
}
}
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 40781908fd..82936d63d2 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -598,7 +598,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
return false;
for (int i = 0; i < files.size(); i++) {
- String file = files[0];
+ String file = files[i];
String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
if (!ClassDB::is_parent_class(ftype, "Texture")) {